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-rw-r--r--src/wayland.cpp113
-rw-r--r--src/wayland.hpp38
2 files changed, 77 insertions, 74 deletions
diff --git a/src/wayland.cpp b/src/wayland.cpp
index 800c8da..3162d4e 100644
--- a/src/wayland.cpp
+++ b/src/wayland.cpp
@@ -262,55 +262,55 @@ void layer_visibility(void *data,
struct ivi_controller_layer * /*ivi_controller_layer*/,
int32_t visibility) {
auto l = static_cast<struct layer *>(data);
- l->parent->layer_visibility(l->id, visibility);
+ l->parent->layer_visibility(l, visibility);
}
void layer_opacity(void *data,
struct ivi_controller_layer * /*ivi_controller_layer*/,
wl_fixed_t opacity) {
auto l = static_cast<struct layer *>(data);
- l->parent->layer_opacity(l->id, float(wl_fixed_to_double(opacity)));
+ l->parent->layer_opacity(l, float(wl_fixed_to_double(opacity)));
}
void layer_source_rectangle(
void *data, struct ivi_controller_layer * /*ivi_controller_layer*/,
int32_t x, int32_t y, int32_t width, int32_t height) {
auto l = static_cast<struct layer *>(data);
- l->parent->layer_source_rectangle(l->id, x, y, width, height);
+ l->parent->layer_source_rectangle(l, x, y, width, height);
}
void layer_destination_rectangle(
void *data, struct ivi_controller_layer * /*ivi_controller_layer*/,
int32_t x, int32_t y, int32_t width, int32_t height) {
auto l = static_cast<struct layer *>(data);
- l->parent->layer_destination_rectangle(l->id, x, y, width, height);
+ l->parent->layer_destination_rectangle(l, x, y, width, height);
}
void layer_configuration(void *data,
struct ivi_controller_layer * /*ivi_controller_layer*/,
int32_t width, int32_t height) {
auto l = static_cast<struct layer *>(data);
- l->parent->layer_configuration(l->id, width, height);
+ l->parent->layer_configuration(l, width, height);
}
void layer_orientation(void *data,
struct ivi_controller_layer * /*ivi_controller_layer*/,
int32_t orientation) {
auto l = static_cast<struct layer *>(data);
- l->parent->layer_orientation(l->id, orientation);
+ l->parent->layer_orientation(l, orientation);
}
void layer_screen(void *data,
struct ivi_controller_layer * /*ivi_controller_layer*/,
struct wl_output *screen) {
auto l = static_cast<struct layer *>(data);
- l->parent->layer_screen(l->id, screen);
+ l->parent->layer_screen(l, screen);
}
void layer_destroyed(void *data,
struct ivi_controller_layer * /*ivi_controller_layer*/) {
auto l = static_cast<struct layer *>(data);
- l->parent->layer_destroyed(l->id);
+ l->parent->layer_destroyed(l);
}
constexpr struct ivi_controller_layer_listener layer_listener = {
@@ -393,52 +393,54 @@ void layer::set_render_order(std::vector<uint32_t> const &ro) {
ivi_controller_layer_set_render_order(this->proxy.get(), &wlro);
}
-void controller::layer_visibility(uint32_t id, int32_t visibility) {
+void controller::layer_visibility(struct layer *l, int32_t visibility) {
logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy.get(),
visibility);
- this->layers[id]->visibility = visibility;
+ l->visibility = visibility;
}
-void controller::layer_opacity(uint32_t id, float opacity) {
+void controller::layer_opacity(struct layer *l, float opacity) {
logdebug("genivi::layer %s @ %p o %f", __func__, this->proxy.get(), opacity);
- this->layers[id]->opacity = opacity;
+ l->opacity = opacity;
}
-void controller::layer_source_rectangle(uint32_t id, int32_t x, int32_t y,
+void controller::layer_source_rectangle(struct layer *l, int32_t x, int32_t y,
int32_t width, int32_t height) {
logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__,
this->proxy.get(), x, y, width, height);
- this->layers[id]->src_rect = rect{uint32_t(width), uint32_t(height), x, y};
+ l->src_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
-void controller::layer_destination_rectangle(uint32_t id, int32_t x, int32_t y,
- int32_t width, int32_t height) {
+void controller::layer_destination_rectangle(struct layer *l, int32_t x,
+ int32_t y, int32_t width,
+ int32_t height) {
logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__,
this->proxy.get(), x, y, width, height);
- this->layers[id]->dst_rect = rect{uint32_t(width), uint32_t(height), x, y};
+ l->dst_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
-void controller::layer_configuration(uint32_t id, int32_t width,
+void controller::layer_configuration(struct layer *l, int32_t width,
int32_t height) {
logdebug("genivi::layer %s @ %p w %i h %i", __func__, this->proxy.get(),
width, height);
- this->layers[id]->size = size{uint32_t(width), uint32_t(height)};
+ l->size = size{uint32_t(width), uint32_t(height)};
}
-void controller::layer_orientation(uint32_t id, int32_t orientation) {
+void controller::layer_orientation(struct layer *l, int32_t orientation) {
logdebug("genivi::layer %s @ %p o %i", __func__, this->proxy.get(),
orientation);
- this->layers[id]->orientation = orientation;
+ l->orientation = orientation;
}
-void controller::layer_screen(uint32_t /*id*/, struct wl_output *screen) {
+void controller::layer_screen(struct layer *l, struct wl_output *screen) {
logdebug("genivi::layer %s @ %p s %p", __func__, this->proxy.get(), screen);
+
}
-void controller::layer_destroyed(uint32_t id) {
+void controller::layer_destroyed(struct layer *l) {
logdebug("genivi::layer %s @ %p", __func__, this->proxy.get());
add_task("remove layer",
- [id](struct controller *c) { c->layers.erase(id); });
+ [l](struct controller *c) { c->layers.erase(l->id); });
}
// __
@@ -453,56 +455,56 @@ void surface_visibility(
void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
int32_t visibility) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_visibility(s->id, visibility);
+ s->parent->surface_visibility(s, visibility);
}
void surface_opacity(void *data,
struct ivi_controller_surface * /*ivi_controller_surface*/,
wl_fixed_t opacity) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_opacity(s->id, float(wl_fixed_to_double(opacity)));
+ s->parent->surface_opacity(s, float(wl_fixed_to_double(opacity)));
}
void surface_source_rectangle(
void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
int32_t x, int32_t y, int32_t width, int32_t height) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_source_rectangle(s->id, x, y, width, height);
+ s->parent->surface_source_rectangle(s, x, y, width, height);
}
void surface_destination_rectangle(
void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
int32_t x, int32_t y, int32_t width, int32_t height) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_destination_rectangle(s->id, x, y, width, height);
+ s->parent->surface_destination_rectangle(s, x, y, width, height);
}
void surface_configuration(
void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
int32_t width, int32_t height) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_configuration(s->id, width, height);
+ s->parent->surface_configuration(s, width, height);
}
void surface_orientation(
void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
int32_t orientation) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_orientation(s->id, orientation);
+ s->parent->surface_orientation(s, orientation);
}
void surface_pixelformat(
void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
int32_t pixelformat) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_pixelformat(s->id, pixelformat);
+ s->parent->surface_pixelformat(s, pixelformat);
}
void surface_layer(void *data,
struct ivi_controller_surface * /*ivi_controller_surface*/,
struct ivi_controller_layer *layer) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_layer(s->id, layer);
+ s->parent->surface_layer(s, layer);
}
void surface_stats(void *data,
@@ -511,21 +513,21 @@ void surface_stats(void *data,
uint32_t update_count, uint32_t pid,
const char *process_name) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_stats(s->id, redraw_count, frame_count, update_count, pid,
+ s->parent->surface_stats(s, redraw_count, frame_count, update_count, pid,
process_name);
}
void surface_destroyed(
void *data, struct ivi_controller_surface * /*ivi_controller_surface*/) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_destroyed(s->id);
+ s->parent->surface_destroyed(s);
}
void surface_content(void *data,
struct ivi_controller_surface * /*ivi_controller_surface*/,
int32_t content_state) {
auto s = static_cast<struct surface *>(data);
- s->parent->surface_content(s->id, content_state);
+ s->parent->surface_content(s, content_state);
}
constexpr struct ivi_controller_surface_listener surface_listener = {
@@ -602,58 +604,59 @@ void surface::destroy(int32_t destroy_scene_object) {
ivi_controller_surface_destroy(this->proxy.get(), destroy_scene_object);
}
-void controller::surface_visibility(uint32_t id, int32_t visibility) {
+void controller::surface_visibility(struct surface *s, int32_t visibility) {
logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy.get(),
visibility);
- this->surfaces[id]->visibility = visibility;
+ s->visibility = visibility;
}
-void controller::surface_opacity(uint32_t id, float opacity) {
+void controller::surface_opacity(struct surface *s, float opacity) {
logdebug("genivi::surface %s @ %p o %f", __func__, this->proxy.get(),
opacity);
- this->surfaces[id]->opacity = opacity;
+ s->opacity = opacity;
}
-void controller::surface_source_rectangle(uint32_t id, int32_t x, int32_t y,
- int32_t width, int32_t height) {
+void controller::surface_source_rectangle(struct surface *s, int32_t x,
+ int32_t y, int32_t width,
+ int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy.get(), x, y, width, height);
- this->surfaces[id]->src_rect = rect{uint32_t(width), uint32_t(height), x, y};
+ s->src_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
-void controller::surface_destination_rectangle(uint32_t id, int32_t x,
+void controller::surface_destination_rectangle(struct surface *s, int32_t x,
int32_t y, int32_t width,
int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy.get(), x, y, width, height);
- this->surfaces[id]->dst_rect = rect{uint32_t(width), uint32_t(height), x, y};
+ s->dst_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
-void controller::surface_configuration(uint32_t id, int32_t width,
+void controller::surface_configuration(struct surface *s, int32_t width,
int32_t height) {
logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy.get(),
width, height);
- this->surfaces[id]->size = size{uint32_t(width), uint32_t(height)};
+ s->size = size{uint32_t(width), uint32_t(height)};
}
-void controller::surface_orientation(uint32_t id, int32_t orientation) {
+void controller::surface_orientation(struct surface *s, int32_t orientation) {
logdebug("genivi::surface %s @ %p o %i", __func__, this->proxy.get(),
orientation);
- this->surfaces[id]->orientation = orientation;
+ s->orientation = orientation;
}
-void controller::surface_pixelformat(uint32_t /*id*/, int32_t pixelformat) {
+void controller::surface_pixelformat(struct surface *s, int32_t pixelformat) {
logdebug("genivi::surface %s @ %p f %i", __func__, this->proxy.get(),
pixelformat);
}
-void controller::surface_layer(uint32_t /*id*/,
+void controller::surface_layer(struct surface *s,
struct ivi_controller_layer *layer) {
logdebug("genivi::surface %s @ %p l %u @ %p", __func__, this->proxy.get(),
this->layer_proxy_to_id[uintptr_t(layer)], layer);
}
-void controller::surface_stats(uint32_t /*id*/, uint32_t redraw_count,
+void controller::surface_stats(struct surface *s, uint32_t redraw_count,
uint32_t frame_count, uint32_t update_count,
uint32_t pid, const char *process_name) {
logdebug("genivi::surface %s @ %p r %u f %u u %u pid %u p %s", __func__,
@@ -661,17 +664,17 @@ void controller::surface_stats(uint32_t /*id*/, uint32_t redraw_count,
process_name);
}
-void controller::surface_destroyed(uint32_t id) {
+void controller::surface_destroyed(struct surface *s) {
logdebug("genivi::surface %s @ %p", __func__, this->proxy.get());
- this->surfaces.erase(id);
+ this->surfaces.erase(s->id);
}
-void controller::surface_content(uint32_t id, int32_t content_state) {
+void controller::surface_content(struct surface *s, int32_t content_state) {
logdebug("genivi::surface %s @ %p s %i", __func__, this->proxy.get(),
content_state);
if (content_state == IVI_CONTROLLER_SURFACE_CONTENT_STATE_CONTENT_REMOVED) {
add_task("remove surface",
- [id](struct controller *c) { c->surfaces.erase(id); });
+ [s](struct controller *c) { c->surfaces.erase(s->id); });
}
}
diff --git a/src/wayland.hpp b/src/wayland.hpp
index 5917abf..973e063 100644
--- a/src/wayland.hpp
+++ b/src/wayland.hpp
@@ -277,33 +277,33 @@ struct controller : public wayland_proxy<struct ivi_controller> {
int32_t error_code, char const *error_text);
// surface
- void surface_visibility(uint32_t id, int32_t visibility);
- void surface_opacity(uint32_t id, float opacity);
- void surface_source_rectangle(uint32_t id, int32_t x, int32_t y,
+ void surface_visibility(struct surface *s, int32_t visibility);
+ void surface_opacity(struct surface *s, float opacity);
+ void surface_source_rectangle(struct surface *s, int32_t x, int32_t y,
int32_t width, int32_t height);
- void surface_destination_rectangle(uint32_t id, int32_t x, int32_t y,
+ void surface_destination_rectangle(struct surface *s, int32_t x, int32_t y,
int32_t width, int32_t height);
- void surface_configuration(uint32_t id, int32_t width, int32_t height);
- void surface_orientation(uint32_t id, int32_t orientation);
- void surface_pixelformat(uint32_t id, int32_t pixelformat);
- void surface_layer(uint32_t id, struct ivi_controller_layer *layer);
- void surface_stats(uint32_t id, uint32_t redraw_count, uint32_t frame_count,
+ void surface_configuration(struct surface *s, int32_t width, int32_t height);
+ void surface_orientation(struct surface *s, int32_t orientation);
+ void surface_pixelformat(struct surface *s, int32_t pixelformat);
+ void surface_layer(struct surface *s, struct ivi_controller_layer *layer);
+ void surface_stats(struct surface *s, uint32_t redraw_count, uint32_t frame_count,
uint32_t update_count, uint32_t pid,
const char *process_name);
- void surface_destroyed(uint32_t id);
- void surface_content(uint32_t id, int32_t content_state);
+ void surface_destroyed(struct surface *s);
+ void surface_content(struct surface *s, int32_t content_state);
// layer
- void layer_visibility(uint32_t id, int32_t visibility);
- void layer_opacity(uint32_t id, float opacity);
- void layer_source_rectangle(uint32_t id, int32_t x, int32_t y, int32_t width,
+ void layer_visibility(struct layer *l, int32_t visibility);
+ void layer_opacity(struct layer *l, float opacity);
+ void layer_source_rectangle(struct layer *l, int32_t x, int32_t y, int32_t width,
int32_t height);
- void layer_destination_rectangle(uint32_t id, int32_t x, int32_t y,
+ void layer_destination_rectangle(struct layer *l, int32_t x, int32_t y,
int32_t width, int32_t height);
- void layer_configuration(uint32_t id, int32_t width, int32_t height);
- void layer_orientation(uint32_t id, int32_t orientation);
- void layer_screen(uint32_t id, struct wl_output *screen);
- void layer_destroyed(uint32_t id);
+ void layer_configuration(struct layer *l, int32_t width, int32_t height);
+ void layer_orientation(struct layer *l, int32_t orientation);
+ void layer_screen(struct layer *l, struct wl_output *screen);
+ void layer_destroyed(struct layer *l);
};
}