diff options
-rw-r--r-- | src/app.cpp | 9 | ||||
-rw-r--r-- | src/app.hpp | 26 |
2 files changed, 28 insertions, 7 deletions
diff --git a/src/app.cpp b/src/app.cpp index 2fd11dc..07747b9 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -382,6 +382,9 @@ void App::surface_created(uint32_t surface_id) { void App::surface_removed(uint32_t surface_id) { logdebug("surface_id is %u", surface_id); + + this->add_task("remove surface ID", + [surface_id, this] { this->id_alloc.remove_id(surface_id); }); } result<int> App::request_surface(char const *drawing_name) { @@ -391,10 +394,10 @@ result<int> App::request_surface(char const *drawing_name) { return Err<int>("Drawing name does not match any role"); } - auto rname = this->id_alloc[drawing_name]; + auto rname = this->id_alloc.lookup(drawing_name); if (!rname) { // name does not exist yet, allocate surface id... - auto id = int(this->id_alloc(drawing_name)); + auto id = int(this->id_alloc.generate_id(drawing_name)); this->layers.add_surface(id, lid.value()); // XXX: you should fix this! @@ -413,7 +416,7 @@ result<int> App::request_surface(char const *drawing_name) { } char const *App::activate_surface(char const *drawing_name) { - auto osid = this->id_alloc[drawing_name]; + auto osid = this->id_alloc.lookup(drawing_name); if (osid) { logdebug("ativate surface with name %s and id %u", drawing_name, diff --git a/src/app.hpp b/src/app.hpp index c3c2060..8f30d96 100644 --- a/src/app.hpp +++ b/src/app.hpp @@ -53,8 +53,8 @@ struct id_allocator { id_allocator &operator=(id_allocator const &); id_allocator &operator=(id_allocator &&) = delete; - // Allocate a new ID - unsigned operator()(std::string const &name) { + // Insert and return a new ID + unsigned generate_id(std::string const &name) { unsigned sid = this->next++; this->surfaces[sid] = name; // this->pending_surfaces.insert({sid}); @@ -64,16 +64,34 @@ struct id_allocator { } // Lookup by ID or by name - optional<unsigned> operator[](std::string const &name) { + optional<unsigned> lookup(std::string const &name) const { auto i = this->names.find(name); return i == this->names.end() ? nullopt : optional<unsigned>(i->second); } - optional<std::string> operator[](unsigned id) { + optional<std::string> lookup(unsigned id) const { auto i = this->surfaces.find(id); return i == this->surfaces.end() ? nullopt : optional<std::string>(i->second); } + + // Remove a surface id and name + // I don't think I will need this, do I? + void remove_id(std::string const &name) { + auto i = this->names.find(name); + if (i != this->names.end()) { + this->surfaces.erase(i->second); + this->names.erase(i); + } + } + + void remove_id(unsigned id) { + auto i = this->surfaces.find(id); + if (i != this->surfaces.end()) { + this->names.erase(i->second); + this->surfaces.erase(i); + } + } }; struct App { |