diff options
Diffstat (limited to 'src/layers.hpp')
-rw-r--r-- | src/layers.hpp | 32 |
1 files changed, 28 insertions, 4 deletions
diff --git a/src/layers.hpp b/src/layers.hpp index 525a8b1..ae609fc 100644 --- a/src/layers.hpp +++ b/src/layers.hpp @@ -43,6 +43,9 @@ struct layer { // That is; allow us to specify dimensions dependent on // e.g. screen dimension, w/o knowing the actual screen size. genivi::rect rect; + // Specify a role prefix for surfaces that should be + // put on this layer. + std::string role; // XXX perhaps a zorder is needed here? explicit layer(nlohmann::json const &j); @@ -54,24 +57,45 @@ struct layer { json to_json() const; }; -// Actually, we shouldn't need a struct here ... but let's just keep it at that -// for now, to contain its mapping type and the _single_ useful method. struct layer_map { using json = nlohmann::json; typedef std::set<struct layer> storage_type; typedef std::vector<unsigned int> layers_type; + typedef std::vector<std::pair<std::string, int>> role_to_layer_map; + typedef std::map<unsigned, unsigned> addsurf_layer_map; - storage_type mapping; - layers_type layers; + // XXX: we also will need a layer_id to layer map, perhaps + // make this the primary map, and the surface_id->layer a + // secondary map. + + storage_type mapping; // map surface_id to layer + layers_type layers; // the actual layer IDs we have int main_surface; + std::string main_surface_name; + role_to_layer_map roles; + addsurf_layer_map surfaces; // additional surfaces on layers optional<int> get_layer_id(int surface_id); + optional<int> get_layer_id(std::string const &role); + optional<struct layer> get_layer(int layer_id) { + auto i = std::find_if(std::cbegin(this->mapping), + std::cend(this->mapping), + [layer_id](struct layer const &l) { + return layer_id == l.layer_id; + }); + return i == this->mapping.end() ? nullopt : optional<struct layer>(*i); + } + optional<genivi::rect> get_layer_rect(int surface_id); layers_type::size_type get_layers_count() const { return this->layers.size(); } + void add_surface(unsigned surface_id, unsigned layer_id) { + this->surfaces[surface_id] = layer_id; + } + json to_json() const; }; |