summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/app.cpp83
-rw-r--r--src/app.hpp45
2 files changed, 54 insertions, 74 deletions
diff --git a/src/app.cpp b/src/app.cpp
index b8d3a86..6a3e2e6 100644
--- a/src/app.cpp
+++ b/src/app.cpp
@@ -128,7 +128,6 @@ App::App(wl::display *d)
config(),
layouts(),
layers(),
- name_mapping(),
id_alloc{},
last_active() {
assert(g_app == nullptr);
@@ -357,14 +356,25 @@ void App::surface_set_layout(uint32_t surface_id) {
if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
logdebug("Activating main_surface (%d)", surface_id);
- this->activate_surface(surface_id);
+ this->activate_surface(this->lookup_name(surface_id).value_or("unknown-name").c_str());
}
logdebug("Surface %u now on layer %u with rect { %d, %d, %d, %d }",
surface_id, layer_id, x, y, w, h);
}
-char const *App::activate_surface(uint32_t surface_id) {
+char const *App::activate_surface(char const *drawing_name) {
+ int surface_id = -1;
+
+ {
+ auto oid = this->lookup_id(drawing_name);
+ if (oid) {
+ surface_id = oid.value();
+ } else {
+ return "Surface does not exist";
+ }
+ }
+
if (!this->controller->surface_exists(surface_id)) {
return "Surface does not exist";
}
@@ -400,7 +410,18 @@ char const *App::activate_surface(uint32_t surface_id) {
return nullptr;
}
-char const *App::deactivate_surface(uint32_t surface_id) {
+char const *App::deactivate_surface(char const *drawing_name) {
+ int surface_id = -1;
+
+ {
+ auto oid = this->lookup_id(drawing_name);
+ if (oid) {
+ surface_id = oid.value();
+ } else {
+ return "Surface does not exist";
+ }
+ }
+
if (surface_id == this->layers.main_surface) {
return "Cannot deactivate main_surface";
}
@@ -426,9 +447,9 @@ char const *App::deactivate_surface(uint32_t surface_id) {
if (! this->last_active.empty()) {
// Should be active already, shouldn't it?
- this->activate_surface(this->last_active.front());
+ this->activate_surface(this->lookup_name(this->last_active.front()).value_or("unknown-name").c_str());
} else {
- this->activate_surface(this->layers.main_surface);
+ this->activate_surface(this->layers.main_surface_name.c_str());
}
return nullptr;
@@ -500,7 +521,7 @@ result<int> App::request_surface(char const *drawing_name) {
if (!this->layers.main_surface_name.empty() &&
this->layers.main_surface_name == drawing_name) {
this->layers.main_surface = id;
- this->activate_surface(id);
+ this->activate_surface(drawing_name);
logdebug("Set main_surface id to %u", id);
}
@@ -511,36 +532,6 @@ result<int> App::request_surface(char const *drawing_name) {
return Err<int>("Surface already present");
}
-char const *App::activate_surface(char const *drawing_name) {
- auto osid = this->id_alloc.lookup(drawing_name);
-
- if (osid) {
- logdebug("ativate surface with name %s and id %u", drawing_name,
- osid.value());
- auto ret = this->activate_surface(osid.value());
- if (!ret) {
- this->emit_activated(drawing_name);
- }
- return ret;
- }
-
- logerror("surface %s unknown", drawing_name);
- return "Surface unknown";
-}
-
-char const *App::deactivate_surface(char const *drawing_name) {
- auto osid = this->id_alloc.lookup(drawing_name);
-
- if (osid) {
- logdebug("deativate surface with name %s and id %u", drawing_name,
- osid.value());
- return this->deactivate_surface(osid.value());
- }
-
- logerror("surface %s unknown", drawing_name);
- return "Surface unknown";
-}
-
// _ _ _ _ _ _ _
// | |__ (_)_ __ __| (_)_ __ __ _ __ _ _ __ (_) (_)_ __ ___ _ __ | |
// | '_ \| | '_ \ / _` | | '_ \ / _` | / _` | '_ \| | | | '_ ` _ \| '_ \| |
@@ -582,7 +573,7 @@ binding_api::result_type binding_api::enddraw(char const* drawing_name) {
binding_api::result_type binding_api::list_drawing_names() {
logdebug("%s", __func__);
- json j = this->app->id_alloc.names;
+ json j = this->app->id_alloc.name2id;
return Ok(json_tokener_parse(j.dump().c_str()));
}
@@ -612,22 +603,12 @@ binding_api::result_type binding_api::debug_terminate() {
return Ok(json_object_new_object());
}
-binding_api::result_type binding_api::demo_activate_surface(
- uint32_t surfaceid) {
- char const *e = this->app->activate_surface(surfaceid);
- if (e != nullptr) {
- return Err<json_object *>(e);
- }
- return Ok(json_object_new_object());
+binding_api::result_type binding_api::demo_activate_surface(uint32_t s) {
+ return Err<json_object *>("not implemented");
}
binding_api::result_type binding_api::demo_activate_all() {
- for (auto &s : this->app->controller->surfaces) {
- s.second->set_visibility(1);
- }
- this->app->controller->commit_changes();
- this->app->display->flush();
- return Ok(json_object_new_object());
+ return Err<json_object *>("not implemented");
}
// _ _ _ _ _
diff --git a/src/app.hpp b/src/app.hpp
index 6921865..370c65d 100644
--- a/src/app.hpp
+++ b/src/app.hpp
@@ -48,9 +48,9 @@ struct id_allocator {
unsigned next = 1;
// Surfaces that where requested but not yet created
- std::unordered_map<unsigned, std::string> surfaces;
+ std::unordered_map<unsigned, std::string> id2name;
// std::unordered_set<unsigned> pending_surfaces;
- std::unordered_map<std::string, unsigned> names;
+ std::unordered_map<std::string, unsigned> name2id;
id_allocator(id_allocator const &) = delete;
id_allocator(id_allocator &&) = delete;
@@ -60,40 +60,40 @@ struct id_allocator {
// Insert and return a new ID
unsigned generate_id(std::string const &name) {
unsigned sid = this->next++;
- this->surfaces[sid] = name;
+ this->id2name[sid] = name;
// this->pending_surfaces.insert({sid});
- this->names[name] = sid;
+ this->name2id[name] = sid;
logdebug("allocated new id %u with name %s", sid, name.c_str());
return sid;
}
// Lookup by ID or by name
optional<unsigned> lookup(std::string const &name) const {
- auto i = this->names.find(name);
- return i == this->names.end() ? nullopt : optional<unsigned>(i->second);
+ auto i = this->name2id.find(name);
+ return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second);
}
optional<std::string> lookup(unsigned id) const {
- auto i = this->surfaces.find(id);
- return i == this->surfaces.end() ? nullopt
+ auto i = this->id2name.find(id);
+ return i == this->id2name.end() ? nullopt
: optional<std::string>(i->second);
}
// Remove a surface id and name
// I don't think I will need this, do I?
void remove_id(std::string const &name) {
- auto i = this->names.find(name);
- if (i != this->names.end()) {
- this->surfaces.erase(i->second);
- this->names.erase(i);
+ auto i = this->name2id.find(name);
+ if (i != this->name2id.end()) {
+ this->id2name.erase(i->second);
+ this->name2id.erase(i);
}
}
void remove_id(unsigned id) {
- auto i = this->surfaces.find(id);
- if (i != this->surfaces.end()) {
- this->names.erase(i->second);
- this->surfaces.erase(i);
+ auto i = this->id2name.find(id);
+ if (i != this->id2name.end()) {
+ this->name2id.erase(i->second);
+ this->id2name.erase(i);
}
}
};
@@ -113,12 +113,13 @@ struct App {
layouts_type layouts;
layer_map layers;
- typedef std::pair<char const *, std::function<void()>> name_task_pair;
-
- typedef std::map<std::string, int> drawing_name_map;
- drawing_name_map name_mapping;
-
struct id_allocator id_alloc;
+ optional<unsigned> lookup_id(char const *name) {
+ return this->id_alloc.lookup(std::string(name));
+ }
+ optional<std::string> lookup_name(unsigned id) {
+ return this->id_alloc.lookup(id);
+ }
std::deque<unsigned> last_active;
@@ -136,8 +137,6 @@ struct App {
int dispatch_events();
void surface_set_layout(uint32_t surface_id);
- char const *activate_surface(uint32_t surface_id);
- char const *deactivate_surface(uint32_t surface_id);
// Allocate a surface ID for this role
result<int> request_surface(char const *drawing_name);