diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/app.cpp | 83 | ||||
-rw-r--r-- | src/app.hpp | 45 |
2 files changed, 54 insertions, 74 deletions
diff --git a/src/app.cpp b/src/app.cpp index b8d3a86..6a3e2e6 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -128,7 +128,6 @@ App::App(wl::display *d) config(), layouts(), layers(), - name_mapping(), id_alloc{}, last_active() { assert(g_app == nullptr); @@ -357,14 +356,25 @@ void App::surface_set_layout(uint32_t surface_id) { if (surface_id == static_cast<unsigned>(this->layers.main_surface)) { logdebug("Activating main_surface (%d)", surface_id); - this->activate_surface(surface_id); + this->activate_surface(this->lookup_name(surface_id).value_or("unknown-name").c_str()); } logdebug("Surface %u now on layer %u with rect { %d, %d, %d, %d }", surface_id, layer_id, x, y, w, h); } -char const *App::activate_surface(uint32_t surface_id) { +char const *App::activate_surface(char const *drawing_name) { + int surface_id = -1; + + { + auto oid = this->lookup_id(drawing_name); + if (oid) { + surface_id = oid.value(); + } else { + return "Surface does not exist"; + } + } + if (!this->controller->surface_exists(surface_id)) { return "Surface does not exist"; } @@ -400,7 +410,18 @@ char const *App::activate_surface(uint32_t surface_id) { return nullptr; } -char const *App::deactivate_surface(uint32_t surface_id) { +char const *App::deactivate_surface(char const *drawing_name) { + int surface_id = -1; + + { + auto oid = this->lookup_id(drawing_name); + if (oid) { + surface_id = oid.value(); + } else { + return "Surface does not exist"; + } + } + if (surface_id == this->layers.main_surface) { return "Cannot deactivate main_surface"; } @@ -426,9 +447,9 @@ char const *App::deactivate_surface(uint32_t surface_id) { if (! this->last_active.empty()) { // Should be active already, shouldn't it? - this->activate_surface(this->last_active.front()); + this->activate_surface(this->lookup_name(this->last_active.front()).value_or("unknown-name").c_str()); } else { - this->activate_surface(this->layers.main_surface); + this->activate_surface(this->layers.main_surface_name.c_str()); } return nullptr; @@ -500,7 +521,7 @@ result<int> App::request_surface(char const *drawing_name) { if (!this->layers.main_surface_name.empty() && this->layers.main_surface_name == drawing_name) { this->layers.main_surface = id; - this->activate_surface(id); + this->activate_surface(drawing_name); logdebug("Set main_surface id to %u", id); } @@ -511,36 +532,6 @@ result<int> App::request_surface(char const *drawing_name) { return Err<int>("Surface already present"); } -char const *App::activate_surface(char const *drawing_name) { - auto osid = this->id_alloc.lookup(drawing_name); - - if (osid) { - logdebug("ativate surface with name %s and id %u", drawing_name, - osid.value()); - auto ret = this->activate_surface(osid.value()); - if (!ret) { - this->emit_activated(drawing_name); - } - return ret; - } - - logerror("surface %s unknown", drawing_name); - return "Surface unknown"; -} - -char const *App::deactivate_surface(char const *drawing_name) { - auto osid = this->id_alloc.lookup(drawing_name); - - if (osid) { - logdebug("deativate surface with name %s and id %u", drawing_name, - osid.value()); - return this->deactivate_surface(osid.value()); - } - - logerror("surface %s unknown", drawing_name); - return "Surface unknown"; -} - // _ _ _ _ _ _ _ // | |__ (_)_ __ __| (_)_ __ __ _ __ _ _ __ (_) (_)_ __ ___ _ __ | | // | '_ \| | '_ \ / _` | | '_ \ / _` | / _` | '_ \| | | | '_ ` _ \| '_ \| | @@ -582,7 +573,7 @@ binding_api::result_type binding_api::enddraw(char const* drawing_name) { binding_api::result_type binding_api::list_drawing_names() { logdebug("%s", __func__); - json j = this->app->id_alloc.names; + json j = this->app->id_alloc.name2id; return Ok(json_tokener_parse(j.dump().c_str())); } @@ -612,22 +603,12 @@ binding_api::result_type binding_api::debug_terminate() { return Ok(json_object_new_object()); } -binding_api::result_type binding_api::demo_activate_surface( - uint32_t surfaceid) { - char const *e = this->app->activate_surface(surfaceid); - if (e != nullptr) { - return Err<json_object *>(e); - } - return Ok(json_object_new_object()); +binding_api::result_type binding_api::demo_activate_surface(uint32_t s) { + return Err<json_object *>("not implemented"); } binding_api::result_type binding_api::demo_activate_all() { - for (auto &s : this->app->controller->surfaces) { - s.second->set_visibility(1); - } - this->app->controller->commit_changes(); - this->app->display->flush(); - return Ok(json_object_new_object()); + return Err<json_object *>("not implemented"); } // _ _ _ _ _ diff --git a/src/app.hpp b/src/app.hpp index 6921865..370c65d 100644 --- a/src/app.hpp +++ b/src/app.hpp @@ -48,9 +48,9 @@ struct id_allocator { unsigned next = 1; // Surfaces that where requested but not yet created - std::unordered_map<unsigned, std::string> surfaces; + std::unordered_map<unsigned, std::string> id2name; // std::unordered_set<unsigned> pending_surfaces; - std::unordered_map<std::string, unsigned> names; + std::unordered_map<std::string, unsigned> name2id; id_allocator(id_allocator const &) = delete; id_allocator(id_allocator &&) = delete; @@ -60,40 +60,40 @@ struct id_allocator { // Insert and return a new ID unsigned generate_id(std::string const &name) { unsigned sid = this->next++; - this->surfaces[sid] = name; + this->id2name[sid] = name; // this->pending_surfaces.insert({sid}); - this->names[name] = sid; + this->name2id[name] = sid; logdebug("allocated new id %u with name %s", sid, name.c_str()); return sid; } // Lookup by ID or by name optional<unsigned> lookup(std::string const &name) const { - auto i = this->names.find(name); - return i == this->names.end() ? nullopt : optional<unsigned>(i->second); + auto i = this->name2id.find(name); + return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second); } optional<std::string> lookup(unsigned id) const { - auto i = this->surfaces.find(id); - return i == this->surfaces.end() ? nullopt + auto i = this->id2name.find(id); + return i == this->id2name.end() ? nullopt : optional<std::string>(i->second); } // Remove a surface id and name // I don't think I will need this, do I? void remove_id(std::string const &name) { - auto i = this->names.find(name); - if (i != this->names.end()) { - this->surfaces.erase(i->second); - this->names.erase(i); + auto i = this->name2id.find(name); + if (i != this->name2id.end()) { + this->id2name.erase(i->second); + this->name2id.erase(i); } } void remove_id(unsigned id) { - auto i = this->surfaces.find(id); - if (i != this->surfaces.end()) { - this->names.erase(i->second); - this->surfaces.erase(i); + auto i = this->id2name.find(id); + if (i != this->id2name.end()) { + this->name2id.erase(i->second); + this->id2name.erase(i); } } }; @@ -113,12 +113,13 @@ struct App { layouts_type layouts; layer_map layers; - typedef std::pair<char const *, std::function<void()>> name_task_pair; - - typedef std::map<std::string, int> drawing_name_map; - drawing_name_map name_mapping; - struct id_allocator id_alloc; + optional<unsigned> lookup_id(char const *name) { + return this->id_alloc.lookup(std::string(name)); + } + optional<std::string> lookup_name(unsigned id) { + return this->id_alloc.lookup(id); + } std::deque<unsigned> last_active; @@ -136,8 +137,6 @@ struct App { int dispatch_events(); void surface_set_layout(uint32_t surface_id); - char const *activate_surface(uint32_t surface_id); - char const *deactivate_surface(uint32_t surface_id); // Allocate a surface ID for this role result<int> request_surface(char const *drawing_name); |