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2017-08-08app: clang-formatMarcus Fritzsch1-3/+3
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
2017-08-08app: scene setup according to ids.jsonMarcus Fritzsch1-0/+2
* Setup layers as specified in ids.json. * Map surfaces to their layers. * Complain about unknown surfaces (i.e. those w/o a mapping). Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
2017-08-08app: wire up controller_hooksMarcus Fritzsch1-0/+5
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
2017-08-08app: add very c++-y layout parsingMarcus Fritzsch1-0/+3
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
2017-08-08app: reset g_app on ~App()Marcus Fritzsch1-0/+4
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
2017-08-08clang-format, mostly indenting.Marcus Fritzsch1-17/+18
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
2017-08-08glue: renamed output files to better represent their actual purposeMarcus Fritzsch1-1/+1
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
2017-08-08main: move most of main to app, separate ownershipMarcus Fritzsch1-2/+12
* Move everything apart from the display connection itself to App. * Everything depending on the display however is owned by App. * Dispatch events for the application in App::dispatch_events() That is, display_dispatch and local stuff e.g. execute_pending(). Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
2017-08-08Generating binding API glue code using generate-binding.pyMarcus Fritzsch1-33/+13
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
2017-08-08main/app: started to move things to appMarcus Fritzsch1-0/+52
Started implementing App, as the actual implementation, that is, to pull out all the stuff that is actually the application and only have glue code reside in main. Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>