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#include "wayland.hpp"
// _
// _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ __ _| |
// | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ \ \ /\ / / |
// | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/ \ V V /| |
// |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___| \_/\_/ |_|
// |_|
namespace wl {
// _ _ _
// __| (_)___ _ __ | | __ _ _ _
// / _` | / __| '_ \| |/ _` | | | |
// | (_| | \__ \ |_) | | (_| | |_| |
// \__,_|_|___/ .__/|_|\__,_|\__, |
// |_| |___/
display::display()
: d(std::unique_ptr<struct wl_display,
std::function<void(struct wl_display *)>>(
wl_display_connect(NULL),
[](struct wl_display *d) {
logdebug("wl::display ~display @ %p", d);
wl_display_disconnect(d);
})),
r(!d ? nullptr : std::make_unique<struct registry>(d.get())) {}
display::~display() {}
bool display::ok() const { return d && wl_display_get_error(d.get()) == 0; }
void display::roundtrip() { wl_display_roundtrip(this->d.get()); }
int display::dispatch() { return wl_display_dispatch(this->d.get()); }
void display::flush() { wl_display_flush(this->d.get()); }
int display::get_fd() const { return wl_display_get_fd(this->d.get()); }
// _ _
// _ __ ___ __ _(_)___| |_ _ __ _ _
// | '__/ _ \/ _` | / __| __| '__| | | |
// | | | __/ (_| | \__ \ |_| | | |_| |
// |_| \___|\__, |_|___/\__|_| \__, |
// |___/ |___/
namespace {
void registry_global(void *data, struct wl_registry *r, uint32_t name,
char const *iface, uint32_t v) {
static_cast<struct registry *>(data)->global(name, iface, v);
}
void registry_global_remove(void *data, struct wl_registry *r, uint32_t name) {
static_cast<struct registry *>(data)->global_remove(name);
}
constexpr struct wl_registry_listener registry_listener = {
registry_global, registry_global_remove};
}
registry::registry(struct wl_display *d)
: wayland_proxy(!d ? nullptr : wl_display_get_registry(d)) {
if (this->proxy)
wl_registry_add_listener(this->proxy, ®istry_listener, this);
}
registry::~registry() {
logdebug("wl::registry %s @ %p", __func__, this->proxy);
}
void registry::add_global_handler(char const *iface, binder bind) {
this->bindings[iface] = bind;
}
void registry::global(uint32_t name, char const *iface, uint32_t v) {
auto b = this->bindings.find(iface);
if (b != this->bindings.end())
b->second(this->proxy, name, v);
else
logdebug("wl::registry @ %p global n %u i %s v %u", this->proxy, name,
iface, v);
}
void registry::global_remove(uint32_t name) {}
// _ _
// ___ _ _| |_ _ __ _ _| |_
// / _ \| | | | __| '_ \| | | | __|
// | (_) | |_| | |_| |_) | |_| | |_
// \___/ \__,_|\__| .__/ \__,_|\__|
// |_|
namespace {
void output_geometry(void *data, struct wl_output *wl_output, int32_t x,
int32_t y, int32_t physical_width, int32_t physical_height,
int32_t subpixel, const char *make, const char *model,
int32_t transform) {
static_cast<struct output *>(data)->geometry(
x, y, physical_width, physical_height, subpixel, make, model, transform);
}
void output_mode(void *data, struct wl_output *wl_output, uint32_t flags,
int32_t width, int32_t height, int32_t refresh) {
static_cast<struct output *>(data)->mode(flags, width, height, refresh);
}
void output_done(void *data, struct wl_output *wl_output) {
static_cast<struct output *>(data)->done();
}
void output_scale(void *data, struct wl_output *wl_output, int32_t factor) {
static_cast<struct output *>(data)->scale(factor);
}
constexpr struct wl_output_listener output_listener = {
output_geometry, output_mode, output_done, output_scale};
}
output::output(struct wl_registry *r, uint32_t name, uint32_t v)
: wayland_proxy(wl_registry_bind(r, name, &wl_output_interface, v)) {
wl_output_add_listener(this->proxy, &output_listener, this);
}
void output::geometry(int32_t x, int32_t y, int32_t pw, int32_t ph,
int32_t subpel, char const *make, char const *model,
int32_t tx) {
logdebug(
"wl::output %s @ %p x %i y %i w %i h %i spel %x make %s model %s tx %i",
__func__, this->proxy, x, y, pw, ph, subpel, make, model, tx);
}
void output::mode(uint32_t flags, int32_t w, int32_t h, int32_t r) {
logdebug("wl::output %s @ %p f %x w %i h %i r %i", __func__, this->proxy,
flags, w, h, r);
if (flags & WL_OUTPUT_MODE_CURRENT) {
this->width = w;
this->height = h;
this->refresh = r;
}
}
void output::done() {
logdebug("wl::output %s @ %p done", __func__, this->proxy);
}
void output::scale(int32_t factor) {
logdebug("wl::output %s @ %p f %i", __func__, this->proxy, factor);
}
}
// _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___
// | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \
// | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/
// |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___|
// |_|
// _ _
// __ _ ___ _ __ (_)_ _(_)
// / _` |/ _ \ '_ \| \ \ / / |
// | (_| | __/ | | | |\ V /| |
// \__, |\___|_| |_|_| \_/ |_|
// |___/
namespace genivi {
// _ _ _
// ___ ___ _ __ | |_ _ __ ___ | | | ___ _ __
// / __/ _ \| '_ \| __| '__/ _ \| | |/ _ \ '__|
// | (_| (_) | | | | |_| | | (_) | | | __/ |
// \___\___/|_| |_|\__|_| \___/|_|_|\___|_|
//
namespace {
void controller_screen(void *data, struct ivi_controller *ivi_controller,
uint32_t id_screen,
struct ivi_controller_screen *screen) {
static_cast<struct controller *>(data)->controller_screen(id_screen, screen);
}
void controller_layer(void *data, struct ivi_controller *ivi_controller,
uint32_t id_layer) {
static_cast<struct controller *>(data)->controller_layer(id_layer);
}
void controller_surface(void *data, struct ivi_controller *ivi_controller,
uint32_t id_surface) {
static_cast<struct controller *>(data)->controller_surface(id_surface);
}
void controller_error(void *data, struct ivi_controller *ivi_controller,
int32_t object_id, int32_t object_type,
int32_t error_code, const char *error_text) {
static_cast<struct controller *>(data)->controller_error(
object_id, object_type, error_code, error_text);
}
constexpr struct ivi_controller_listener listener = {
controller_screen, controller_layer, controller_surface, controller_error};
}
controller::controller(struct wl_registry *r, uint32_t name, uint32_t version)
: wayland_proxy(
wl_registry_bind(r, name, &ivi_controller_interface, version)),
surfaces{},
layers{},
screens{},
pending{},
output_size{} {
ivi_controller_add_listener(this->proxy, &listener, this);
}
controller::~controller() {}
void controller::layer_create(uint32_t id, int32_t w, int32_t h) {
this->layers[id] = std::make_unique<layer>(id, w, h, this);
}
void controller::surface_create(uint32_t id) {
this->surfaces[id] = std::make_unique<surface>(id, this);
}
void controller::controller_screen(uint32_t id,
struct ivi_controller_screen *screen) {
logdebug("genivi::controller @ %p screen %u (%x) @ %p", this->proxy, id, id,
screen);
this->screens[id] = std::make_unique<struct screen>(id, this, screen);
}
void controller::controller_layer(uint32_t id) {
logdebug("genivi::controller @ %p layer %u (%x)", this->proxy, id, id);
this->layers[id] = std::make_unique<struct layer>(id, this);
}
void controller::controller_surface(uint32_t id) {
logdebug("genivi::controller @ %p surface %u (%x)", this->proxy, id, id);
this->surfaces[id] = std::make_unique<struct surface>(id, this);
}
void controller::controller_error(int32_t object_id, int32_t object_type,
int32_t error_code, const char *error_text) {
logdebug("genivi::controller @ %p error o %i t %i c %i text %s", this->proxy,
object_id, object_type, error_code, error_text);
}
// _
// | | __ _ _ _ ___ _ __
// | |/ _` | | | |/ _ \ '__|
// | | (_| | |_| | __/ |
// |_|\__,_|\__, |\___|_|
// |___/
namespace {
void layer_visibility(void *data,
struct ivi_controller_layer *ivi_controller_layer,
int32_t visibility) {
static_cast<struct layer *>(data)->parent->layer_visibility(
static_cast<struct layer *>(data)->id, visibility);
}
void layer_opacity(void *data,
struct ivi_controller_layer *ivi_controller_layer,
wl_fixed_t opacity) {
static_cast<struct layer *>(data)->parent->layer_opacity(
static_cast<struct layer *>(data)->id, wl_fixed_to_double(opacity));
}
void layer_source_rectangle(void *data,
struct ivi_controller_layer *ivi_controller_layer,
int32_t x, int32_t y, int32_t width,
int32_t height) {
static_cast<struct layer *>(data)->parent->layer_source_rectangle(
static_cast<struct layer *>(data)->id, x, y, width, height);
}
void layer_destination_rectangle(
void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t x,
int32_t y, int32_t width, int32_t height) {
static_cast<struct layer *>(data)->parent->layer_destination_rectangle(
static_cast<struct layer *>(data)->id, x, y, width, height);
}
void layer_configuration(void *data,
struct ivi_controller_layer *ivi_controller_layer,
int32_t width, int32_t height) {
static_cast<struct layer *>(data)->parent->layer_configuration(
static_cast<struct layer *>(data)->id, width, height);
}
void layer_orientation(void *data,
struct ivi_controller_layer *ivi_controller_layer,
int32_t orientation) {
static_cast<struct layer *>(data)->parent->layer_orientation(
static_cast<struct layer *>(data)->id, orientation);
}
void layer_screen(void *data, struct ivi_controller_layer *ivi_controller_layer,
struct wl_output *screen) {
static_cast<struct layer *>(data)->parent->layer_screen(
static_cast<struct layer *>(data)->id, screen);
}
void layer_destroyed(void *data,
struct ivi_controller_layer *ivi_controller_layer) {
static_cast<struct layer *>(data)->parent->layer_destroyed(
static_cast<struct layer *>(data)->id);
}
constexpr struct ivi_controller_layer_listener layer_listener = {
layer_visibility, layer_opacity,
layer_source_rectangle, layer_destination_rectangle,
layer_configuration, layer_orientation,
layer_screen, layer_destroyed,
};
}
layer::layer(uint32_t i, struct controller *c) : layer(i, 0, 0, c) {}
layer::layer(uint32_t i, int32_t w, int32_t h, struct controller *c)
: wayland_proxy(ivi_controller_layer_create(c->proxy, i, w, h)),
controlled_entity(c, i) {
ivi_controller_layer_add_listener(this->proxy, &layer_listener, this);
}
layer::~layer() {
logdebug("%s layer %i @ %p", __func__, this->id, this->proxy);
ivi_controller_layer_destroy(this->proxy, 1);
this->proxy = nullptr;
}
void controller::layer_visibility(uint32_t id, int32_t visibility) {
logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy, visibility);
this->layers[id]->visibility = visibility;
}
void controller::layer_opacity(uint32_t id, float opacity) {
logdebug("genivi::layer %s @ %p o %f", __func__, this->proxy, opacity);
this->layers[id]->opacity = opacity;
}
void controller::layer_source_rectangle(uint32_t id, int32_t x, int32_t y,
int32_t width, int32_t height) {
logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy,
x, y, width, height);
this->layers[id]->src_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::layer_destination_rectangle(uint32_t id, int32_t x, int32_t y,
int32_t width, int32_t height) {
logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy,
x, y, width, height);
this->layers[id]->dst_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::layer_configuration(uint32_t id, int32_t width,
int32_t height) {
logdebug("genivi::layer %s @ %p w %i h %i", __func__, this->proxy, width,
height);
this->layers[id]->size = size{uint32_t(width), uint32_t(height)};
}
void controller::layer_orientation(uint32_t id, int32_t orientation) {
logdebug("genivi::layer %s @ %p o %i", __func__, this->proxy, orientation);
this->layers[id]->orientation = orientation;
}
void controller::layer_screen(uint32_t id, struct wl_output *screen) {
logdebug("genivi::layer %s @ %p s %p", __func__, this->proxy, screen);
}
void controller::layer_destroyed(uint32_t id) {
logdebug("genivi::layer %s @ %p", __func__, this->proxy);
}
// __
// ___ _ _ _ __ / _| __ _ ___ ___
// / __| | | | '__| |_ / _` |/ __/ _ \
// \__ \ |_| | | | _| (_| | (_| __/
// |___/\__,_|_| |_| \__,_|\___\___|
//
namespace {
void surface_visibility(void *data,
struct ivi_controller_surface *ivi_controller_surface,
int32_t visibility) {
static_cast<struct surface *>(data)->parent->surface_visibility(
static_cast<struct surface *>(data)->id, visibility);
}
void surface_opacity(void *data,
struct ivi_controller_surface *ivi_controller_surface,
wl_fixed_t opacity) {
static_cast<struct surface *>(data)->parent->surface_opacity(
static_cast<struct surface *>(data)->id, wl_fixed_to_double(opacity));
}
void surface_source_rectangle(
void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t x,
int32_t y, int32_t width, int32_t height) {
static_cast<struct surface *>(data)->parent->surface_source_rectangle(
static_cast<struct surface *>(data)->id, x, y, width, height);
}
void surface_destination_rectangle(
void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t x,
int32_t y, int32_t width, int32_t height) {
static_cast<struct surface *>(data)->parent->surface_destination_rectangle(
static_cast<struct surface *>(data)->id, x, y, width, height);
}
void surface_configuration(
void *data, struct ivi_controller_surface *ivi_controller_surface,
int32_t width, int32_t height) {
static_cast<struct surface *>(data)->parent->surface_configuration(
static_cast<struct surface *>(data)->id, width, height);
}
void surface_orientation(void *data,
struct ivi_controller_surface *ivi_controller_surface,
int32_t orientation) {
static_cast<struct surface *>(data)->parent->surface_orientation(
static_cast<struct surface *>(data)->id, orientation);
}
void surface_pixelformat(void *data,
struct ivi_controller_surface *ivi_controller_surface,
int32_t pixelformat) {
static_cast<struct surface *>(data)->parent->surface_pixelformat(
static_cast<struct surface *>(data)->id, pixelformat);
}
void surface_layer(void *data,
struct ivi_controller_surface *ivi_controller_surface,
struct ivi_controller_layer *layer) {
static_cast<struct surface *>(data)->parent->surface_layer(
static_cast<struct surface *>(data)->id, layer);
}
void surface_stats(void *data,
struct ivi_controller_surface *ivi_controller_surface,
uint32_t redraw_count, uint32_t frame_count,
uint32_t update_count, uint32_t pid,
const char *process_name) {
static_cast<struct surface *>(data)->parent->surface_stats(
static_cast<struct surface *>(data)->id, redraw_count, frame_count,
update_count, pid, process_name);
}
void surface_destroyed(void *data,
struct ivi_controller_surface *ivi_controller_surface) {
static_cast<struct surface *>(data)->parent->surface_destroyed(
static_cast<struct surface *>(data)->id);
}
void surface_content(void *data,
struct ivi_controller_surface *ivi_controller_surface,
int32_t content_state) {
static_cast<struct surface *>(data)->parent->surface_content(
static_cast<struct surface *>(data)->id, content_state);
}
constexpr struct ivi_controller_surface_listener surface_listener = {
surface_visibility,
surface_opacity,
surface_source_rectangle,
surface_destination_rectangle,
surface_configuration,
surface_orientation,
surface_pixelformat,
surface_layer,
surface_stats,
surface_destroyed,
surface_content,
};
}
surface::surface(uint32_t i, struct controller *c)
: wayland_proxy(ivi_controller_surface_create(c->proxy, i)),
controlled_entity(c, i),
dst_rect{},
src_rect{},
size{},
orientation{},
visibility{},
opacity{1.f} {
ivi_controller_surface_add_listener(this->proxy, &surface_listener, this);
}
surface::~surface() {
logdebug("%s surface %i @ %p", __func__, this->id, this->proxy);
ivi_controller_surface_destroy(this->proxy, 1);
this->proxy = nullptr;
}
void controller::surface_visibility(uint32_t id, int32_t visibility) {
logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy, visibility);
this->surfaces[id]->visibility = visibility;
}
void controller::surface_opacity(uint32_t id, float opacity) {
logdebug("genivi::surface %s @ %p o %f", __func__, this->proxy, opacity);
this->surfaces[id]->opacity = opacity;
}
void controller::surface_source_rectangle(uint32_t id, int32_t x, int32_t y,
int32_t width, int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy, x, y, width, height);
this->surfaces[id]->src_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::surface_destination_rectangle(uint32_t id, int32_t x,
int32_t y, int32_t width,
int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy, x, y, width, height);
this->surfaces[id]->dst_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::surface_configuration(uint32_t id, int32_t width,
int32_t height) {
logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy, width,
height);
auto &s = this->surfaces[id];
bool center = int(s->size.w) != int(width) && int(s->size.h) != int(height);
s->size = size{uint32_t(width), uint32_t(height)};
if (center)
add_task("fullscreen surface", [id](struct controller *c) {
c->surfaces[id]->set_destination_rectangle(0, 0, c->output_size.w,
c->output_size.h);
c->surfaces[id]->set_visibility(1);
uint32_t lid = id == 0x16180 ? 1000 : 100;
c->layers[lid]->add_surface(c->surfaces[id].get());
c->layers[lid]->set_visibility(1);
logdebug("Surface %u now fullscreen on layer %u", id, lid);
});
}
void controller::surface_orientation(uint32_t id, int32_t orientation) {
logdebug("genivi::surface %s @ %p o %i", __func__, this->proxy, orientation);
this->surfaces[id]->orientation = orientation;
}
void controller::surface_pixelformat(uint32_t id, int32_t pixelformat) {
logdebug("genivi::surface %s @ %p f %i", __func__, this->proxy, pixelformat);
}
void controller::surface_layer(uint32_t id,
struct ivi_controller_layer *layer) {
logdebug("genivi::surface %s @ %p l @ %p", __func__, this->proxy, layer);
}
void controller::surface_stats(uint32_t id, uint32_t redraw_count,
uint32_t frame_count, uint32_t update_count,
uint32_t pid, const char *process_name) {
logdebug("genivi::surface %s @ %p r %u f %u u %u pid %u p %s", __func__,
this->proxy, redraw_count, frame_count, update_count, pid,
process_name);
}
void controller::surface_destroyed(uint32_t id) {
logdebug("genivi::surface %s @ %p", __func__, this->proxy);
this->surfaces.erase(id);
}
void controller::surface_content(uint32_t id, int32_t content_state) {
logdebug("genivi::surface %s @ %p s %i", __func__, this->proxy,
content_state);
if (content_state == IVI_CONTROLLER_SURFACE_CONTENT_STATE_CONTENT_REMOVED) {
add_task("remove surface",
[id](struct controller *c) { c->surfaces.erase(id); });
}
}
//
// ___ ___ _ __ ___ ___ _ __
// / __|/ __| '__/ _ \/ _ \ '_ \
// \__ \ (__| | | __/ __/ | | |
// |___/\___|_| \___|\___|_| |_|
//
screen::screen(uint32_t i, struct controller *c,
struct ivi_controller_screen *p)
: wayland_proxy(p), controlled_entity(c, i) {
logdebug("genivi::screen @ %p id %u", p, i);
}
}
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