diff options
author | Scott Rifenbark <srifenbark@gmail.com> | 2019-05-30 15:12:55 -0700 |
---|---|---|
committer | Scott Rifenbark <srifenbark@gmail.com> | 2019-05-30 15:12:55 -0700 |
commit | a3e5e25eb7818ec2302de13b964542d5d08d2285 (patch) | |
tree | 91492accc35760040d00e5fdfd04600503293a05 /meta-agl-devel.md | |
parent | ab75c6ddcbc8cf9d3cdfc27c7a1d7390314ae4a6 (diff) |
AGL Layers: Updated "meta-agl-devel" (flounder)flounder
I fixed the formatting on a note to match how it should be.
Change-Id: Ia9624c45624d6171d1d4e04c2bd5db6b0bdc7290
Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
Diffstat (limited to 'meta-agl-devel.md')
-rwxr-xr-x[-rw-r--r--] | meta-agl-devel.md | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/meta-agl-devel.md b/meta-agl-devel.md index 89dcb56e..60de1a29 100644..100755 --- a/meta-agl-devel.md +++ b/meta-agl-devel.md @@ -31,6 +31,13 @@ The following list provides a summary of these sub-layers: * `meta-audio-4a-framework`: A collection of recipes used for the first integration of 4A (i.e. Advanced AGL Audio Architecture). + <!--section-note--> + **NOTE:** + + Recipes from this layer will be integrated into the + `meta-agl` layer in the future. + <!--end-section-note--> + * `meta-audio-soundmanager-framework`: Supports the Soundmanager Audio Framework features, which maps to the `agl-audio-soundmanager-framework` AGL feature. @@ -109,7 +116,7 @@ environment using the `aglsetup.sh` script. For information on how to use the `aglsetup.sh` script to initialize your build environment, see the -"[Initializing Your Build Environment](../../../../getting_started/en/dev/reference/image-workflow-initialize-build-environment.html)" +"[Initializing Your Build Environment](../getting_started/reference/getting-started/image-workflow-initialize-build-environment.html)" section. Once you have included the AGL feature, you can build your image. @@ -130,7 +137,7 @@ environment using the `aglsetup.sh` script. For information on how to use the `aglsetup.sh` script to initialize your build environment, see the -"[Initializing Your Build Environment](../../../../getting_started/en/dev/reference/image-workflow-initialize-build-environment.html)" +"[Initializing Your Build Environment](../getting_started/reference/getting-started/image-workflow-initialize-build-environment.html)" section. Once you have included the AGL feature, you can build your image. |