summaryrefslogtreecommitdiffstats
path: root/meta-agl-bsp/meta-freescale-layer/recipes-qt/qt5
diff options
context:
space:
mode:
authorJan-Simon Möller <jsmoeller@linuxfoundation.org>2017-12-11 21:03:57 +0100
committerJan-Simon Moeller <jsmoeller@linuxfoundation.org>2017-12-11 20:06:02 +0000
commit58574f9e85b5c280608acaf0f078333d27c2131f (patch)
tree0b9c3a17ba58611bd28d851bfad84f80846eeebf /meta-agl-bsp/meta-freescale-layer/recipes-qt/qt5
parent2c5e0e646a5ee3bb4e8bbdf607536b8db205d3a0 (diff)
Eel branch open for final merge window before v5.0.0
Change-Id: I7f1ac72b10974d810b2f7e369ab0434f649c89ce Signed-off-by: Jan-Simon Möller <jsmoeller@linuxfoundation.org> Reviewed-on: https://gerrit.automotivelinux.org/gerrit/12445
Diffstat (limited to 'meta-agl-bsp/meta-freescale-layer/recipes-qt/qt5')
0 files changed, 0 insertions, 0 deletions
a> 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622
/*
 * Copyright (C) 2016 "IoT.bzh"
 * Author José Bollo <jose.bollo@iot.bzh>
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#define _GNU_SOURCE
#include <stdio.h>
#include <string.h>
#include <json-c/json.h>

#include <afb/afb-plugin.h>

/*
 * the interface to afb-daemon
 */
const struct AFB_interface *afbitf;

/*
 * definition of waiters
 */
struct waiter
{
	struct waiter *next;
	struct afb_req req;
};

/*
 * definition of a board
 */
struct board
{
	struct board *next;
	int use_count;
	int moves;
	int history[9];
	int id;
	int level;
	char board[9];
	struct waiter *waiters;
};

/*
 * list of boards
 */
static struct board *all_boards;

/*
 * Searchs a board having the 'id'.
 * Returns it if found or NULL otherwise.
 */
static struct board *search_board(int id)
{
	struct board *board = all_boards;
	while (board != NULL && board->id != id)
		board = board->next;
	return board;
}

/*
 * Creates a new board and returns it.
 */
static struct board *get_new_board()
{
	/* allocation */
	struct board *board = calloc(1, sizeof *board);

	/* initialisation */
	memset(board->board, ' ', sizeof board->board);
	board->use_count = 1;
	board->level = 1;
	board->moves = 0;
	do {
		board->id = (rand() >> 2) % 1000;
	} while(board->id == 0 || search_board(board->id) != NULL);

	/* link */
	board->next = all_boards;
	all_boards = board;
	return board;
}

/*
 * Release a board
 */
static void release_board(struct board *board)
{
	/* decrease the reference count ... */
	if (--board->use_count == 0) {
		/* ... no more use */
		/* unlink from the list of boards */
		struct board **prv = &all_boards;
		while (*prv != NULL && *prv != board)
			prv = &(*prv)->next;
		if (*prv != NULL)
			*prv = board->next;
		/* release the used memory */
		free(board);
	}
}

/*
 * Checks who wins
 * Returns zero if there is no winner
 * Returns the char of the winner if a player won
 */
static char winner(const char b[9])
{
	int i;
	char c;

	/* check diagonals */
	c = b[4];
	if (c != ' ') {
		if (b[0] == c && b[8] == c)
			return c;
		if (b[2] == c && b[6] == c)
			return c;
	}

	/* check lines */
	for (i = 0 ; i <= 6 ; i += 3) {
		c = b[i];
		if (c != ' ' && b[i+1] == c && b[i+2] == c)
			return c;
	}

	/* check columns */
	for (i = 0 ; i <= 2 ; i++) {
		c = b[i];
		if (c != ' ' && b[i+3] == c && b[i+6] == c)
			return c;
	}

	return 0;
}

/* get the color (X or 0) of the move of index 'move' */
static char color(int move)
{
	return (move & 1) == 0 ? 'X' : '0';
}

/* adds the move to the board */
static void add_move(struct board *board, int index)
{
	int imove = board->moves++;
	board->history[imove] = index;
	board->board[index] = color(imove);
}

/* get a random possible move index from the board described by 'b' */
static int get_random_move(char b[9])
{
	int index = rand() % 9;
	while (b[index] != ' ')
		index = (index + 1) % 9;
	return index;
}

/*
 * Scores the position described by 'b'
 * for the player of color 'c' using an analysis of 'depth'.
 * Returns 1 if player 'c' will win.
 * Returns -1 if opponent of player 'c' will win.
 * returns 0 otherwise.
 */
static int score_position(char b[9], char c, int depth)
{
	int i, t, r;

	/* check if winner */
	if (winner(b) == c)
		return 1;

	/* when depth of analysis is reached return unknown case */
	if (--depth == 0)
		return 0;

	/* switch to the opponent */
	c = (char)('O' + 'X' - c);

	/* inspect opponent moves */
	r = 1;
	for (i = 0 ; i < 9 ; i++) {
		if (b[i] == ' ') {
			b[i] = c;
			t = score_position(b, c, depth);
			b[i] = ' ';
			if (t > 0)
				return -1; /* opponent will win */

			if (t == 0)
				r = 0; /* something not clear */
		}
	}
	return r;
}

/* get one move: return the computed index of the move */
static int get_move(struct board *board)
{
	int index, depth, t, f;
	char c;
	char b[9];

	/* compute the depth */
	depth = board->level - 1;
	if (board->moves + depth > 9)
		depth = 9 - board->moves;

	/* case of null depth */
	if (depth == 0)
		return get_random_move(board->board);

	/* depth and more */
	memcpy(b, board->board, 9);
	c = color(board->moves);
	f = 0;
	for (index = 0 ; index < 9 ; index++) {
		if (board->board[index] == ' ') {
			board->board[index] = c;
			t = score_position(board->board, c, depth);
			board->board[index] = ' ';
			if (t > 0)
				return index;
			if (t < 0)
				b[index] = '+';
			else
				f = 1;
		}
	}
	return get_random_move(f ? b : board->board);
}

/*
 * get the board description
 */
static struct json_object *describe(struct board *board)
{
	int i;
	char w;
	struct json_object *resu, *arr;

	resu = json_object_new_object();

	json_object_object_add(resu, "boardid", json_object_new_int(board->id));
	json_object_object_add(resu, "level", json_object_new_int(board->level));

	arr = json_object_new_array();
	json_object_object_add(resu, "board", arr);
	for (i = 0 ; i < 9 ; i++)
		json_object_array_add(arr,
				json_object_new_string_len(&board->board[i], 1));

	arr = json_object_new_array();
	json_object_object_add(resu, "history", arr);
	for (i = 0 ; i < board->moves ; i++)
		json_object_array_add(arr, json_object_new_int(board->history[i]));

	w = winner(board->board);
	if (w)
		json_object_object_add(resu, "winner", json_object_new_string_len(&w, 1));
	else if (board->moves == 9)
		json_object_object_add(resu, "winner", json_object_new_string("none"));

	return resu;
}

/*
 * signals a change of the board
 */
static void changed(struct board *board, const char *reason)
{
	struct waiter *waiter, *next;
	struct json_object *description;

	/* get the description */
	description = describe(board);

	waiter = board->waiters;
	board->waiters = NULL;
	while (waiter != NULL) {
		next = waiter->next;
		afb_req_success(waiter->req, json_object_get(description), reason);
		afb_req_unref(waiter->req);
		free(waiter);
		waiter = next;
	}

	afb_event_sender_push(afb_daemon_get_event_sender(afbitf->daemon), reason, description);
}

/*
 * retrieves the board of the request
 */
static inline struct board *board_of_req(struct afb_req req)
{
	return afb_req_context(req, (void*)get_new_board, (void*)release_board);
}

/*
 * start a new game
 */
static void new(struct afb_req req)
{
	struct board *board;

	/* retrieves the context for the session */
	board = board_of_req(req);
	INFO(afbitf, "method 'new' called for boardid %d", board->id);

	/* reset the game */
	memset(board->board, ' ', sizeof board->board);
	board->moves = 0;

	/* replies */
	afb_req_success(req, NULL, NULL);

	/* signal change */
	changed(board, "new");
}

/*
 * get the board
 */
static void board(struct afb_req req)
{
	struct board *board;
	struct json_object *description;

	/* retrieves the context for the session */
	board = board_of_req(req);
	INFO(afbitf, "method 'board' called for boardid %d", board->id);

	/* describe the board */
	description = describe(board);

	/* send the board's description */
	afb_req_success(req, description, NULL);
}

/*
 * move a piece
 */
static void move(struct afb_req req)
{
	struct board *board;
	int i;
	const char *index;

	/* retrieves the context for the session */
	board = board_of_req(req);
	INFO(afbitf, "method 'move' called for boardid %d", board->id);

	/* retrieves the arguments of the move */
	index = afb_req_value(req, "index");
	i = index == NULL ? -1 : atoi(index);

	/* checks validity of arguments */
	if (i < 0 || i > 8) {
		WARNING(afbitf, "can't move to %s: %s", index?:"?", index?"wrong value":"not set");
		afb_req_fail(req, "error", "bad request");
		return;
	}

	/* checks validity of the state */
	if (winner(board->board) != 0) {
		WARNING(afbitf, "can't move to %s: game is terminated", index);
		afb_req_fail(req, "error", "game terminated");
		return;
	}

	/* checks validity of the move */
	if (board->board[i] != ' ') {
		WARNING(afbitf, "can't move to %s: room occupied", index);
		afb_req_fail(req, "error", "occupied");
		return;
	}

	/* applies the move */
	INFO(afbitf, "method 'move' for boardid %d, index=%d", board->id, index);
	add_move(board, i);

	/* replies */
	afb_req_success(req, NULL, NULL);

	/* signals change */
	changed(board, "move");
}

/*
 * set the level
 */
static void level(struct afb_req req)
{
	struct board *board;
	int l;
	const char *level;

	/* retrieves the context for the session */
	board = board_of_req(req);
	INFO(afbitf, "method 'level' called for boardid %d", board->id);

	/* retrieves the arguments */
	level = afb_req_value(req, "level");
	l = level == NULL ? -1 : atoi(level);

	/* check validity of arguments */
	if (l < 1 || l > 10) {
		WARNING(afbitf, "can't set level to %s: %s", level?:"?", level?"wrong value":"not set");
		afb_req_fail(req, "error", "bad request");
		return;
	}

	/* set the level */
	INFO(afbitf, "method 'level' for boardid %d, level=%d", board->id, l);
	board->level = l;

	/* replies */
	afb_req_success(req, NULL, NULL);

	/* signals change */
	changed(board, "level");
}

/*
 * Join a board
 */
static void join(struct afb_req req)
{
	struct board *board, *new_board;
	const char *id;

	/* retrieves the context for the session */
	board = board_of_req(req);
	INFO(afbitf, "method 'join' called for boardid %d", board->id);

	/* retrieves the arguments */
	id = afb_req_value(req, "boardid");
	if (id == NULL)
		goto bad_request;

	/* none is a special id for joining a new session */
	if (strcmp(id, "none") == 0) {
		new_board = get_new_board();
		goto success;
	}

	/* searchs the board to join */
	new_board = search_board(atoi(id));
	if (new_board == NULL)
		goto bad_request;

	/*
	 * joining its board is stupid but possible
	 * however when called with the same stored pointer
	 * afb_req_context_set will not call the release
	 * function 'release_board'. So the use_count MUST not
	 * be incremented.
	 */
	if (new_board != board)
		new_board->use_count++;

success:
	/* set the new board (and leaves the previous one) */
	afb_req_context_set(req, new_board, (void*)release_board);

	/* replies */
	afb_req_success(req, NULL, NULL);
	return;

bad_request:
	WARNING(afbitf, "can't join boardid %s: %s", id ? : "?", !id ? "no boardid" : atoi(id) ? "not found" : "bad boardid");
	afb_req_fail(req, "error", "bad request");
	return;
}

/*
 * Undo the last move
 */
static void undo(struct afb_req req)
{
	struct board *board;
	int i;

	/* retrieves the context for the session */
	board = board_of_req(req);
	INFO(afbitf, "method 'undo' called for boardid %d", board->id);

	/* checks the state */
	if (board->moves == 0) {
		WARNING(afbitf, "can't undo");
		afb_req_fail(req, "error", "bad request");
		return;
	}

	/* undo the last move */
	i = board->history[--board->moves];
	board->board[i] = ' ';

	/* replies */
	afb_req_success(req, NULL, NULL);

	/* signals change */
	changed(board, "undo");
}

/*
 * computer plays
 */
static void play(struct afb_req req)
{
	struct board *board;
	int index;

	/* retrieves the context for the session */
	board = board_of_req(req);
	INFO(afbitf, "method 'play' called for boardid %d", board->id);

	/* checks validity of the state */
	if (winner(board->board) != 0 || board->moves == 9) {
		WARNING(afbitf, "can't play: game terminated (%s)", winner(board->board) ? "has winner" : "no room left");
		afb_req_fail(req, "error", "game terminated");
		return;
	}

	/* gets the move and plays it */
	index = get_move(board);
	add_move(board, index);

	/* replies */
	afb_req_success(req, describe(board), NULL);

	/* signals change */
	changed(board, "play");
}

static void wait(struct afb_req req)
{
	int count;
	struct board *board;
	struct waiter *waiter;

	/* retrieves the context for the session */
	board = board_of_req(req);
	INFO(afbitf, "method 'wait' called for boardid %d", board->id);

	/* counts the waiters */
	count = 0;
	waiter = board->waiters;
	while (waiter != NULL) {
		count++;
		waiter = waiter->next;
	}

	/* checks ability to wait */
	if (count + 1 >= board->use_count) {
		WARNING(afbitf, "can't wait: count=%d and use_count=%d", count, board->use_count);
		afb_req_fail(req, "error", "can't wait");
		return;
	}

	/* creates the waiter and enqueues it */
	waiter = calloc(1, sizeof *waiter);
	waiter->req = req;
	waiter->next = board->waiters;
	afb_req_addref(req);
	board->waiters = waiter;
}

/*
 * array of the verbs exported to afb-daemon
 */
static const struct AFB_verb_desc_v1 verbs[] = {
   /* VERB'S NAME     SESSION MANAGEMENT          FUNCTION TO CALL  SHORT DESCRIPTION */
   { .name= "new",   .session= AFB_SESSION_NONE, .callback= new,   .info= "Starts a new game" },
   { .name= "play",  .session= AFB_SESSION_NONE, .callback= play,  .info= "Tells the server to play" },
   { .name= "move",  .session= AFB_SESSION_NONE, .callback= move,  .info= "Tells the client move" },
   { .name= "board", .session= AFB_SESSION_NONE, .callback= board, .info= "Get the current board" },
   { .name= "level", .session= AFB_SESSION_NONE, .callback= level, .info= "Set the server level" },
   { .name= "join",  .session= AFB_SESSION_CHECK,.callback= join,  .info= "Join a board" },
   { .name= "undo",  .session= AFB_SESSION_NONE, .callback= undo,  .info= "Undo the last move" },
   { .name= "wait",  .session= AFB_SESSION_NONE, .callback= wait,  .info= "Wait for a change" },
   /* marker for end of the array */
   { .name= NULL }
};

/*
 * description of the plugin for afb-daemon
 */
static const struct AFB_plugin plugin_description =
{
   /* description conforms to VERSION 1 */
   .type= AFB_PLUGIN_VERSION_1,
   .v1= {				/* fills the v1 field of the union when AFB_PLUGIN_VERSION_1 */
      .prefix= "tictactoe",		/* the API name (or plugin name or prefix) */
      .info= "Sample tac-tac-toe game",	/* short description of of the plugin */
      .verbs = verbs			/* the array describing the verbs of the API */
   }
};

/*
 * activation function for registering the plugin called by afb-daemon
 */
const struct AFB_plugin *pluginAfbV1Register(const struct AFB_interface *itf)
{
   afbitf = itf;         // records the interface for accessing afb-daemon
   return &plugin_description;  // returns the description of the plugin
}