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author | 2022-11-20 13:37:35 -0500 | |
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committer | 2024-04-24 12:29:35 -0400 | |
commit | e6c0d60746ed35083385dda16e313516e655d6f4 (patch) | |
tree | 839912a7b6f32f6f78277b604cc2514825a7ddf8 /meta-agl-core/conf/templates/base/local.conf.sample | |
parent | 3d9975cfe1973c1c02bc8c274c50645f72ea708d (diff) |
Handle upstream TEMPLATECONF change
oe-core now requires that TEMPLATECONF point at conf/templates/*
inside a layer, tweak things to move the base template files into
meta-agl-core to match its expectations.
Bug-AGL: SPEC-4578
Change-Id: Idb0af9b4bd6bc55b9fb2cb50a675e928e7c2b025
Signed-off-by: Scott Murray <scott.murray@konsulko.com>
Diffstat (limited to 'meta-agl-core/conf/templates/base/local.conf.sample')
-rw-r--r-- | meta-agl-core/conf/templates/base/local.conf.sample | 340 |
1 files changed, 340 insertions, 0 deletions
diff --git a/meta-agl-core/conf/templates/base/local.conf.sample b/meta-agl-core/conf/templates/base/local.conf.sample new file mode 100644 index 000000000..7f2c0b11a --- /dev/null +++ b/meta-agl-core/conf/templates/base/local.conf.sample @@ -0,0 +1,340 @@ +# +# This file is your local configuration file and is where all local user settings +# are placed. The comments in this file give some guide to the options a new user +# to the system might want to change but pretty much any configuration option can +# be set in this file. More adventurous users can look at local.conf.extended +# which contains other examples of configuration which can be placed in this file +# but new users likely won't need any of them initially. +# +# Lines starting with the '#' character are commented out and in some cases the +# default values are provided as comments to show people example syntax. Enabling +# the option is a question of removing the # character and making any change to the +# variable as required. + +# +# Machine Selection +# +# You need to select a specific machine to target the build with. There are a selection +# of emulated machines available which can boot and run in the QEMU emulator: +# +#MACHINE ?= "qemuarm" +#MACHINE ?= "qemuarm64" +#MACHINE ?= "qemumips" +#MACHINE ?= "qemumips64" +#MACHINE ?= "qemuppc" +#MACHINE ?= "qemux86" +#MACHINE ?= "qemux86-64" +# +# There are also the following hardware board target machines included for +# demonstration purposes: +# +#MACHINE ?= "beaglebone-yocto" +#MACHINE ?= "genericx86" +#MACHINE ?= "genericx86-64" +#MACHINE ?= "mpc8315e-rdb" +#MACHINE ?= "edgerouter" +# +# This sets the default machine to be qemux86-64 if no other machine is selected: +MACHINE ??= "qemux86-64" + +# +# Where to place downloads +# +# During a first build the system will download many different source code tarballs +# from various upstream projects. This can take a while, particularly if your network +# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you +# can preserve this directory to speed up this part of subsequent builds. This directory +# is safe to share between multiple builds on the same machine too. +# +# The default is a downloads directory under TOPDIR which is the build directory. +# +#DL_DIR ?= "${TOPDIR}/downloads" + +# +# Where to place shared-state files +# +# BitBake has the capability to accelerate builds based on previously built output. +# This is done using "shared state" files which can be thought of as cache objects +# and this option determines where those files are placed. +# +# You can wipe out TMPDIR leaving this directory intact and the build would regenerate +# from these files if no changes were made to the configuration. If changes were made +# to the configuration, only shared state files where the state was still valid would +# be used (done using checksums). +# +# The default is a sstate-cache directory under TOPDIR. +# +#SSTATE_DIR ?= "${TOPDIR}/sstate-cache" + +# +# Where to place the build output +# +# This option specifies where the bulk of the building work should be done and +# where BitBake should place its temporary files and output. Keep in mind that +# this includes the extraction and compilation of many applications and the toolchain +# which can use Gigabytes of hard disk space. +# +# The default is a tmp directory under TOPDIR. +# +#TMPDIR = "${TOPDIR}/tmp" + +# +# Default policy config +# +# The distribution setting controls which policy settings are used as defaults. +# The default value is fine for general Yocto project use, at least initially. +# Ultimately when creating custom policy, people will likely end up subclassing +# these defaults. +# +DISTRO ?= "poky" +# As an example of a subclass there is a "bleeding" edge policy configuration +# where many versions are set to the absolute latest code from the upstream +# source control systems. This is just mentioned here as an example, its not +# useful to most new users. +# DISTRO ?= "poky-bleeding" + +# +# Package Management configuration +# +# This variable lists which packaging formats to enable. Multiple package backends +# can be enabled at once and the first item listed in the variable will be used +# to generate the root filesystems. +# Options are: +# - 'package_deb' for debian style deb files +# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager) +# - 'package_rpm' for rpm style packages +# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk" +# We default to rpm: +PACKAGE_CLASSES ?= "package_rpm" + +# +# SDK target architecture +# +# This variable specifies the architecture to build SDK items for and means +# you can build the SDK packages for architectures other than the machine you are +# running the build on (i.e. building i686 packages on an x86_64 host). +# Supported values are i686 and x86_64 +#SDKMACHINE ?= "i686" + +# +# Extra image configuration defaults +# +# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated +# images. Some of these options are added to certain image types automatically. The +# variable can contain the following options: +# "dbg-pkgs" - add -dbg packages for all installed packages +# (adds symbol information for debugging/profiling) +# "src-pkgs" - add -src packages for all installed packages +# (adds source code for debugging) +# "dev-pkgs" - add -dev packages for all installed packages +# (useful if you want to develop against libs in the image) +# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages +# (useful if you want to run the package test suites) +# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.) +# "tools-debug" - add debugging tools (gdb, strace) +# "eclipse-debug" - add Eclipse remote debugging support +# "tools-profile" - add profiling tools (oprofile, lttng, valgrind) +# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.) +# "debug-tweaks" - make an image suitable for development +# e.g. ssh root access has a blank password +# There are other application targets that can be used here too, see +# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details. +# We default to enabling the debugging tweaks. +EXTRA_IMAGE_FEATURES ?= "debug-tweaks" + +# +# Additional image features +# +# The following is a list of additional classes to use when building images which +# enable extra features. Some available options which can be included in this variable +# are: +# - 'buildstats' collect build statistics +# - 'image-prelink' in order to prelink the filesystem image +USER_CLASSES ?= "buildstats image-prelink" + +# +# Runtime testing of images +# +# The build system can test booting virtual machine images under qemu (an emulator) +# after any root filesystems are created and run tests against those images. It can also +# run tests against any SDK that are built. To enable this uncomment these lines. +# See classes/test{image,sdk}.bbclass for further details. +#IMAGE_CLASSES += "testimage testsdk" +#TESTIMAGE_AUTO:qemuall = "1" + +# +# Interactive shell configuration +# +# Under certain circumstances the system may need input from you and to do this it +# can launch an interactive shell. It needs to do this since the build is +# multithreaded and needs to be able to handle the case where more than one parallel +# process may require the user's attention. The default is iterate over the available +# terminal types to find one that works. +# +# Examples of the occasions this may happen are when resolving patches which cannot +# be applied, to use the devshell or the kernel menuconfig +# +# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none +# Note: currently, Konsole support only works for KDE 3.x due to the way +# newer Konsole versions behave +#OE_TERMINAL = "auto" +# By default disable interactive patch resolution (tasks will just fail instead): +PATCHRESOLVE = "noop" + +# +# Disk Space Monitoring during the build +# +# Monitor the disk space during the build. If there is less that 1GB of space or less +# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully +# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard halt +# of the build. The reason for this is that running completely out of space can corrupt +# files and damages the build in ways which may not be easily recoverable. +# It's necesary to monitor /tmp, if there is no space left the build will fail +# with very exotic errors. +BB_DISKMON_DIRS ??= "\ + STOPTASKS,${TMPDIR},1G,100K \ + STOPTASKS,${DL_DIR},1G,100K \ + STOPTASKS,${SSTATE_DIR},1G,100K \ + STOPTASKS,/tmp,100M,100K \ + HALT,${TMPDIR},100M,1K \ + HALT,${DL_DIR},100M,1K \ + HALT,${SSTATE_DIR},100M,1K \ + HALT,/tmp,10M,1K" + +# +# Shared-state files from other locations +# +# As mentioned above, shared state files are prebuilt cache data objects which can +# used to accelerate build time. This variable can be used to configure the system +# to search other mirror locations for these objects before it builds the data itself. +# +# This can be a filesystem directory, or a remote url such as http or ftp. These +# would contain the sstate-cache results from previous builds (possibly from other +# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the +# cache locations to check for the shared objects. +# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH +# at the end as shown in the examples below. This will be substituted with the +# correct path within the directory structure. +#SSTATE_MIRRORS ?= "\ +#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \ +#file://.* file:///some/local/dir/sstate/PATH" + +# +# AGL Project SState Mirror +# +# The AGL Project has prebuilt artefacts available for its releases, you can enable +# use of these by uncommenting the following line. This will mean the build uses +# the network to check for artefacts at the start of builds, which does slow it down +# equally, it will also speed up the builds by not having to build things if they are +# present in the cache. It assumes you can download something faster than you can build it +# which will depend on your network. +# +#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH" +# For AGL: +#SSTATE_MIRRORS += "file://.* http://download.automotivelinux.org/sstate-mirror/${AGL_BRANCH}/${DEFAULTTUNE}/PATH;downloadfilename=PATH" + +# +# Qemu configuration +# +# By default native qemu will build with a builtin VNC server where graphical output can be +# seen. The line below enables the SDL UI frontend too. +PACKAGECONFIG:append:pn-qemu-system-native = " sdl" +# By default libsdl2-native will be built, if you want to use your host's libSDL instead of +# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below. +#ASSUME_PROVIDED += "libsdl2-native" + +# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds +# a handy set of menus for controlling the emulator. +#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+" + +# +# Parallelism Options +# +# These two options control how much parallelism BitBake should use. The first +# option determines how many tasks bitbake should run in parallel: +# +#BB_NUMBER_THREADS ?= "4" +# +# Default to setting automatically based on cpu count +#BB_NUMBER_THREADS ?= "${@oe.utils.cpu_count()}" +# +# The second option controls how many processes make should run in parallel when +# running compile tasks: +# +#PARALLEL_MAKE ?= "-j 4" +# +# Default to setting automatically based on cpu count +#PARALLEL_MAKE ?= "-j ${@oe.utils.cpu_count()}" +# +# For a quad-core machine, BB_NUMBER_THREADS = "4", PARALLEL_MAKE = "-j 4" would +# be appropriate for example. + +# +# Hash Equivalence +# +# Enable support for automatically running a local hash equivalence server and +# instruct bitbake to use a hash equivalence aware signature generator. Hash +# equivalence improves reuse of sstate by detecting when a given sstate +# artifact can be reused as equivalent, even if the current task hash doesn't +# match the one that generated the artifact. +# +# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format +# +#BB_HASHSERVE = "auto" +#BB_SIGNATURE_HANDLER = "OEEquivHash" + + +# The network based PR service host and port +# Uncomment the following lines to enable PRservice. +# Set PRSERV_HOST to 'localhost:0' to automatically +# start local PRService. +# Set to other values to use remote PRService. +#PRSERV_HOST = "localhost:0" + + +# Archive the source and put them to ${DEPLOY_DIR}/sources/. +# +#INHERIT += "archiver" +# +# The tarball for the patched source will be created by default, and you +# can configure the archiver as follow: +# +# Create archive for: +# 1) original (or unpacked) source: +#ARCHIVER_MODE[src] = "original" +# 2) patched source: (default) +#ARCHIVER_MODE[src] = "patched" +# 3) configured source: +#ARCHIVER_MODE[src] = "configured" +# +# 4) the patches between do_unpack and do_patch: +#ARCHIVER_MODE[diff] = "1" +# set the files that you'd like to exclude from the diff: +#ARCHIVER_MODE[diff-exclude] ?= ".pc autom4te.cache patches" +# +# 5) the environment data, similar to 'bitbake -e recipe': +#ARCHIVER_MODE[dumpdata] = "1" +# +# 6) the recipe (.bb and .inc): +#ARCHIVER_MODE[recipe] = "1" +# +# 7) Whether output the .src.rpm package: +#ARCHIVER_MODE[srpm] = "1" +# +# 8) Filter the license, the recipe whose license in +# COPYLEFT_LICENSE_INCLUDE will be included, and in +# COPYLEFT_LICENSE_EXCLUDE will be excluded. +#COPYLEFT_LICENSE_INCLUDE = 'GPL* LGPL*' +#COPYLEFT_LICENSE_EXCLUDE = 'CLOSED Proprietary' +# +# 9) Config the recipe type that will be archived, the type can be +# target, native, nativesdk, cross, crosssdk and cross-canadian, +# you can set one or more types. Archive all types by default. +#COPYLEFT_RECIPE_TYPES = 'target' +# + + +# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to +# track the version of this file when it was generated. This can safely be ignored if +# this doesn't mean anything to you. +CONF_VERSION = "2" |