diff options
Diffstat (limited to 'meta-agl-bsp/meta-raspberrypi/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch')
-rw-r--r-- | meta-agl-bsp/meta-raspberrypi/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch | 234 |
1 files changed, 0 insertions, 234 deletions
diff --git a/meta-agl-bsp/meta-raspberrypi/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch b/meta-agl-bsp/meta-raspberrypi/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch deleted file mode 100644 index f77b97f3e..000000000 --- a/meta-agl-bsp/meta-raspberrypi/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch +++ /dev/null @@ -1,234 +0,0 @@ -From 5e10108d76a59abac21c7e540bcfd2ddaccca2cb Mon Sep 17 00:00:00 2001 -From: Drew Moseley <drew_moseley@mentor.com> -Date: Fri, 9 May 2014 11:50:24 -0400 -Subject: [PATCH 4/9] Use DEMOS_DATA_DIR to locate data files - -Upstream-Status: Submitted [https://bugs.freedesktop.org/show_bug.cgi?id=78496] -Signed-off-by: Drew Moseley <drew_moseley@mentor.com> ---- - src/glsl/bezier.c | 2 +- - src/glsl/blinking-teapot.c | 4 ++-- - src/glsl/brick.c | 4 ++-- - src/glsl/bump.c | 6 +++--- - src/glsl/convolutions.c | 2 +- - src/glsl/mandelbrot.c | 4 ++-- - src/glsl/multitex.c | 4 ++-- - src/glsl/simplex-noise.c | 2 +- - src/glsl/skinning.c | 4 ++-- - src/glsl/texdemo1.c | 8 ++++---- - src/glsl/toyball.c | 4 ++-- - src/objviewer/objview.c | 12 ++++++------ - src/perf/glslstateschange.c | 8 ++++---- - 13 files changed, 32 insertions(+), 32 deletions(-) - -diff --git a/src/glsl/bezier.c b/src/glsl/bezier.c -index 0b56bc1..e01603d 100644 ---- a/src/glsl/bezier.c -+++ b/src/glsl/bezier.c -@@ -13,7 +13,7 @@ - #include "glut_wrap.h" - #include "shaderutil.h" - --static const char *filename = "bezier.geom"; -+static const char *filename = DEMOS_DATA_DIR "bezier.geom"; - - static GLuint fragShader; - static GLuint vertShader; -diff --git a/src/glsl/blinking-teapot.c b/src/glsl/blinking-teapot.c -index e3bf24d..7662b1f 100644 ---- a/src/glsl/blinking-teapot.c -+++ b/src/glsl/blinking-teapot.c -@@ -63,8 +63,8 @@ init_opengl (void) - exit(1); - } - -- vshad_id = CompileShaderFile (GL_VERTEX_SHADER, "blinking-teapot.vert"); -- fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, "blinking-teapot.frag"); -+ vshad_id = CompileShaderFile (GL_VERTEX_SHADER, DEMOS_DATA_DIR "blinking-teapot.vert"); -+ fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, DEMOS_DATA_DIR "blinking-teapot.frag"); - prog_id = LinkShaders (vshad_id, fshad_id); - - UseProgram (prog_id); -diff --git a/src/glsl/brick.c b/src/glsl/brick.c -index 3021856..fe5f190 100644 ---- a/src/glsl/brick.c -+++ b/src/glsl/brick.c -@@ -14,8 +14,8 @@ - #include "shaderutil.h" - - --static char *FragProgFile = "CH06-brick.frag"; --static char *VertProgFile = "CH06-brick.vert"; -+static char *FragProgFile = DEMOS_DATA_DIR "CH06-brick.frag"; -+static char *VertProgFile = DEMOS_DATA_DIR "CH06-brick.vert"; - - /* program/shader objects */ - static GLuint fragShader; -diff --git a/src/glsl/bump.c b/src/glsl/bump.c -index 59f62cd..3a1b20a 100644 ---- a/src/glsl/bump.c -+++ b/src/glsl/bump.c -@@ -15,9 +15,9 @@ - #include "readtex.h" - - --static char *FragProgFile = "CH11-bumpmap.frag"; --static char *FragTexProgFile = "CH11-bumpmaptex.frag"; --static char *VertProgFile = "CH11-bumpmap.vert"; -+static char *FragProgFile = DEMOS_DATA_DIR "CH11-bumpmap.frag"; -+static char *FragTexProgFile = DEMOS_DATA_DIR "CH11-bumpmaptex.frag"; -+static char *VertProgFile = DEMOS_DATA_DIR "CH11-bumpmap.vert"; - static char *TextureFile = DEMOS_DATA_DIR "tile.rgb"; - - /* program/shader objects */ -diff --git a/src/glsl/convolutions.c b/src/glsl/convolutions.c -index a120cfe..9312f00 100644 ---- a/src/glsl/convolutions.c -+++ b/src/glsl/convolutions.c -@@ -340,7 +340,7 @@ static void init(void) - - menuInit(); - readTexture(textureLocation); -- createProgram("convolution.vert", "convolution.frag"); -+ createProgram(DEMOS_DATA_DIR "convolution.vert", DEMOS_DATA_DIR "convolution.frag"); - - glEnable(GL_TEXTURE_2D); - glClearColor(1.0, 1.0, 1.0, 1.0); -diff --git a/src/glsl/mandelbrot.c b/src/glsl/mandelbrot.c -index 31ede1d..ab34a0f 100644 ---- a/src/glsl/mandelbrot.c -+++ b/src/glsl/mandelbrot.c -@@ -14,8 +14,8 @@ - #include "shaderutil.h" - - --static char *FragProgFile = "CH18-mandel.frag"; --static char *VertProgFile = "CH18-mandel.vert"; -+static char *FragProgFile = DEMOS_DATA_DIR "CH18-mandel.frag"; -+static char *VertProgFile = DEMOS_DATA_DIR "CH18-mandel.vert"; - - /* program/shader objects */ - static GLuint fragShader; -diff --git a/src/glsl/multitex.c b/src/glsl/multitex.c -index 262ea50..546bd27 100644 ---- a/src/glsl/multitex.c -+++ b/src/glsl/multitex.c -@@ -35,8 +35,8 @@ - - static const char *Demo = "multitex"; - --static const char *VertFile = "multitex.vert"; --static const char *FragFile = "multitex.frag"; -+static const char *VertFile = DEMOS_DATA_DIR "multitex.vert"; -+static const char *FragFile = DEMOS_DATA_DIR "multitex.frag"; - - static const char *TexFiles[2] = - { -diff --git a/src/glsl/simplex-noise.c b/src/glsl/simplex-noise.c -index 13fdd5d..885f01e 100644 ---- a/src/glsl/simplex-noise.c -+++ b/src/glsl/simplex-noise.c -@@ -169,7 +169,7 @@ SpecialKey(int key, int x, int y) - static void - Init(void) - { -- const char *filename = "simplex-noise.glsl"; -+ const char *filename = DEMOS_DATA_DIR "simplex-noise.glsl"; - char noiseText[10000]; - FILE *f; - int len; -diff --git a/src/glsl/skinning.c b/src/glsl/skinning.c -index bf38d77..536d475 100644 ---- a/src/glsl/skinning.c -+++ b/src/glsl/skinning.c -@@ -20,8 +20,8 @@ - #define M_PI 3.1415926535 - #endif - --static char *FragProgFile = "skinning.frag"; --static char *VertProgFile = "skinning.vert"; -+static char *FragProgFile = DEMOS_DATA_DIR "skinning.frag"; -+static char *VertProgFile = DEMOS_DATA_DIR "skinning.vert"; - - /* program/shader objects */ - static GLuint fragShader; -diff --git a/src/glsl/texdemo1.c b/src/glsl/texdemo1.c -index 6cde239..a082342 100644 ---- a/src/glsl/texdemo1.c -+++ b/src/glsl/texdemo1.c -@@ -35,11 +35,11 @@ - - static const char *Demo = "texdemo1"; - --static const char *ReflectVertFile = "reflect.vert"; --static const char *CubeFragFile = "cubemap.frag"; -+static const char *ReflectVertFile = DEMOS_DATA_DIR "reflect.vert"; -+static const char *CubeFragFile = DEMOS_DATA_DIR "cubemap.frag"; - --static const char *SimpleVertFile = "simple.vert"; --static const char *SimpleTexFragFile = "shadowtex.frag"; -+static const char *SimpleVertFile = DEMOS_DATA_DIR "simple.vert"; -+static const char *SimpleTexFragFile = DEMOS_DATA_DIR "shadowtex.frag"; - - static const char *GroundImage = DEMOS_DATA_DIR "tile.rgb"; - -diff --git a/src/glsl/toyball.c b/src/glsl/toyball.c -index 5f27951..4e7e832 100644 ---- a/src/glsl/toyball.c -+++ b/src/glsl/toyball.c -@@ -14,8 +14,8 @@ - #include "shaderutil.h" - - --static char *FragProgFile = "CH11-toyball.frag"; --static char *VertProgFile = "CH11-toyball.vert"; -+static char *FragProgFile = DEMOS_DATA_DIR "CH11-toyball.frag"; -+static char *VertProgFile = DEMOS_DATA_DIR "CH11-toyball.vert"; - - /* program/shader objects */ - static GLuint fragShader; -diff --git a/src/objviewer/objview.c b/src/objviewer/objview.c -index 6def726..78a6acf 100644 ---- a/src/objviewer/objview.c -+++ b/src/objviewer/objview.c -@@ -162,12 +162,12 @@ init_model(void) - static void - init_skybox(void) - { -- SkyboxTex = LoadSkyBoxCubeTexture("alpine_east.rgb", -- "alpine_west.rgb", -- "alpine_up.rgb", -- "alpine_down.rgb", -- "alpine_south.rgb", -- "alpine_north.rgb"); -+ SkyboxTex = LoadSkyBoxCubeTexture(DEMOS_DATA_DIR "alpine_east.rgb", -+ DEMOS_DATA_DIR "alpine_west.rgb", -+ DEMOS_DATA_DIR "alpine_up.rgb", -+ DEMOS_DATA_DIR "alpine_down.rgb", -+ DEMOS_DATA_DIR "alpine_south.rgb", -+ DEMOS_DATA_DIR "alpine_north.rgb"); - glmSpecularTexture(Model, SkyboxTex); - } - -diff --git a/src/perf/glslstateschange.c b/src/perf/glslstateschange.c -index 7422b78..dbf8332 100644 ---- a/src/perf/glslstateschange.c -+++ b/src/perf/glslstateschange.c -@@ -33,10 +33,10 @@ - #include "glmain.h" - #include "common.h" - --static const char *VertFile1 = "glslstateschange1.vert"; --static const char *FragFile1 = "glslstateschange1.frag"; --static const char *VertFile2 = "glslstateschange2.vert"; --static const char *FragFile2 = "glslstateschange2.frag"; -+static const char *VertFile1 = DEMOS_DATA_DIR "glslstateschange1.vert"; -+static const char *FragFile1 = DEMOS_DATA_DIR "glslstateschange1.frag"; -+static const char *VertFile2 = DEMOS_DATA_DIR "glslstateschange2.vert"; -+static const char *FragFile2 = DEMOS_DATA_DIR "glslstateschange2.frag"; - static struct uniform_info Uniforms1[] = { - { "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 }, - { "tex2", 1, GL_SAMPLER_2D, { 1, 0, 0, 0 }, -1 }, --- -2.0.0 - |