summaryrefslogtreecommitdiffstats
path: root/templates/base/local.conf.sample
diff options
context:
space:
mode:
Diffstat (limited to 'templates/base/local.conf.sample')
-rw-r--r--templates/base/local.conf.sample340
1 files changed, 0 insertions, 340 deletions
diff --git a/templates/base/local.conf.sample b/templates/base/local.conf.sample
deleted file mode 100644
index 7f2c0b11a..000000000
--- a/templates/base/local.conf.sample
+++ /dev/null
@@ -1,340 +0,0 @@
-#
-# This file is your local configuration file and is where all local user settings
-# are placed. The comments in this file give some guide to the options a new user
-# to the system might want to change but pretty much any configuration option can
-# be set in this file. More adventurous users can look at local.conf.extended
-# which contains other examples of configuration which can be placed in this file
-# but new users likely won't need any of them initially.
-#
-# Lines starting with the '#' character are commented out and in some cases the
-# default values are provided as comments to show people example syntax. Enabling
-# the option is a question of removing the # character and making any change to the
-# variable as required.
-
-#
-# Machine Selection
-#
-# You need to select a specific machine to target the build with. There are a selection
-# of emulated machines available which can boot and run in the QEMU emulator:
-#
-#MACHINE ?= "qemuarm"
-#MACHINE ?= "qemuarm64"
-#MACHINE ?= "qemumips"
-#MACHINE ?= "qemumips64"
-#MACHINE ?= "qemuppc"
-#MACHINE ?= "qemux86"
-#MACHINE ?= "qemux86-64"
-#
-# There are also the following hardware board target machines included for
-# demonstration purposes:
-#
-#MACHINE ?= "beaglebone-yocto"
-#MACHINE ?= "genericx86"
-#MACHINE ?= "genericx86-64"
-#MACHINE ?= "mpc8315e-rdb"
-#MACHINE ?= "edgerouter"
-#
-# This sets the default machine to be qemux86-64 if no other machine is selected:
-MACHINE ??= "qemux86-64"
-
-#
-# Where to place downloads
-#
-# During a first build the system will download many different source code tarballs
-# from various upstream projects. This can take a while, particularly if your network
-# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
-# can preserve this directory to speed up this part of subsequent builds. This directory
-# is safe to share between multiple builds on the same machine too.
-#
-# The default is a downloads directory under TOPDIR which is the build directory.
-#
-#DL_DIR ?= "${TOPDIR}/downloads"
-
-#
-# Where to place shared-state files
-#
-# BitBake has the capability to accelerate builds based on previously built output.
-# This is done using "shared state" files which can be thought of as cache objects
-# and this option determines where those files are placed.
-#
-# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
-# from these files if no changes were made to the configuration. If changes were made
-# to the configuration, only shared state files where the state was still valid would
-# be used (done using checksums).
-#
-# The default is a sstate-cache directory under TOPDIR.
-#
-#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
-
-#
-# Where to place the build output
-#
-# This option specifies where the bulk of the building work should be done and
-# where BitBake should place its temporary files and output. Keep in mind that
-# this includes the extraction and compilation of many applications and the toolchain
-# which can use Gigabytes of hard disk space.
-#
-# The default is a tmp directory under TOPDIR.
-#
-#TMPDIR = "${TOPDIR}/tmp"
-
-#
-# Default policy config
-#
-# The distribution setting controls which policy settings are used as defaults.
-# The default value is fine for general Yocto project use, at least initially.
-# Ultimately when creating custom policy, people will likely end up subclassing
-# these defaults.
-#
-DISTRO ?= "poky"
-# As an example of a subclass there is a "bleeding" edge policy configuration
-# where many versions are set to the absolute latest code from the upstream
-# source control systems. This is just mentioned here as an example, its not
-# useful to most new users.
-# DISTRO ?= "poky-bleeding"
-
-#
-# Package Management configuration
-#
-# This variable lists which packaging formats to enable. Multiple package backends
-# can be enabled at once and the first item listed in the variable will be used
-# to generate the root filesystems.
-# Options are:
-# - 'package_deb' for debian style deb files
-# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
-# - 'package_rpm' for rpm style packages
-# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
-# We default to rpm:
-PACKAGE_CLASSES ?= "package_rpm"
-
-#
-# SDK target architecture
-#
-# This variable specifies the architecture to build SDK items for and means
-# you can build the SDK packages for architectures other than the machine you are
-# running the build on (i.e. building i686 packages on an x86_64 host).
-# Supported values are i686 and x86_64
-#SDKMACHINE ?= "i686"
-
-#
-# Extra image configuration defaults
-#
-# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
-# images. Some of these options are added to certain image types automatically. The
-# variable can contain the following options:
-# "dbg-pkgs" - add -dbg packages for all installed packages
-# (adds symbol information for debugging/profiling)
-# "src-pkgs" - add -src packages for all installed packages
-# (adds source code for debugging)
-# "dev-pkgs" - add -dev packages for all installed packages
-# (useful if you want to develop against libs in the image)
-# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
-# (useful if you want to run the package test suites)
-# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
-# "tools-debug" - add debugging tools (gdb, strace)
-# "eclipse-debug" - add Eclipse remote debugging support
-# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
-# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
-# "debug-tweaks" - make an image suitable for development
-# e.g. ssh root access has a blank password
-# There are other application targets that can be used here too, see
-# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
-# We default to enabling the debugging tweaks.
-EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
-
-#
-# Additional image features
-#
-# The following is a list of additional classes to use when building images which
-# enable extra features. Some available options which can be included in this variable
-# are:
-# - 'buildstats' collect build statistics
-# - 'image-prelink' in order to prelink the filesystem image
-USER_CLASSES ?= "buildstats image-prelink"
-
-#
-# Runtime testing of images
-#
-# The build system can test booting virtual machine images under qemu (an emulator)
-# after any root filesystems are created and run tests against those images. It can also
-# run tests against any SDK that are built. To enable this uncomment these lines.
-# See classes/test{image,sdk}.bbclass for further details.
-#IMAGE_CLASSES += "testimage testsdk"
-#TESTIMAGE_AUTO:qemuall = "1"
-
-#
-# Interactive shell configuration
-#
-# Under certain circumstances the system may need input from you and to do this it
-# can launch an interactive shell. It needs to do this since the build is
-# multithreaded and needs to be able to handle the case where more than one parallel
-# process may require the user's attention. The default is iterate over the available
-# terminal types to find one that works.
-#
-# Examples of the occasions this may happen are when resolving patches which cannot
-# be applied, to use the devshell or the kernel menuconfig
-#
-# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
-# Note: currently, Konsole support only works for KDE 3.x due to the way
-# newer Konsole versions behave
-#OE_TERMINAL = "auto"
-# By default disable interactive patch resolution (tasks will just fail instead):
-PATCHRESOLVE = "noop"
-
-#
-# Disk Space Monitoring during the build
-#
-# Monitor the disk space during the build. If there is less that 1GB of space or less
-# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
-# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard halt
-# of the build. The reason for this is that running completely out of space can corrupt
-# files and damages the build in ways which may not be easily recoverable.
-# It's necesary to monitor /tmp, if there is no space left the build will fail
-# with very exotic errors.
-BB_DISKMON_DIRS ??= "\
- STOPTASKS,${TMPDIR},1G,100K \
- STOPTASKS,${DL_DIR},1G,100K \
- STOPTASKS,${SSTATE_DIR},1G,100K \
- STOPTASKS,/tmp,100M,100K \
- HALT,${TMPDIR},100M,1K \
- HALT,${DL_DIR},100M,1K \
- HALT,${SSTATE_DIR},100M,1K \
- HALT,/tmp,10M,1K"
-
-#
-# Shared-state files from other locations
-#
-# As mentioned above, shared state files are prebuilt cache data objects which can
-# used to accelerate build time. This variable can be used to configure the system
-# to search other mirror locations for these objects before it builds the data itself.
-#
-# This can be a filesystem directory, or a remote url such as http or ftp. These
-# would contain the sstate-cache results from previous builds (possibly from other
-# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
-# cache locations to check for the shared objects.
-# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
-# at the end as shown in the examples below. This will be substituted with the
-# correct path within the directory structure.
-#SSTATE_MIRRORS ?= "\
-#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
-#file://.* file:///some/local/dir/sstate/PATH"
-
-#
-# AGL Project SState Mirror
-#
-# The AGL Project has prebuilt artefacts available for its releases, you can enable
-# use of these by uncommenting the following line. This will mean the build uses
-# the network to check for artefacts at the start of builds, which does slow it down
-# equally, it will also speed up the builds by not having to build things if they are
-# present in the cache. It assumes you can download something faster than you can build it
-# which will depend on your network.
-#
-#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH"
-# For AGL:
-#SSTATE_MIRRORS += "file://.* http://download.automotivelinux.org/sstate-mirror/${AGL_BRANCH}/${DEFAULTTUNE}/PATH;downloadfilename=PATH"
-
-#
-# Qemu configuration
-#
-# By default native qemu will build with a builtin VNC server where graphical output can be
-# seen. The line below enables the SDL UI frontend too.
-PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
-# By default libsdl2-native will be built, if you want to use your host's libSDL instead of
-# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
-#ASSUME_PROVIDED += "libsdl2-native"
-
-# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds
-# a handy set of menus for controlling the emulator.
-#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+"
-
-#
-# Parallelism Options
-#
-# These two options control how much parallelism BitBake should use. The first
-# option determines how many tasks bitbake should run in parallel:
-#
-#BB_NUMBER_THREADS ?= "4"
-#
-# Default to setting automatically based on cpu count
-#BB_NUMBER_THREADS ?= "${@oe.utils.cpu_count()}"
-#
-# The second option controls how many processes make should run in parallel when
-# running compile tasks:
-#
-#PARALLEL_MAKE ?= "-j 4"
-#
-# Default to setting automatically based on cpu count
-#PARALLEL_MAKE ?= "-j ${@oe.utils.cpu_count()}"
-#
-# For a quad-core machine, BB_NUMBER_THREADS = "4", PARALLEL_MAKE = "-j 4" would
-# be appropriate for example.
-
-#
-# Hash Equivalence
-#
-# Enable support for automatically running a local hash equivalence server and
-# instruct bitbake to use a hash equivalence aware signature generator. Hash
-# equivalence improves reuse of sstate by detecting when a given sstate
-# artifact can be reused as equivalent, even if the current task hash doesn't
-# match the one that generated the artifact.
-#
-# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
-#
-#BB_HASHSERVE = "auto"
-#BB_SIGNATURE_HANDLER = "OEEquivHash"
-
-
-# The network based PR service host and port
-# Uncomment the following lines to enable PRservice.
-# Set PRSERV_HOST to 'localhost:0' to automatically
-# start local PRService.
-# Set to other values to use remote PRService.
-#PRSERV_HOST = "localhost:0"
-
-
-# Archive the source and put them to ${DEPLOY_DIR}/sources/.
-#
-#INHERIT += "archiver"
-#
-# The tarball for the patched source will be created by default, and you
-# can configure the archiver as follow:
-#
-# Create archive for:
-# 1) original (or unpacked) source:
-#ARCHIVER_MODE[src] = "original"
-# 2) patched source: (default)
-#ARCHIVER_MODE[src] = "patched"
-# 3) configured source:
-#ARCHIVER_MODE[src] = "configured"
-#
-# 4) the patches between do_unpack and do_patch:
-#ARCHIVER_MODE[diff] = "1"
-# set the files that you'd like to exclude from the diff:
-#ARCHIVER_MODE[diff-exclude] ?= ".pc autom4te.cache patches"
-#
-# 5) the environment data, similar to 'bitbake -e recipe':
-#ARCHIVER_MODE[dumpdata] = "1"
-#
-# 6) the recipe (.bb and .inc):
-#ARCHIVER_MODE[recipe] = "1"
-#
-# 7) Whether output the .src.rpm package:
-#ARCHIVER_MODE[srpm] = "1"
-#
-# 8) Filter the license, the recipe whose license in
-# COPYLEFT_LICENSE_INCLUDE will be included, and in
-# COPYLEFT_LICENSE_EXCLUDE will be excluded.
-#COPYLEFT_LICENSE_INCLUDE = 'GPL* LGPL*'
-#COPYLEFT_LICENSE_EXCLUDE = 'CLOSED Proprietary'
-#
-# 9) Config the recipe type that will be archived, the type can be
-# target, native, nativesdk, cross, crosssdk and cross-canadian,
-# you can set one or more types. Archive all types by default.
-#COPYLEFT_RECIPE_TYPES = 'target'
-#
-
-
-# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
-# track the version of this file when it was generated. This can safely be ignored if
-# this doesn't mean anything to you.
-CONF_VERSION = "2"