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Diffstat (limited to 'templates/base/local.conf.sample')
-rw-r--r-- | templates/base/local.conf.sample | 340 |
1 files changed, 0 insertions, 340 deletions
diff --git a/templates/base/local.conf.sample b/templates/base/local.conf.sample deleted file mode 100644 index 7f2c0b11a..000000000 --- a/templates/base/local.conf.sample +++ /dev/null @@ -1,340 +0,0 @@ -# -# This file is your local configuration file and is where all local user settings -# are placed. The comments in this file give some guide to the options a new user -# to the system might want to change but pretty much any configuration option can -# be set in this file. More adventurous users can look at local.conf.extended -# which contains other examples of configuration which can be placed in this file -# but new users likely won't need any of them initially. -# -# Lines starting with the '#' character are commented out and in some cases the -# default values are provided as comments to show people example syntax. Enabling -# the option is a question of removing the # character and making any change to the -# variable as required. - -# -# Machine Selection -# -# You need to select a specific machine to target the build with. There are a selection -# of emulated machines available which can boot and run in the QEMU emulator: -# -#MACHINE ?= "qemuarm" -#MACHINE ?= "qemuarm64" -#MACHINE ?= "qemumips" -#MACHINE ?= "qemumips64" -#MACHINE ?= "qemuppc" -#MACHINE ?= "qemux86" -#MACHINE ?= "qemux86-64" -# -# There are also the following hardware board target machines included for -# demonstration purposes: -# -#MACHINE ?= "beaglebone-yocto" -#MACHINE ?= "genericx86" -#MACHINE ?= "genericx86-64" -#MACHINE ?= "mpc8315e-rdb" -#MACHINE ?= "edgerouter" -# -# This sets the default machine to be qemux86-64 if no other machine is selected: -MACHINE ??= "qemux86-64" - -# -# Where to place downloads -# -# During a first build the system will download many different source code tarballs -# from various upstream projects. This can take a while, particularly if your network -# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you -# can preserve this directory to speed up this part of subsequent builds. This directory -# is safe to share between multiple builds on the same machine too. -# -# The default is a downloads directory under TOPDIR which is the build directory. -# -#DL_DIR ?= "${TOPDIR}/downloads" - -# -# Where to place shared-state files -# -# BitBake has the capability to accelerate builds based on previously built output. -# This is done using "shared state" files which can be thought of as cache objects -# and this option determines where those files are placed. -# -# You can wipe out TMPDIR leaving this directory intact and the build would regenerate -# from these files if no changes were made to the configuration. If changes were made -# to the configuration, only shared state files where the state was still valid would -# be used (done using checksums). -# -# The default is a sstate-cache directory under TOPDIR. -# -#SSTATE_DIR ?= "${TOPDIR}/sstate-cache" - -# -# Where to place the build output -# -# This option specifies where the bulk of the building work should be done and -# where BitBake should place its temporary files and output. Keep in mind that -# this includes the extraction and compilation of many applications and the toolchain -# which can use Gigabytes of hard disk space. -# -# The default is a tmp directory under TOPDIR. -# -#TMPDIR = "${TOPDIR}/tmp" - -# -# Default policy config -# -# The distribution setting controls which policy settings are used as defaults. -# The default value is fine for general Yocto project use, at least initially. -# Ultimately when creating custom policy, people will likely end up subclassing -# these defaults. -# -DISTRO ?= "poky" -# As an example of a subclass there is a "bleeding" edge policy configuration -# where many versions are set to the absolute latest code from the upstream -# source control systems. This is just mentioned here as an example, its not -# useful to most new users. -# DISTRO ?= "poky-bleeding" - -# -# Package Management configuration -# -# This variable lists which packaging formats to enable. Multiple package backends -# can be enabled at once and the first item listed in the variable will be used -# to generate the root filesystems. -# Options are: -# - 'package_deb' for debian style deb files -# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager) -# - 'package_rpm' for rpm style packages -# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk" -# We default to rpm: -PACKAGE_CLASSES ?= "package_rpm" - -# -# SDK target architecture -# -# This variable specifies the architecture to build SDK items for and means -# you can build the SDK packages for architectures other than the machine you are -# running the build on (i.e. building i686 packages on an x86_64 host). -# Supported values are i686 and x86_64 -#SDKMACHINE ?= "i686" - -# -# Extra image configuration defaults -# -# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated -# images. Some of these options are added to certain image types automatically. The -# variable can contain the following options: -# "dbg-pkgs" - add -dbg packages for all installed packages -# (adds symbol information for debugging/profiling) -# "src-pkgs" - add -src packages for all installed packages -# (adds source code for debugging) -# "dev-pkgs" - add -dev packages for all installed packages -# (useful if you want to develop against libs in the image) -# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages -# (useful if you want to run the package test suites) -# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.) -# "tools-debug" - add debugging tools (gdb, strace) -# "eclipse-debug" - add Eclipse remote debugging support -# "tools-profile" - add profiling tools (oprofile, lttng, valgrind) -# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.) -# "debug-tweaks" - make an image suitable for development -# e.g. ssh root access has a blank password -# There are other application targets that can be used here too, see -# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details. -# We default to enabling the debugging tweaks. -EXTRA_IMAGE_FEATURES ?= "debug-tweaks" - -# -# Additional image features -# -# The following is a list of additional classes to use when building images which -# enable extra features. Some available options which can be included in this variable -# are: -# - 'buildstats' collect build statistics -# - 'image-prelink' in order to prelink the filesystem image -USER_CLASSES ?= "buildstats image-prelink" - -# -# Runtime testing of images -# -# The build system can test booting virtual machine images under qemu (an emulator) -# after any root filesystems are created and run tests against those images. It can also -# run tests against any SDK that are built. To enable this uncomment these lines. -# See classes/test{image,sdk}.bbclass for further details. -#IMAGE_CLASSES += "testimage testsdk" -#TESTIMAGE_AUTO:qemuall = "1" - -# -# Interactive shell configuration -# -# Under certain circumstances the system may need input from you and to do this it -# can launch an interactive shell. It needs to do this since the build is -# multithreaded and needs to be able to handle the case where more than one parallel -# process may require the user's attention. The default is iterate over the available -# terminal types to find one that works. -# -# Examples of the occasions this may happen are when resolving patches which cannot -# be applied, to use the devshell or the kernel menuconfig -# -# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none -# Note: currently, Konsole support only works for KDE 3.x due to the way -# newer Konsole versions behave -#OE_TERMINAL = "auto" -# By default disable interactive patch resolution (tasks will just fail instead): -PATCHRESOLVE = "noop" - -# -# Disk Space Monitoring during the build -# -# Monitor the disk space during the build. If there is less that 1GB of space or less -# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully -# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard halt -# of the build. The reason for this is that running completely out of space can corrupt -# files and damages the build in ways which may not be easily recoverable. -# It's necesary to monitor /tmp, if there is no space left the build will fail -# with very exotic errors. -BB_DISKMON_DIRS ??= "\ - STOPTASKS,${TMPDIR},1G,100K \ - STOPTASKS,${DL_DIR},1G,100K \ - STOPTASKS,${SSTATE_DIR},1G,100K \ - STOPTASKS,/tmp,100M,100K \ - HALT,${TMPDIR},100M,1K \ - HALT,${DL_DIR},100M,1K \ - HALT,${SSTATE_DIR},100M,1K \ - HALT,/tmp,10M,1K" - -# -# Shared-state files from other locations -# -# As mentioned above, shared state files are prebuilt cache data objects which can -# used to accelerate build time. This variable can be used to configure the system -# to search other mirror locations for these objects before it builds the data itself. -# -# This can be a filesystem directory, or a remote url such as http or ftp. These -# would contain the sstate-cache results from previous builds (possibly from other -# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the -# cache locations to check for the shared objects. -# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH -# at the end as shown in the examples below. This will be substituted with the -# correct path within the directory structure. -#SSTATE_MIRRORS ?= "\ -#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \ -#file://.* file:///some/local/dir/sstate/PATH" - -# -# AGL Project SState Mirror -# -# The AGL Project has prebuilt artefacts available for its releases, you can enable -# use of these by uncommenting the following line. This will mean the build uses -# the network to check for artefacts at the start of builds, which does slow it down -# equally, it will also speed up the builds by not having to build things if they are -# present in the cache. It assumes you can download something faster than you can build it -# which will depend on your network. -# -#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH" -# For AGL: -#SSTATE_MIRRORS += "file://.* http://download.automotivelinux.org/sstate-mirror/${AGL_BRANCH}/${DEFAULTTUNE}/PATH;downloadfilename=PATH" - -# -# Qemu configuration -# -# By default native qemu will build with a builtin VNC server where graphical output can be -# seen. The line below enables the SDL UI frontend too. -PACKAGECONFIG:append:pn-qemu-system-native = " sdl" -# By default libsdl2-native will be built, if you want to use your host's libSDL instead of -# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below. -#ASSUME_PROVIDED += "libsdl2-native" - -# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds -# a handy set of menus for controlling the emulator. -#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+" - -# -# Parallelism Options -# -# These two options control how much parallelism BitBake should use. The first -# option determines how many tasks bitbake should run in parallel: -# -#BB_NUMBER_THREADS ?= "4" -# -# Default to setting automatically based on cpu count -#BB_NUMBER_THREADS ?= "${@oe.utils.cpu_count()}" -# -# The second option controls how many processes make should run in parallel when -# running compile tasks: -# -#PARALLEL_MAKE ?= "-j 4" -# -# Default to setting automatically based on cpu count -#PARALLEL_MAKE ?= "-j ${@oe.utils.cpu_count()}" -# -# For a quad-core machine, BB_NUMBER_THREADS = "4", PARALLEL_MAKE = "-j 4" would -# be appropriate for example. - -# -# Hash Equivalence -# -# Enable support for automatically running a local hash equivalence server and -# instruct bitbake to use a hash equivalence aware signature generator. Hash -# equivalence improves reuse of sstate by detecting when a given sstate -# artifact can be reused as equivalent, even if the current task hash doesn't -# match the one that generated the artifact. -# -# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format -# -#BB_HASHSERVE = "auto" -#BB_SIGNATURE_HANDLER = "OEEquivHash" - - -# The network based PR service host and port -# Uncomment the following lines to enable PRservice. -# Set PRSERV_HOST to 'localhost:0' to automatically -# start local PRService. -# Set to other values to use remote PRService. -#PRSERV_HOST = "localhost:0" - - -# Archive the source and put them to ${DEPLOY_DIR}/sources/. -# -#INHERIT += "archiver" -# -# The tarball for the patched source will be created by default, and you -# can configure the archiver as follow: -# -# Create archive for: -# 1) original (or unpacked) source: -#ARCHIVER_MODE[src] = "original" -# 2) patched source: (default) -#ARCHIVER_MODE[src] = "patched" -# 3) configured source: -#ARCHIVER_MODE[src] = "configured" -# -# 4) the patches between do_unpack and do_patch: -#ARCHIVER_MODE[diff] = "1" -# set the files that you'd like to exclude from the diff: -#ARCHIVER_MODE[diff-exclude] ?= ".pc autom4te.cache patches" -# -# 5) the environment data, similar to 'bitbake -e recipe': -#ARCHIVER_MODE[dumpdata] = "1" -# -# 6) the recipe (.bb and .inc): -#ARCHIVER_MODE[recipe] = "1" -# -# 7) Whether output the .src.rpm package: -#ARCHIVER_MODE[srpm] = "1" -# -# 8) Filter the license, the recipe whose license in -# COPYLEFT_LICENSE_INCLUDE will be included, and in -# COPYLEFT_LICENSE_EXCLUDE will be excluded. -#COPYLEFT_LICENSE_INCLUDE = 'GPL* LGPL*' -#COPYLEFT_LICENSE_EXCLUDE = 'CLOSED Proprietary' -# -# 9) Config the recipe type that will be archived, the type can be -# target, native, nativesdk, cross, crosssdk and cross-canadian, -# you can set one or more types. Archive all types by default. -#COPYLEFT_RECIPE_TYPES = 'target' -# - - -# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to -# track the version of this file when it was generated. This can safely be ignored if -# this doesn't mean anything to you. -CONF_VERSION = "2" |