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authorMatt Ranostay <matt.ranostay@konsulko.com>2020-03-04 13:41:29 -0800
committerMatt Ranostay <matt.ranostay@konsulko.com>2020-03-04 21:48:22 +0000
commitd35a6986f5729b795e510fa30035b9e6fec74eb1 (patch)
treec763bd4ca513670e5d5d9646a2cfa621b15cef3a
parent41594375cad6847da774cd13c178fb8251790042 (diff)
Using Mediaplayer UI it is possible to send multiple play events before the Pause button is displayed. This seems to cause unexpected side effects on playback. Bug-AGL: SPEC-3197 Change-Id: Iad6b0998e8bcc1331cb78d8f45081d0e6185913a Signed-off-by: Matt Ranostay <matt.ranostay@konsulko.com>
-rw-r--r--binding/afm-mediaplayer-binding.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/binding/afm-mediaplayer-binding.c b/binding/afm-mediaplayer-binding.c
index 2a66afb..5f66196 100644
--- a/binding/afm-mediaplayer-binding.c
+++ b/binding/afm-mediaplayer-binding.c
@@ -453,6 +453,12 @@ static void gstreamer_controls(afb_req_t request)
switch (cmd) {
case PLAY_CMD: {
GstElement *obj = NULL;
+
+ if (data.playing) {
+ afb_req_fail(request, "failed", "Already playing");
+ return;
+ }
+
g_object_get(data.playbin, "audio-sink", &obj, NULL);
if (obj == data.fake_sink) {