diff options
author | Yuta Doi <yuta-d@witz-inc.co.jp> | 2018-04-27 19:01:36 +0900 |
---|---|---|
committer | Yuta Doi <yuta-d@witz-inc.co.jp> | 2018-04-27 19:01:36 +0900 |
commit | 55be85ed4bdfea6fc037d781b8cd8f58487718d1 (patch) | |
tree | 279a88e26c74aee58f11e2a5d20348569ce34667 /src/app.cpp | |
parent | d50188f726b15a0ae2777bf2d91ee88836feeac5 (diff) |
Add PolicyManager, related classes and some config files
- PolicyManager
Decide next layout by using occured event and current state
based on policy table.
This PolicyManger is reference and the OEMs can replace it.
- LayoutManager
Change the current layout to the layout
which decided by PolicyManager.
NOTE:
The functions of this class had been included in App class.
The part of function of this class remain there yet.
- LowCanClient
Receive the CAN signal from low level CAN service.
- app.db
Define the applications name and its role.
This file will be deleted
when the names and roles can be given by other module.
- layout.cb
Define the layouts and areas which are included by the layout.
- role.db
Define the roles of the applications.
Change-Id: I2f84bdf5e68355e022f516cee9a1db88efe58825
Signed-off-by: Yuta Doi <yuta-d@witz-inc.co.jp>
Diffstat (limited to 'src/app.cpp')
-rw-r--r-- | src/app.cpp | 902 |
1 files changed, 537 insertions, 365 deletions
diff --git a/src/app.cpp b/src/app.cpp index 937da6a..20f5b56 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -34,6 +34,7 @@ #include <json.hpp> #include <regex> #include <thread> +#include <string> namespace wm { @@ -130,6 +131,17 @@ int App::init() { return -1; } +#if 1 // @@@@@ + // Load app.db + this->loadAppDb(); +#endif + + // Initialize PolicyManager + this->pm_.initialize(); + + // Initialize LayoutManager + this->lm_.initialize(); + // Make afb event for (int i=Event_Val_Min; i<=Event_Val_Max; i++) { map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]); @@ -245,328 +257,177 @@ int App::init_layers() { return 0; } -void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) { - if (!this->controller->surface_exists(surface_id)) { - HMI_ERROR("wm", "Surface %d does not exist", surface_id); - return; - } - - auto o_layer_id = this->layers.get_layer_id(surface_id); - - if (!o_layer_id) { - HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id); - return; - } - - uint32_t layer_id = *o_layer_id; - - auto const &layer = this->layers.get_layer(layer_id); - auto rect = layer.value().rect; - auto &s = this->controller->surfaces[surface_id]; - - int x = rect.x; - int y = rect.y; - int w = rect.w; - int h = rect.h; - - // less-than-0 values refer to MAX + 1 - $VALUE - // e.g. MAX is either screen width or height - if (w < 0) { - w = this->controller->output_size.w + 1 + w; - } - if (h < 0) { - h = this->controller->output_size.h + 1 + h; - } - - if (sub_surface_id) { - if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) { - HMI_ERROR("wm", - "surface_set_layout: layers of surfaces (%d and %d) don't match!", - surface_id, *sub_surface_id); - return; - } - - int x_off = 0; - int y_off = 0; - - // split along major axis - if (w > h) { - w /= 2; - x_off = w; - } else { - h /= 2; - y_off = h; - } - - auto &ss = this->controller->surfaces[*sub_surface_id]; - - HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u", - *sub_surface_id, layer_id); - - // set destination to the display rectangle - ss->set_destination_rectangle(x + x_off, y + y_off, w, h); - - this->area_info[*sub_surface_id].x = x; - this->area_info[*sub_surface_id].y = y; - this->area_info[*sub_surface_id].w = w; - this->area_info[*sub_surface_id].h = h; - } - - HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id, - layer_id); - - // set destination to the display rectangle - s->set_destination_rectangle(x, y, w, h); - - // update area information - this->area_info[surface_id].x = x; - this->area_info[surface_id].y = y; - this->area_info[surface_id].w = w; - this->area_info[surface_id].h = h; - - HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }", - surface_id, layer_id, x, y, w, h); -} - void App::layout_commit() { this->controller->commit_changes(); this->display->flush(); } -void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply) { - ST(); - - auto const &surface_id = this->lookup_id(drawing_name); - - if (!surface_id) { - reply("Surface does not exist"); - return; - } - - if (!this->controller->surface_exists(*surface_id)) { - reply("Surface does not exist in controller!"); - return; - } - - auto layer_id = this->layers.get_layer_id(*surface_id); - - if (!layer_id) { - reply("Surface is not on any layer!"); - return; - } - - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) { - reply("Could not find layer for surface"); - return; - } - - HMI_DEBUG("wm", "surface %d is detected", *surface_id); - reply(nullptr); - - struct LayoutState &state = *o_state; - - // disable layers that are above our current layer - for (auto const &l : this->layers.mapping) { - if (l.second.layer_id <= *layer_id) { - continue; - } - - bool flush = false; - if (l.second.state.main != -1) { - this->deactivate(l.second.state.main); - l.second.state.main = -1; - flush = true; - } - - if (l.second.state.sub != -1) { - this->deactivate(l.second.state.sub); - l.second.state.sub = -1; - flush = true; - } - - if (flush) { - this->layout_commit(); - } - } - - auto layer = this->layers.get_layer(*layer_id); - - if (state.main == -1) { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - this->surface_set_layout(*surface_id); - state = nl; - - // Commit for configuraton - this->layout_commit(); - - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } else { - if (0 == strcmp(drawing_name, "HomeScreen")) { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } else { - bool can_split = this->can_split(state, *surface_id); - - if (can_split) { - this->try_layout( - state, - LayoutState{state.main, *surface_id}, - [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit); - std::string main = - std::move(*this->lookup_name(state.main)); - - this->surface_set_layout(state.main, surface_id); - if (state.sub != *surface_id) { - if (state.sub != -1) { - this->deactivate(state.sub); - } - } - state = nl; - - // Commit for configuration and visibility(0) - this->layout_commit(); - - std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain); - std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub); - compositor::rect area_rect_main = this->area_info[state.main]; - compositor::rect area_rect_sub = this->area_info[*surface_id]; - this->emit_syncdraw(main.c_str(), str_area_main.c_str(), - area_rect_main.x, area_rect_main.y, - area_rect_main.w, area_rect_main.h); - this->emit_syncdraw(drawing_name, str_area_sub.c_str(), - area_rect_sub.x, area_rect_sub.y, - area_rect_sub.w, area_rect_sub.h); - this->enqueue_flushdraw(state.main); - this->enqueue_flushdraw(state.sub); - }); - } else { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - - this->surface_set_layout(*surface_id); - if (state.main != *surface_id) { - this->deactivate(state.main); - } - if (state.sub != -1) { - if (state.sub != *surface_id) { - this->deactivate(state.sub); - } - } - state = nl; - - // Commit for configuraton and visibility(0) - this->layout_commit(); - - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } - } - } -} - -void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply) { - ST(); - auto const &surface_id = this->lookup_id(drawing_name); - - if (!surface_id) { - reply ("Surface does not exist"); - return; - } - - if (*surface_id == this->layers.main_surface) { - reply("Cannot deactivate main_surface"); - return; - } - - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) { - reply("Could not find layer for surface"); - return; - } - - struct LayoutState &state = *o_state; - - if (state.main == -1) { - reply("No surface active"); - return; - } - - // Check against main_surface, main_surface_name is the configuration item. - if (*surface_id == this->layers.main_surface) { - HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id); - reply(nullptr); - return; - } - if((state.main == *surface_id) && (state.sub == *surface_id)){ - reply("Surface is not active"); - return; - } - reply(nullptr); - - if (state.main == *surface_id) { - if (state.sub != -1) { - this->try_layout( - state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) { - std::string sub = std::move(*this->lookup_name(state.sub)); - - this->deactivate(*surface_id); - this->surface_set_layout(state.sub); - state = nl; - - this->layout_commit(); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[state.sub]; - this->emit_syncdraw(sub.c_str(), str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.sub); - }); - } else { - this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) { - this->deactivate(*surface_id); - state = nl; - this->layout_commit(); - }); - } - } else if (state.sub == *surface_id) { - this->try_layout( - state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) { - std::string main = std::move(*this->lookup_name(state.main)); - - this->deactivate(*surface_id); - this->surface_set_layout(state.main); - state = nl; - - this->layout_commit(); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[state.main]; - this->emit_syncdraw(main.c_str(), str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } +void App::allocateWindowResource(char const *event, char const *drawing_name, + char const *drawing_area, char const *role, + const reply_func &reply) { + const char* new_role = nullptr; + const char* new_area = nullptr; + + if (0 == strcmp("activate", event)) { + // TODO: + // This process will be removed + // because the applications will specify role instead of drawing_name + { + if ((nullptr == role) || (0 == strcmp("", role))) { + HMI_DEBUG("wm", "Role is not specified, so get by using app name"); + new_role = this->app2role_[drawing_name].c_str(); + } + else { + new_role = role; + } + HMI_DEBUG("wm", "drawing_name:%s, new_role: %s", drawing_name, new_role); + } + + // TODO: + // This process will be removed + // because the area "normal.full" and "normalfull" will be prohibited + { + if (nullptr == drawing_area) { + new_area = "normal"; + } + else if (0 == strcmp("normal.full", drawing_area)) { + new_area = "normal"; + } + else if (0 == strcmp("homescreen", new_role)) { + // Now homescreen specifies "normalfull" + new_area = "full"; + } + else { + new_area = "normal"; + } + HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area); + } + } + else if (0 == strcmp("deactivate", event)) { + // TODO: + // This process will be removed + // because the applications will specify role instead of drawing_name + { + if ((nullptr == role) || (0 == strcmp("", role))) { + HMI_DEBUG("wm", "Role is not specified, so get by using app name"); + new_role = this->app2role_[drawing_name].c_str(); + } + else { + new_role = role; + } + HMI_DEBUG("wm", "drawing_name:%s, new_role: %s", drawing_name, new_role); + } + new_area = ""; + } + + // TODO: + // Check role + + // TODO: + // If event is "activate" and area is not specifid, + // get default value by using role + + // Check Policy + json_object* json_in = json_object_new_object(); + json_object* json_out = json_object_new_object(); + json_object_object_add(json_in, "event", json_object_new_string(event)); + + if (nullptr != new_role) { + json_object_object_add(json_in, "role", json_object_new_string(new_role)); + } + if (nullptr != new_area) { + json_object_object_add(json_in, "area", json_object_new_string(new_area)); + } + + int ret = this->pm_.checkPolicy(json_in, &json_out); + if (0 > ret) { + reply("Error checkPolicy()"); + return; + } + else { + HMI_DEBUG("wm", "result: %s", json_object_get_string(json_out)); + } + + // Release json_object + json_object_put(json_in); + + // Cat state + json_object* json_car; + if (!json_object_object_get_ex(json_out, "car", &json_car)) { + reply("Not found key \"car\""); + return; + } + + json_bool is_changed; + is_changed = jh::getBoolFromJson(json_car, "is_changed"); + if (is_changed) { + // Update car state + std::string car_state = jh::getStringFromJson(json_car, "state"); + HMI_DEBUG("wm", "car_state: %s", car_state.c_str()); + + // Emit car event + if ("car_stop" == car_state) { + this->emitCarStop(); + } + else if ("car_run" == car_state) { + this->emitCarRun(); + } + else { + reply("Unknown car state"); + return; + } + } + + // Lamp state + json_object* json_lamp; + if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) { + reply("Not found key \"lamp\""); + return; + } + + is_changed = jh::getBoolFromJson(json_lamp, "is_changed"); + if (is_changed) { + // Update car state + std::string lamp_state = jh::getStringFromJson(json_lamp, "state"); + HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str()); + + // Emit lamp event + if ("lamp_off" == lamp_state) { + this->emitHeadlampOff(); + } + else if ("lamp_on" == lamp_state) { + this->emitHeadlampOn(); + } + else { + reply("Unknown lamp state"); + return; + } + } + + // Get category + const char* category = nullptr; + std::string str_category; + if (nullptr != new_role) { + str_category = this->pm_.roleToCategory(new_role); + category = str_category.c_str(); + HMI_DEBUG("wm", "role:%s category:%s", new_role, category); + } + + // Update layout + if (this->lm_.updateLayout(json_out, new_role, category)) { + HMI_DEBUG("wm", "Layer is changed!!"); + + // Allocate surface + this->allocateSurface(); + } + else { + HMI_DEBUG("wm", "All layer is NOT changed!!"); + } + + // Release json_object + json_object_put(json_out); + + return; } void App::enqueue_flushdraw(int surface_id) { @@ -603,6 +464,15 @@ void App::api_enddraw(char const *drawing_name) { void App::api_ping() { this->dispatch_pending_events(); } +void App::send_event(char const *evname){ + HMI_DEBUG("wm", "%s: %s", __func__, evname); + + int ret = afb_event_push(this->map_afb_event[evname], nullptr); + if (ret != 0) { + HMI_DEBUG("wm", "afb_event_push failed: %m"); + } +} + void App::send_event(char const *evname, char const *label){ HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label); @@ -671,7 +541,9 @@ void App::surface_removed(uint32_t surface_id) { } else { auto drawing_name = this->lookup_name(surface_id); if (drawing_name) { - this->api_deactivate_surface(drawing_name->c_str(), [](const char*){}); + this->allocateWindowResource("deactivate", drawing_name->c_str(), + nullptr, nullptr, + [](const char*){}); } } @@ -705,6 +577,26 @@ void App::emit_invisible(char const *label) { void App::emit_visible(char const *label) { return emit_visible(label, true); } +void App::emitHeadlampOff() { + // Send HeadlampOff event for all application + this->send_event(kListEventName[Event_HeadlampOff]); +} + +void App::emitHeadlampOn() { + // Send HeadlampOn event for all application + this->send_event(kListEventName[Event_HeadlampOn]); +} + +void App::emitCarStop() { + // Send CarStop event for all application + this->send_event(kListEventName[Event_CarStop]); +} + +void App::emitCarRun() { + // Send CarRun event for all application + this->send_event(kListEventName[Event_CarRun]); +} + result<int> App::api_request_surface(char const *drawing_name) { auto lid = this->layers.get_layer_id(std::string(drawing_name)); if (!lid) { @@ -731,6 +623,20 @@ result<int> App::api_request_surface(char const *drawing_name) { HMI_DEBUG("wm", "Set main_surface id to %u", id); } +#if 0 // @@@@@ + // TODO: + // This process will be implemented in SystemManager + { + // Generate app id + auto id = int(this->app_id_alloc_.generate_id(drawing_name)); + this->appname2appid_[drawing_name] = id; + } +#endif + + // Set map of (role, surface_id) + std::string role = this->app2role_[std::string(drawing_name)]; + this->role2surfaceid_[role] = id; + return Ok<int>(id); } @@ -910,56 +816,24 @@ void App::deactivate(int id) { } } -void App::deactivate_main_surface() { - this->layers.main_surface = -1; - this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char*){}); -} - -bool App::can_split(struct LayoutState const &state, int new_id) { - if (state.main != -1 && state.main != new_id) { - auto new_id_layer = this->layers.get_layer_id(new_id).value(); - auto current_id_layer = this->layers.get_layer_id(state.main).value(); - - // surfaces are on separate layers, don't bother. - if (new_id_layer != current_id_layer) { - return false; - } - - std::string const &new_id_str = this->lookup_name(new_id).value(); - std::string const &cur_id_str = this->lookup_name(state.main).value(); - - auto const &layer = this->layers.get_layer(new_id_layer); - - HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str()); - - if (layer->layouts.empty()) { - return false; - } - - for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) { - HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str()); - auto rem = std::regex(i->main_match); - if (std::regex_match(cur_id_str, rem)) { - // build the second one only if the first already matched - HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str()); - auto res = std::regex(i->sub_match); - if (std::regex_match(new_id_str, res)) { - HMI_DEBUG("wm", "layout matched!"); - return true; - } - } - } - } +void App::deactivate(std::string role) { + std::string app = this->roleToApp(role); + auto const &id = this->lookup_id(app.c_str()); + if (!id) { + HMI_ERROR("wm", "Surface does not exist"); + return; + } + HMI_DEBUG("wm", "Deactivate role:%s (app:%s)", + role.c_str(), app.c_str()); - return false; + this->deactivate(*id); } -void App::try_layout(struct LayoutState & /*state*/, - struct LayoutState const &new_layout, - std::function<void(LayoutState const &nl)> apply) { - if (this->policy.layout_is_valid(new_layout)) { - apply(new_layout); - } +void App::deactivate_main_surface() { + this->layers.main_surface = -1; + this->allocateWindowResource("deactivate", this->layers.main_surface_name.c_str(), + nullptr, nullptr, + [](const char*){}); } /** @@ -982,4 +856,302 @@ void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/, uint32_t /*w*/, uint32_t /*h*/) {} +int App::allocateSurface() { + HMI_DEBUG("wm", "Call"); + + // Get current/previous layers + LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers(); + LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers(); + + // Update resource of all layers + for (auto itr_layers = crr_layers.begin(); + itr_layers != crr_layers.end(); ++itr_layers) { + // Get layer + std::string layer = itr_layers->first; + HMI_DEBUG("wm", "Update resource in %s layer", layer.c_str()); + + // If layout is changed, update resouce + if (this->lm_.isLayoutChanged(layer.c_str())) { + // Get current/previous layout + LayoutManager::TypeLayouts crr_layout = itr_layers->second; + LayoutManager::TypeLayouts prv_layout = prv_layers[layer]; + + // Get current/previous layout name + std::string crr_layout_name = crr_layout.begin()->first; + std::string prv_layout_name = prv_layout.begin()->first; + HMI_DEBUG("wm", "layout name crr:%s prv:%s", + crr_layout_name.c_str(), prv_layout_name.c_str()); + + // Get current/previous ares + LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name]; + LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name]; + + // Create previous displayed role list + std::string prv_area_name; + std::vector<std::string> prv_role_list; + for (auto itr_areas = prv_areas.begin(); + itr_areas != prv_areas.end(); ++itr_areas) { + prv_area_name = itr_areas->first; + prv_role_list.push_back(prv_areas[prv_area_name]["role"]); + HMI_DEBUG("wm", "previous displayed role:%s", + prv_areas[prv_area_name]["role"].c_str()); + } + + // Allocate surface for each area + std::string crr_area_name; + std::string crr_role_name; + LayoutManager::TypeRolCtg crr_rol_ctg; + for (auto itr_areas = crr_areas.begin(); + itr_areas != crr_areas.end(); ++itr_areas) { + crr_area_name = itr_areas->first; + crr_rol_ctg = itr_areas->second; + + // Get role of current area + if ("category" == crr_rol_ctg.begin()->first) { + // If current area have category + // Get category name + std::string crr_ctg = crr_rol_ctg.begin()->second; + + // Serch relevant role fron previous displayed role list + for (auto itr_role = prv_role_list.begin(); + itr_role != prv_role_list.end(); ++itr_role) { + std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str()); + if (crr_ctg == prv_ctg) { + // First discovered role is set to current role + crr_role_name = *itr_role; + + // Delete used role for other areas + // which have same category + prv_role_list.erase(itr_role); + + break; + } + } + } + else { + crr_role_name = itr_areas->second["role"]; + } + HMI_DEBUG("wm", "Allocate surface for area:%s role:%s", + crr_area_name.c_str(), crr_role_name.c_str()); + + // Deactivate non-displayed role + std::string prv_role_name; + if (crr_layout_name == prv_layout_name) { + HMI_DEBUG("wm", "Current layout is same with previous"); + + // Deactivate previous role in same area + // if it is different with current + prv_role_name = prv_areas[crr_area_name]["role"]; + if (crr_role_name != prv_role_name) { + this->deactivate(prv_role_name); + } + } + else { + HMI_DEBUG("wm", "Current layout is different with previous"); + + if ("none" != prv_layout_name) { + // Deactivate previous role in all area in previous layout + // if it is different with current role + for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) { + prv_role_name = itr->second["role"].c_str(); + if (crr_role_name != prv_role_name) { + this->deactivate(prv_role_name); + } + } + } + } + + // Set surface for displayed role + if ("none" != crr_layout_name) { + // If current layout is not "none", + // set surface for current role + this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str()); + + // TODO: + // This API is workaround. + // Resource manager should manage each resource infomations + // according to architecture document. + this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str()); + } + } + } + } + return 0; +} + +void App::setSurfaceSize(const char* role, const char* area) { + HMI_DEBUG("wm", "role:%s area:%s", role, area); + + // Get size of current area + compositor::rect size = this->lm_.getAreaSize(area); + + // Set destination to the display rectangle + int surface_id = this->role2surfaceid_[role]; + auto &s = this->controller->surfaces[surface_id]; + s->set_destination_rectangle(size.x, size.y, size.w, size.h); + this->layout_commit(); + + // Update area information + this->area_info[surface_id].x = size.x; + this->area_info[surface_id].y = size.y; + this->area_info[surface_id].w = size.w; + this->area_info[surface_id].h = size.h; + HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }", + size.x, size.y, size.w, size.h); + + // Emit syncDraw event + const char* app = this->roleToApp(role).c_str(); + this->emit_syncdraw(app, area, + size.x, size.y, size.w, size.h); + + // Enqueue flushDraw event + this->enqueue_flushdraw(surface_id); +} + +std::string App::roleToApp(std::string role) { + HMI_DEBUG("wm", "Call"); + + for (auto itr = this->app2role_.begin(); + itr != this->app2role_.end(); itr++) { + if (role == itr->second) { + return itr->first; + } + } + return std::string("none"); +} + +extern const char* kDefaultAppDb; +int App::loadAppDb() { + HMI_DEBUG("wm", "Call"); + + // Get afm application installed dir + char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR"); + HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir); + + std::string file_name; + if (!afm_app_install_dir) { + HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined"); + } + else { + file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db"); + } + + // Load app.db + HMI_DEBUG("wm", "file_name:%s", file_name.c_str()); + json_object* json_obj = json_object_from_file(file_name.c_str()); + if (nullptr == json_obj) { + HMI_ERROR("wm", "Could not open app.db, so use default role information"); + json_obj = json_tokener_parse(kDefaultAppDb); + } + HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj)); + + // Perse apps + HMI_DEBUG("wm", "Perse apps"); + json_object* json_cfg; + if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) { + HMI_ERROR("wm", "Parse Error!!"); + return -1; + } + + int len = json_object_array_length(json_cfg); + HMI_DEBUG("wm", "json_cfg len:%d", len); + HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg)); + + for (int i=0; i<len; i++) { + json_object* json_tmp = json_object_array_get_idx(json_cfg, i); + HMI_DEBUG("wm", "> json_tmp dump:%s", json_object_get_string(json_tmp)); + + const char* app = jh::getStringFromJson(json_tmp, "name"); + if (nullptr == app) { + HMI_ERROR("wm", "Parse Error!!"); + return -1; + } + HMI_DEBUG("wm", "> app:%s", app); + + const char* role = jh::getStringFromJson(json_tmp, "role"); + if (nullptr == role) { + HMI_ERROR("wm", "Parse Error!!"); + return -1; + } + HMI_DEBUG("wm", "> role:%s", role); + + this->app2role_[app] = std::string(role); + } + + // Check + for(auto itr = this->app2role_.begin(); + itr != this->app2role_.end(); ++itr) { + HMI_DEBUG("wm", "app:%s role:%s", + itr->first.c_str(), itr->second.c_str()); + } + + // Release json_object + json_object_put(json_obj); + + return 0; +} + + +const char* kDefaultAppDb = "{ \ + \"apps\": [ \ + { \ + \"name\": \"HomeScreen\", \ + \"role\": \"homescreen\" \ + }, \ + { \ + \"name\": \"Music\", \ + \"role\": \"music\" \ + }, \ + { \ + \"name\": \"MediaPlayer\", \ + \"role\": \"music\" \ + }, \ + { \ + \"name\": \"Video\", \ + \"role\": \"video\" \ + }, \ + { \ + \"name\": \"VideoPlayer\", \ + \"role\": \"video\" \ + }, \ + { \ + \"name\": \"WebBrowser\", \ + \"role\": \"browser\" \ + }, \ + { \ + \"name\": \"Radio\", \ + \"role\": \"radio\" \ + }, \ + { \ + \"name\": \"Phone\", \ + \"role\": \"phone\" \ + }, \ + { \ + \"name\": \"Navigation\", \ + \"role\": \"map\" \ + }, \ + { \ + \"name\": \"HVAC\", \ + \"role\": \"hvac\" \ + }, \ + { \ + \"name\": \"Settings\", \ + \"role\": \"settings\" \ + }, \ + { \ + \"name\": \"Dashboard\", \ + \"role\": \"dashboard\" \ + }, \ + { \ + \"name\": \"POI\", \ + \"role\": \"poi\" \ + }, \ + { \ + \"name\": \"Mixer\", \ + \"role\": \"mixer\" \ + } \ + ] \ +}"; + + } // namespace wm |