blob: 2a5f9bdc3449e0c3d030a368555d5fc565b2ae46 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
/*
* Copyright (c) 2017 TOYOTA MOTOR CORPORATION
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef WM_LAYERS_H
#define WM_LAYERS_H
#include <string>
#include <vector>
#include <unordered_map>
#include <memory>
#include "wm_error.hpp"
struct json_object;
namespace wm
{
class WMClient;
class LayerState
{
public:
LayerState();
~LayerState() = default;
void attachIdToArea(const std::string& area, const WMClient&);
const std::unordered_map<std::string, std::string> popCurrentState();
const std::unordered_map<std::string, std::string> getCurrentState();
const std::vector<unsigned> getIviIdList();
void addLayer(unsigned layer);
void removeLayer(unsigned layer);
void setArea(const std::string& app, const std::string& area);
private:
std::vector<unsigned> render_order;
std::unordered_map<std::string, std::string> area2appid;
};
class WMLayer
{
public:
enum MANAGEMENT_TYPE
{
TILE,
STACK
};
explicit WMLayer(json_object* j);
~WMLayer() = default;
unsigned getNewLayerID(const std::string& role);
unsigned idBegin() { return this->id_begin; }
unsigned idEnd() { return this->id_end; }
const std::string& layerName();
MANAGEMENT_TYPE layerType() { return this->type; }
void appendArea(const std::string& area);
void removeLayerID(unsigned id);
LayerState& getLayerState() { return before_state; }
WMError setLayerState(const LayerState& l);
bool hasLayerID(unsigned id);
bool hasRole(const std::string& role);
private:
LayerState before_state;
LayerState state;
std::string name = ""; // Layer name
MANAGEMENT_TYPE type;
std::string role_list;
std::vector<std::string> area_list;
std::vector<unsigned> id_list;
unsigned id_begin;
unsigned id_end;
};
} // namespace wm
#endif // WM_LAYERS_H
|