diff options
author | Lisandro Pérez Meyer <lpmeyer@ics.com> | 2023-11-14 17:20:58 -0300 |
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committer | Lisandro Pérez Meyer <lpmeyer@ics.com> | 2023-11-14 17:31:12 -0300 |
commit | 70ec8a79a121471a004e7e4c23157d10157e136f (patch) | |
tree | a4f9c0a4fac4e4274ec4324a289b6ef62e1c5653 /linux/CMakeLists.txt |
Initial cleanup push.
Based on agldemo2024 on commit 2a5dc04d801134338150c3f6afc67eaa65599763
Disable device preview.
Disable Lottie animation.
The original commit was b3c493c340fcb4bb0a937692838fc830bec3e9ea
but I am just keeping this change, because the json did not really
needed to change. I think.
Signed-off-by: Lisandro Pérez Meyer <lpmeyer@ics.com>
Diffstat (limited to 'linux/CMakeLists.txt')
-rw-r--r-- | linux/CMakeLists.txt | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/linux/CMakeLists.txt b/linux/CMakeLists.txt new file mode 100644 index 0000000..718929a --- /dev/null +++ b/linux/CMakeLists.txt @@ -0,0 +1,139 @@ +# Project-level configuration. +cmake_minimum_required(VERSION 3.10) +project(runner LANGUAGES CXX) + +# The name of the executable created for the application. Change this to change +# the on-disk name of your application. +set(BINARY_NAME "flutter_ics_homescreen") +# The unique GTK application identifier for this application. See: +# https://wiki.gnome.org/HowDoI/ChooseApplicationID +set(APPLICATION_ID "com.ics.flutter_ics_homescreen") + +# Explicitly opt in to modern CMake behaviors to avoid warnings with recent +# versions of CMake. +cmake_policy(SET CMP0063 NEW) + +# Load bundled libraries from the lib/ directory relative to the binary. +set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") + +# Root filesystem for cross-building. +if(FLUTTER_TARGET_PLATFORM_SYSROOT) + set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) + set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) + set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) + set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) + set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) + set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) +endif() + +# Define build configuration options. +if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) + set(CMAKE_BUILD_TYPE "Debug" CACHE + STRING "Flutter build mode" FORCE) + set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS + "Debug" "Profile" "Release") +endif() + +# Compilation settings that should be applied to most targets. +# +# Be cautious about adding new options here, as plugins use this function by +# default. In most cases, you should add new options to specific targets instead +# of modifying this function. +function(APPLY_STANDARD_SETTINGS TARGET) + target_compile_features(${TARGET} PUBLIC cxx_std_14) + target_compile_options(${TARGET} PRIVATE -Wall -Werror) + target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>") + target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>") +endfunction() + +# Flutter library and tool build rules. +set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") +add_subdirectory(${FLUTTER_MANAGED_DIR}) + +# System-level dependencies. +find_package(PkgConfig REQUIRED) +pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) + +add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") + +# Define the application target. To change its name, change BINARY_NAME above, +# not the value here, or `flutter run` will no longer work. +# +# Any new source files that you add to the application should be added here. +add_executable(${BINARY_NAME} + "main.cc" + "my_application.cc" + "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" +) + +# Apply the standard set of build settings. This can be removed for applications +# that need different build settings. +apply_standard_settings(${BINARY_NAME}) + +# Add dependency libraries. Add any application-specific dependencies here. +target_link_libraries(${BINARY_NAME} PRIVATE flutter) +target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) + +# Run the Flutter tool portions of the build. This must not be removed. +add_dependencies(${BINARY_NAME} flutter_assemble) + +# Only the install-generated bundle's copy of the executable will launch +# correctly, since the resources must in the right relative locations. To avoid +# people trying to run the unbundled copy, put it in a subdirectory instead of +# the default top-level location. +set_target_properties(${BINARY_NAME} + PROPERTIES + RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" +) + + +# Generated plugin build rules, which manage building the plugins and adding +# them to the application. +include(flutter/generated_plugins.cmake) + + +# === Installation === +# By default, "installing" just makes a relocatable bundle in the build +# directory. +set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") +if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) + set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) +endif() + +# Start with a clean build bundle directory every time. +install(CODE " + file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") + " COMPONENT Runtime) + +set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") +set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") + +install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" + COMPONENT Runtime) + +install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" + COMPONENT Runtime) + +install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" + COMPONENT Runtime) + +foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES}) + install(FILES "${bundled_library}" + DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" + COMPONENT Runtime) +endforeach(bundled_library) + +# Fully re-copy the assets directory on each build to avoid having stale files +# from a previous install. +set(FLUTTER_ASSET_DIR_NAME "flutter_assets") +install(CODE " + file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") + " COMPONENT Runtime) +install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" + DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) + +# Install the AOT library on non-Debug builds only. +if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") + install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" + COMPONENT Runtime) +endif() |