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authorScott Murray <scott.murray@konsulko.com>2023-05-12 13:55:00 -0400
committerScott Murray <scott.murray@konsulko.com>2023-05-12 13:57:18 -0400
commit9bc83e64c508ad8c69a3950d5421774f9b53a31f (patch)
treedf5b9d03ab891e9ff181d73e678a042be93d5945
parentbe4da312ad1f33cea62ba7c8768bb4060ee6a178 (diff)
Update some signal names for VSS 3.1.1
Bug-AGL: SPEC-4761 Signed-off-by: Scott Murray <scott.murray@konsulko.com> Change-Id: I5106b69d94cf13730bcbeee4e2d87b953410dcd2
-rw-r--r--lib/vehicle_signal/vehicle_signal_path.dart12
1 files changed, 6 insertions, 6 deletions
diff --git a/lib/vehicle_signal/vehicle_signal_path.dart b/lib/vehicle_signal/vehicle_signal_path.dart
index 4902811..6a4d5f3 100644
--- a/lib/vehicle_signal/vehicle_signal_path.dart
+++ b/lib/vehicle_signal/vehicle_signal_path.dart
@@ -8,16 +8,16 @@ class VSPath {
static const String vehicleCoolantTemp =
"Vehicle.Powertrain.CombustionEngine.ECT";
static const String vehicleLeftIndicator =
- "Vehicle.Body.Lights.IsLeftIndicatorOn";
+ "Vehicle.Body.Lights.DirectionIndicator.Left.IsSignaling";
static const String vehicleRightIndicator =
- "Vehicle.Body.Lights.IsRightIndicatorOn";
+ "Vehicle.Body.Lights.DirectionIndicator.Right.IsSignaling";
//Selected Gear output=> 0=Neutral, 1/2/..=Forward, -1/..=Reverse, 126=Park, 127=Drive
static const String vehicleSelectedGear =
"Vehicle.Powertrain.Transmission.SelectedGear";
- static const String vehicleLowBeamOn = "Vehicle.Body.Lights.IsLowBeamOn";
- static const String vehicleHighBeamOn = "Vehicle.Body.Lights.IsHighBeamOn";
- static const String vehicleParkingLightOn = "Vehicle.Body.Lights.IsParkingOn";
- static const String vehicleHazardLightOn = "Vehicle.Body.Lights.IsHazardOn";
+ static const String vehicleLowBeamOn = "Vehicle.Body.Lights.Beam.Low.IsOn";
+ static const String vehicleHighBeamOn = "Vehicle.Body.Lights.Beam.High.IsOn";
+ static const String vehicleParkingLightOn = "Vehicle.Body.Lights.Parking.IsOn";
+ static const String vehicleHazardLightOn = "Vehicle.Body.Lights.Hazard.IsSignaling";
static const String vehicleTravelledDistance = "Vehicle.TravelledDistance";
static const String vehicleTrunkLocked = "Vehicle.Body.Trunk.Rear.IsLocked";
static const String vehicleTrunkOpen = "Vehicle.Body.Trunk.Rear.IsOpen";