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authorScott Murray <scott.murray@konsulko.com>2024-01-05 18:50:51 -0500
committerScott Murray <scott.murray@konsulko.com>2024-01-05 18:52:32 -0500
commitdbb971abeaa2beff2a13e421f8cca83b3054db34 (patch)
tree049af6bf56c53534807f6cb5de9803dcb111c4e6 /lib/vehicle-signals/vss_path.dart
parentda47b0611f7495fb9f4727449721c18c9a617217 (diff)
Fix unit handling
Fix distance unit handling with respect to the VSS signal for that, and add temperature unit support. Bug-AGL: SPEC-5045 Change-Id: I9b25c36c36d19da55f1b9bff7f380c55d592d5d6 Signed-off-by: Scott Murray <scott.murray@konsulko.com>
Diffstat (limited to 'lib/vehicle-signals/vss_path.dart')
-rw-r--r--lib/vehicle-signals/vss_path.dart5
1 files changed, 4 insertions, 1 deletions
diff --git a/lib/vehicle-signals/vss_path.dart b/lib/vehicle-signals/vss_path.dart
index dae8a53..047ad18 100644
--- a/lib/vehicle-signals/vss_path.dart
+++ b/lib/vehicle-signals/vss_path.dart
@@ -32,7 +32,7 @@ class VSSPath {
static const String vehicleHazardLightOn = "Vehicle.Body.Lights.Hazard.IsSignaling";
- static const String vehicleTravelledDistance = "Vehicle.TraveledDistance";
+ static const String vehicleTraveledDistance = "Vehicle.TraveledDistance";
static const String vehicleTrunkLocked = "Vehicle.Body.Trunk.Rear.IsLocked";
@@ -77,6 +77,9 @@ class VSSPath {
static const String vehicleDistanceUnit =
"Vehicle.Cabin.Infotainment.HMI.DistanceUnit";
+ static const String vehicleTemperatureUnit =
+ "Vehicle.Cabin.Infotainment.HMI.TemperatureUnit";
+
static const String vehicleCurrLat = "Vehicle.CurrentLocation.Latitude";
static const String vehicleCurrLon = "Vehicle.CurrentLocation.Longitude";