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-rw-r--r--lib/vehicle_signal/vehicle_signal_path.dart12
1 files changed, 6 insertions, 6 deletions
diff --git a/lib/vehicle_signal/vehicle_signal_path.dart b/lib/vehicle_signal/vehicle_signal_path.dart
index 4902811..6a4d5f3 100644
--- a/lib/vehicle_signal/vehicle_signal_path.dart
+++ b/lib/vehicle_signal/vehicle_signal_path.dart
@@ -8,16 +8,16 @@ class VSPath {
static const String vehicleCoolantTemp =
"Vehicle.Powertrain.CombustionEngine.ECT";
static const String vehicleLeftIndicator =
- "Vehicle.Body.Lights.IsLeftIndicatorOn";
+ "Vehicle.Body.Lights.DirectionIndicator.Left.IsSignaling";
static const String vehicleRightIndicator =
- "Vehicle.Body.Lights.IsRightIndicatorOn";
+ "Vehicle.Body.Lights.DirectionIndicator.Right.IsSignaling";
//Selected Gear output=> 0=Neutral, 1/2/..=Forward, -1/..=Reverse, 126=Park, 127=Drive
static const String vehicleSelectedGear =
"Vehicle.Powertrain.Transmission.SelectedGear";
- static const String vehicleLowBeamOn = "Vehicle.Body.Lights.IsLowBeamOn";
- static const String vehicleHighBeamOn = "Vehicle.Body.Lights.IsHighBeamOn";
- static const String vehicleParkingLightOn = "Vehicle.Body.Lights.IsParkingOn";
- static const String vehicleHazardLightOn = "Vehicle.Body.Lights.IsHazardOn";
+ static const String vehicleLowBeamOn = "Vehicle.Body.Lights.Beam.Low.IsOn";
+ static const String vehicleHighBeamOn = "Vehicle.Body.Lights.Beam.High.IsOn";
+ static const String vehicleParkingLightOn = "Vehicle.Body.Lights.Parking.IsOn";
+ static const String vehicleHazardLightOn = "Vehicle.Body.Lights.Hazard.IsSignaling";
static const String vehicleTravelledDistance = "Vehicle.TravelledDistance";
static const String vehicleTrunkLocked = "Vehicle.Body.Trunk.Rear.IsLocked";
static const String vehicleTrunkOpen = "Vehicle.Body.Trunk.Rear.IsOpen";