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#include <QGuiApplication>
#include <QCommandLineParser>
#include <QtGui/QGuiApplication>
#include <QtQml/QQmlApplicationEngine>
#include <QtQml/QQmlContext>
#include <QtQml/QQmlComponent>
#include <QtQml/qqml.h>
#include <QWindow>
#include <QQuickWindow>
#include <QScreen>
#include <QTimer>
#include <qpa/qplatformnativeinterface.h>
#include <cstdlib>
#include <cstring>
#include <memory>
#include <wayland-client.h>
#include <time.h>
#include "wayland-agl-shell-client-protocol.h"
#include "shell.h"
// QGuiApplication::platformNativeInterface
static void global_add(void *data, struct wl_registry *reg, uint32_t name,
const char *interface, uint32_t)
{
struct agl_shell **shell = static_cast<struct agl_shell **>(data);
if (strcmp(interface, agl_shell_interface.name) == 0) {
*shell = static_cast<struct agl_shell *>(
wl_registry_bind(reg, name, &agl_shell_interface, 1)
);
}
}
static void global_remove(void *data, struct wl_registry *reg, uint32_t id)
{
// Don't care
(void) data;
(void) reg;
(void) id;
}
static const struct wl_registry_listener registry_listener = {
global_add,
global_remove,
};
wl_surface *
getWlSurface(QWindow *window)
{
QPlatformNativeInterface *native = qApp->platformNativeInterface();
//void *surf = QGuiApplication::platformNativeInterface()->nativeResourceForWindow("surface", window);
void *surf = native->nativeResourceForWindow("surface", window);
return static_cast<struct ::wl_surface *>(surf);
}
struct wl_display *
getWlDisplay(void)
{
QPlatformNativeInterface *native = qApp->platformNativeInterface();
//void *display = QGuiApplication::platformNativeInterface()->nativeResourceForIntegration("display");
void *display = native->nativeResourceForIntegration("display");
return static_cast<struct ::wl_display *>(display);
}
struct wl_compositor *
getWlCompositor(QWindow *window)
{
QPlatformNativeInterface *native = qApp->platformNativeInterface();
//void *compositor = QGuiApplication::platformNativeInterface()->nativeResourceForWindow("compositor", window);
void *compositor = native->nativeResourceForWindow("compositor", window);
return static_cast<struct ::wl_compositor*>(compositor);
}
struct wl_output *
getWlOutput(QWindow *window)
{
QPlatformNativeInterface *native = qApp->platformNativeInterface();
//void *output = QGuiApplication::platformNativeInterface()->nativeResourceForScreen("output", window->screen());
void *output = native->nativeResourceForScreen("output", window->screen());
return static_cast<struct ::wl_output*>(output);
}
struct wl_output *
getWlOutput(QScreen *screen)
{
QPlatformNativeInterface *native = qApp->platformNativeInterface();
//void *output = QGuiApplication::platformNativeInterface()->nativeResourceForScreen("output", window->screen());
void *output = native->nativeResourceForScreen("output", screen);
return static_cast<struct ::wl_output*>(output);
}
static struct wl_surface *
create_component(QQmlComponent *comp, QScreen *screen)
{
QObject *obj = comp->create();
obj->setParent(screen);
QWindow *win = qobject_cast<QWindow *>(obj);
return getWlSurface(win);
}
int main(int argc, char *argv[])
{
setenv("QT_QPA_PLATFORM", "wayland", 1);
QGuiApplication app(argc, argv);
app.setDesktopFileName("homescreen-demo-ci");
QPlatformNativeInterface *native = qApp->platformNativeInterface();
struct agl_shell *agl_shell = nullptr;
struct wl_display *wl;
struct wl_registry *registry;
char *xdgdir = getenv("XDG_RUNTIME_DIR");
if (xdgdir) {
qInfo() << "xdg runtime dir " << xdgdir;
}
wl = static_cast<struct wl_display *>(native->nativeResourceForIntegration("display"));
registry = wl_display_get_registry(wl);
wl_registry_add_listener(registry, ®istry_listener, &agl_shell);
// Roundtrip to get all globals advertised by the compositor
wl_display_roundtrip(wl);
wl_registry_destroy(registry);
// check if binding to agl shell worked
std::shared_ptr<struct agl_shell> shell{agl_shell, agl_shell_destroy};
QQmlApplicationEngine engine;
QQmlContext *context = engine.rootContext();
context->setContextProperty("shell", new Shell(shell, &app));
QQmlComponent bg_comp(&engine, QUrl("qrc:/bg.qml"));
qInfo() << bg_comp.errors();
QQmlComponent top_comp(&engine, QUrl("qrc:/top.qml"));
qInfo() << top_comp.errors();
QQmlComponent bot_comp(&engine, QUrl("qrc:/bottom.qml"));
qInfo() << bot_comp.errors();
QQmlComponent left_comp(&engine, QUrl("qrc:/left.qml"));
qInfo() << left_comp.errors();
QQmlComponent right_comp(&engine, QUrl("qrc:/right.qml"));
qInfo() << right_comp.errors();
struct wl_surface *bg, *top, *bot;
struct wl_output *output;
QScreen *screen = app.primaryScreen();
qDebug() << "primary screen is " << screen->name();
if (qApp->screens().length() > 1) {
for (auto &ss: qApp->screens()) {
bg = create_component(&bg_comp, ss);
output = getWlOutput(ss);
qDebug() << "Seting background to screen " << ss->name();
agl_shell_set_background(agl_shell, bg, output);
}
} else {
bg = create_component(&bg_comp, screen);
output = getWlOutput(screen);
qDebug() << "Seting background to screen " << screen->name();
agl_shell_set_background(agl_shell, bg, output);
}
top = create_component(&top_comp, screen);
bot = create_component(&bot_comp, screen);
agl_shell_set_panel(agl_shell, bot, output, AGL_SHELL_EDGE_BOTTOM);
agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP);
/* need to wait a bit in order for qtwayland to start dispatching */
QTimer::singleShot(500, [agl_shell](){
agl_shell_ready(agl_shell);
});
return app.exec();
}
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