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-rw-r--r--homescreen/src/main.cpp144
1 files changed, 67 insertions, 77 deletions
diff --git a/homescreen/src/main.cpp b/homescreen/src/main.cpp
index e9a5817..2c2f7c0 100644
--- a/homescreen/src/main.cpp
+++ b/homescreen/src/main.cpp
@@ -1,18 +1,8 @@
+// SPDX-License-Identifier: Apache-2.0
/*
* Copyright (C) 2016, 2017 Mentor Graphics Development (Deutschland) GmbH
* Copyright (c) 2017, 2018 TOYOTA MOTOR CORPORATION
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
+ * Copyright (c) 2022 Konsulko Group
*/
#include <QGuiApplication>
@@ -69,7 +59,7 @@ agl_shell_desktop_state_app(void *data,
HomescreenHandler *homescreenHandler = static_cast<HomescreenHandler *>(data);
if (homescreenHandler && state == AGL_SHELL_DESKTOP_APP_STATE_DESTROYED)
- homescreenHandler->appTerminated(app_id);
+ homescreenHandler->deactivateApp(app_id);
}
static const struct agl_shell_desktop_listener shell_desktop_listener = {
@@ -252,68 +242,68 @@ load_agl_shell_app(QPlatformNativeInterface *native,
int main(int argc, char *argv[])
{
- setenv("QT_QPA_PLATFORM", "wayland", 1);
- setenv("QT_QUICK_CONTROLS_STYLE", "AGL", 1);
- QGuiApplication a(argc, argv);
- const char *screen_name;
- bool is_demo_val = false;
- struct shell_data shell_data = { nullptr, nullptr };
-
- QPlatformNativeInterface *native = qApp->platformNativeInterface();
- screen_name = getenv("HOMESCREEN_START_SCREEN");
-
- const char *is_demo = getenv("HOMESCREEN_DEMO_CI");
- if (is_demo && strcmp(is_demo, "1") == 0)
- is_demo_val = true;
-
- QCoreApplication::setOrganizationDomain("LinuxFoundation");
- QCoreApplication::setOrganizationName("AutomotiveGradeLinux");
- QCoreApplication::setApplicationName("HomeScreen");
- QCoreApplication::setApplicationVersion("0.7.0");
- /* we need to have an app_id */
- a.setDesktopFileName("homescreen");
-
- register_agl_shell(native, &shell_data);
- if (!shell_data.shell) {
- fprintf(stderr, "agl_shell extension is not advertised. "
- "Are you sure that agl-compositor is running?\n");
- exit(EXIT_FAILURE);
- }
- if (!shell_data.shell_desktop) {
- fprintf(stderr, "agl_shell_desktop extension is not advertised. "
- "Are you sure that agl-compositor is running?\n");
- exit(EXIT_FAILURE);
- }
-
- std::shared_ptr<struct agl_shell> agl_shell{shell_data.shell, agl_shell_destroy};
- Shell *aglShell = new Shell(agl_shell, &a);
-
- // import C++ class to QML
- qmlRegisterType<StatusBarModel>("HomeScreen", 1, 0, "StatusBarModel");
- qmlRegisterType<MasterVolume>("MasterVolume", 1, 0, "MasterVolume");
-
- ApplicationLauncher *launcher = new ApplicationLauncher();
- launcher->setCurrent(QStringLiteral("launcher"));
- HomescreenHandler* homescreenHandler = new HomescreenHandler(aglShell, launcher);
- homescreenHandler->init();
-
- agl_shell_desktop_add_listener(shell_data.shell_desktop, &shell_desktop_listener, homescreenHandler);
-
- QQmlApplicationEngine engine;
- QQmlContext *context = engine.rootContext();
-
- context->setContextProperty("homescreenHandler", homescreenHandler);
- context->setContextProperty("launcher", launcher);
- context->setContextProperty("weather", new Weather());
- context->setContextProperty("bluetooth", new Bluetooth(false, context));
-
- // we add it here even if we don't use it
- context->setContextProperty("shell", aglShell);
-
- /* instead of loading main.qml we load one-by-one each of the QMLs,
- * divided now between several surfaces: panels, background.
- */
- load_agl_shell_app(native, &engine, shell_data.shell, screen_name, is_demo_val);
-
- return a.exec();
+ setenv("QT_QPA_PLATFORM", "wayland", 1);
+ setenv("QT_QUICK_CONTROLS_STYLE", "AGL", 1);
+
+ QGuiApplication app(argc, argv);
+ const char *screen_name;
+ bool is_demo_val = false;
+ struct shell_data shell_data = { nullptr, nullptr };
+
+ QPlatformNativeInterface *native = qApp->platformNativeInterface();
+ screen_name = getenv("HOMESCREEN_START_SCREEN");
+
+ const char *is_demo = getenv("HOMESCREEN_DEMO_CI");
+ if (is_demo && strcmp(is_demo, "1") == 0)
+ is_demo_val = true;
+
+ QCoreApplication::setOrganizationDomain("LinuxFoundation");
+ QCoreApplication::setOrganizationName("AutomotiveGradeLinux");
+ QCoreApplication::setApplicationName("HomeScreen");
+ QCoreApplication::setApplicationVersion("0.7.0");
+
+ // we need to have an app_id
+ app.setDesktopFileName("homescreen");
+
+ register_agl_shell(native, &shell_data);
+ if (!shell_data.shell) {
+ fprintf(stderr, "agl_shell extension is not advertised. "
+ "Are you sure that agl-compositor is running?\n");
+ exit(EXIT_FAILURE);
+ }
+ if (!shell_data.shell_desktop) {
+ fprintf(stderr, "agl_shell_desktop extension is not advertised. "
+ "Are you sure that agl-compositor is running?\n");
+ exit(EXIT_FAILURE);
+ }
+
+ std::shared_ptr<struct agl_shell> agl_shell{shell_data.shell, agl_shell_destroy};
+ Shell *aglShell = new Shell(agl_shell, &app);
+
+ // Import C++ class to QML
+ qmlRegisterType<StatusBarModel>("HomeScreen", 1, 0, "StatusBarModel");
+ qmlRegisterType<MasterVolume>("MasterVolume", 1, 0, "MasterVolume");
+
+ ApplicationLauncher *launcher = new ApplicationLauncher();
+ launcher->setCurrent(QStringLiteral("launcher"));
+ HomescreenHandler* homescreenHandler = new HomescreenHandler(aglShell, launcher);
+
+ agl_shell_desktop_add_listener(shell_data.shell_desktop, &shell_desktop_listener, homescreenHandler);
+
+ QQmlApplicationEngine engine;
+ QQmlContext *context = engine.rootContext();
+
+ context->setContextProperty("homescreenHandler", homescreenHandler);
+ context->setContextProperty("launcher", launcher);
+ context->setContextProperty("weather", new Weather());
+ context->setContextProperty("bluetooth", new Bluetooth(false, context));
+
+ // We add it here even if we don't use it
+ context->setContextProperty("shell", aglShell);
+
+ // Instead of loading main.qml we load one-by-one each of the QMLs,
+ // divided now between several surfaces: panels, background.
+ load_agl_shell_app(native, &engine, shell_data.shell, screen_name, is_demo_val);
+
+ return app.exec();
}