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authorScott Rifenbark <srifenbark@gmail.com>2018-11-16 14:22:17 -0800
committerScott Rifenbark <srifenbark@gmail.com>2018-11-16 14:22:17 -0800
commit8751376ebaaec9aa14a49c6b2a16c5655940610b (patch)
treec6a0db47d18dcfb207b609ca44582fede051c046
parentd4493345395c1fcff2efbb7c2b98939469e6c73b (diff)
intel.md: Minor corrections.
Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
-rw-r--r--docs/getting-started/machines/intel.md7
1 files changed, 4 insertions, 3 deletions
diff --git a/docs/getting-started/machines/intel.md b/docs/getting-started/machines/intel.md
index 74988a1..4f2756b 100644
--- a/docs/getting-started/machines/intel.md
+++ b/docs/getting-started/machines/intel.md
@@ -11,7 +11,7 @@ MinnowBoard Max and Turbot as well as Joule are both 64-bit capable.
If you are interested in creating ***applications*** to run on hardware booted
using an image built with the AGL Project, see the following:
-* [Application Development Workflow](../../../app-workflow-intro.html/overview)
+* [Application Development Workflow](../app-workflow-intro.html/overview)
* [Developing Apps for AGL](https://wiki.automotivelinux.org/agl-distro/developer_resources_intel_apps)
UEFI has significantly evolved and you will likely want to check that your hardware's
@@ -25,7 +25,7 @@ You do not need to make this check for the MinnowBoard-Turbo and Up platforms:
## 1. Making Sure Your Build Environment is Correct
The
-"[Initializing Your Build Environment](../../../image-workflow-initialize-build-environment.html/Initializing-your-build-environment)"
+"[Initializing Your Build Environment](../image-workflow-initialize-build-environment.html/Initializing-your-build-environment)"
section presented generic information for setting up your build environment
using the `aglsetup.sh` script.
If you are building for an Intel 64-bit platform, you need to specify some
@@ -61,6 +61,7 @@ For supported Intel images, the filenames have the following form:
```
Start the build using the `bitbake` command.
+
**NOTE:** An initial build can take many hours depending on your
CPU and and Internet connection speeds.
The build also takes approximately 100G-bytes of free disk space.
@@ -87,7 +88,7 @@ See chapter 2 of [Porter QuickStart](http://iot.bzh/download/public/2016/sdk/AGL
## 3. Creating Bootable Media
-Depending your target hardware you will use an USB stick, an SD card or a HDD/SDD.
+Depending on your target hardware you will use an USB stick, an SD card or a HDD/SDD.
The creation process remains the same independently of the selected support.
It does require to have access to a Linux machine with `sudo` or root password.