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author | Scott Rifenbark <srifenbark@gmail.com> | 2018-11-16 14:22:17 -0800 |
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committer | Scott Rifenbark <srifenbark@gmail.com> | 2018-11-16 14:22:17 -0800 |
commit | 8751376ebaaec9aa14a49c6b2a16c5655940610b (patch) | |
tree | c6a0db47d18dcfb207b609ca44582fede051c046 | |
parent | d4493345395c1fcff2efbb7c2b98939469e6c73b (diff) |
intel.md: Minor corrections.
Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
-rw-r--r-- | docs/getting-started/machines/intel.md | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/docs/getting-started/machines/intel.md b/docs/getting-started/machines/intel.md index 74988a1..4f2756b 100644 --- a/docs/getting-started/machines/intel.md +++ b/docs/getting-started/machines/intel.md @@ -11,7 +11,7 @@ MinnowBoard Max and Turbot as well as Joule are both 64-bit capable. If you are interested in creating ***applications*** to run on hardware booted using an image built with the AGL Project, see the following: -* [Application Development Workflow](../../../app-workflow-intro.html/overview) +* [Application Development Workflow](../app-workflow-intro.html/overview) * [Developing Apps for AGL](https://wiki.automotivelinux.org/agl-distro/developer_resources_intel_apps) UEFI has significantly evolved and you will likely want to check that your hardware's @@ -25,7 +25,7 @@ You do not need to make this check for the MinnowBoard-Turbo and Up platforms: ## 1. Making Sure Your Build Environment is Correct The -"[Initializing Your Build Environment](../../../image-workflow-initialize-build-environment.html/Initializing-your-build-environment)" +"[Initializing Your Build Environment](../image-workflow-initialize-build-environment.html/Initializing-your-build-environment)" section presented generic information for setting up your build environment using the `aglsetup.sh` script. If you are building for an Intel 64-bit platform, you need to specify some @@ -61,6 +61,7 @@ For supported Intel images, the filenames have the following form: ``` Start the build using the `bitbake` command. + **NOTE:** An initial build can take many hours depending on your CPU and and Internet connection speeds. The build also takes approximately 100G-bytes of free disk space. @@ -87,7 +88,7 @@ See chapter 2 of [Porter QuickStart](http://iot.bzh/download/public/2016/sdk/AGL ## 3. Creating Bootable Media -Depending your target hardware you will use an USB stick, an SD card or a HDD/SDD. +Depending on your target hardware you will use an USB stick, an SD card or a HDD/SDD. The creation process remains the same independently of the selected support. It does require to have access to a Linux machine with `sudo` or root password. |