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authorJan-Simon Moeller <jsmoeller@linuxfoundation.org>2020-03-06 18:30:27 +0100
committerJan-Simon Möller <dl9pf@gmx.de>2020-03-06 18:32:25 +0100
commit0ae3e22a185d5ae0c37e10427523fdf6c86113b8 (patch)
tree3ea342bc2b9764e8a318b432eeea362818801776 /docs
parent668bfe3652fe8e2828aa2e951022d44ab1abbcd2 (diff)
Update documentation for icefish and master
These items were adapted to master and icefish. Signed-off-by: Jan-Simon Moeller <jsmoeller@linuxfoundation.org>
Diffstat (limited to 'docs')
-rw-r--r--docs/getting-started/app-workflow-bootables.md7
-rw-r--r--docs/getting-started/machines/qemu.md19
2 files changed, 20 insertions, 6 deletions
diff --git a/docs/getting-started/app-workflow-bootables.md b/docs/getting-started/app-workflow-bootables.md
index 508ff7a..86f57bc 100644
--- a/docs/getting-started/app-workflow-bootables.md
+++ b/docs/getting-started/app-workflow-bootables.md
@@ -9,14 +9,11 @@ The following list overviews the process.
1. Insert your media into the appropriate build host interface (e.g. USB port).
2. Determine the device name of your portable media (e.g. ``sdb``).
-3. Download the ``mkefi-agl.sh`` script.
-4. Check your available script options.
-5. Use ``mkefi-agl.sh`` to create your media.
+3. Write out the image using e.g. ``etcher`` , ``bmaptool`` or ``dd``.
You can detailed steps for creating bootable images for several types of images
in the following sections:
-* "[Create a bootable media](./machines/intel.html#3-creating-bootable-media)" for most Intel boards
* "[Deploying the AGL Demo Image](./machines/qemu.html#3-deploying-the-agl-demo-image)" for emulation images
* "[Booting the Image Using a MicroSD Card](./machines/renesas.html#7-booting-the-image-using-a-microsd-card) for supported Renesas boards
-* "[Booting the Image on Raspberry Pi](./machines/raspberrypi.html#2-booting-the-image-on-raspberrypi) for Raspberry Pi 2 and 3 boards
+* "[Booting the Image on Raspberry Pi](./machines/raspberrypi.html#2-booting-the-image-on-raspberrypi) for Raspberry Pi 4 board
diff --git a/docs/getting-started/machines/qemu.md b/docs/getting-started/machines/qemu.md
index e7b7c77..af8d91e 100644
--- a/docs/getting-started/machines/qemu.md
+++ b/docs/getting-started/machines/qemu.md
@@ -56,9 +56,22 @@ For this example, the target is "agl-demo-platform":
By default, the build process puts the resulting image in the Build Directory:
```
+<build_directory>/tmp/deploy/images/qemux86-64/
+
+e.g.
+
<build_directory>/tmp/deploy/images/qemux86-64/agl-demo-platform-qemux86-64.vmdk.xz
```
+**Note:**
+
+If you built your image with bitbake, you can now just use the ``runqemu`` wrapper.
+
+**Note:**
+If you need to run it outside of the bitbake environment or need special settings for
+hardware pass-through or the like, read on:
+
+
## 3. Deploying the AGL Demo Image
Deploying the image consists of decompressing the image and then
@@ -88,7 +101,11 @@ Depending on your Linux distribution, use these commands to install QEMU:
**NOTE:** if you have created an AGL crosssdk, it will contain a
QEMU binary for the build host.
This SDK QEMU binary does not support graphics.
-Consequently, you cannot use it to boot the AGL image.
+Consequently, you cannot use it to boot the AGL image and
+need to call your host's qemu binary instead.
+
+**NOTE:** the VM images need UEFI in the emulator to boot. Thus you need
+to install the necessary files with below commands (ovmf).
If your build host is running
[Arch Linux](https://www.archlinux.org/), use the following commands: