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-rw-r--r--docs/getting-started/docker-container-setup.md278
-rw-r--r--docs/getting-started/setup-sdk-environment.md124
2 files changed, 278 insertions, 124 deletions
diff --git a/docs/getting-started/docker-container-setup.md b/docs/getting-started/docker-container-setup.md
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+# Setting up a Docker Container
+
+This section explains how to quickly setup a Docker container environment
+suitable for using the Yocto Project build system.
+Within the container environment you can build images using BitBake
+and create and package AGL applications with a Software Development
+Kit (SDK) specifically tailored for your target hardware.
+
+Docker is an open source tool designed to make it easier to create, deploy,
+and run applications by using containers.
+Containers allow a developer to package up an application with all
+the parts it needs, such as libraries and other dependencies, and ship
+it all out as one package.
+
+The container you set up here is configured for Yocto Project and AGL.
+This configuration means you do not have to have a native Linux build
+host.
+You can use a system running Microsoft or MacOS.
+
+You can learn more about Docker on the
+[Docker Documentation](https://docs.docker.com/) site.
+
+**NOTE:** The information in this section has been tested using a Linux
+system.
+However, as previously mentioned, you could set up a Docker container
+that works using Windows or MacOS.
+
+## 1. Installing Docker Community Edition (CE)
+
+If your build host does not already have
+[Docker CE](https://docs.docker.com/install/) installed, you must install it.
+
+You can find general instructions for installing Docker CE on a Linux system
+on the [Docker Site](https://docs.docker.com/engine/installation/linux/).
+
+You need to download the Docker CE version particular to your operating system.
+For example, if you are running the Ubuntu 16.04 Linux distribution, you can
+click the appropriate
+[Supported Platform](https://docs.docker.com/install/#supported-platforms) checkmark
+and see the instructions you need to install Docker CE on that platform.
+
+Follow the steps to install Docker CE for your particular distribution.
+For example, the
+[Get Docker CE for Ubuntu](https://docs.docker.com/install/linux/docker-ce/ubuntu/)
+page describes how to install Docker CE on a build host running the Ubuntu
+distribution.
+
+Successful Docker installation is measured by the results of running a "hello world"
+application:
+
+```bash
+$ sudo docker run hello-world
+Hello from Docker!
+This message shows that your installation appears to be working correctly.
+
+To generate this message, Docker took the following steps:
+ 1. The Docker client contacted the Docker daemon.
+ 2. The Docker daemon pulled the "hello-world" image from the Docker Hub.
+ (amd64)
+ 3. The Docker daemon created a new container from that image which runs the
+ executable that produces the output you are currently reading.
+ 4. The Docker daemon streamed that output to the Docker client, which sent it
+ to your terminal.
+
+To try something more ambitious, you can run an Ubuntu container with:
+ $ docker run -it ubuntu bash
+
+Share images, automate workflows, and more with a free Docker ID:
+ https://hub.docker.com/
+
+For more examples and ideas, visit:
+ https://docs.docker.com/get-started/
+```
+
+## 2. Setting Up to Use Docker as a Non-Root User
+
+For Linux machines, Docker runs as a root user by default.
+You can create a docker group and add yourself to it so that you do not
+have to preface every `docker` command with `sudo`, for example.
+
+Follow the instructions on the
+[Post-installation steps for Linux](https://docs.docker.com/install/linux/linux-postinstall/)
+page for information on how to create a Docker group and add yourself to the group.
+
+Once you have set up to use Docker as a non-root user, you can log out of your
+system, log back in, and run the "hello world" application again to verify you
+do not have to use root:
+
+```bash
+$ docker run hello-world
+Hello from Docker!
+This message shows that your installation appears to be working correctly.
+
+To generate this message, Docker took the following steps:
+ 1. The Docker client contacted the Docker daemon.
+ 2. The Docker daemon pulled the "hello-world" image from the Docker Hub.
+ (amd64)
+ 3. The Docker daemon created a new container from that image which runs the
+ executable that produces the output you are currently reading.
+ 4. The Docker daemon streamed that output to the Docker client, which sent it
+ to your terminal.
+
+To try something more ambitious, you can run an Ubuntu container with:
+ $ docker run -it ubuntu bash
+
+Share images, automate workflows, and more with a free Docker ID:
+ https://hub.docker.com/
+
+For more examples and ideas, visit:
+ https://docs.docker.com/get-started/
+```
+
+## 3. Setting Up a Persistent Workspace
+
+Docker images are pre-configured to use a particular User Identifier (uid) and
+Group Identifier (gid) that allow the Container to use the Yocto Project
+build system.
+The `uid:gid` provides a dedicated user account *devel*,
+which belongs to `uid=1664(devel)` and `gid=1664(devel)`.
+
+**NOTE:** The password is `devel`.
+
+The `create_container.sh` script as shown in the following
+section instantiates a new container and shares the following
+volumes with the build host:
+
+* **/xdt:**
+ The build directory inside the container.
+ This directory is stored in **~/ssd/xdt_$ID**, which is specific to
+ the container's instance ID.
+
+* **/home/devel/mirror:**
+ A development mirror stored in **~/ssd/localmirror_$ID**,
+ which is specific to the container's instance ID.
+
+* **/home/devel/share:**
+ A development share at **~/devel/docker/share**, which is shared
+ by all containers.
+
+These shared volumes need the proper permissions in order form them
+to be accessible from the container environment.
+You can make sure permissions are in order using the following commands:
+
+```bash
+$ mkdir ~/ssd ~/devel
+$ chmod a+w ~/ssd ~/devel
+```
+
+**Note**:
+
+* To gain access from your host on files created within the container, your
+ host account requires to be added to group id 1664.
+
+## 4. Getting the Generic AGL Worker Docker Image
+
+You can either locate and install a pre-built image or rebuild the image.
+
+### Using a Pre-Built Image
+
+Use the `wget` command to download the latest pre-built Docker image
+into your local Docker instance.
+Here is an example:
+
+```bash
+$ wget -O - https://download.automotivelinux.org/AGL/snapshots/sdk/docker/docker_agl_worker-latest.tar.xz | docker load
+$ docker images
+ REPOSITORY TAG IMAGE ID CREATED SIZE
+ docker.automotivelinux.org/agl/worker-generic 5.99-95 6fcc19b4e0d7 2 weeks ago 1.56GB
+ jenkins latest 55720d63e328 5 weeks ago 711.9 MB
+ hello-world latest c54a2cc56cbb 5 months ago 1.848 kB
+```
+
+After loading the image, identify and export the `IMAGE_ID`.
+For example, the `IMAGE_ID` given the previous command is "6fcc19b4e0d7".
+
+```bash
+$ export IMAGE_ID=6fcc19b4e0d7
+```
+
+### Building an Image
+
+You can build the Docker image using the
+[docker-worker-generator](https://git.automotivelinux.org/AGL/docker-worker-generator/)
+scripts.
+
+## 5. Starting the Container
+
+After you have the image available, use the
+`create_container` script to start a new, fresh container that is
+based on the AGL Worker image:
+
+**NOTE:**
+The password for the ID "devel" inside the docker image is "devel".
+
+**WRITER NOTE:** I need to do this and see what this output really looks like.
+
+```bash
+$ git clone https://git.automotivelinux.org/AGL/docker-worker-generator
+$ cd docker-worker-generator
+$ ./contrib/create_container 0 $IMAGE_ID
+$ docker ps
+CONTAINER ID IMAGE COMMAND CREATED STATUS PORTS NAMES
+4fb7c550ad75 6fcc19b4e0d7 "/usr/bin/wait_for_ne" 33 hours ago Up 33 hours 0.0.0.0:2222->22/tcp, 0.0.0.0:69->69/udp, 0.0.0.0:8000->8000/tcp, 0.0.0.0:10809->10809/tcp agl-worker-odin-0-sdx
+```
+
+## 6. Installing the AGL SDK for Your Target
+
+Once you have a new container that is based on the AGL Worker Image, you
+can copy the SDK Installer to the container and then install
+the target-specific AGL SDK.
+With an SDK installed, you are able to develop AGL applications
+using the SDK.
+
+For this section, assume that the SDK is `agl-demo-platform-crosssdk` and was built
+according to the instructions in the
+"[Download or Build Your SDK Installer](./app-workflow-sdk.html)"
+section.
+
+Follow these steps:
+
+1. **Copy the SDK Installer to the Shared Volume:
+
+<!--
+
+This is part of the example from the original file.
+It shows building out the SDK from a container.
+
+For example, we could have built the SDK from another worker container listening with SSH on port 2223:
+
+```bash
+create_container 1;
+ssh -p 2223 devel@mybuilder.local;
+... [ prepare build environment ] ...
+bitbake agl-demo-platform-crosssdk;
+... [ build happens in /xdt/build ] ...
+```
+-->
+
+ ```
+ $ cp /xdt/build/tmp/deploy/sdk/poky-agl-glibc-x86_64-agl-demo-platform-crosssdk-cortexa15hf-neon-toolchain-3.0.0+snapshot.sh ~/share
+ ```
+
+2. Log into your "SDK Container" and install the SDK:
+
+ ```bash
+ $ ssh -p 2222 devel@mysdk.local
+ $ install_sdk ~/share/poky-agl-glibc-x86_64-agl-demo-platform-crosssdk-cortexa15hf-neon-toolchain-3.0.0+snapshot.sh
+ ```
+
+## 7. Build Your Application
+
+Once you have the SDK installed in your container, you are ready
+to develop your application.
+See the
+"[Create and Build the Application](./app-workflow-build-app.html)"
+section for more information.
+
+
+<!--
+
+This stuff is leftover from the original file.
+It is pretty generic and I don't think we need to retain it.
+
+First, you must source the SDK environment you wish to use (you MUST repeat this step each time you open a new shell):
+
+```bash
+source /xdt/sdk/environment-setup-<your_target>
+```
+
+You're then ready to go: get the sources, run the builds ...
+
+```bash
+git clone <your repo for your app>;
+cd <your app>;
+cmake; make; make package;
+```
+
+-->
diff --git a/docs/getting-started/setup-sdk-environment.md b/docs/getting-started/setup-sdk-environment.md
deleted file mode 100644
index 691702c..0000000
--- a/docs/getting-started/setup-sdk-environment.md
+++ /dev/null
@@ -1,124 +0,0 @@
-# AGL SDK Quick Setup
-
-This tutorial explains how to quickly setup an environment suitable to building and packaging AGL Applications using the SDK and a Docker container.
-
-The current tutorial has been tested on Linux, but may work with a few adjustments for Windows or MacOS.
-
-## Step 1: install Docker
-
-First install docker on your host, if not already done.
-General instructions for Linux are available on the [Docker Site](https://docs.docker.com/engine/installation/linux/).
-
-Add yourself to the docker group.
-
-## Step 2: setup persistent workspace
-
-Docker images are pre-configured to use a particular uid:gid to enable the use
-of OpenEmbedded build system. They provide a dedicated user account *devel*
-which belong to uid=1664(devel) gid=1664(devel). (Note: password is *devel*)
-
-The script 'create_container' presented below instantiates a new container
-and shares some volumes with the host:
-
-* /xdt (the build directory inside the container) is stored in ~/ssd/xdt_$ID (specific to instance ID)
-* /home/devel/mirror is stored in ~/ssd/localmirror_$ID (specific to instance ID)
-* /home/devel/share => points to ~/devel/docker/share (shared by all containers)
-
-Those shared volumes with the host needs the proper permissions to be accessible
-from the contained environment.
-
-```bash
-mkdir ~/ssd ~/devel
-chmod a+w ~/ssd ~/devel
-```
-
-**Note**:
-
-* To gain access from your host on files created within the container, your
- host account requires to be added to group id 1664.
-
-## Step 3: install the "Generic AGL Worker" Docker Image
-
-### Get docker image
-
-#### Pre-built image
-
-A pre-built image is available on automotivelinux download public site and can be used directly.
-
-First, download and load the image in your local Docker instance:
-
-```bash
-wget -O - https://download.automotivelinux.org/AGL/snapshots/sdk/docker/docker_agl_worker-latest.tar.xz | docker load;
-docker images;
- REPOSITORY TAG IMAGE ID CREATED SIZE
- docker.automotivelinux.org/agl/worker-generic 5.99-95 6fcc19b4e0d7 2 weeks ago 1.56GB
- jenkins latest 55720d63e328 5 weeks ago 711.9 MB
- hello-world latest c54a2cc56cbb 5 months ago 1.848 kB
-```
-
-Identify the IMAGE_ID you just loaded. In the example above, this is 6fcc19b4e0d7
-
-```bash
-export IMAGE_ID=6fcc19b4e0d7
-```
-
-#### Rebuilt image
-
-The Docker image for AGL Worker can be rebuilt using the scripts published here [docker-worker-generator](https://git.automotivelinux.org/AGL/docker-worker-generator/).
-
-### Start image
-
-Then, use the 'create_container' script to start a new, fresh container based on the AGL Worker image:
-
-**Note**:
-
-* The password for the id 'devel' inside the docker image is 'devel'.
-
-```bash
-git clone https://git.automotivelinux.org/AGL/docker-worker-generator;
-cd docker-worker-generator;
-./contrib/create_container 0 $IMAGE_ID;
-docker ps;
- CONTAINER ID IMAGE COMMAND CREATED STATUS PORTS NAMES
- 4fb7c550ad75 6fcc19b4e0d7 "/usr/bin/wait_for_ne" 33 hours ago Up 33 hours 0.0.0.0:2222->22/tcp, 0.0.0.0:69->69/udp, 0.0.0.0:8000->8000/tcp, 0.0.0.0:10809->10809/tcp agl-worker-odin-0-sdx
-```
-
-## Step 4: install the AGL SDK for your target
-
-Here, we assume that we just built an image 'agl-demo-platform-crosssdk' using the Yocto build procedure documented in the [Getting Started](../) section of the documentation.
-
-So we can copy such file to the shared volume.
-
-For example, we could have built the SDK from another worker container listening with SSH on port 2223:
-
-```bash
-create_container 1;
-ssh -p 2223 devel@mybuilder.local;
-... [ prepare build environment ] ...
-bitbake agl-demo-platform-crosssdk;
-... [ build happens in /xdt/build ] ...
-cp /xdt/build/tmp/deploy/sdk/poky-agl-glibc-x86_64-agl-demo-platform-crosssdk-cortexa15hf-neon-toolchain-3.0.0+snapshot.sh ~/share;
-```
-
-then login to the first "SDK Container" and install the SDK:
-
-```bash
-ssh -p 2222 devel@mysdk.local;
-install_sdk ~/share/poky-agl-glibc-x86_64-agl-demo-platform-crosssdk-cortexa15hf-neon-toolchain-3.0.0+snapshot.sh;
-```
-
-## Step 5: build your application
-
-First, you must source the SDK environment you wish to use (you MUST repeat this step each time you open a new shell):
-
-```bash
-source /xdt/sdk/environment-setup-<your_target>
-```
-
-You're then ready to go: get the sources, run the builds ...
-
-```bash
-git clone <your repo for your app>;
-cd <your app>;
-cmake; make; make package;
-```