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-rw-r--r-- | docs/getting-started/app-workflow-debug-app.md | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/docs/getting-started/app-workflow-debug-app.md b/docs/getting-started/app-workflow-debug-app.md index 6b6687c..91ef905 100644 --- a/docs/getting-started/app-workflow-debug-app.md +++ b/docs/getting-started/app-workflow-debug-app.md @@ -2,14 +2,16 @@ You can debug your application many ways. The method depends on factors such as the component you are debugging, -whether or not you are doing a post-mortem analysis, your debugging -skills and productivity (i.e. do you know how to use the +whether or not you are doing a post-mortem analysis, and your debugging +skills and productivity. +For example, do you know how to use the [GNU Project Debugger](https://www.gnu.org/software/gdb/) (`gdb`) from a -console or is it better for you to use a remote UI that is integrated -with an IDE?). +console? +Or, is it better for you to use a remote user interface that is part of +an Integrated Development Environment (IDE) such as Eclipse? For general information on debugging an application, see the -"[Debug your first AGL application](http://docs.automotivelinux.org/docs/devguides/en/dev/reference/xds/part-1/5_debug-first-app.html)" +"[Debug your first AGL application](../../../../../docs/devguides/en/dev/reference/xds/part-1/5_debug-first-app.html)" section. Here are three methods: @@ -23,26 +25,23 @@ Here are three methods: * Use Core Dumps if you have set the `agl-devel` feature. Core Dumps are obviously more suited for post-mortem analysis. For features, see the - "[Features supported by `aglsetup`](http://docs.automotivelinux.org/docs/getting_started/en/dev/reference/source-code.html#features-supported-by-aglsetup)" + "[Features supported by `aglsetup`](../../../../../docs/getting_started/en/dev/reference/source-code.html#features-supported-by-aglsetup)" section. **NOTE:** Core Dumps are available only with the "Flunky Flounder" release (i.e. 6.x). * Use XDS remotely, which is based on `gdb` and - `[gdbserver](https://en.wikipedia.org/wiki/Gdbserver)`. + [`gdbserver`](https://en.wikipedia.org/wiki/Gdbserver). See the - "[XDS remote debugging mode](http://docs.automotivelinux.org/docs/devguides/en/dev/reference/xds/part-1/5-2_debug-first-app-cmd.html#xds-remote-debugging-mode)" + "[XDS remote debugging mode](../../../../../docs/devguides/en/dev/reference/xds/part-1/5-2_debug-first-app-cmd.html#xds-remote-debugging-mode)" section for more information. For information on how to remotely debug the application using XDS from within an IDE, see the - "[Debug using `xds-gdb` within an IDE](http://docs.automotivelinux.org/docs/devguides/en/dev/reference/xds/part-1/5-3_debug-first-app-ide.html)" + "[Debug using `xds-gdb` within an IDE](../../../../../docs/devguides/en/dev/reference/xds/part-1/5-3_debug-first-app-ide.html)" section. - **NOTE:** How to use `gdb` and other debugging tools such as `valgrind`, `strace`, and so forth is beyond the scope of the AGL Documentation. - See the appropriate documentation for third-party debugging tools. - In order to use third-party debugging tools, you need to include the tools in the target image. You gain access to the tools by enabling the `agl-devel` feature when you run the `aglsetup.sh` script as described in the - "[Setup Build Environment Info](http://docs.automotivelinux.org/docs/getting_started/en/dev/reference/source-code.html#set-up-build-environment-info)" + "[Setup Build Environment Info](../../../../../docs/getting_started/en/dev/reference/source-code.html#set-up-build-environment-info)" section. |