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Diffstat (limited to 'docs/getting-started/troubleshooting.md')
-rw-r--r-- | docs/getting-started/troubleshooting.md | 28 |
1 files changed, 1 insertions, 27 deletions
diff --git a/docs/getting-started/troubleshooting.md b/docs/getting-started/troubleshooting.md index ea3aba1..90c1fae 100644 --- a/docs/getting-started/troubleshooting.md +++ b/docs/getting-started/troubleshooting.md @@ -1,12 +1,6 @@ # Troubleshooting -**WRITER'S NOTE:** This content needs a new home. - Most likely it will be in some "how-to" area as most of the information - fits that category. - For now, I am leaving it here. - The other two board-specific troubleshooting sections have been merged - into their respective build topics in the section describing how to - build an AGL image. +This topic describes various areas that could cause you problems. ## Including Extended Attributes @@ -58,26 +52,6 @@ However, if you do, you must take these steps to copy `xattrs` to the media: --xattrs-include='*' --directory=DESTINATION_DIRECTORY --file=agl-demo-platform.....tar.xz ``` -<!-- -## meta-rust - -**WRITER NOTE:** This bug no longer applies. The people that maintain meta-rust have fixed it. -See https://github.com/meta-rust/meta-rust/commit/39fd00119cf9267bc6b381d0b7abeebda31faf4e and -https://github.com/meta-rust/meta-rust/pull/93. - -Due to a known bug in the upstream of meta-rust the Yocto/OE recipe for rust-cross may fail while building RVI SOTA Client or another application written in the Rust programming language. -Until the complete resolution of the issue the workaround is to disable all use of the CXX11 ABI by applying the following lines to **conf/local.conf**: - -```bash -LD_CXXFLAGS_append = " -D_GLIBCXX_USE_CXX11_ABI=0" -TARGET_CXXFLAGS_append = " -D_GLIBCXX_USE_CXX11_ABI=0" -CXXFLAGS_append = " -D_GLIBCXX_USE_CXX11_ABI=0" - -BUILD_CXXFLAGS_remove_pn-gcc-runtime = "-D_GLIBCXX_USE_CXX11_ABI=0" -TARGET_CXXFLAGS_remove_pn-gcc-runtime = "-D_GLIBCXX_USE_CXX11_ABI=0" CXXFLAGS_remove_pn-gcc-runtime = "-D_GLIBCXX_USE_CXX11_ABI=0" -``` ---> - ## Screen orientation for Splash and in Weston Depending of your scren mounting the default orientation of the UI an/or splash screen might be incorrect. |