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/*
 * Copyright © 2022 Collabora, Ltd.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial
 * portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#include <cstdio>
#include <ctime>
#include <algorithm>
#include <cstring>
#include <string>
#include <queue>

#include "main-grpc.h"
#include "shell.h"

void
Shell::ActivateApp(const std::string &app_id, const std::string &output_name)
{
	struct window_output *woutput, *w_output;
	struct agl_shell *shell = this->m_shell.get();

	woutput = nullptr;
	w_output = nullptr;

	wl_list_for_each(woutput, &m_shell_data->output_list, link) {
		if (woutput->name && !strcmp(woutput->name, output_name.c_str())) {
			w_output = woutput;
			break;
		}
	}

	// else, get the first one available
	if (!w_output)
		w_output = wl_container_of(m_shell_data->output_list.prev,
					   w_output, link);

	agl_shell_activate_app(shell, app_id.c_str(), w_output->output);
	wl_display_flush(m_shell_data->wl_display);
}

void
Shell::DeactivateApp(const std::string &app_id)
{
	(void) app_id;
}

void
Shell::SetAppFloat(const std::string &app_id)
{
	(void) app_id;
}

void
Shell::SetAppSplit(const std::string &app_id, uint32_t orientation)
{
	(void) app_id;
	(void) orientation;
}