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authorRaquel Medina <raquel.medina@konsulko.com>2020-03-18 23:56:31 +0100
committerRaquel Medina <raquel.medina@konsulko.com>2020-03-23 14:02:28 +0100
commit0ed292d3ccf93c889734960676a321d1166d3f66 (patch)
treeb8d64d1685d2f4bf599ab3867a0d3ff557ff0479 /network/network.h
parent5c750385d02116a92fa4c120ccc26abb8267bc97 (diff)
rework message hierarchy
Rework message hierarchy with the final objective of splitting libqtappfw into several libraries. This commit carries the following changes: - Simplify message hierarchy, keeping abstract Message class, adding specialization for call and event messages, keeping ResponseMessage, and removing all module specific specializations. - Add MessageFactory class to create message objects. - Change messages life cycle: using smart pointers and removing QObject from message hierarchy (a Message is not a QObject anymore and thus 'deleteLater()' is not available). - Adapt all modules to use new message hierarchy. - Keep ResponseMessage original constructor to avoid breaking TaskManager. - Message constructors have been kept public, but will go private on a follow-up patch (once TaskManager class has been modified to use new MessageFactory). Bug-AGL: SPEC-3112 Signed-off-by: Raquel Medina <raquel.medina@konsulko.com> Change-Id: I3a7a6325209ddeca2293f1ac745371861a947bfb
Diffstat (limited to 'network/network.h')
-rw-r--r--network/network.h11
1 files changed, 4 insertions, 7 deletions
diff --git a/network/network.h b/network/network.h
index ebaeb6e..b40b432 100644
--- a/network/network.h
+++ b/network/network.h
@@ -17,6 +17,7 @@
#ifndef NETWORK_H
#define NETWORK_H
+#include <memory>
#include <QObject>
#include <QJsonArray>
#include <QtQml/QQmlContext>
@@ -27,10 +28,6 @@
class MessageEngine;
class Message;
-class NetworkMessage;
-class ResponseMessage;
-
-enum class MessageType;
class Network : public QObject
{
@@ -72,11 +69,11 @@ class Network : public QObject
void enableTechnology(QString type);
void parseTechnologies(QJsonArray technologies);
void getTechnologies();
- void processEvent(NetworkMessage *nmsg);
- void processReply(ResponseMessage *rmsg);
+ void processEvent(std::shared_ptr<Message> msg);
+ void processReply(std::shared_ptr<Message> msg);
// slots
- void onMessageReceived(MessageType, Message*);
+ void onMessageReceived(std::shared_ptr<Message>);
void onConnected();
void onDisconnected();