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authorAngelos Mouzakitis <a.mouzakitis@virtualopensystems.com>2023-10-10 14:33:42 +0000
committerAngelos Mouzakitis <a.mouzakitis@virtualopensystems.com>2023-10-10 14:33:42 +0000
commitaf1a266670d040d2f4083ff309d732d648afba2a (patch)
tree2fc46203448ddcc6f81546d379abfaeb323575e9 /roms/seabios/scripts/kconfig/list.h
parente02cda008591317b1625707ff8e115a4841aa889 (diff)
Add submodule dependency filesHEADmaster
Change-Id: Iaf8d18082d3991dec7c0ebbea540f092188eb4ec
Diffstat (limited to 'roms/seabios/scripts/kconfig/list.h')
-rw-r--r--roms/seabios/scripts/kconfig/list.h131
1 files changed, 131 insertions, 0 deletions
diff --git a/roms/seabios/scripts/kconfig/list.h b/roms/seabios/scripts/kconfig/list.h
new file mode 100644
index 000000000..685d80e1b
--- /dev/null
+++ b/roms/seabios/scripts/kconfig/list.h
@@ -0,0 +1,131 @@
+#ifndef LIST_H
+#define LIST_H
+
+/*
+ * Copied from include/linux/...
+ */
+
+#undef offsetof
+#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
+
+/**
+ * container_of - cast a member of a structure out to the containing structure
+ * @ptr: the pointer to the member.
+ * @type: the type of the container struct this is embedded in.
+ * @member: the name of the member within the struct.
+ *
+ */
+#define container_of(ptr, type, member) ({ \
+ const typeof( ((type *)0)->member ) *__mptr = (ptr); \
+ (type *)( (char *)__mptr - offsetof(type,member) );})
+
+
+struct list_head {
+ struct list_head *next, *prev;
+};
+
+
+#define LIST_HEAD_INIT(name) { &(name), &(name) }
+
+#define LIST_HEAD(name) \
+ struct list_head name = LIST_HEAD_INIT(name)
+
+/**
+ * list_entry - get the struct for this entry
+ * @ptr: the &struct list_head pointer.
+ * @type: the type of the struct this is embedded in.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_entry(ptr, type, member) \
+ container_of(ptr, type, member)
+
+/**
+ * list_for_each_entry - iterate over list of given type
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_for_each_entry(pos, head, member) \
+ for (pos = list_entry((head)->next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
+ * @pos: the type * to use as a loop cursor.
+ * @n: another type * to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_for_each_entry_safe(pos, n, head, member) \
+ for (pos = list_entry((head)->next, typeof(*pos), member), \
+ n = list_entry(pos->member.next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_empty - tests whether a list is empty
+ * @head: the list to test.
+ */
+static inline int list_empty(const struct list_head *head)
+{
+ return head->next == head;
+}
+
+/*
+ * Insert a new entry between two known consecutive entries.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+static inline void __list_add(struct list_head *_new,
+ struct list_head *prev,
+ struct list_head *next)
+{
+ next->prev = _new;
+ _new->next = next;
+ _new->prev = prev;
+ prev->next = _new;
+}
+
+/**
+ * list_add_tail - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it before
+ *
+ * Insert a new entry before the specified head.
+ * This is useful for implementing queues.
+ */
+static inline void list_add_tail(struct list_head *_new, struct list_head *head)
+{
+ __list_add(_new, head->prev, head);
+}
+
+/*
+ * Delete a list entry by making the prev/next entries
+ * point to each other.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+static inline void __list_del(struct list_head *prev, struct list_head *next)
+{
+ next->prev = prev;
+ prev->next = next;
+}
+
+#define LIST_POISON1 ((void *) 0x00100100)
+#define LIST_POISON2 ((void *) 0x00200200)
+/**
+ * list_del - deletes entry from list.
+ * @entry: the element to delete from the list.
+ * Note: list_empty() on entry does not return true after this, the entry is
+ * in an undefined state.
+ */
+static inline void list_del(struct list_head *entry)
+{
+ __list_del(entry->prev, entry->next);
+ entry->next = (struct list_head*)LIST_POISON1;
+ entry->prev = (struct list_head*)LIST_POISON2;
+}
+#endif