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authorAngelos Mouzakitis <a.mouzakitis@virtualopensystems.com>2023-10-10 14:33:42 +0000
committerAngelos Mouzakitis <a.mouzakitis@virtualopensystems.com>2023-10-10 14:33:42 +0000
commitaf1a266670d040d2f4083ff309d732d648afba2a (patch)
tree2fc46203448ddcc6f81546d379abfaeb323575e9 /roms/u-boot/doc/README.displaying-bmps
parente02cda008591317b1625707ff8e115a4841aa889 (diff)
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+If you are experiencing hangups/data-aborts when trying to display a BMP image,
+the following might be relevant to your situation...
+
+Some architectures cannot handle unaligned memory accesses, and an attempt to
+perform one will lead to a data abort. On such architectures it is necessary to
+make sure all data is properly aligned, and in many situations simply choosing
+a 32 bit aligned address is enough to ensure proper alignment. This is not
+always the case when dealing with data that has an internal layout such as a
+BMP image:
+
+BMP images have a header that starts with 2 byte-size fields followed by mostly
+32 bit fields. The packed struct that represents this header can be seen below:
+
+typedef struct bmp_header {
+ /* Header */
+ char signature[2];
+ __u32 file_size;
+ __u32 reserved;
+ __u32 data_offset;
+ ... etc
+} __attribute__ ((packed)) bmp_header_t;
+
+When placed in an aligned address such as 0x80a00000, char signature offsets
+the __u32 fields into unaligned addresses (in our example 0x80a00002,
+0x80a00006, and so on...). When these fields are accessed by U-Boot, a 32 bit
+access is generated at a non-32-bit-aligned address, causing a data abort.
+The proper alignment for BMP images is therefore: 32-bit-aligned-address + 2.