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author | 2023-10-10 14:33:42 +0000 | |
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committer | 2023-10-10 14:33:42 +0000 | |
commit | af1a266670d040d2f4083ff309d732d648afba2a (patch) | |
tree | 2fc46203448ddcc6f81546d379abfaeb323575e9 /roms/u-boot/include/sound.h | |
parent | e02cda008591317b1625707ff8e115a4841aa889 (diff) |
Change-Id: Iaf8d18082d3991dec7c0ebbea540f092188eb4ec
Diffstat (limited to 'roms/u-boot/include/sound.h')
-rw-r--r-- | roms/u-boot/include/sound.h | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/roms/u-boot/include/sound.h b/roms/u-boot/include/sound.h new file mode 100644 index 000000000..71bd85065 --- /dev/null +++ b/roms/u-boot/include/sound.h @@ -0,0 +1,153 @@ +/* SPDX-License-Identifier: GPL-2.0+ */ +/* + * Copyright (C) 2012 Samsung Electronics + * R. Chandrasekar < rcsekar@samsung.com> + */ + +#ifndef __SOUND_H__ +#define __SOUND_H__ + +/* sound codec enum */ +enum sound_compat { + AUDIO_COMPAT_SPI, + AUDIO_COMPAT_I2C, +}; + +/* Codec information structure to store the info from device tree */ +struct sound_codec_info { + int i2c_bus; + int i2c_dev_addr; +}; + +/** + * struct sound_uc_priv - private uclass information about each sound device + * + * This is used to line the codec and i2s together + * + * @codec: Codec that is used for this sound device + * @i2s: I2S bus that is used for this sound device + * @setup_done: true if setup() has been called + */ +struct sound_uc_priv { + struct udevice *codec; + struct udevice *i2s; + int setup_done; +}; + +/** + * Generates square wave sound data for 1 second + * + * @sample_rate: Sample rate in Hz + * @data: data buffer pointer + * @size: size of the buffer in bytes + * @freq: frequency of the wave + * @channels: Number of channels to use + */ +void sound_create_square_wave(uint sample_rate, unsigned short *data, int size, + uint freq, uint channels); + +/* + * The sound uclass brings together a data transport (currently only I2C) and a + * codec (currently connected over I2C). + */ + +/* Operations for sound */ +struct sound_ops { + /** + * setup() - Set up to play a sound (optional) + */ + int (*setup)(struct udevice *dev); + + /** + * play() - Play a beep + * + * @dev: Sound device + * @data: Data buffer to play + * @data_size: Size of data buffer in bytes + * @return 0 if OK, -ve on error + */ + int (*play)(struct udevice *dev, void *data, uint data_size); + + /** + * stop_play() - Indicate that there is no more data coming + * + * This is called once play() has finished sending all the data to the + * output device. This may be used to tell the hardware to turn off the + * codec, for example. + * + * @dev: Sound device + * @return 0 if OK, -ve on error + */ + int (*stop_play)(struct udevice *dev); + + /** + * start_beep() - Start beeping (optional) + * + * This tells the sound hardware to start a beep. It will continue until + * stopped by sound_stop_beep(). + * + * @dev: Sound device + * @frequency_hz: Beep frequency in hertz + * @return if OK, -ENOSYS if not supported, -ve on error + */ + int (*start_beep)(struct udevice *dev, int frequency_hz); + + /** + * stop_beep() - Stop beeping (optional) + * + * This tells the sound hardware to stop a previously started beep. + * + * @dev: Sound device + * @return if OK, -ve on error + */ + int (*stop_beep)(struct udevice *dev); +}; + +#define sound_get_ops(dev) ((struct sound_ops *)(dev)->driver->ops) + +/** + * setup() - Set up to play a sound + */ +int sound_setup(struct udevice *dev); + +/** + * play() - Play a beep + * + * @dev: Sound device + * @msecs: Duration of beep in milliseconds + * @frequency_hz: Frequency of the beep in Hertz + * @return 0 if OK, -ve on error + */ +int sound_beep(struct udevice *dev, int msecs, int frequency_hz); + +/** + * sound_start_beep() - Start beeping + * + * This tells the sound hardware to start a beep. It will continue until stopped + * by sound_stop_beep(). + * + * @dev: Sound device + * @frequency_hz: Beep frequency in hertz + * @return if OK, -ve on error + */ +int sound_start_beep(struct udevice *dev, int frequency_hz); + +/** + * sound_stop_beep() - Stop beeping + * + * This tells the sound hardware to stop a previously started beep. + * + * @dev: Sound device + * @return if OK, -ve on error + */ +int sound_stop_beep(struct udevice *dev); + +/** + * sound_find_codec_i2s() - Called by sound drivers to locate codec and i2s + * + * This finds the audio codec and i2s devices and puts them in the uclass's + * private data for this device. + */ +int sound_find_codec_i2s(struct udevice *dev); + +#endif /* __SOUND__H__ */ |