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author | 2023-10-10 11:40:56 +0000 | |
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committer | 2023-10-10 11:40:56 +0000 | |
commit | e02cda008591317b1625707ff8e115a4841aa889 (patch) | |
tree | aee302e3cf8b59ec2d32ec481be3d1afddfc8968 /scripts/shaderinclude.pl | |
parent | cc668e6b7e0ffd8c9d130513d12053cf5eda1d3b (diff) |
Introduce Virtio-loopback epsilon release:
Epsilon release introduces a new compatibility layer which make virtio-loopback
design to work with QEMU and rust-vmm vhost-user backend without require any
changes.
Signed-off-by: Timos Ampelikiotis <t.ampelikiotis@virtualopensystems.com>
Change-Id: I52e57563e08a7d0bdc002f8e928ee61ba0c53dd9
Diffstat (limited to 'scripts/shaderinclude.pl')
-rw-r--r-- | scripts/shaderinclude.pl | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/scripts/shaderinclude.pl b/scripts/shaderinclude.pl new file mode 100644 index 000000000..cd3bb40b1 --- /dev/null +++ b/scripts/shaderinclude.pl @@ -0,0 +1,16 @@ +#!/usr/bin/env perl +use strict; +use warnings; + +my $file = shift; +open FILE, "<", $file or die "open $file: $!"; +my $name = $file; +$name =~ s|.*/||; +$name =~ s/[-.]/_/g; +print "static GLchar ${name}_src[] =\n"; +while (<FILE>) { + chomp; + printf " \"%s\\n\"\n", $_; +} +print " \"\\n\";\n"; +close FILE; |