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authorTimos Ampelikiotis <t.ampelikiotis@virtualopensystems.com>2023-10-10 11:40:56 +0000
committerTimos Ampelikiotis <t.ampelikiotis@virtualopensystems.com>2023-10-10 11:40:56 +0000
commite02cda008591317b1625707ff8e115a4841aa889 (patch)
treeaee302e3cf8b59ec2d32ec481be3d1afddfc8968 /target/m68k/softfloat.h
parentcc668e6b7e0ffd8c9d130513d12053cf5eda1d3b (diff)
Introduce Virtio-loopback epsilon release:
Epsilon release introduces a new compatibility layer which make virtio-loopback design to work with QEMU and rust-vmm vhost-user backend without require any changes. Signed-off-by: Timos Ampelikiotis <t.ampelikiotis@virtualopensystems.com> Change-Id: I52e57563e08a7d0bdc002f8e928ee61ba0c53dd9
Diffstat (limited to 'target/m68k/softfloat.h')
-rw-r--r--target/m68k/softfloat.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/target/m68k/softfloat.h b/target/m68k/softfloat.h
new file mode 100644
index 000000000..4bb956713
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+++ b/target/m68k/softfloat.h
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+/*
+ * Ported from a work by Andreas Grabher for Previous, NeXT Computer Emulator,
+ * derived from NetBSD M68040 FPSP functions,
+ * derived from release 2a of the SoftFloat IEC/IEEE Floating-point Arithmetic
+ * Package. Those parts of the code (and some later contributions) are
+ * provided under that license, as detailed below.
+ * It has subsequently been modified by contributors to the QEMU Project,
+ * so some portions are provided under:
+ * the SoftFloat-2a license
+ * the BSD license
+ * GPL-v2-or-later
+ *
+ * Any future contributions to this file will be taken to be licensed under
+ * the Softfloat-2a license unless specifically indicated otherwise.
+ */
+
+/*
+ * Portions of this work are licensed under the terms of the GNU GPL,
+ * version 2 or later. See the COPYING file in the top-level directory.
+ */
+
+#ifndef TARGET_M68K_SOFTFLOAT_H
+#define TARGET_M68K_SOFTFLOAT_H
+#include "fpu/softfloat.h"
+
+floatx80 floatx80_getman(floatx80 a, float_status *status);
+floatx80 floatx80_getexp(floatx80 a, float_status *status);
+floatx80 floatx80_scale(floatx80 a, floatx80 b, float_status *status);
+floatx80 floatx80_move(floatx80 a, float_status *status);
+floatx80 floatx80_lognp1(floatx80 a, float_status *status);
+floatx80 floatx80_logn(floatx80 a, float_status *status);
+floatx80 floatx80_log10(floatx80 a, float_status *status);
+floatx80 floatx80_log2(floatx80 a, float_status *status);
+floatx80 floatx80_etox(floatx80 a, float_status *status);
+floatx80 floatx80_twotox(floatx80 a, float_status *status);
+floatx80 floatx80_tentox(floatx80 a, float_status *status);
+floatx80 floatx80_tan(floatx80 a, float_status *status);
+floatx80 floatx80_sin(floatx80 a, float_status *status);
+floatx80 floatx80_cos(floatx80 a, float_status *status);
+floatx80 floatx80_atan(floatx80 a, float_status *status);
+floatx80 floatx80_asin(floatx80 a, float_status *status);
+floatx80 floatx80_acos(floatx80 a, float_status *status);
+floatx80 floatx80_atanh(floatx80 a, float_status *status);
+floatx80 floatx80_etoxm1(floatx80 a, float_status *status);
+floatx80 floatx80_tanh(floatx80 a, float_status *status);
+floatx80 floatx80_sinh(floatx80 a, float_status *status);
+floatx80 floatx80_cosh(floatx80 a, float_status *status);
+#endif