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authorTimos Ampelikiotis <t.ampelikiotis@virtualopensystems.com>2023-10-10 11:40:56 +0000
committerTimos Ampelikiotis <t.ampelikiotis@virtualopensystems.com>2023-10-10 11:40:56 +0000
commite02cda008591317b1625707ff8e115a4841aa889 (patch)
treeaee302e3cf8b59ec2d32ec481be3d1afddfc8968 /ui/gtk-gl-area.c
parentcc668e6b7e0ffd8c9d130513d12053cf5eda1d3b (diff)
Introduce Virtio-loopback epsilon release:
Epsilon release introduces a new compatibility layer which make virtio-loopback design to work with QEMU and rust-vmm vhost-user backend without require any changes. Signed-off-by: Timos Ampelikiotis <t.ampelikiotis@virtualopensystems.com> Change-Id: I52e57563e08a7d0bdc002f8e928ee61ba0c53dd9
Diffstat (limited to 'ui/gtk-gl-area.c')
-rw-r--r--ui/gtk-gl-area.c288
1 files changed, 288 insertions, 0 deletions
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
new file mode 100644
index 000000000..01e4e74ee
--- /dev/null
+++ b/ui/gtk-gl-area.c
@@ -0,0 +1,288 @@
+/*
+ * GTK UI -- glarea opengl code.
+ *
+ * Requires 3.16+ (GtkGLArea widget).
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#include "qemu/osdep.h"
+#include "qemu/main-loop.h"
+
+#include "trace.h"
+
+#include "ui/console.h"
+#include "ui/gtk.h"
+#include "ui/egl-helpers.h"
+
+#include "sysemu/sysemu.h"
+
+static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
+{
+ if (vc->gfx.scanout_mode == scanout) {
+ return;
+ }
+
+ vc->gfx.scanout_mode = scanout;
+ if (!vc->gfx.scanout_mode) {
+ egl_fb_destroy(&vc->gfx.guest_fb);
+ if (vc->gfx.surface) {
+ surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
+ surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+ }
+}
+
+/** DisplayState Callbacks (opengl version) **/
+
+void gd_gl_area_draw(VirtualConsole *vc)
+{
+#ifdef CONFIG_GBM
+ QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
+#endif
+ int ww, wh, ws, y1, y2;
+
+ if (!vc->gfx.gls) {
+ return;
+ }
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ ws = gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
+ ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area) * ws;
+ wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area) * ws;
+
+ if (vc->gfx.scanout_mode) {
+ if (!vc->gfx.guest_fb.framebuffer) {
+ return;
+ }
+
+#ifdef CONFIG_GBM
+ if (dmabuf) {
+ if (!dmabuf->draw_submitted) {
+ return;
+ } else {
+ dmabuf->draw_submitted = false;
+ }
+ }
+#endif
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
+ /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
+
+ glViewport(0, 0, ww, wh);
+ y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
+ y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
+ glBlitFramebuffer(0, y1, vc->gfx.w, y2,
+ 0, 0, ww, wh,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+#ifdef CONFIG_GBM
+ if (dmabuf) {
+ egl_dmabuf_create_sync(dmabuf);
+ }
+#endif
+ glFlush();
+#ifdef CONFIG_GBM
+ if (dmabuf) {
+ egl_dmabuf_create_fence(dmabuf);
+ if (dmabuf->fence_fd > 0) {
+ qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
+ return;
+ }
+ graphic_hw_gl_block(vc->gfx.dcl.con, false);
+ }
+#endif
+ } else {
+ if (!vc->gfx.ds) {
+ return;
+ }
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+
+ surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
+ surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+
+ graphic_hw_gl_flushed(vc->gfx.dcl.con);
+}
+
+void gd_gl_area_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ if (!vc->gfx.gls || !vc->gfx.ds) {
+ return;
+ }
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
+ vc->gfx.glupdates++;
+}
+
+void gd_gl_area_refresh(DisplayChangeListener *dcl)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ vc->gfx.dcl.update_interval = gd_monitor_update_interval(
+ vc->window ? vc->window : vc->gfx.drawing_area);
+
+ if (!vc->gfx.gls) {
+ if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
+ return;
+ }
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ vc->gfx.gls = qemu_gl_init_shader();
+ if (vc->gfx.ds) {
+ surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+ }
+
+ graphic_hw_update(dcl->con);
+
+ if (vc->gfx.glupdates) {
+ vc->gfx.glupdates = 0;
+ gtk_gl_area_set_scanout_mode(vc, false);
+ gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
+ }
+}
+
+void gd_gl_area_switch(DisplayChangeListener *dcl,
+ DisplaySurface *surface)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ bool resized = true;
+
+ trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
+
+ if (vc->gfx.ds &&
+ surface_width(vc->gfx.ds) == surface_width(surface) &&
+ surface_height(vc->gfx.ds) == surface_height(surface)) {
+ resized = false;
+ }
+
+ if (vc->gfx.gls) {
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
+ surface_gl_create_texture(vc->gfx.gls, surface);
+ }
+ vc->gfx.ds = surface;
+
+ if (resized) {
+ gd_update_windowsize(vc);
+ }
+}
+
+QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ GdkWindow *window;
+ GdkGLContext *ctx;
+ GError *err = NULL;
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ window = gtk_widget_get_window(vc->gfx.drawing_area);
+ ctx = gdk_window_create_gl_context(window, &err);
+ if (err) {
+ g_printerr("Create gdk gl context failed: %s\n", err->message);
+ g_error_free(err);
+ return NULL;
+ }
+ gdk_gl_context_set_required_version(ctx,
+ params->major_ver,
+ params->minor_ver);
+ gdk_gl_context_realize(ctx, &err);
+ if (err) {
+ g_printerr("Realize gdk gl context failed: %s\n", err->message);
+ g_error_free(err);
+ g_clear_object(&ctx);
+ return NULL;
+ }
+ return ctx;
+}
+
+void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
+{
+ /* FIXME */
+}
+
+void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
+ uint32_t backing_id,
+ bool backing_y_0_top,
+ uint32_t backing_width,
+ uint32_t backing_height,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ vc->gfx.x = x;
+ vc->gfx.y = y;
+ vc->gfx.w = w;
+ vc->gfx.h = h;
+ vc->gfx.y0_top = backing_y_0_top;
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+
+ if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
+ gtk_gl_area_set_scanout_mode(vc, false);
+ return;
+ }
+
+ gtk_gl_area_set_scanout_mode(vc, true);
+ egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
+ backing_id, false);
+}
+
+void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ gtk_gl_area_set_scanout_mode(vc, false);
+}
+
+void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ if (vc->gfx.guest_fb.dmabuf) {
+ graphic_hw_gl_block(vc->gfx.dcl.con, true);
+ vc->gfx.guest_fb.dmabuf->draw_submitted = true;
+ }
+ gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
+}
+
+void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf)
+{
+#ifdef CONFIG_GBM
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ egl_dmabuf_import_texture(dmabuf);
+ if (!dmabuf->texture) {
+ return;
+ }
+
+ gd_gl_area_scanout_texture(dcl, dmabuf->texture,
+ false, dmabuf->width, dmabuf->height,
+ 0, 0, dmabuf->width, dmabuf->height);
+
+ if (dmabuf->allow_fences) {
+ vc->gfx.guest_fb.dmabuf = dmabuf;
+ }
+#endif
+}
+
+void gtk_gl_area_init(void)
+{
+ display_opengl = 1;
+}
+
+int gd_gl_area_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx)
+{
+ gdk_gl_context_make_current(ctx);
+ return 0;
+}