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+//===- TargetSchedule.td - Target Independent Scheduling ---*- tablegen -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the target-independent scheduling interfaces which should
+// be implemented by each target which is using TableGen based scheduling.
+//
+// The SchedMachineModel is defined by subtargets for three categories of data:
+// 1. Basic properties for coarse grained instruction cost model.
+// 2. Scheduler Read/Write resources for simple per-opcode cost model.
+// 3. Instruction itineraries for detailed reservation tables.
+//
+// (1) Basic properties are defined by the SchedMachineModel
+// class. Target hooks allow subtargets to associate opcodes with
+// those properties.
+//
+// (2) A per-operand machine model can be implemented in any
+// combination of the following ways:
+//
+// A. Associate per-operand SchedReadWrite types with Instructions by
+// modifying the Instruction definition to inherit from Sched. For
+// each subtarget, define WriteRes and ReadAdvance to associate
+// processor resources and latency with each SchedReadWrite type.
+//
+// B. In each instruction definition, name an ItineraryClass. For each
+// subtarget, define ItinRW entries to map ItineraryClass to
+// per-operand SchedReadWrite types. Unlike method A, these types may
+// be subtarget specific and can be directly associated with resources
+// by defining SchedWriteRes and SchedReadAdvance.
+//
+// C. In the subtarget, map SchedReadWrite types to specific
+// opcodes. This overrides any SchedReadWrite types or
+// ItineraryClasses defined by the Instruction. As in method B, the
+// subtarget can directly associate resources with SchedReadWrite
+// types by defining SchedWriteRes and SchedReadAdvance.
+//
+// D. In either the target or subtarget, define SchedWriteVariant or
+// SchedReadVariant to map one SchedReadWrite type onto another
+// sequence of SchedReadWrite types. This allows dynamic selection of
+// an instruction's machine model via custom C++ code. It also allows
+// a machine-independent SchedReadWrite type to map to a sequence of
+// machine-dependent types.
+//
+// (3) A per-pipeline-stage machine model can be implemented by providing
+// Itineraries in addition to mapping instructions to ItineraryClasses.
+//===----------------------------------------------------------------------===//
+
+// Include legacy support for instruction itineraries.
+include "llvm/Target/TargetItinerary.td"
+
+class Instruction; // Forward def
+
+class Predicate; // Forward def
+
+// DAG operator that interprets the DAG args as Instruction defs.
+def instrs;
+
+// DAG operator that interprets each DAG arg as a regex pattern for
+// matching Instruction opcode names.
+// The regex must match the beginning of the opcode (as in Python re.match).
+// To avoid matching prefixes, append '$' to the pattern.
+def instregex;
+
+// Define the SchedMachineModel and provide basic properties for
+// coarse grained instruction cost model. Default values for the
+// properties are defined in MCSchedModel. A value of "-1" in the
+// target description's SchedMachineModel indicates that the property
+// is not overriden by the target.
+//
+// Target hooks allow subtargets to associate LoadLatency and
+// HighLatency with groups of opcodes.
+//
+// See MCSchedule.h for detailed comments.
+class SchedMachineModel {
+ int IssueWidth = -1; // Max micro-ops that may be scheduled per cycle.
+ int MicroOpBufferSize = -1; // Max micro-ops that can be buffered.
+ int LoopMicroOpBufferSize = -1; // Max micro-ops that can be buffered for
+ // optimized loop dispatch/execution.
+ int LoadLatency = -1; // Cycles for loads to access the cache.
+ int HighLatency = -1; // Approximation of cycles for "high latency" ops.
+ int MispredictPenalty = -1; // Extra cycles for a mispredicted branch.
+
+ // Per-cycle resources tables.
+ ProcessorItineraries Itineraries = NoItineraries;
+
+ bit PostRAScheduler = 0; // Enable Post RegAlloc Scheduler pass.
+
+ // Subtargets that define a model for only a subset of instructions
+ // that have a scheduling class (itinerary class or SchedRW list)
+ // and may actually be generated for that subtarget must clear this
+ // bit. Otherwise, the scheduler considers an unmodelled opcode to
+ // be an error. This should only be set during initial bringup,
+ // or there will be no way to catch simple errors in the model
+ // resulting from changes to the instruction definitions.
+ bit CompleteModel = 1;
+
+ // Indicates that we should do full overlap checking for multiple InstrRWs
+ // definining the same instructions within the same SchedMachineModel.
+ // FIXME: Remove when all in tree targets are clean with the full check
+ // enabled.
+ bit FullInstRWOverlapCheck = 1;
+
+ // A processor may only implement part of published ISA, due to either new ISA
+ // extensions, (e.g. Pentium 4 doesn't have AVX) or implementation
+ // (ARM/MIPS/PowerPC/SPARC soft float cores).
+ //
+ // For a processor which doesn't support some feature(s), the schedule model
+ // can use:
+ //
+ // let<Predicate> UnsupportedFeatures = [HaveA,..,HaveY];
+ //
+ // to skip the checks for scheduling information when building LLVM for
+ // instructions which have any of the listed predicates in their Predicates
+ // field.
+ list<Predicate> UnsupportedFeatures = [];
+
+ bit NoModel = 0; // Special tag to indicate missing machine model.
+}
+
+def NoSchedModel : SchedMachineModel {
+ let NoModel = 1;
+ let CompleteModel = 0;
+}
+
+// Define a kind of processor resource that may be common across
+// similar subtargets.
+class ProcResourceKind;
+
+// Define a number of interchangeable processor resources. NumUnits
+// determines the throughput of instructions that require the resource.
+//
+// An optional Super resource may be given to model these resources as
+// a subset of the more general super resources. Using one of these
+// resources implies using one of the super resoruces.
+//
+// ProcResourceUnits normally model a few buffered resources within an
+// out-of-order engine. Buffered resources may be held for multiple
+// clock cycles, but the scheduler does not pin them to a particular
+// clock cycle relative to instruction dispatch. Setting BufferSize=0
+// changes this to an in-order issue/dispatch resource. In this case,
+// the scheduler counts down from the cycle that the instruction
+// issues in-order, forcing a stall whenever a subsequent instruction
+// requires the same resource until the number of ResourceCycles
+// specified in WriteRes expire. Setting BufferSize=1 changes this to
+// an in-order latency resource. In this case, the scheduler models
+// producer/consumer stalls between instructions that use the
+// resource.
+//
+// Examples (all assume an out-of-order engine):
+//
+// Use BufferSize = -1 for "issue ports" fed by a unified reservation
+// station. Here the size of the reservation station is modeled by
+// MicroOpBufferSize, which should be the minimum size of either the
+// register rename pool, unified reservation station, or reorder
+// buffer.
+//
+// Use BufferSize = 0 for resources that force "dispatch/issue
+// groups". (Different processors define dispath/issue
+// differently. Here we refer to stage between decoding into micro-ops
+// and moving them into a reservation station.) Normally NumMicroOps
+// is sufficient to limit dispatch/issue groups. However, some
+// processors can form groups of with only certain combinitions of
+// instruction types. e.g. POWER7.
+//
+// Use BufferSize = 1 for in-order execution units. This is used for
+// an in-order pipeline within an out-of-order core where scheduling
+// dependent operations back-to-back is guaranteed to cause a
+// bubble. e.g. Cortex-a9 floating-point.
+//
+// Use BufferSize > 1 for out-of-order executions units with a
+// separate reservation station. This simply models the size of the
+// reservation station.
+//
+// To model both dispatch/issue groups and in-order execution units,
+// create two types of units, one with BufferSize=0 and one with
+// BufferSize=1.
+//
+// SchedModel ties these units to a processor for any stand-alone defs
+// of this class.
+class ProcResourceUnits<ProcResourceKind kind, int num,
+ list<string> pfmCounters> {
+ ProcResourceKind Kind = kind;
+ int NumUnits = num;
+ ProcResourceKind Super = ?;
+ int BufferSize = -1;
+ SchedMachineModel SchedModel = ?;
+}
+
+// EponymousProcResourceKind helps implement ProcResourceUnits by
+// allowing a ProcResourceUnits definition to reference itself. It
+// should not be referenced anywhere else.
+def EponymousProcResourceKind : ProcResourceKind;
+
+// Subtargets typically define processor resource kind and number of
+// units in one place.
+class ProcResource<int num, list<string> pfmCounters = []> : ProcResourceKind,
+ ProcResourceUnits<EponymousProcResourceKind, num, pfmCounters>;
+
+class ProcResGroup<list<ProcResource> resources> : ProcResourceKind {
+ list<ProcResource> Resources = resources;
+ SchedMachineModel SchedModel = ?;
+ int BufferSize = -1;
+}
+
+// A target architecture may define SchedReadWrite types and associate
+// them with instruction operands.
+class SchedReadWrite;
+
+// List the per-operand types that map to the machine model of an
+// instruction. One SchedWrite type must be listed for each explicit
+// def operand in order. Additional SchedWrite types may optionally be
+// listed for implicit def operands. SchedRead types may optionally
+// be listed for use operands in order. The order of defs relative to
+// uses is insignificant. This way, the same SchedReadWrite list may
+// be used for multiple forms of an operation. For example, a
+// two-address instruction could have two tied operands or single
+// operand that both reads and writes a reg. In both cases we have a
+// single SchedWrite and single SchedRead in any order.
+class Sched<list<SchedReadWrite> schedrw> {
+ list<SchedReadWrite> SchedRW = schedrw;
+}
+
+// Define a scheduler resource associated with a def operand.
+class SchedWrite : SchedReadWrite;
+def NoWrite : SchedWrite;
+
+// Define a scheduler resource associated with a use operand.
+class SchedRead : SchedReadWrite;
+
+// Define a SchedWrite that is modeled as a sequence of other
+// SchedWrites with additive latency. This allows a single operand to
+// be mapped the resources composed from a set of previously defined
+// SchedWrites.
+//
+// If the final write in this sequence is a SchedWriteVariant marked
+// Variadic, then the list of prior writes are distributed across all
+// operands after resolving the predicate for the final write.
+//
+// SchedModel silences warnings but is ignored.
+class WriteSequence<list<SchedWrite> writes, int rep = 1> : SchedWrite {
+ list<SchedWrite> Writes = writes;
+ int Repeat = rep;
+ SchedMachineModel SchedModel = ?;
+}
+
+// Define values common to WriteRes and SchedWriteRes.
+//
+// SchedModel ties these resources to a processor.
+class ProcWriteResources<list<ProcResourceKind> resources> {
+ list<ProcResourceKind> ProcResources = resources;
+ list<int> ResourceCycles = [];
+ int Latency = 1;
+ int NumMicroOps = 1;
+ bit BeginGroup = 0;
+ bit EndGroup = 0;
+ // Allow a processor to mark some scheduling classes as unsupported
+ // for stronger verification.
+ bit Unsupported = 0;
+ // Allow a processor to mark some scheduling classes as single-issue.
+ // SingleIssue is an alias for Begin/End Group.
+ bit SingleIssue = 0;
+ SchedMachineModel SchedModel = ?;
+}
+
+// Define the resources and latency of a SchedWrite. This will be used
+// directly by targets that have no itinerary classes. In this case,
+// SchedWrite is defined by the target, while WriteResources is
+// defined by the subtarget, and maps the SchedWrite to processor
+// resources.
+//
+// If a target already has itinerary classes, SchedWriteResources can
+// be used instead to define subtarget specific SchedWrites and map
+// them to processor resources in one place. Then ItinRW can map
+// itinerary classes to the subtarget's SchedWrites.
+//
+// ProcResources indicates the set of resources consumed by the write.
+// Optionally, ResourceCycles indicates the number of cycles the
+// resource is consumed. Each ResourceCycles item is paired with the
+// ProcResource item at the same position in its list. ResourceCycles
+// can be `[]`: in that case, all resources are consumed for a single
+// cycle, regardless of latency, which models a fully pipelined processing
+// unit. A value of 0 for ResourceCycles means that the resource must
+// be available but is not consumed, which is only relevant for
+// unbuffered resources.
+//
+// By default, each SchedWrite takes one micro-op, which is counted
+// against the processor's IssueWidth limit. If an instruction can
+// write multiple registers with a single micro-op, the subtarget
+// should define one of the writes to be zero micro-ops. If a
+// subtarget requires multiple micro-ops to write a single result, it
+// should either override the write's NumMicroOps to be greater than 1
+// or require additional writes. Extra writes can be required either
+// by defining a WriteSequence, or simply listing extra writes in the
+// instruction's list of writers beyond the number of "def"
+// operands. The scheduler assumes that all micro-ops must be
+// dispatched in the same cycle. These micro-ops may be required to
+// begin or end the current dispatch group.
+class WriteRes<SchedWrite write, list<ProcResourceKind> resources>
+ : ProcWriteResources<resources> {
+ SchedWrite WriteType = write;
+}
+
+// Directly name a set of WriteResources defining a new SchedWrite
+// type at the same time. This class is unaware of its SchedModel so
+// must be referenced by InstRW or ItinRW.
+class SchedWriteRes<list<ProcResourceKind> resources> : SchedWrite,
+ ProcWriteResources<resources>;
+
+// Define values common to ReadAdvance and SchedReadAdvance.
+//
+// SchedModel ties these resources to a processor.
+class ProcReadAdvance<int cycles, list<SchedWrite> writes = []> {
+ int Cycles = cycles;
+ list<SchedWrite> ValidWrites = writes;
+ // Allow a processor to mark some scheduling classes as unsupported
+ // for stronger verification.
+ bit Unsupported = 0;
+ SchedMachineModel SchedModel = ?;
+}
+
+// A processor may define a ReadAdvance associated with a SchedRead
+// to reduce latency of a prior write by N cycles. A negative advance
+// effectively increases latency, which may be used for cross-domain
+// stalls.
+//
+// A ReadAdvance may be associated with a list of SchedWrites
+// to implement pipeline bypass. The Writes list may be empty to
+// indicate operands that are always read this number of Cycles later
+// than a normal register read, allowing the read's parent instruction
+// to issue earlier relative to the writer.
+class ReadAdvance<SchedRead read, int cycles, list<SchedWrite> writes = []>
+ : ProcReadAdvance<cycles, writes> {
+ SchedRead ReadType = read;
+}
+
+// Directly associate a new SchedRead type with a delay and optional
+// pipeline bypass. For use with InstRW or ItinRW.
+class SchedReadAdvance<int cycles, list<SchedWrite> writes = []> : SchedRead,
+ ProcReadAdvance<cycles, writes>;
+
+// Define SchedRead defaults. Reads seldom need special treatment.
+def ReadDefault : SchedRead;
+def NoReadAdvance : SchedReadAdvance<0>;
+
+// Define shared code that will be in the same scope as all
+// SchedPredicates. Available variables are:
+// (const MachineInstr *MI, const TargetSchedModel *SchedModel)
+class PredicateProlog<code c> {
+ code Code = c;
+}
+
+// Base class for scheduling predicates.
+class SchedPredicateBase;
+
+// A scheduling predicate whose logic is defined by a MCInstPredicate.
+// This can directly be used by SchedWriteVariant definitions.
+class MCSchedPredicate<MCInstPredicate P> : SchedPredicateBase {
+ MCInstPredicate Pred = P;
+ SchedMachineModel SchedModel = ?;
+}
+
+// Define a predicate to determine which SchedVariant applies to a
+// particular MachineInstr. The code snippet is used as an
+// if-statement's expression. Available variables are MI, SchedModel,
+// and anything defined in a PredicateProlog.
+//
+// SchedModel silences warnings but is ignored.
+class SchedPredicate<code pred> : SchedPredicateBase {
+ SchedMachineModel SchedModel = ?;
+ code Predicate = pred;
+}
+def NoSchedPred : SchedPredicate<[{true}]>;
+
+// Associate a predicate with a list of SchedReadWrites. By default,
+// the selected SchedReadWrites are still associated with a single
+// operand and assumed to execute sequentially with additive
+// latency. However, if the parent SchedWriteVariant or
+// SchedReadVariant is marked "Variadic", then each Selected
+// SchedReadWrite is mapped in place to the instruction's variadic
+// operands. In this case, latency is not additive. If the current Variant
+// is already part of a Sequence, then that entire chain leading up to
+// the Variant is distributed over the variadic operands.
+class SchedVar<SchedPredicateBase pred, list<SchedReadWrite> selected> {
+ SchedPredicateBase Predicate = pred;
+ list<SchedReadWrite> Selected = selected;
+}
+
+// SchedModel silences warnings but is ignored.
+class SchedVariant<list<SchedVar> variants> {
+ list<SchedVar> Variants = variants;
+ bit Variadic = 0;
+ SchedMachineModel SchedModel = ?;
+}
+
+// A SchedWriteVariant is a single SchedWrite type that maps to a list
+// of SchedWrite types under the conditions defined by its predicates.
+//
+// A Variadic write is expanded to cover multiple "def" operands. The
+// SchedVariant's Expansion list is then interpreted as one write
+// per-operand instead of the usual sequential writes feeding a single
+// operand.
+class SchedWriteVariant<list<SchedVar> variants> : SchedWrite,
+ SchedVariant<variants> {
+}
+
+// A SchedReadVariant is a single SchedRead type that maps to a list
+// of SchedRead types under the conditions defined by its predicates.
+//
+// A Variadic write is expanded to cover multiple "readsReg" operands as
+// explained above.
+class SchedReadVariant<list<SchedVar> variants> : SchedRead,
+ SchedVariant<variants> {
+}
+
+// Map a set of opcodes to a list of SchedReadWrite types. This allows
+// the subtarget to easily override specific operations.
+//
+// SchedModel ties this opcode mapping to a processor.
+class InstRW<list<SchedReadWrite> rw, dag instrlist> {
+ list<SchedReadWrite> OperandReadWrites = rw;
+ dag Instrs = instrlist;
+ SchedMachineModel SchedModel = ?;
+ // Allow a subtarget to mark some instructions as unsupported.
+ bit Unsupported = 0;
+}
+
+// Map a set of itinerary classes to SchedReadWrite resources. This is
+// used to bootstrap a target (e.g. ARM) when itineraries already
+// exist and changing InstrInfo is undesirable.
+//
+// SchedModel ties this ItineraryClass mapping to a processor.
+class ItinRW<list<SchedReadWrite> rw, list<InstrItinClass> iic> {
+ list<InstrItinClass> MatchedItinClasses = iic;
+ list<SchedReadWrite> OperandReadWrites = rw;
+ SchedMachineModel SchedModel = ?;
+}
+
+// Alias a target-defined SchedReadWrite to a processor specific
+// SchedReadWrite. This allows a subtarget to easily map a
+// SchedReadWrite type onto a WriteSequence, SchedWriteVariant, or
+// SchedReadVariant.
+//
+// SchedModel will usually be provided by surrounding let statement
+// and ties this SchedAlias mapping to a processor.
+class SchedAlias<SchedReadWrite match, SchedReadWrite alias> {
+ SchedReadWrite MatchRW = match;
+ SchedReadWrite AliasRW = alias;
+ SchedMachineModel SchedModel = ?;
+}
+
+// Allow the definition of processor register files for register renaming
+// purposes.
+//
+// Each processor register file declares:
+// - The set of registers that can be renamed.
+// - The number of physical registers which can be used for register renaming
+// purpose.
+// - The cost of a register rename.
+//
+// The cost of a rename is the number of physical registers allocated by the
+// register alias table to map the new definition. By default, register can be
+// renamed at the cost of a single physical register. Note that register costs
+// are defined at register class granularity (see field `Costs`).
+//
+// The set of registers that are subject to register renaming is declared using
+// a list of register classes (see field `RegClasses`). An empty list of
+// register classes means: all the logical registers defined by the target can
+// be fully renamed.
+//
+// A register R can be renamed if its register class appears in the `RegClasses`
+// set. When R is written, a new alias is allocated at the cost of one or more
+// physical registers; as a result, false dependencies on R are removed.
+//
+// A sub-register V of register R is implicitly part of the same register file.
+// However, V is only renamed if its register class is part of `RegClasses`.
+// Otherwise, the processor keeps it (as well as any other different part
+// of R) together with R, and a write of V always causes a compulsory read of R.
+//
+// This is what happens for example on AMD processors (at least from Bulldozer
+// onwards), where AL and AH are not treated as independent from AX, and AX is
+// not treated as independent from EAX. A write to AL has an implicity false
+// dependency on the last write to EAX (or a portion of EAX). As a consequence,
+// a write to AL cannot go in parallel with a write to AH.
+//
+// There is no false dependency if the partial register write belongs to a
+// register class that is in `RegClasses`.
+// There is also no penalty for writes that "clear the content a super-register"
+// (see MC/MCInstrAnalysis.h - method MCInstrAnalysis::clearsSuperRegisters()).
+// On x86-64, 32-bit GPR writes implicitly zero the upper half of the underlying
+// physical register, effectively removing any false dependencies with the
+// previous register definition.
+//
+// TODO: This implementation assumes that there is no limit in the number of
+// renames per cycle, which might not be true for all hardware or register
+// classes. Also, there is no limit to how many times the same logical register
+// can be renamed during the same cycle.
+//
+// TODO: we don't currently model merge penalties for the case where a write to
+// a part of a register is followed by a read from a larger part of the same
+// register. On some Intel chips, different parts of a GPR can be stored in
+// different physical registers. However, there is a cost to pay for when the
+// partial write is combined with the previous super-register definition. We
+// should add support for these cases, and correctly model merge problems with
+// partial register accesses.
+class RegisterFile<int numPhysRegs, list<RegisterClass> Classes = [],
+ list<int> Costs = []> {
+ list<RegisterClass> RegClasses = Classes;
+ list<int> RegCosts = Costs;
+ int NumPhysRegs = numPhysRegs;
+ SchedMachineModel SchedModel = ?;
+}
+
+// Describe the retire control unit.
+// A retire control unit specifies the size of the reorder buffer, as well as
+// the maximum number of opcodes that can be retired every cycle.
+// A value less-than-or-equal-to zero for field 'ReorderBufferSize' means: "the
+// size is unknown". The idea is that external tools can fall-back to using
+// field MicroOpBufferSize in SchedModel if the reorder buffer size is unknown.
+// A zero or negative value for field 'MaxRetirePerCycle' means "no
+// restrictions on the number of instructions retired per cycle".
+// Models can optionally specify up to one instance of RetireControlUnit per
+// scheduling model.
+class RetireControlUnit<int bufferSize, int retirePerCycle> {
+ int ReorderBufferSize = bufferSize;
+ int MaxRetirePerCycle = retirePerCycle;
+ SchedMachineModel SchedModel = ?;
+}
+
+// Allow the definition of hardware counters.
+class PfmCounter {
+ SchedMachineModel SchedModel = ?;
+}
+
+// Each processor can define how to measure cycles by defining a
+// PfmCycleCounter.
+class PfmCycleCounter<string counter> : PfmCounter {
+ string Counter = counter;
+}
+
+// Each ProcResourceUnits can define how to measure issued uops by defining
+// a PfmIssueCounter.
+class PfmIssueCounter<ProcResourceUnits resource, list<string> counters>
+ : PfmCounter{
+ // The resource units on which uops are issued.
+ ProcResourceUnits Resource = resource;
+ // The list of counters that measure issue events.
+ list<string> Counters = counters;
+}