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Diffstat (limited to 'include/hw/clock.h')
-rw-r--r-- | include/hw/clock.h | 379 |
1 files changed, 379 insertions, 0 deletions
diff --git a/include/hw/clock.h b/include/hw/clock.h new file mode 100644 index 000000000..5c927cee7 --- /dev/null +++ b/include/hw/clock.h @@ -0,0 +1,379 @@ +/* + * Hardware Clocks + * + * Copyright GreenSocs 2016-2020 + * + * Authors: + * Frederic Konrad + * Damien Hedde + * + * This work is licensed under the terms of the GNU GPL, version 2 or later. + * See the COPYING file in the top-level directory. + */ + +#ifndef QEMU_HW_CLOCK_H +#define QEMU_HW_CLOCK_H + +#include "qom/object.h" +#include "qemu/queue.h" +#include "qemu/host-utils.h" +#include "qemu/bitops.h" + +#define TYPE_CLOCK "clock" +OBJECT_DECLARE_SIMPLE_TYPE(Clock, CLOCK) + +/* + * Argument to ClockCallback functions indicating why the callback + * has been called. A mask of these values logically ORed together + * is used to specify which events are interesting when the callback + * is registered, so these values must all be different bit values. + */ +typedef enum ClockEvent { + ClockUpdate = 1, /* Clock period has just updated */ + ClockPreUpdate = 2, /* Clock period is about to update */ +} ClockEvent; + +typedef void ClockCallback(void *opaque, ClockEvent event); + +/* + * clock store a value representing the clock's period in 2^-32ns unit. + * It can represent: + * + periods from 2^-32ns up to 4seconds + * + frequency from ~0.25Hz 2e10Ghz + * Resolution of frequency representation decreases with frequency: + * + at 100MHz, resolution is ~2mHz + * + at 1Ghz, resolution is ~0.2Hz + * + at 10Ghz, resolution is ~20Hz + */ +#define CLOCK_PERIOD_1SEC (1000000000llu << 32) + +/* + * macro helpers to convert to hertz / nanosecond + */ +#define CLOCK_PERIOD_FROM_NS(ns) ((ns) * (CLOCK_PERIOD_1SEC / 1000000000llu)) +#define CLOCK_PERIOD_FROM_HZ(hz) (((hz) != 0) ? CLOCK_PERIOD_1SEC / (hz) : 0u) +#define CLOCK_PERIOD_TO_HZ(per) (((per) != 0) ? CLOCK_PERIOD_1SEC / (per) : 0u) + +/** + * Clock: + * @parent_obj: parent class + * @period: unsigned integer representing the period of the clock + * @canonical_path: clock path string cache (used for trace purpose) + * @callback: called when clock changes + * @callback_opaque: argument for @callback + * @callback_events: mask of events when callback should be called + * @source: source (or parent in clock tree) of the clock + * @children: list of clocks connected to this one (it is their source) + * @sibling: structure used to form a clock list + */ + + +struct Clock { + /*< private >*/ + Object parent_obj; + + /* all fields are private and should not be modified directly */ + + /* fields */ + uint64_t period; + char *canonical_path; + ClockCallback *callback; + void *callback_opaque; + unsigned int callback_events; + + /* Ratio of the parent clock to run the child clocks at */ + uint32_t multiplier; + uint32_t divider; + + /* Clocks are organized in a clock tree */ + Clock *source; + QLIST_HEAD(, Clock) children; + QLIST_ENTRY(Clock) sibling; +}; + +/* + * vmstate description entry to be added in device vmsd. + */ +extern const VMStateDescription vmstate_clock; +#define VMSTATE_CLOCK(field, state) \ + VMSTATE_CLOCK_V(field, state, 0) +#define VMSTATE_CLOCK_V(field, state, version) \ + VMSTATE_STRUCT_POINTER_V(field, state, version, vmstate_clock, Clock) +#define VMSTATE_ARRAY_CLOCK(field, state, num) \ + VMSTATE_ARRAY_CLOCK_V(field, state, num, 0) +#define VMSTATE_ARRAY_CLOCK_V(field, state, num, version) \ + VMSTATE_ARRAY_OF_POINTER_TO_STRUCT(field, state, num, version, \ + vmstate_clock, Clock) + +/** + * clock_setup_canonical_path: + * @clk: clock + * + * compute the canonical path of the clock (used by log messages) + */ +void clock_setup_canonical_path(Clock *clk); + +/** + * clock_new: + * @parent: the clock parent + * @name: the clock object name + * + * Helper function to create a new clock and parent it to @parent. There is no + * need to call clock_setup_canonical_path on the returned clock as it is done + * by this function. + * + * @return the newly created clock + */ +Clock *clock_new(Object *parent, const char *name); + +/** + * clock_set_callback: + * @clk: the clock to register the callback into + * @cb: the callback function + * @opaque: the argument to the callback + * @events: the events the callback should be called for + * (logical OR of ClockEvent enum values) + * + * Register a callback called on every clock update. + * Note that a clock has only one callback: you cannot register + * different callback functions for different events. + */ +void clock_set_callback(Clock *clk, ClockCallback *cb, + void *opaque, unsigned int events); + +/** + * clock_clear_callback: + * @clk: the clock to delete the callback from + * + * Unregister the callback registered with clock_set_callback. + */ +void clock_clear_callback(Clock *clk); + +/** + * clock_set_source: + * @clk: the clock. + * @src: the source clock + * + * Setup @src as the clock source of @clk. The current @src period + * value is also copied to @clk and its subtree but no callback is + * called. + * Further @src update will be propagated to @clk and its subtree. + */ +void clock_set_source(Clock *clk, Clock *src); + +/** + * clock_has_source: + * @clk: the clock + * + * Returns true if the clock has a source clock connected to it. + * This is useful for devices which have input clocks which must + * be connected by the board/SoC code which creates them. The + * device code can use this to check in its realize method that + * the clock has been connected. + */ +static inline bool clock_has_source(const Clock *clk) +{ + return clk->source != NULL; +} + +/** + * clock_set: + * @clk: the clock to initialize. + * @value: the clock's value, 0 means unclocked + * + * Set the local cached period value of @clk to @value. + * + * @return: true if the clock is changed. + */ +bool clock_set(Clock *clk, uint64_t value); + +static inline bool clock_set_hz(Clock *clk, unsigned hz) +{ + return clock_set(clk, CLOCK_PERIOD_FROM_HZ(hz)); +} + +static inline bool clock_set_ns(Clock *clk, unsigned ns) +{ + return clock_set(clk, CLOCK_PERIOD_FROM_NS(ns)); +} + +/** + * clock_propagate: + * @clk: the clock + * + * Propagate the clock period that has been previously configured using + * @clock_set(). This will update recursively all connected clocks. + * It is an error to call this function on a clock which has a source. + * Note: this function must not be called during device inititialization + * or migration. + */ +void clock_propagate(Clock *clk); + +/** + * clock_update: + * @clk: the clock to update. + * @value: the new clock's value, 0 means unclocked + * + * Update the @clk to the new @value. All connected clocks will be informed + * of this update. This is equivalent to call @clock_set() then + * @clock_propagate(). + */ +static inline void clock_update(Clock *clk, uint64_t value) +{ + if (clock_set(clk, value)) { + clock_propagate(clk); + } +} + +static inline void clock_update_hz(Clock *clk, unsigned hz) +{ + clock_update(clk, CLOCK_PERIOD_FROM_HZ(hz)); +} + +static inline void clock_update_ns(Clock *clk, unsigned ns) +{ + clock_update(clk, CLOCK_PERIOD_FROM_NS(ns)); +} + +/** + * clock_get: + * @clk: the clk to fetch the clock + * + * @return: the current period. + */ +static inline uint64_t clock_get(const Clock *clk) +{ + return clk->period; +} + +static inline unsigned clock_get_hz(Clock *clk) +{ + return CLOCK_PERIOD_TO_HZ(clock_get(clk)); +} + +/** + * clock_ticks_to_ns: + * @clk: the clock to query + * @ticks: number of ticks + * + * Returns the length of time in nanoseconds for this clock + * to tick @ticks times. Because a clock can have a period + * which is not a whole number of nanoseconds, it is important + * to use this function when calculating things like timer + * expiry deadlines, rather than attempting to obtain a "period + * in nanoseconds" value and then multiplying that by a number + * of ticks. + * + * The result could in theory be too large to fit in a 64-bit + * value if the number of ticks and the clock period are both + * large; to avoid overflow the result will be saturated to INT64_MAX + * (because this is the largest valid input to the QEMUTimer APIs). + * Since INT64_MAX nanoseconds is almost 300 years, anything with + * an expiry later than that is in the "will never happen" category + * and callers can reasonably not special-case the saturated result. + */ +static inline uint64_t clock_ticks_to_ns(const Clock *clk, uint64_t ticks) +{ + uint64_t ns_low, ns_high; + + /* + * clk->period is the period in units of 2^-32 ns, so + * (clk->period * ticks) is the required length of time in those + * units, and we can convert to nanoseconds by multiplying by + * 2^32, which is the same as shifting the 128-bit multiplication + * result right by 32. + */ + mulu64(&ns_low, &ns_high, clk->period, ticks); + if (ns_high & MAKE_64BIT_MASK(31, 33)) { + return INT64_MAX; + } + return ns_low >> 32 | ns_high << 32; +} + +/** + * clock_ns_to_ticks: + * @clk: the clock to query + * @ns: duration in nanoseconds + * + * Returns the number of ticks this clock would make in the given + * number of nanoseconds. Because a clock can have a period which + * is not a whole number of nanoseconds, it is important to use this + * function rather than attempting to obtain a "period in nanoseconds" + * value and then dividing the duration by that value. + * + * If the clock is stopped (ie it has period zero), returns 0. + * + * For some inputs the result could overflow a 64-bit value (because + * the clock's period is short and the duration is long). In these + * cases we truncate the result to a 64-bit value. This is on the + * assumption that generally the result is going to be used to report + * a 32-bit or 64-bit guest register value, so wrapping either cannot + * happen or is the desired behaviour. + */ +static inline uint64_t clock_ns_to_ticks(const Clock *clk, uint64_t ns) +{ + /* + * ticks = duration_in_ns / period_in_ns + * = ns / (period / 2^32) + * = (ns * 2^32) / period + * The hi, lo inputs to divu128() are (ns << 32) as a 128 bit value. + */ + uint64_t lo = ns << 32; + uint64_t hi = ns >> 32; + if (clk->period == 0) { + return 0; + } + + divu128(&lo, &hi, clk->period); + return lo; +} + +/** + * clock_is_enabled: + * @clk: a clock + * + * @return: true if the clock is running. + */ +static inline bool clock_is_enabled(const Clock *clk) +{ + return clock_get(clk) != 0; +} + +/** + * clock_display_freq: return human-readable representation of clock frequency + * @clk: clock + * + * Return a string which has a human-readable representation of the + * clock's frequency, e.g. "33.3 MHz". This is intended for debug + * and display purposes. + * + * The caller is responsible for freeing the string with g_free(). + */ +char *clock_display_freq(Clock *clk); + +/** + * clock_set_mul_div: set multiplier/divider for child clocks + * @clk: clock + * @multiplier: multiplier value + * @divider: divider value + * + * By default, a Clock's children will all run with the same period + * as their parent. This function allows you to adjust the multiplier + * and divider used to derive the child clock frequency. + * For example, setting a multiplier of 2 and a divider of 3 + * will run child clocks with a period 2/3 of the parent clock, + * so if the parent clock is an 8MHz clock the children will + * be 12MHz. + * + * Setting the multiplier to 0 will stop the child clocks. + * Setting the divider to 0 is a programming error (diagnosed with + * an assertion failure). + * Setting a multiplier value that results in the child period + * overflowing is not diagnosed. + * + * Note that this function does not call clock_propagate(); the + * caller should do that if necessary. + */ +void clock_set_mul_div(Clock *clk, uint32_t multiplier, uint32_t divider); + +#endif /* QEMU_HW_CLOCK_H */ |