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diff --git a/include/hw/clock.h b/include/hw/clock.h
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+/*
+ * Hardware Clocks
+ *
+ * Copyright GreenSocs 2016-2020
+ *
+ * Authors:
+ * Frederic Konrad
+ * Damien Hedde
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ */
+
+#ifndef QEMU_HW_CLOCK_H
+#define QEMU_HW_CLOCK_H
+
+#include "qom/object.h"
+#include "qemu/queue.h"
+#include "qemu/host-utils.h"
+#include "qemu/bitops.h"
+
+#define TYPE_CLOCK "clock"
+OBJECT_DECLARE_SIMPLE_TYPE(Clock, CLOCK)
+
+/*
+ * Argument to ClockCallback functions indicating why the callback
+ * has been called. A mask of these values logically ORed together
+ * is used to specify which events are interesting when the callback
+ * is registered, so these values must all be different bit values.
+ */
+typedef enum ClockEvent {
+ ClockUpdate = 1, /* Clock period has just updated */
+ ClockPreUpdate = 2, /* Clock period is about to update */
+} ClockEvent;
+
+typedef void ClockCallback(void *opaque, ClockEvent event);
+
+/*
+ * clock store a value representing the clock's period in 2^-32ns unit.
+ * It can represent:
+ * + periods from 2^-32ns up to 4seconds
+ * + frequency from ~0.25Hz 2e10Ghz
+ * Resolution of frequency representation decreases with frequency:
+ * + at 100MHz, resolution is ~2mHz
+ * + at 1Ghz, resolution is ~0.2Hz
+ * + at 10Ghz, resolution is ~20Hz
+ */
+#define CLOCK_PERIOD_1SEC (1000000000llu << 32)
+
+/*
+ * macro helpers to convert to hertz / nanosecond
+ */
+#define CLOCK_PERIOD_FROM_NS(ns) ((ns) * (CLOCK_PERIOD_1SEC / 1000000000llu))
+#define CLOCK_PERIOD_FROM_HZ(hz) (((hz) != 0) ? CLOCK_PERIOD_1SEC / (hz) : 0u)
+#define CLOCK_PERIOD_TO_HZ(per) (((per) != 0) ? CLOCK_PERIOD_1SEC / (per) : 0u)
+
+/**
+ * Clock:
+ * @parent_obj: parent class
+ * @period: unsigned integer representing the period of the clock
+ * @canonical_path: clock path string cache (used for trace purpose)
+ * @callback: called when clock changes
+ * @callback_opaque: argument for @callback
+ * @callback_events: mask of events when callback should be called
+ * @source: source (or parent in clock tree) of the clock
+ * @children: list of clocks connected to this one (it is their source)
+ * @sibling: structure used to form a clock list
+ */
+
+
+struct Clock {
+ /*< private >*/
+ Object parent_obj;
+
+ /* all fields are private and should not be modified directly */
+
+ /* fields */
+ uint64_t period;
+ char *canonical_path;
+ ClockCallback *callback;
+ void *callback_opaque;
+ unsigned int callback_events;
+
+ /* Ratio of the parent clock to run the child clocks at */
+ uint32_t multiplier;
+ uint32_t divider;
+
+ /* Clocks are organized in a clock tree */
+ Clock *source;
+ QLIST_HEAD(, Clock) children;
+ QLIST_ENTRY(Clock) sibling;
+};
+
+/*
+ * vmstate description entry to be added in device vmsd.
+ */
+extern const VMStateDescription vmstate_clock;
+#define VMSTATE_CLOCK(field, state) \
+ VMSTATE_CLOCK_V(field, state, 0)
+#define VMSTATE_CLOCK_V(field, state, version) \
+ VMSTATE_STRUCT_POINTER_V(field, state, version, vmstate_clock, Clock)
+#define VMSTATE_ARRAY_CLOCK(field, state, num) \
+ VMSTATE_ARRAY_CLOCK_V(field, state, num, 0)
+#define VMSTATE_ARRAY_CLOCK_V(field, state, num, version) \
+ VMSTATE_ARRAY_OF_POINTER_TO_STRUCT(field, state, num, version, \
+ vmstate_clock, Clock)
+
+/**
+ * clock_setup_canonical_path:
+ * @clk: clock
+ *
+ * compute the canonical path of the clock (used by log messages)
+ */
+void clock_setup_canonical_path(Clock *clk);
+
+/**
+ * clock_new:
+ * @parent: the clock parent
+ * @name: the clock object name
+ *
+ * Helper function to create a new clock and parent it to @parent. There is no
+ * need to call clock_setup_canonical_path on the returned clock as it is done
+ * by this function.
+ *
+ * @return the newly created clock
+ */
+Clock *clock_new(Object *parent, const char *name);
+
+/**
+ * clock_set_callback:
+ * @clk: the clock to register the callback into
+ * @cb: the callback function
+ * @opaque: the argument to the callback
+ * @events: the events the callback should be called for
+ * (logical OR of ClockEvent enum values)
+ *
+ * Register a callback called on every clock update.
+ * Note that a clock has only one callback: you cannot register
+ * different callback functions for different events.
+ */
+void clock_set_callback(Clock *clk, ClockCallback *cb,
+ void *opaque, unsigned int events);
+
+/**
+ * clock_clear_callback:
+ * @clk: the clock to delete the callback from
+ *
+ * Unregister the callback registered with clock_set_callback.
+ */
+void clock_clear_callback(Clock *clk);
+
+/**
+ * clock_set_source:
+ * @clk: the clock.
+ * @src: the source clock
+ *
+ * Setup @src as the clock source of @clk. The current @src period
+ * value is also copied to @clk and its subtree but no callback is
+ * called.
+ * Further @src update will be propagated to @clk and its subtree.
+ */
+void clock_set_source(Clock *clk, Clock *src);
+
+/**
+ * clock_has_source:
+ * @clk: the clock
+ *
+ * Returns true if the clock has a source clock connected to it.
+ * This is useful for devices which have input clocks which must
+ * be connected by the board/SoC code which creates them. The
+ * device code can use this to check in its realize method that
+ * the clock has been connected.
+ */
+static inline bool clock_has_source(const Clock *clk)
+{
+ return clk->source != NULL;
+}
+
+/**
+ * clock_set:
+ * @clk: the clock to initialize.
+ * @value: the clock's value, 0 means unclocked
+ *
+ * Set the local cached period value of @clk to @value.
+ *
+ * @return: true if the clock is changed.
+ */
+bool clock_set(Clock *clk, uint64_t value);
+
+static inline bool clock_set_hz(Clock *clk, unsigned hz)
+{
+ return clock_set(clk, CLOCK_PERIOD_FROM_HZ(hz));
+}
+
+static inline bool clock_set_ns(Clock *clk, unsigned ns)
+{
+ return clock_set(clk, CLOCK_PERIOD_FROM_NS(ns));
+}
+
+/**
+ * clock_propagate:
+ * @clk: the clock
+ *
+ * Propagate the clock period that has been previously configured using
+ * @clock_set(). This will update recursively all connected clocks.
+ * It is an error to call this function on a clock which has a source.
+ * Note: this function must not be called during device inititialization
+ * or migration.
+ */
+void clock_propagate(Clock *clk);
+
+/**
+ * clock_update:
+ * @clk: the clock to update.
+ * @value: the new clock's value, 0 means unclocked
+ *
+ * Update the @clk to the new @value. All connected clocks will be informed
+ * of this update. This is equivalent to call @clock_set() then
+ * @clock_propagate().
+ */
+static inline void clock_update(Clock *clk, uint64_t value)
+{
+ if (clock_set(clk, value)) {
+ clock_propagate(clk);
+ }
+}
+
+static inline void clock_update_hz(Clock *clk, unsigned hz)
+{
+ clock_update(clk, CLOCK_PERIOD_FROM_HZ(hz));
+}
+
+static inline void clock_update_ns(Clock *clk, unsigned ns)
+{
+ clock_update(clk, CLOCK_PERIOD_FROM_NS(ns));
+}
+
+/**
+ * clock_get:
+ * @clk: the clk to fetch the clock
+ *
+ * @return: the current period.
+ */
+static inline uint64_t clock_get(const Clock *clk)
+{
+ return clk->period;
+}
+
+static inline unsigned clock_get_hz(Clock *clk)
+{
+ return CLOCK_PERIOD_TO_HZ(clock_get(clk));
+}
+
+/**
+ * clock_ticks_to_ns:
+ * @clk: the clock to query
+ * @ticks: number of ticks
+ *
+ * Returns the length of time in nanoseconds for this clock
+ * to tick @ticks times. Because a clock can have a period
+ * which is not a whole number of nanoseconds, it is important
+ * to use this function when calculating things like timer
+ * expiry deadlines, rather than attempting to obtain a "period
+ * in nanoseconds" value and then multiplying that by a number
+ * of ticks.
+ *
+ * The result could in theory be too large to fit in a 64-bit
+ * value if the number of ticks and the clock period are both
+ * large; to avoid overflow the result will be saturated to INT64_MAX
+ * (because this is the largest valid input to the QEMUTimer APIs).
+ * Since INT64_MAX nanoseconds is almost 300 years, anything with
+ * an expiry later than that is in the "will never happen" category
+ * and callers can reasonably not special-case the saturated result.
+ */
+static inline uint64_t clock_ticks_to_ns(const Clock *clk, uint64_t ticks)
+{
+ uint64_t ns_low, ns_high;
+
+ /*
+ * clk->period is the period in units of 2^-32 ns, so
+ * (clk->period * ticks) is the required length of time in those
+ * units, and we can convert to nanoseconds by multiplying by
+ * 2^32, which is the same as shifting the 128-bit multiplication
+ * result right by 32.
+ */
+ mulu64(&ns_low, &ns_high, clk->period, ticks);
+ if (ns_high & MAKE_64BIT_MASK(31, 33)) {
+ return INT64_MAX;
+ }
+ return ns_low >> 32 | ns_high << 32;
+}
+
+/**
+ * clock_ns_to_ticks:
+ * @clk: the clock to query
+ * @ns: duration in nanoseconds
+ *
+ * Returns the number of ticks this clock would make in the given
+ * number of nanoseconds. Because a clock can have a period which
+ * is not a whole number of nanoseconds, it is important to use this
+ * function rather than attempting to obtain a "period in nanoseconds"
+ * value and then dividing the duration by that value.
+ *
+ * If the clock is stopped (ie it has period zero), returns 0.
+ *
+ * For some inputs the result could overflow a 64-bit value (because
+ * the clock's period is short and the duration is long). In these
+ * cases we truncate the result to a 64-bit value. This is on the
+ * assumption that generally the result is going to be used to report
+ * a 32-bit or 64-bit guest register value, so wrapping either cannot
+ * happen or is the desired behaviour.
+ */
+static inline uint64_t clock_ns_to_ticks(const Clock *clk, uint64_t ns)
+{
+ /*
+ * ticks = duration_in_ns / period_in_ns
+ * = ns / (period / 2^32)
+ * = (ns * 2^32) / period
+ * The hi, lo inputs to divu128() are (ns << 32) as a 128 bit value.
+ */
+ uint64_t lo = ns << 32;
+ uint64_t hi = ns >> 32;
+ if (clk->period == 0) {
+ return 0;
+ }
+
+ divu128(&lo, &hi, clk->period);
+ return lo;
+}
+
+/**
+ * clock_is_enabled:
+ * @clk: a clock
+ *
+ * @return: true if the clock is running.
+ */
+static inline bool clock_is_enabled(const Clock *clk)
+{
+ return clock_get(clk) != 0;
+}
+
+/**
+ * clock_display_freq: return human-readable representation of clock frequency
+ * @clk: clock
+ *
+ * Return a string which has a human-readable representation of the
+ * clock's frequency, e.g. "33.3 MHz". This is intended for debug
+ * and display purposes.
+ *
+ * The caller is responsible for freeing the string with g_free().
+ */
+char *clock_display_freq(Clock *clk);
+
+/**
+ * clock_set_mul_div: set multiplier/divider for child clocks
+ * @clk: clock
+ * @multiplier: multiplier value
+ * @divider: divider value
+ *
+ * By default, a Clock's children will all run with the same period
+ * as their parent. This function allows you to adjust the multiplier
+ * and divider used to derive the child clock frequency.
+ * For example, setting a multiplier of 2 and a divider of 3
+ * will run child clocks with a period 2/3 of the parent clock,
+ * so if the parent clock is an 8MHz clock the children will
+ * be 12MHz.
+ *
+ * Setting the multiplier to 0 will stop the child clocks.
+ * Setting the divider to 0 is a programming error (diagnosed with
+ * an assertion failure).
+ * Setting a multiplier value that results in the child period
+ * overflowing is not diagnosed.
+ *
+ * Note that this function does not call clock_propagate(); the
+ * caller should do that if necessary.
+ */
+void clock_set_mul_div(Clock *clk, uint32_t multiplier, uint32_t divider);
+
+#endif /* QEMU_HW_CLOCK_H */