diff options
Diffstat (limited to 'include/ui/sdl2.h')
-rw-r--r-- | include/ui/sdl2.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h new file mode 100644 index 000000000..f85c117a7 --- /dev/null +++ b/include/ui/sdl2.h @@ -0,0 +1,85 @@ +#ifndef SDL2_H +#define SDL2_H + +/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */ +#undef WIN32_LEAN_AND_MEAN + +#include <SDL.h> +#include <SDL_syswm.h> +#ifdef CONFIG_SDL_IMAGE +# include <SDL_image.h> +#endif + +#include "ui/kbd-state.h" +#ifdef CONFIG_OPENGL +# include "ui/egl-helpers.h" +#endif + +struct sdl2_console { + DisplayChangeListener dcl; + DisplaySurface *surface; + DisplayOptions *opts; + SDL_Texture *texture; + SDL_Window *real_window; + SDL_Renderer *real_renderer; + int idx; + int last_vm_running; /* per console for caption reasons */ + int x, y, w, h; + int hidden; + int opengl; + int updates; + int idle_counter; + int ignore_hotkeys; + SDL_GLContext winctx; + QKbdState *kbd; +#ifdef CONFIG_OPENGL + QemuGLShader *gls; + egl_fb guest_fb; + egl_fb win_fb; + bool y0_top; + bool scanout_mode; +#endif +}; + +void sdl2_window_create(struct sdl2_console *scon); +void sdl2_window_destroy(struct sdl2_console *scon); +void sdl2_window_resize(struct sdl2_console *scon); +void sdl2_poll_events(struct sdl2_console *scon); + +void sdl2_process_key(struct sdl2_console *scon, + SDL_KeyboardEvent *ev); + +void sdl2_2d_update(DisplayChangeListener *dcl, + int x, int y, int w, int h); +void sdl2_2d_switch(DisplayChangeListener *dcl, + DisplaySurface *new_surface); +void sdl2_2d_refresh(DisplayChangeListener *dcl); +void sdl2_2d_redraw(struct sdl2_console *scon); +bool sdl2_2d_check_format(DisplayChangeListener *dcl, + pixman_format_code_t format); + +void sdl2_gl_update(DisplayChangeListener *dcl, + int x, int y, int w, int h); +void sdl2_gl_switch(DisplayChangeListener *dcl, + DisplaySurface *new_surface); +void sdl2_gl_refresh(DisplayChangeListener *dcl); +void sdl2_gl_redraw(struct sdl2_console *scon); + +QEMUGLContext sdl2_gl_create_context(DisplayChangeListener *dcl, + QEMUGLParams *params); +void sdl2_gl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx); +int sdl2_gl_make_context_current(DisplayChangeListener *dcl, + QEMUGLContext ctx); + +void sdl2_gl_scanout_disable(DisplayChangeListener *dcl); +void sdl2_gl_scanout_texture(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); +void sdl2_gl_scanout_flush(DisplayChangeListener *dcl, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); + +#endif /* SDL2_H */ |