diff options
Diffstat (limited to 'roms/edk2/MdeModulePkg/Universal/EbcDxe/AArch64/EbcLowLevel.S')
-rw-r--r-- | roms/edk2/MdeModulePkg/Universal/EbcDxe/AArch64/EbcLowLevel.S | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/roms/edk2/MdeModulePkg/Universal/EbcDxe/AArch64/EbcLowLevel.S b/roms/edk2/MdeModulePkg/Universal/EbcDxe/AArch64/EbcLowLevel.S new file mode 100644 index 000000000..a84d5b330 --- /dev/null +++ b/roms/edk2/MdeModulePkg/Universal/EbcDxe/AArch64/EbcLowLevel.S @@ -0,0 +1,156 @@ +///** @file
+//
+// This code provides low level routines that support the Virtual Machine
+// for option ROMs.
+//
+// Copyright (c) 2016, Linaro, Ltd. All rights reserved.<BR>
+// Copyright (c) 2015, The Linux Foundation. All rights reserved.<BR>
+// Copyright (c) 2007 - 2014, Intel Corporation. All rights reserved.<BR>
+//
+// SPDX-License-Identifier: BSD-2-Clause-Patent
+//
+//**/
+
+ASM_GLOBAL ASM_PFX(EbcLLCALLEXNative)
+ASM_GLOBAL ASM_PFX(EbcLLEbcInterpret)
+ASM_GLOBAL ASM_PFX(EbcLLExecuteEbcImageEntryPoint)
+
+ASM_GLOBAL ASM_PFX(mEbcInstructionBufferTemplate)
+
+//****************************************************************************
+// EbcLLCALLEX
+//
+// This function is called to execute an EBC CALLEX instruction.
+// This instruction requires that we thunk out to external native
+// code. For AArch64, we copy the VM stack into the main stack and then pop
+// the first 8 arguments off according to the AArch64 Procedure Call Standard
+// On return, we restore the stack pointer to its original location.
+//
+//****************************************************************************
+// UINTN EbcLLCALLEXNative(UINTN FuncAddr, UINTN NewStackPointer, VOID *FramePtr)
+ASM_PFX(EbcLLCALLEXNative):
+ mov x8, x0 // Preserve x0
+ mov x9, x1 // Preserve x1
+
+ //
+ // If the EBC stack frame is smaller than or equal to 64 bytes, we know there
+ // are no stacked arguments #9 and beyond that we need to copy to the native
+ // stack. In this case, we can perform a tail call which is much more
+ // efficient, since there is no need to touch the native stack at all.
+ //
+ sub x3, x2, x1 // Length = NewStackPointer - FramePtr
+ cmp x3, #64
+ b.gt 1f
+
+ //
+ // While probably harmless in practice, we should not access the VM stack
+ // outside of the interval [NewStackPointer, FramePtr), which means we
+ // should not blindly fill all 8 argument registers with VM stack data.
+ // So instead, calculate how many argument registers we can fill based on
+ // the size of the VM stack frame, and skip the remaining ones.
+ //
+ adr x0, 0f // Take address of 'br' instruction below
+ bic x3, x3, #7 // Ensure correct alignment
+ sub x0, x0, x3, lsr #1 // Subtract 4 bytes for each arg to unstack
+ br x0 // Skip remaining argument registers
+
+ ldr x7, [x9, #56] // Call with 8 arguments
+ ldr x6, [x9, #48] // |
+ ldr x5, [x9, #40] // |
+ ldr x4, [x9, #32] // |
+ ldr x3, [x9, #24] // |
+ ldr x2, [x9, #16] // |
+ ldr x1, [x9, #8] // V
+ ldr x0, [x9] // Call with 1 argument
+
+0: br x8 // Call with no arguments
+
+ //
+ // More than 64 bytes: we need to build the full native stack frame and copy
+ // the part of the VM stack exceeding 64 bytes (which may contain stacked
+ // arguments) to the native stack
+ //
+1: stp x29, x30, [sp, #-16]!
+ mov x29, sp
+
+ //
+ // Ensure that the stack pointer remains 16 byte aligned,
+ // even if the size of the VM stack frame is not a multiple of 16
+ //
+ add x1, x1, #64 // Skip over [potential] reg params
+ tbz x3, #3, 2f // Multiple of 16?
+ ldr x4, [x2, #-8]! // No? Then push one word
+ str x4, [sp, #-16]! // ... but use two slots
+ b 3f
+
+2: ldp x4, x5, [x2, #-16]!
+ stp x4, x5, [sp, #-16]!
+3: cmp x2, x1
+ b.gt 2b
+
+ ldp x0, x1, [x9]
+ ldp x2, x3, [x9, #16]
+ ldp x4, x5, [x9, #32]
+ ldp x6, x7, [x9, #48]
+
+ blr x8
+
+ mov sp, x29
+ ldp x29, x30, [sp], #16
+ ret
+
+//****************************************************************************
+// EbcLLEbcInterpret
+//
+// This function is called by the thunk code to handle an Native to EBC call
+// This can handle up to 16 arguments (1-8 on in x0-x7, 9-16 are on the stack)
+// x16 contains the Entry point that will be the first stacked argument when
+// EBCInterpret is called.
+//
+//****************************************************************************
+ASM_PFX(EbcLLEbcInterpret):
+ stp x29, x30, [sp, #-16]!
+ mov x29, sp
+
+ // push the entry point and the address of args #9 - #16 onto the stack
+ add x17, sp, #16
+ stp x16, x17, [sp, #-16]!
+
+ // call C-code
+ bl ASM_PFX(EbcInterpret)
+
+ add sp, sp, #16
+ ldp x29, x30, [sp], #16
+ ret
+
+//****************************************************************************
+// EbcLLExecuteEbcImageEntryPoint
+//
+// This function is called by the thunk code to handle the image entry point
+// x16 contains the Entry point that will be the third argument when
+// ExecuteEbcImageEntryPoint is called.
+//
+//****************************************************************************
+ASM_PFX(EbcLLExecuteEbcImageEntryPoint):
+ mov x2, x16
+
+ // tail call to C code
+ b ASM_PFX(ExecuteEbcImageEntryPoint)
+
+//****************************************************************************
+// mEbcInstructionBufferTemplate
+//****************************************************************************
+ .section ".rodata", "a"
+ .align 3
+ASM_PFX(mEbcInstructionBufferTemplate):
+ adr x17, 0f
+ ldp x16, x17, [x17]
+ br x17
+
+ //
+ // Add a magic code here to help the VM recognize the thunk.
+ //
+ hlt #0xEBC
+
+0: .quad 0 // EBC_ENTRYPOINT_SIGNATURE
+ .quad 0 // EBC_LL_EBC_ENTRYPOINT_SIGNATURE
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