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/*
* context switching
* 2003-10 by SONE Takeshi
*/
#include "config.h"
#include "kernel/kernel.h"
#include "context.h"
#include "libopenbios/bindings.h"
#include "libopenbios/initprogram.h"
#include "libopenbios/sys_info.h"
#include "boot.h"
#include "openbios.h"
#define MAIN_STACK_SIZE 16384
#define IMAGE_STACK_SIZE 4096*2
#define debug printk
static void start_main(void); /* forward decl. */
void __exit_context(void); /* assembly routine */
/*
* Main context structure
* It is placed at the bottom of our stack, and loaded by assembly routine
* to start us up.
*/
static struct context main_ctx = {
.pc = (uint32_t) start_main,
.npc = (uint32_t) start_main + 4,
.return_addr = (uint32_t) __exit_context,
};
/* This is used by assembly routine to load/store the context which
* it is to switch/switched. */
struct context * volatile __context = &main_ctx;
/* Client program context */
static struct context *client_ctx;
/* Stack for loaded ELF image */
static uint8_t image_stack[IMAGE_STACK_SIZE];
/* Pointer to startup context (physical address) */
unsigned long __boot_ctx;
/*
* Main starter
* This is the C function that runs first.
*/
static void start_main(void)
{
/* Save startup context, so we can refer to it later.
* We have to keep it in physical address since we will relocate. */
__boot_ctx = virt_to_phys(__context);
/* Set up client context */
client_ctx = init_context(image_stack, sizeof image_stack, 1);
__context = client_ctx;
/* Start the real fun */
openbios();
/* Returning from here should jump to __exit_context */
__context = boot_ctx;
}
#define CTX_OFFSET(n) (sizeof(struct context) + n * sizeof(uint32_t))
/* Setup a new context using the given stack.
*/
struct context *
init_context(uint8_t *stack, uint32_t stack_size, int num_params)
{
struct context *ctx;
ctx = (struct context *)
(stack + stack_size - CTX_OFFSET(num_params));
/* Use valid window state from startup */
memcpy(ctx, &main_ctx, sizeof(struct context));
/* Fill in reasonable default for flat memory model */
ctx->regs[REG_SP] = virt_to_phys(SP_LOC(ctx));
ctx->return_addr = virt_to_phys(__exit_context);
return ctx;
}
/* init-program */
int
arch_init_program(void)
{
volatile struct context *ctx = __context;
ucell entry;
ctx->regs[REG_O0] = (unsigned long)romvec;
ctx->regs[REG_SP] = (unsigned long)malloc(IMAGE_STACK_SIZE) + IMAGE_STACK_SIZE - CTX_OFFSET(1);
/* Set entry point */
feval("load-state >ls.entry @");
entry = POP();
ctx->pc = entry;
return 0;
}
/* Switch to another context. */
struct context *switch_to(struct context *ctx)
{
volatile struct context *save;
struct context *ret;
debug("switching to new context:\n");
save = __context;
__context = ctx;
asm __volatile__ ("\n\tcall __switch_context"
"\n\tnop" ::: "g1", "g2", "g3", "g4", "g5", "g6", "g7",
"o0", "o1", "o2", "o3", "o4", "o5", "o7",
"l0", "l1", "l2", "l3", "l4", "l5", "l6", "l7",
"i0", "i1", "i2", "i3", "i4", "i5", "i7",
"f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9",
"f10", "f11", "f12", "f13", "f14", "f15", "f16", "f17", "f18", "f19",
"f20", "f21", "f22", "f23", "f24", "f25", "f26", "f27", "f28", "f29",
"f30", "f31",
"memory");
ret = __context;
__context = (struct context *)save;
return ret;
}
/* Start ELF Boot image */
unsigned int start_elf(void)
{
volatile struct context *ctx = __context;;
ctx = switch_to((struct context *)ctx);
return ctx->regs[REG_O0];
}
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