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/*
* module-agl-audio -- PulseAudio module for providing audio routing support
* (forked from "module-murphy-ivi" - https://github.com/otcshare )
* Copyright (c) 2012, Intel Corporation.
* Copyright (c) 2016, IoT.bzh
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St - Fifth Floor, Boston,
* MA 02110-1301 USA.
*
*/
#include "node.h"
#include "router.h"
#include <pulsecore/idxset.h>
#include <pulsecore/core-util.h>
#include <pulsecore/pulsecore-config.h>
agl_nodeset *agl_nodeset_init (struct userdata *u)
{
agl_nodeset *ns;
pa_assert (u);
ns = pa_xnew0 (agl_nodeset, 1);
ns->nodes = pa_idxset_new (pa_idxset_trivial_hash_func,
pa_idxset_trivial_compare_func);
ns->roles = pa_hashmap_new (pa_idxset_string_hash_func,
pa_idxset_string_compare_func);
ns->binaries = pa_hashmap_new (pa_idxset_string_hash_func,
pa_idxset_string_compare_func);
return ns;
}
void agl_nodeset_done(struct userdata *u)
{
agl_nodeset *ns;
agl_nodeset_map *role, *binary;
void *state;
int i;
if (u && (ns = u->nodeset)) {
pa_idxset_free (ns->nodes, NULL);
PA_HASHMAP_FOREACH(role, ns->roles, state) {
pa_xfree ((void *)role->name);
pa_xfree ((void *)role->resdef);
}
pa_hashmap_free (ns->roles);
PA_HASHMAP_FOREACH(binary, ns->binaries, state) {
pa_xfree ((void *)binary->name);
pa_xfree ((void *)binary->resdef);
}
pa_hashmap_free (ns->binaries);
for (i = 0; i < APCLASS_DIM; i++)
pa_xfree((void *)ns->class_name[i]);
free(ns);
}
}
int agl_nodeset_add_role (struct userdata *u, const char *role, agl_node_type type, agl_nodeset_resdef *resdef)
{
agl_nodeset *ns;
agl_nodeset_map *map;
pa_assert (u);
pa_assert_se (ns = u->nodeset);
map = pa_xnew0 (agl_nodeset_map, 1);
map->name = pa_xstrdup (role);
map->type = type;
map->role = pa_xstrdup (role);
if (resdef) {
map->resdef = pa_xnew (agl_nodeset_resdef, 1);
memcpy (map->resdef, resdef, sizeof(agl_nodeset_resdef));
}
return pa_hashmap_put (ns->roles, (void *)map->name, map);
}
agl_node *agl_node_create (struct userdata *u, agl_node *data)
{
agl_nodeset *ns;
agl_node *node;
pa_assert (u);
pa_assert_se (ns = u->nodeset);
node = pa_xnew0 (agl_node, 1);
pa_idxset_put (ns->nodes, node, &node->index);
if (data) {
node->key = pa_xstrdup (data->key);
node->direction = data->direction;
node->implement = data->implement;
node->channels = data->channels;
node->location = data->location;
node->privacy = data->privacy;
node->type = data->type;
node->zone = pa_xstrdup (data->zone);
node->visible = data->visible;
node->available = data->available;
node->amname = pa_xstrdup (data->amname ? data->amname : data->paname);
node->amdescr = pa_xstrdup(data->amdescr ? data->amdescr : "");
node->amid = data->amid;
node->paname = pa_xstrdup (data->paname);
node->stamp = data->stamp;
node->rset.id = data->rset.id ? pa_xstrdup(data->rset.id) : NULL;
node->rset.grant = data->rset.grant;
if (node->implement == agl_device) {
node->pacard.index = data->pacard.index;
if (data->pacard.profile)
node->pacard.profile = pa_xstrdup (data->pacard.profile);
if (data->paport)
node->paport = data->paport;
}
}
return node;
}
void agl_node_destroy (struct userdata *u, agl_node *node)
{
agl_nodeset *ns;
pa_assert (u);
pa_assert (node);
pa_assert_se (ns = u->nodeset);
pa_idxset_remove_by_index (ns->nodes, node->index);
pa_xfree (node);
}
agl_node_type agl_node_type_from_str (const char *str)
{
agl_node_type type;
pa_assert (str);
if (pa_streq (str, "agl_radio"))
type = agl_radio;
else if (pa_streq (str, "agl_player"))
type = agl_player;
else if (pa_streq (str, "agl_navigator"))
type = agl_navigator;
else if (pa_streq (str, "agl_game"))
type = agl_game;
else if (pa_streq (str, "agl_browser"))
type = agl_browser;
else if (pa_streq (str, "agl_camera"))
type = agl_camera;
else if (pa_streq (str, "agl_phone"))
type = agl_phone;
else if (pa_streq (str, "agl_alert"))
type = agl_alert;
else if (pa_streq (str, "agl_event"))
type = agl_event;
else if (pa_streq (str, "agl_system"))
type = agl_system;
else
type = agl_node_type_unknown;
return type;
}
const char *agl_node_type_str (agl_node_type type)
{
switch (type) {
case agl_node_type_unknown: return "Unknown";
case agl_radio: return "Radio";
case agl_player: return "Player";
case agl_navigator: return "Navigator";
case agl_game: return "Game";
case agl_browser: return "Browser";
case agl_camera: return "Camera";
case agl_phone: return "Phone";
case agl_alert: return "Alert";
case agl_event: return "Event";
case agl_system: return "System";
default: return "default";
}
}
const char *agl_node_direction_str (agl_direction direction)
{
switch (direction) {
case agl_direction_unknown: return "unknown";
case agl_input: return "input";
case agl_output: return "output";
default: return "< ??? >";
}
}
agl_node *agl_node_get_from_data (struct userdata *u, agl_direction type, void *data)
{
pa_sink_input_new_data *sinp_data;
pa_source_output_new_data *sout_data;
agl_nodeset *nodeset;
agl_node *node;
uint32_t index;
pa_assert (u);
pa_assert (data);
pa_assert (nodeset = u->nodeset);
pa_assert (type == agl_input || type == agl_output);
/* input (= sink_input) */
if (type == agl_input) {
sinp_data = (pa_sink_input_new_data *) data;
PA_IDXSET_FOREACH(node, nodeset->nodes, index) {
if (node->client == sinp_data->client)
return node;
}
/* output (= source_output) TODO */
/*} else {*/
}
return NULL;
}
agl_node *agl_node_get_from_client (struct userdata *u, pa_client *client)
{
agl_nodeset *nodeset;
agl_node *node;
uint32_t index;
pa_assert (u);
pa_assert (client);
pa_assert (nodeset = u->nodeset);
PA_IDXSET_FOREACH(node, nodeset->nodes, index) {
if (node->client == client)
return node;
}
return NULL;
}
bool agl_node_has_highest_priority (struct userdata *u, agl_node *node)
{
agl_nodeset *nodeset;
agl_node *n;
int priority;
uint32_t index;
pa_assert (u);
pa_assert (node);
pa_assert (nodeset = u->nodeset);
priority = agl_router_get_node_priority (u, node);
PA_IDXSET_FOREACH(n, nodeset->nodes, index) {
if ((n != node) && (agl_router_get_node_priority (u, n) >= priority))
return false;
}
return true;
}
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