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diff --git a/video_in_hal/nsframework/framework_unified/client/include/native_service/frameworkunified_sm_multithreading.h b/video_in_hal/nsframework/framework_unified/client/include/native_service/frameworkunified_sm_multithreading.h
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-/*
- * @copyright Copyright (c) 2016-2020 TOYOTA MOTOR CORPORATION.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-///////////////////////////////////////////////////////////////////////////////
-/// \ingroup tag_NSFramework
-/// \~english \brief Application framework's core structures and data types.
-///
-///
-///
-///////////////////////////////////////////////////////////////////////////////
-//@{
-/**
- * @file frameworkunified_sm_multithreading.h
- * @brief \~english Application framework's core structures and data types.
- *
- */
-/** @addtogroup BaseSystem
- * @{
- */
-/** @addtogroup native_service
- * @ingroup BaseSystem
- * @{
- */
-/** @addtogroup framework_unified
- * @ingroup native_service
- * @{
- */
-/** @addtogroup framework
- * @ingroup framework_unified
- * @{
- */
-/** @addtogroup statemachine
- * @ingroup framework
- * @{
- */
-
-#ifndef __FRAMEWORKUNIFIED_NATIVESERVICES_NATIVESERVICES_INC_FRAMEWORK_STATEMACHINE_FRAMEWORKUNIFIED_SM_MULTITHREADING_H__ // NOLINT (build/header_guard)
-#define __FRAMEWORKUNIFIED_NATIVESERVICES_NATIVESERVICES_INC_FRAMEWORK_STATEMACHINE_FRAMEWORKUNIFIED_SM_MULTITHREADING_H__
-
-#include <native_service/frameworkunified_framework_types.h>
-
-////////////////////////////////////////////////////////////////////////////////////////////
-/// \ingroup FrameworkunifiedCreateHSMChildThread
-/// \~english @par Brief
-/// Start a subordinate dispatcher in a separate thread
-///
-/// \~english \param [in] hApp
-/// HANDLE - parent framework HANDLE
-/// \~english \param [in] childName
-/// PCSTR - Name to give to the child object
-/// \~english \param [in] CbInitialize
-/// CbFuncPtr - Initialization callback - use this to initialize and configure
-/// the child's dispatcher.
-/// \~english \param [in] CbShutdown
-/// CbFuncPtr - Shutdown callback - use this to shutdown and close the child
-/// The correct way for child to exit dispatch loop is to return eFrameworkunifiedStatusExit
-/// directly from this callback, or from some other interaction triggered by this
-/// callback
-///
-/// \~english \param [in] CbCreateStateMachine
-/// CbFuncPtr - StateMachine callback - use this to add new states, events and reactions
-/// in the Thread statemachine.
-/// \~english @retval HANDLE create thread with Priority success
-/// \~english @retval NULL create thread with Priority failed
-/// \~english @par Preconditions
-/// - Generation/Initialization of Dispatcher for the Application
-/// (FrameworkunifiedCreateDispatcherWithoutLoop, etc.) has been done.
-/// \~english @par Change of the internal state
-/// - Change of internal state according to the API does not occur.
-/// \~english @par Conditions of processing failure
-/// - HANDLE specified in the argument (hApp) is NULL. [NULL]
-/// - HANDLE specified in the argument (hApp) is not appropriate (which is invalid). [NULL]
-/// - Message queue name specified in the argument (childName) is not appropriate (NULL, over 16byte). [NULL]
-/// - Callback function pointer specified in the argument (CbInitialize,CbShutdown) is NULL. [NULL]
-/// - Thread attribute specified in the argument (attr) is NULL. [NULL]
-/// - Failed to set the inherit-scheduler attribute (pthread_attr_setinheritsched) of the child thread. [NULL]
-/// - Failed to initialize barrier object (pthread_barrier_init) for thread synchronization. [NULL]
-/// - Failed to create child thread (pthread_create). [NULL]
-/// - Failed to wait thread synchronization (pthread_barrier_wait). [NULL]
-/// - Can not be acquired memory for message queue name(malloc). [NULL]
-/// - Failed to open message queue(mq_open). [NULL]
-/// \~english @par Classification
-/// Public
-/// \~english @par Type
-/// sync only
-/// \~english @par Detail
-/// Start a subordinate dispatcher in a separate thread
-/// This API creates a child thread and returns a handle for communication with the child thread.\n
-/// After creating/initializing the Dispatcher for the child thread, the child thread receives requests
-/// and notifications to the Dispatcher and starts a main loop that executes the registered callback.
-/// \~english @see
-////////////////////////////////////////////////////////////////////////////////////////////
-HANDLE FrameworkunifiedCreateHSMChildThread(HANDLE hApp, PCSTR childName, CbFuncPtr CbInitialize, CbFuncPtr
- CbShutdown, CbFuncPtr CbCreateStateMachine);
-
-
- /////////////////////////////////////////////////////////////////////////////////////
- /// \ingroup FrameworkunifiedCreateHSMChildThread
- /// \~english @par Summary
- /// Start a subordinate dispatcher in a separate thread with given Priority
- /// \~english @param [in] hApp
- /// HANDLE - parent framework HANDLE
- /// \~english @param [in] childName
- /// PCSTR - Name to give to the child object
- /// \~english @param [in] CbInitialize
- /// CbFuncPtr - Initialization callback - use this to initialize and configure
- /// the child's dispatcher.
- /// \~english @param [in] CbShutdown
- /// CbFuncPtr - Shutdown callback - use this to shutdown and close the child
- /// The correct way for child to exit dispatch loop is to return eFrameworkunifiedStatusExit
- /// directly from this callback, or from some other interaction triggered by this
- /// callback
- ///
- /// \~english @param [in] CbCreateStateMachine
- /// CbFuncPtr - StateMachine callback - use this to add new states, events and reactions
- /// in the Thread statemachine.
- /// \~english @param [in] schedPrio
- /// SI_32 - given Priority for create thread
- /// \~english @retval HANDLE create thread with Priority success
- /// \~english @retval NULL create thread with Priority failed
- /// \~english @par Preconditions
-/// - Generation/Initialization of Dispatcher for the Application
-/// (FrameworkunifiedCreateDispatcherWithoutLoop, etc.) has been done.
- /// \~english @par Change of the internal state
- /// - Change of internal state according to the API does not occur.
-/// \~english @par Conditions of processing failure
-/// - HANDLE specified in the argument (hApp) is NULL. [NULL]
-/// - HANDLE specified in the argument (hApp) is not appropriate (which is invalid). [NULL]
-/// - Message queue name specified in the argument (childName) is not appropriate (NULL, over 16byte). [NULL]
-/// - Callback function pointer specified in the argument (CbInitialize,CbShutdown) is NULL. [NULL]
-/// - Thread attribute specified in the argument (attr) is NULL. [NULL]
-/// - Failed to set the inherit-scheduler attribute (pthread_attr_setinheritsched) of the child thread. [NULL]
-/// - Failed to initialize barrier object (pthread_barrier_init) for thread synchronization. [NULL]
-/// - Failed to create child thread (pthread_create). [NULL]
-/// - Failed to wait thread synchronization (pthread_barrier_wait). [NULL]
-/// - Can not be acquired memory for message queue name(malloc). [NULL]
-/// - Failed to open message queue(mq_open). [NULL]
- /// \~english @par Classification
- /// Public
- /// \~english @par Type
- /// sync only
- /// \~english @par Detail
- /// Start a subordinate dispatcher in a separate thread with given Priority
- /// This API creates a child thread and returns a handle for communication with the child thread.\n
- /// After creating/initializing the Dispatcher for the child thread, the child thread receives requests
- /// and notifications to the Dispatcher and starts a main loop that executes the registered callback.
- /// \~english @see
- ////////////////////////////////////////////////////////////////////////////////////
-HANDLE FrameworkunifiedCreateHSMChildThreadWithPriority(HANDLE hApp, PCSTR childName, CbFuncPtr CbInitialize,
- CbFuncPtr CbShutdown, CbFuncPtr CbCreateStateMachine, SI_32 schedPrio);
-
- /////////////////////////////////////////////////////////////////////////////////////
- /// \ingroup FrameworkunifiedCreateHSMChildThread
- /// \~english @par Summary
- /// Start a subordinate dispatcher in a separate thread with given attribute
- /// \~english @param [in] hApp
- /// HANDLE - parent framework HANDLE
- /// \~english @param [in] childName
- /// PCSTR - Name to give to the child object
- /// \~english @param [in] CbInitialize
- /// CbFuncPtr - Initialization callback - use this to initialize and configure
- /// the child's dispatcher.
- /// \~english @param [in] CbShutdown
- /// CbFuncPtr - Shutdown callback - use this to shutdown and close the child
- /// The correct way for child to exit dispatch loop is to return eFrameworkunifiedStatusExit
- /// directly from this callback, or from some other interaction triggered by this
- /// callback
- ///
- /// \~english @param [in] CbCreateStateMachine
- /// CbFuncPtr - StateMachine callback - use this to add new states, events and reactions
- /// in the Thread statemachine.
- /// \~english @param [in] attr
- /// const FrameworkunifiedChildThreadAttr * - given attribute to create thread
- /// \~english @retval HANDLE create thread with Priority success
- /// \~english @retval NULL create thread with Priority failed
- /// \~english @par Preconditions
-/// - Generation/Initialization of Dispatcher for the Application
-/// (FrameworkunifiedCreateDispatcherWithoutLoop, etc.) has been done.
- /// \~english @par Change of the internal state
- /// - Change of internal state according to the API does not occur.
-/// \~english @par Conditions of processing failure
-/// - HANDLE specified in the argument (hApp) is NULL. [NULL]
-/// - HANDLE specified in the argument (hApp) is not appropriate (which is invalid). [NULL]
-/// - Message queue name specified in the argument (childName) is not appropriate (NULL, over 16byte). [NULL]
-/// - Callback function pointer specified in the argument (CbInitialize,CbShutdown) is NULL. [NULL]
-/// - Thread attribute specified in the argument (attr) is NULL. [NULL]
-/// - Failed to set the inherit-scheduler attribute (pthread_attr_setinheritsched) of the child thread. [NULL]
-/// - Failed to initialize barrier object (pthread_barrier_init) for thread synchronization. [NULL]
-/// - Failed to create child thread (pthread_create). [NULL]
-/// - Failed to wait thread synchronization (pthread_barrier_wait). [NULL]
-/// - Can not be acquired memory for message queue name(malloc). [NULL]
-/// - Failed to open message queue(mq_open). [NULL]
- /// \~english @par Classification
- /// Public
- /// \~english @par Type
- /// sync only
- /// \~english @par Detail
- /// Start a subordinate dispatcher in a separate thread with given attribute
- /// This API creates a child thread and returns a handle for communication with the child thread.\n
- /// After creating/initializing the Dispatcher for the child thread, the child thread receives requests
- /// and notifications to the Dispatcher and starts a main loop that executes the registered callback.
- /// \~english @see
- ////////////////////////////////////////////////////////////////////////////////////
-HANDLE FrameworkunifiedCreateHSMChildThreadWithAttribute(HANDLE hApp, PCSTR childName, CbFuncPtr CbInitialize,
- CbFuncPtr CbShutdown, CbFuncPtr CbCreateStateMachine,
- const FrameworkunifiedChildThreadAttr *attr);
-
-#endif /* __FRAMEWORKUNIFIED_NATIVESERVICES_NATIVESERVICES_INC_FRAMEWORK_STATEMACHINE_FRAMEWORKUNIFIED_SM_MULTITHREADING_H__ */ // NOLINT (build/header_guard)
-/** @}*/
-/** @}*/
-/** @}*/
-/** @}*/
-/** @}*/
-//@}