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diff --git a/video_in_hal/nsframework/notification_persistent_service/server/include/ns_npp.h b/video_in_hal/nsframework/notification_persistent_service/server/include/ns_npp.h
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-/*
- * @copyright Copyright (c) 2016-2020 TOYOTA MOTOR CORPORATION.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-/// \defgroup <<Group Tag>> <<Group Name>>
-/// \ingroup tag_NS_NPPService
-/// .
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-/// \ingroup tag_NS_NPPService
-/// \brief
-///
-///
-///
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-#ifndef NOTIFICATION_PERSISTENT_SERVICE_SERVER_INCLUDE_NS_NPP_H_
-#define NOTIFICATION_PERSISTENT_SERVICE_SERVER_INCLUDE_NS_NPP_H_
-
-#include <native_service/frameworkunified_sm_framework_types.h>
-#include <native_service/frameworkunified_sm_hsm.h>
-#include <native_service/frameworkunified_types.h>
-#include <string>
-
-
-class CPersistenceManager;
-class CNotificationManager;
-class CnotificationpersistentservicePersonalizationManager;
-
-/**
- * This class act as a controller class which holds the instance of notification, personalization
- * and persistence manager respectively.
- */
-class CNSNPP: public CFrameworkunifiedHSM {
- public:
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /// CNSNPP
- /// Constructor of CNSNPP class
- ///
- /// \param f_happ
- /// PVOID - application handle
- ///
- /// \return
- ///
- ////////////////////////////////////////////////////////////////////////////////////////////////
- explicit CNSNPP(PVOID f_happ);
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /// ~CNSNPP
- /// Destructor of CNSNPP class
- ///
- /// \param
- ///
- /// \return
- ///
- ////////////////////////////////////////////////////////////////////////////////////////////////
- ~CNSNPP();
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// Init
- /// This function is used to allocate dynamic memory for member variables of this class after
- /// creation of object.
- ///
- /// \param f_happ
- /// HANDLE - Application handle
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ///////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus Init(HANDLE f_happ);
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// DeInit
- /// This function is used to deinitialize the NPP object.
- ///
- /// \param f_happ
- /// HANDLE - Application handle
- ///
- /// \return VOID
- /// VOID - Returns status of operation
- ///
- ///////////////////////////////////////////////////////////////////////////////////////////
- VOID DeInit(HANDLE f_happ);
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /// FrameworkunifiedCreate
- /// This function is pure virtual function of parent class.
- /// In this function, states and events of StateMachine are created and connected.
- ///
- /// \param [in] f_peventdata
- /// PVOID - Event data
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ////////////////////////////////////////////////////////////////////////////////////////////////
- virtual EFrameworkunifiedStatus FrameworkunifiedCreate(PVOID f_peventdata = NULL);
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /// NotificationpersistentservicePersistAll
- /// Persist all persistent state, user persistent state notification data;
- /// and all global and user related files to permenant storage
- ///
- /// \param [in] f_eshutdowntype
- /// EFrameworkunifiedShutdownType - shutdown type i.e. normal shutdown, quick, data reset
- ///
- /// \param [in] f_uinotificationpersistentservicepersistcategoryflag
- /// UI_32 - Hex value from enum EFrameworkunifiedPersistCategory, representing data to persist
- /// 0 - persist orignal data and
- /// 1 - persist default data
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ////////////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus NotificationpersistentservicePersistAll(EFrameworkunifiedShutdownType f_eshutdowntype, UI_32 f_uinotificationpersistentservicepersistcategoryflag);
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /// NotificationpersistentserviceSaveNotificationPersistentData
- /// In this function, all the data related to persistent notification is retrieved from
- /// notification manager and stored in persistent file by persistent manager.
- ///
- /// \param [in] f_epersistenttype
- /// EFrameworkunifiedPersistentVarType - Type of persistent notification
- /// \param [in] f_uinotificationpersistentservicepersistcategoryflag
- /// UI_32 - Hex value from enum EFrameworkunifiedPersistCategory, representing data to persist
- /// 0 - persist orignal data and
- /// 1 - persist default data
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ////////////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus NotificationpersistentserviceSaveNotificationPersistentData(EFrameworkunifiedNotificationType f_epersistenttype,
- UI_32 f_uinotificationpersistentservicepersistcategoryflag = 0x0);
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /// NotificationpersistentserviceLoadPersistentNotificationData
- /// In this transition, persistent file is loaded by persistent manager and
- /// persistent notifications and its data is loaded to notification manager.
- ///
- /// \param [in] f_epersistenttype
- /// EFrameworkunifiedPersistentVarType - Type of persistent notification
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ////////////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus NotificationpersistentserviceLoadPersistentNotificationData(EFrameworkunifiedNotificationType f_epersistenttype);
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// DeletePersistedDataFolder
- /// This function does not deletes the data instead just rename the folder which needs to
- /// be deleted. And this data will gets deleted during next startup.
- ///
- /// \param f_uipersistcategoryflag
- /// UI_32 - Rename the persisted data folder depending on enum EFrameworkunifiedPersistCategory value
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ///////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus DeletePersistedDataFolder(UI_32 f_uipersistcategoryflag);
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// Syncfs
- /// Syncfs is carried out.
- ///
- /// \param
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ///////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus Syncfs();
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /// Singleton instance of NotificationManager
- ////////////////////////////////////////////////////////////////////////////////////////////////
- CNotificationManager *m_pNotificationManager; ///< Instance of Notification Manager
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /// Singleton instance of PersonalizationManager
- ////////////////////////////////////////////////////////////////////////////////////////////////
- CnotificationpersistentservicePersonalizationManager *m_pPersonalizationManager; ///< Instance of Personalization Manager
-
- ////////////////////////////////////////////////////////////////////////////////////////////////
- /// Singleton instance of PersistenceManager
- ////////////////////////////////////////////////////////////////////////////////////////////////
- CPersistenceManager *m_pPersistenceManager;
- // scheduling priority of read thread
- static SI_32 m_siReadThreadPrio; // NOLINT (readability/naming)
- // scheduling priority of write thread
- static SI_32 m_siWriteThreadPrio; // NOLINT (readability/naming)
- // scheduling priority of immediate persistence thread
- static SI_32 m_siImmediatePersistenceThreadPrio; // NOLINT (readability/naming)
- // number of times CRC check is required. (CRC check will be done more than once only on failure)
- static UI_16
- m_siCRCCheckCount; // NOLINT (readability/naming)
-
- private:
- ///< name of reader thread
- const std::string m_cReadThreadName; // NOLINT (readability/naming)
- ///< name of writer thread
- const std::string m_cWriteThreadName; // NOLINT (readability/naming)
- ///< name of immediate persistence thread
- const std::string m_cImmediatePersistenceThreadName; // NOLINT (readability/naming)
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// CreateAndStartChildThreads
- /// This function creates and start all child threads.
- ///
- /// \param f_happ
- /// HANDLE - Application handle
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ///////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus CreateAndStartChildThreads(HANDLE f_happ);
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// SwitchToFileStructureVersion1
- /// Copy all the data from old persistent path to new persistent path
- ///
- /// \param [IN] f_uinppversion
- /// UI_32 - New version of NPPService
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ///////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus SwitchToFileStructureVersion1(const UI_32 f_uinppversion);
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// SwitchToFileStructureVersion2
- /// Move immediate notification data files from IMMEDIATE_PERSISTENCE_STORAGE_V1 to
- /// IMMEDIATE_PERSISTENCE_STORAGE_V2/AllUserAppData/UserData
- ///
- /// \param [IN] f_uinppversion
- /// UI_32 - New version of NPPService
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ///////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus SwitchToFileStructureVersion2(const UI_32 f_uinppversion);
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// GetNSNPPVersion
- /// Get the version of NSNPP from version.txt
- ///
- /// \param
- ///
- /// \return UI_8
- /// UI_8 - version number
- ///
- ///////////////////////////////////////////////////////////////////////////////////////////
- UI_32 GetNSNPPVersion();
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- /// SetNSNPPVersion
- /// Set the version of NSNPP in version.txt
- ///
- /// \param [IN] f_uiversion
- /// UI_32 - version number
- ///
- /// \return EFrameworkunifiedStatus
- /// EFrameworkunifiedStatus - Returns status of operation
- ///
- ///////////////////////////////////////////////////////////////////////////////////////////
- EFrameworkunifiedStatus SetNSNPPVersion(UI_8 f_uiversion);
-
- HANDLE m_hNSReadThread; ///< Reader thread handle
-
- HANDLE m_hNSWriteThread; ///< Writer thread handle
-
- HANDLE m_hNSImmediatePersistenceThread; ///< immediate persistence thread handle
-};
-
-#endif // NOTIFICATION_PERSISTENT_SERVICE_SERVER_INCLUDE_NS_NPP_H_