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Diffstat (limited to 'src/include/rba/RBAScene.hpp')
-rw-r--r-- | src/include/rba/RBAScene.hpp | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/src/include/rba/RBAScene.hpp b/src/include/rba/RBAScene.hpp deleted file mode 100644 index db13d2e..0000000 --- a/src/include/rba/RBAScene.hpp +++ /dev/null @@ -1,89 +0,0 @@ -/** - * Copyright (c) 2019 DENSO CORPORATION. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -/** - * Scene class - */ - -#ifndef RBASCENE_HPP -#define RBASCENE_HPP - -#include <cstdint> -#include <list> -#include <string> - -#ifdef _MSC_VER -#ifdef _WINDLL -#define DLL_EXPORT __declspec(dllexport) -#else -#define DLL_EXPORT __declspec(dllimport) -#endif -#else -#define DLL_EXPORT -#endif - -namespace rba -{ - -/** - * @class RBAScene - * Express the state(Including system state) at that time comprehensively.<br> - * Used scene for switch area/zone and view/sound content state. - * And plural RBA model(project) can share arbitration result by definitions global scene. - */ -class RBAScene -{ -protected: - RBAScene()=default; - RBAScene(const RBAScene&)=delete; - RBAScene(RBAScene&&)=delete; - RBAScene& operator=(const RBAScene&)=delete; - RBAScene& operator=(RBAScene&&)=delete; - -public: - virtual ~RBAScene()=default; - -public: - /** - * @brief Returns the scene name - * @return Scene name - */ - virtual std::string getName() const=0; - - /** - * @brief Returns the global scene status. - * @return global scene status. - */ - virtual bool isGlobal() const=0; - - /** - * @brief Returns List of the scene property name. - * @return List of the scene property name - */ - virtual const std::list<std::string>& getPropertyNames() const=0; - - /** - * @brief Returns Default value of the scene property. - * @param propertyName Scene property name - * @return Default value of the scene property - */ - virtual std::int32_t getPropertyValue(const std::string& propertyName) const=0; - -}; - -} - -#endif |