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+/*
+ * @copyright Copyright (c) 2016-2020 TOYOTA MOTOR CORPORATION.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+///////////////////////////////////////////////////////////////////////////////
+/// \ingroup tag_StateMachine
+/// \brief
+///
+/// This file has the CFrameworkunifiedLeafState class definitions. CFrameworkunifiedLeafState is derived from C
+/// FrameworkunifiedState class.This class implements the additional functionality supported by HSM Leafstate.
+///////////////////////////////////////////////////////////////////////////////
+//@{
+/**
+ * @file frameworkunified_sm_leafstate.h
+ * @brief \~english This file has the CFrameworkunifiedLeafState class definitions. CFrameworkunifiedLeafState is derived from C
+ * FrameworkunifiedState class.This class implements the additional functionality supported by HSM Leafstate.
+ *
+ */
+/** @addtogroup BaseSystem
+ * @{
+ */
+/** @addtogroup native_service
+ * @ingroup BaseSystem
+ * @{
+ */
+/** @addtogroup framework_unified
+ * @ingroup native_service
+ * @{
+ */
+/** @addtogroup framework
+ * @ingroup framework_unified
+ * @{
+ */
+/** @addtogroup statemachine
+ * @ingroup framework
+ * @{
+ */
+#ifndef _FRAMEWORKUNIFIEDLEAFSTATE_H // NOLINT (build/header_guard)
+#define _FRAMEWORKUNIFIEDLEAFSTATE_H
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Include Files
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#include <native_service/frameworkunified_sm_state.h>
+#include <string>
+///////////////////////////////////////////////////////////////////////////////////////////////////
+/// This class implements the additional functionality supported by HSM Leafstate.
+///////////////////////////////////////////////////////////////////////////////////////////////////
+class CFrameworkunifiedLeafState : public CFrameworkunifiedState {
+ public :
+
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// \ingroup CFrameworkunifiedLeafState
+ /// \~english @par Brief
+ /// It is a constructor for CFrameworkunifiedLeafState classes.
+ /// \~english @param [in] f_pName
+ /// std::string - state name
+ /// \~english @retval None
+ /// \~english @par Prerequisite
+ /// - None
+ /// \~english @par Change of internal state
+ /// - The internal state is not changed.
+ /// \~english @par Conditions of processing failure
+ /// - None
+ /// \~english @par Detail
+ /// Inherits CFrameworkunifiedState, which is a superclass of state machines.\n
+ /// This class is implemented by HSM Leafstate as an additional class of functional support.\n
+ /// It inherits from the CFrameworkunifiedState classes and instantiates the CFrameworkunifiedLeafState.
+ /// \~english @par Immediate
+ /// Brief
+ /// \~english @par Classification
+ /// Public
+ /// \~english @par Type
+ /// Not applicable
+ /// \~english @see ~CFrameworkunifiedLeafState
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// CFrameworkunifiedState
+ /// Parameterized constructor
+ /// \param [in] f_pName
+ /// string - Name of the state
+ ///
+ /// \return none
+ CFrameworkunifiedLeafState(std::string f_pName); // NOLINT (readability/nolint)
+
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// \ingroup CFrameworkunifiedLeafState
+ /// \~english @par Brief
+ /// Destructors for CFrameworkunifiedLeafState classes.
+ /// \~english @retval None
+ /// \~english @par Prerequisite
+ /// - Its own instance (CFrameworkunifiedLeafState) has been created.
+ /// \~english @par Change of internal state
+ /// - The internal state is not changed.
+ /// \~english @par Conditions of processing failure
+ /// - None
+ /// \~english @par Detail
+ /// Frees instances of CFrameworkunifiedLeafState classes.
+ /// \~english @par Classification
+ /// Public
+ /// \~english @par Type
+ /// Not applicable
+ /// \~english @see CFrameworkunifiedLeafState::CFrameworkunifiedLeafState
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// ~CFrameworkunifiedState
+ /// Class destructor
+ ///
+ /// \return none
+ virtual ~CFrameworkunifiedLeafState();
+
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// \ingroup CFrameworkunifiedLeafState
+ /// \~english @par Brief
+ /// Get the active state.
+ /// \~english @retval CFrameworkunifiedState* Pointers to active-state (CFrameworkunifiedState classes) objects
+ /// \~english @par Prerequisite
+ /// - Its own instance (CFrameworkunifiedLeafState) has been created.
+ /// \~english @par Change of internal state
+ /// - The internal state is not changed.
+ /// \~english @par Conditions of processing failure
+ /// - None
+ /// \~english @par Detail
+ /// This method overrides and uses CFrameworkunifiedState::FrameworkunifiedGetActiveState, which is pure virtual functions.\n
+ /// Returns the current state (this) as the active state.
+ /// \~english @par Classification
+ /// Public
+ /// \~english @par Type
+ /// Not applicable
+ /// \~english @see CFrameworkunifiedState::FrameworkunifiedGetActiveState
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// FrameworkunifiedGetActiveState
+ /// This interface returns the Active state of the current composite state. In case of
+ /// non-composite state current state is active state
+ ///
+ /// \return Active state
+ /// CFrameworkunifiedState* - Active state
+ virtual CFrameworkunifiedState *FrameworkunifiedGetActiveState();
+
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// \ingroup CFrameworkunifiedLeafState
+ /// \~english @par Brief
+ /// Save the last active state.
+ /// \~english @retval eFrameworkunifiedStatusOK success
+ /// \~english @par Prerequisite
+ /// - Its own instance (CFrameworkunifiedLeafState) has been created.
+ /// \~english @par Change of internal state
+ /// - The internal state is not changed.
+ /// \~english @par Conditions of processing failure
+ /// - None
+ /// \~english @par Detail
+ /// This method overrides CFrameworkunifiedState::UpdateHistory, which is pure virtual functions.Used and saves the last active state.
+ /// \~english @par Classification
+ /// Public
+ /// \~english @par Type
+ /// Not applicable
+ /// \~english @see CFrameworkunifiedState::UpdateHistory
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// UpdateHistory
+ /// This function stores the last active state
+ ///
+ /// \return EFrameworkunifiedStatus
+ /// EFrameworkunifiedStatus - Returns status of operation
+ EFrameworkunifiedStatus UpdateHistory();
+
+ protected :
+
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// \ingroup CFrameworkunifiedLeafState
+ /// \~english @par Brief
+ /// Initialize state
+ /// \~english @param f_pEventData
+ /// CEventDataPtr - Pointer to the event data class
+ /// \~english @retval eFrameworkunifiedStatusOK success
+ /// \~english @par Prerequisite
+ /// - Its own instance (CFrameworkunifiedLeafState) has been created.
+ /// \~english @par Change of internal state
+ /// - The internal state is not changed.
+ /// \~english @par Conditions of processing failure
+ /// - None
+ /// \~english @par Detail
+ /// This method overrides and uses CFrameworkunifiedState::FrameworkunifiedOnEntry, which is pure virtual functions, to initialize state.
+ /// \~english @par Classification
+ /// Public
+ /// \~english @par Type
+ /// Not applicable
+ /// \~english @see CFrameworkunifiedState::FrameworkunifiedOnEntry, FrameworkunifiedOnExit
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// FrameworkunifiedOnEntry
+ /// state initialization can be performed in this function.
+ ///
+ /// \param [in] f_pEventData
+ /// CEventDataPtr - Event data
+ ///
+ /// \return EFrameworkunifiedStatus
+ /// EFrameworkunifiedStatus - Returns status of operation
+ virtual EFrameworkunifiedStatus FrameworkunifiedOnEntry(CEventDataPtr f_pEventData);
+
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// \ingroup CFrameworkunifiedLeafState
+ /// \~english @par Brief
+ /// Clean up state.
+ /// \~english @param f_pEventData
+ /// CEventDataPtr - Pointer to the event data class
+ /// \~english @retval eFrameworkunifiedStatusOK success
+ /// \~english @par Prerequisite
+ /// - Its own instance (CFrameworkunifiedLeafState) has been created.
+ /// \~english @par Change of internal state
+ /// - The internal state is not changed.
+ /// \~english @par Conditions of processing failure
+ /// - None
+ /// \~english @par Detail
+ /// This method overrides and uses CFrameworkunifiedState::FrameworkunifiedOnExit, which is pure virtual functions, to clean up state.
+ /// \~english @par Classification
+ /// Public
+ /// \~english @par Type
+ /// Not applicable
+ /// \~english @see CFrameworkunifiedState::FrameworkunifiedOnExit, FrameworkunifiedOnEntry
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ /// FrameworkunifiedOnExit
+ /// state cleanup can be performed in this function.
+ ///
+ /// \param [in] f_pEventData
+ /// CEventDataPtr - Event data
+ ///
+ /// \return EFrameworkunifiedStatus
+ /// EFrameworkunifiedStatus - Returns status of operation
+ virtual EFrameworkunifiedStatus FrameworkunifiedOnExit(CEventDataPtr f_pEventData);
+};
+
+#endif // _FRAMEWORKUNIFIEDLEAFSTATE_H // NOLINT (build/header_guard)
+/** @}*/
+/** @}*/
+/** @}*/
+/** @}*/
+/** @}*/
+//@}