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path: root/src/main/proto/vss/vspec.proto
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syntax = "proto3";

package vss;

message Vehicle {
  VehicleVersionVSS VersionVSS = 1;
  VehicleVehicleIdentification VehicleIdentification = 2;
  string LowVoltageSystemState = 3;
  VehicleLowVoltageBattery LowVoltageBattery = 4;
  float Speed = 5;
  float TravelledDistance = 6;
  float TripMeterReading = 7;
  bool IsBrokenDown = 8;
  bool IsMoving = 9;
  float AverageSpeed = 10;
  VehicleAcceleration Acceleration = 11;
  VehicleAngularVelocity AngularVelocity = 12;
  int32 RoofLoad = 13;
  float CargoVolume = 14;
  int32 EmissionsCO2 = 15;
  uint32 CurrentOverallWeight = 16;
  uint32 CurbWeight = 17;
  uint32 GrossWeight = 18;
  uint32 MaxTowWeight = 19;
  uint32 MaxTowBallWeight = 20;
  uint32 Length = 21;
  uint32 Height = 22;
  uint32 Width = 23;
  VehicleTrailer Trailer = 24;
  VehicleCurrentLocation CurrentLocation = 25;
  VehiclePowertrain Powertrain = 26;
  VehicleBody Body = 27;
  VehicleCabin Cabin = 28;
  VehicleADAS ADAS = 29;
  VehicleChassis Chassis = 30;
  VehicleOBD OBD = 31;
  VehicleDriver Driver = 32;
  VehicleExterior Exterior = 33;
  VehicleService Service = 34;
  VehicleConnectivity Connectivity = 35;
}

message VehicleVersionVSS {
  uint32 Major = 1;
  uint32 Minor = 2;
  uint32 Patch = 3;
  string Label = 4;
}

message VehicleVehicleIdentification {
  string VIN = 1;
  string WMI = 2;
  string Brand = 3;
  string Model = 4;
  uint32 Year = 5;
  string AcrissCode = 6;
  string BodyType = 7;
  string DateVehicleFirstRegistered = 8;
  string MeetsEmissionStandard = 9;
  string ProductionDate = 10;
  string PurchaseDate = 11;
  string VehicleModelDate = 12;
  string VehicleConfiguration = 13;
  uint32 VehicleSeatingCapacity = 14;
  string VehicleSpecialUsage = 15;
  string VehicleInteriorColor = 16;
  string VehicleInteriorType = 17;
  string KnownVehicleDamages = 18;
}

message VehicleLowVoltageBattery {
  uint32 NominalVoltage = 1;
  uint32 NominalCapacity = 2;
  float CurrentVoltage = 3;
  float CurrentCurrent = 4;
}

message VehicleAcceleration {
  float Longitudinal = 1;
  float Lateral = 2;
  float Vertical = 3;
}

message VehicleAngularVelocity {
  float Roll = 1;
  float Pitch = 2;
  float Yaw = 3;
}

message VehicleTrailer {
  bool IsConnected = 1;
}

message VehicleCurrentLocation {
  string Timestamp = 1;
  double Latitude = 2;
  double Longitude = 3;
  double Heading = 4;
  double HorizontalAccuracy = 5;
  double Altitude = 6;
  double VerticalAccuracy = 7;
  VehicleCurrentLocationGNSSReceiver GNSSReceiver = 8;
}

message VehicleCurrentLocationGNSSReceiver {
  string FixType = 1;
  VehicleCurrentLocationGNSSReceiverMountingPosition MountingPosition = 2;
}

message VehicleCurrentLocationGNSSReceiverMountingPosition {
  int32 X = 1;
  int32 Y = 2;
  int32 Z = 3;
}

message VehiclePowertrain {
  float AccumulatedBrakingEnergy = 1;
  uint32 Range = 2;
  string Type = 3;
  VehiclePowertrainCombustionEngine CombustionEngine = 4;
  VehiclePowertrainTransmission Transmission = 5;
  VehiclePowertrainElectricMotor ElectricMotor = 6;
  VehiclePowertrainTractionBattery TractionBattery = 7;
  VehiclePowertrainFuelSystem FuelSystem = 8;
}

message VehiclePowertrainCombustionEngine {
  string EngineCode = 1;
  uint32 Displacement = 2;
  float StrokeLength = 3;
  float Bore = 4;
  string Configuration = 5;
  uint32 NumberOfCylinders = 6;
  uint32 NumberOfValvesPerCylinder = 7;
  string CompressionRatio = 8;
  float EngineOilCapacity = 9;
  float EngineCoolantCapacity = 10;
  uint32 MaxPower = 11;
  uint32 MaxTorque = 12;
  string AspirationType = 13;
  string EngineOilLevel = 14;
  int32 OilLifeRemaining = 15;
  bool IsRunning = 16;
  uint32 Speed = 17;
  float EngineHours = 18;
  float IdleHours = 19;
  int32 ECT = 20;
  int32 EOT = 21;
  uint32 MAP = 22;
  uint32 MAF = 23;
  uint32 TPS = 24;
  uint32 EOP = 25;
  uint32 Power = 26;
  uint32 Torque = 27;
  VehiclePowertrainCombustionEngineDieselExhaustFluid DieselExhaustFluid = 28;
  VehiclePowertrainCombustionEngineDieselParticulateFilter DieselParticulateFilter = 29;
}

message VehiclePowertrainCombustionEngineDieselExhaustFluid {
  float Capacity = 1;
  uint32 Level = 2;
  uint32 Range = 3;
  bool IsLevelLow = 4;
}

message VehiclePowertrainCombustionEngineDieselParticulateFilter {
  float InletTemperature = 1;
  float OutletTemperature = 2;
  float DeltaPressure = 3;
}

message VehiclePowertrainTransmission {
  string Type = 1;
  int32 GearCount = 2;
  string DriveType = 3;
  float TravelledDistance = 4;
  int32 CurrentGear = 5;
  int32 SelectedGear = 6;
  bool IsParkLockEngaged = 7;
  bool IsLowRangeEngaged = 8;
  bool IsElectricalPowertrainEngaged = 9;
  string PerformanceMode = 10;
  string GearChangeMode = 11;
  int32 Temperature = 12;
  float ClutchEngagement = 13;
  uint32 ClutchWear = 14;
  float DiffLockFrontEngagement = 15;
  float DiffLockRearEngagement = 16;
  float TorqueDistribution = 17;
}

message VehiclePowertrainElectricMotor {
  string EngineCode = 1;
  uint32 MaxPower = 2;
  uint32 MaxTorque = 3;
  uint32 MaxRegenPower = 4;
  uint32 MaxRegenTorque = 5;
  int32 Speed = 6;
  int32 Temperature = 7;
  int32 CoolantTemperature = 8;
  int32 Power = 9;
  int32 Torque = 10;
}

message VehiclePowertrainTractionBattery {
  string Id = 1;
  string ProductionDate = 2;
  bool IsPowerConnected = 3;
  bool IsGroundConnected = 4;
  VehiclePowertrainTractionBatteryTemperature Temperature = 5;
  uint32 GrossCapacity = 6;
  uint32 NetCapacity = 7;
  float StateOfHealth = 8;
  VehiclePowertrainTractionBatteryStateOfCharge StateOfCharge = 9;
  uint32 NominalVoltage = 10;
  uint32 MaxVoltage = 11;
  float CurrentVoltage = 12;
  float CurrentCurrent = 13;
  float CurrentPower = 14;
  float AccumulatedChargedEnergy = 15;
  float AccumulatedConsumedEnergy = 16;
  float AccumulatedChargedThroughput = 17;
  float AccumulatedConsumedThroughput = 18;
  float PowerLoss = 19;
  uint32 Range = 20;
  VehiclePowertrainTractionBatteryCharging Charging = 21;
  VehiclePowertrainTractionBatteryDCDC DCDC = 22;
}

message VehiclePowertrainTractionBatteryTemperature {
  float Average = 1;
  float Min = 2;
  float Max = 3;
}

message VehiclePowertrainTractionBatteryStateOfCharge {
  float Current = 1;
  float Displayed = 2;
}

message VehiclePowertrainTractionBatteryCharging {
  uint32 ChargeLimit = 1;
  VehiclePowertrainTractionBatteryChargingMaximumChargingCurrent MaximumChargingCurrent = 2;
  string ChargePortFlap = 3;
  bool IsChargingCableConnected = 4;
  bool IsChargingCableLocked = 5;
  repeated string ChargePlugType = 6;
  string Mode = 7;
  bool IsCharging = 8;
  bool IsDischarging = 9;
  string StartStopCharging = 10;
  VehiclePowertrainTractionBatteryChargingChargeCurrent ChargeCurrent = 11;
  VehiclePowertrainTractionBatteryChargingChargeVoltage ChargeVoltage = 12;
  float PowerLoss = 13;
  float Temperature = 14;
  float ChargeRate = 15;
  uint32 TimeToComplete = 16;
  VehiclePowertrainTractionBatteryChargingTimer Timer = 17;
}

message VehiclePowertrainTractionBatteryChargingMaximumChargingCurrent {
  float DC = 1;
  float Phase1 = 2;
  float Phase2 = 3;
  float Phase3 = 4;
}

message VehiclePowertrainTractionBatteryChargingChargeCurrent {
  float DC = 1;
  float Phase1 = 2;
  float Phase2 = 3;
  float Phase3 = 4;
}

message VehiclePowertrainTractionBatteryChargingChargeVoltage {
  float DC = 1;
  float Phase1 = 2;
  float Phase2 = 3;
  float Phase3 = 4;
}

message VehiclePowertrainTractionBatteryChargingTimer {
  string Mode = 1;
  string Time = 2;
}

message VehiclePowertrainTractionBatteryDCDC {
  float PowerLoss = 1;
  float Temperature = 2;
}

message VehiclePowertrainFuelSystem {
  repeated string SupportedFuelTypes = 1;
  repeated string SupportedFuel = 2;
  string HybridType = 3;
  float TankCapacity = 4;
  uint32 Level = 5;
  uint32 Range = 6;
  float InstantConsumption = 7;
  float AverageConsumption = 8;
  float ConsumptionSinceStart = 9;
  uint32 TimeSinceStart = 10;
  bool IsEngineStopStartEnabled = 11;
  bool IsFuelLevelLow = 12;
}

message VehicleBody {
  string BodyType = 1;
  string RefuelPosition = 2;
  VehicleBodyHood Hood = 3;
  VehicleBodyTrunk Trunk = 4;
  VehicleBodyHorn Horn = 5;
  VehicleBodyRaindetection Raindetection = 6;
  VehicleBodyWindshield Windshield = 7;
  VehicleBodyLights Lights = 8;
  VehicleBodyMirrors Mirrors = 9;
  float RearMainSpoilerPosition = 10;
}

message VehicleBodyHood {
  bool IsOpen = 1;
}

message VehicleBodyTrunk {
  VehicleBodyTrunkFront Front = 1;
  VehicleBodyTrunkRear Rear = 2;
}

message VehicleBodyTrunkFront {
  bool IsOpen = 1;
  bool IsLocked = 2;
}

message VehicleBodyTrunkRear {
  bool IsOpen = 1;
  bool IsLocked = 2;
}

message VehicleBodyHorn {
  bool IsActive = 1;
}

message VehicleBodyRaindetection {
  uint32 Intensity = 1;
}

message VehicleBodyWindshield {
  VehicleBodyWindshieldFront Front = 1;
  VehicleBodyWindshieldRear Rear = 2;
}

message VehicleBodyWindshieldFront {
  VehicleBodyWindshieldFrontWiping Wiping = 1;
  bool IsHeatingOn = 2;
  VehicleBodyWindshieldFrontWasherFluid WasherFluid = 3;
}

message VehicleBodyWindshieldFrontWiping {
  string Mode = 1;
  uint32 Intensity = 2;
  VehicleBodyWindshieldFrontWipingSystem System = 3;
  uint32 WiperWear = 4;
  bool IsWipersWorn = 5;
}

message VehicleBodyWindshieldFrontWipingSystem {
  string Mode = 1;
  uint32 Frequency = 2;
  float TargetPosition = 3;
  float ActualPosition = 4;
  float DriveCurrent = 5;
  bool IsWiping = 6;
  bool IsEndingWipeCycle = 7;
  bool IsWiperError = 8;
  bool IsPositionReached = 9;
  bool IsBlocked = 10;
  bool IsOverheated = 11;
}

message VehicleBodyWindshieldFrontWasherFluid {
  bool IsLevelLow = 1;
  uint32 Level = 2;
}

message VehicleBodyWindshieldRear {
  VehicleBodyWindshieldRearWiping Wiping = 1;
  bool IsHeatingOn = 2;
  VehicleBodyWindshieldRearWasherFluid WasherFluid = 3;
}

message VehicleBodyWindshieldRearWiping {
  string Mode = 1;
  uint32 Intensity = 2;
  VehicleBodyWindshieldRearWipingSystem System = 3;
  uint32 WiperWear = 4;
  bool IsWipersWorn = 5;
}

message VehicleBodyWindshieldRearWipingSystem {
  string Mode = 1;
  uint32 Frequency = 2;
  float TargetPosition = 3;
  float ActualPosition = 4;
  float DriveCurrent = 5;
  bool IsWiping = 6;
  bool IsEndingWipeCycle = 7;
  bool IsWiperError = 8;
  bool IsPositionReached = 9;
  bool IsBlocked = 10;
  bool IsOverheated = 11;
}

message VehicleBodyWindshieldRearWasherFluid {
  bool IsLevelLow = 1;
  uint32 Level = 2;
}

message VehicleBodyLights {
  string LightSwitch = 1;
  bool IsHighBeamSwitchOn = 2;
  VehicleBodyLightsBeam Beam = 3;
  VehicleBodyLightsRunning Running = 4;
  VehicleBodyLightsBackup Backup = 5;
  VehicleBodyLightsParking Parking = 6;
  VehicleBodyLightsFog Fog = 7;
  VehicleBodyLightsLicensePlate LicensePlate = 8;
  VehicleBodyLightsBrake Brake = 9;
  VehicleBodyLightsHazard Hazard = 10;
  VehicleBodyLightsDirectionIndicator DirectionIndicator = 11;
}

message VehicleBodyLightsBeam {
  VehicleBodyLightsBeamLow Low = 1;
  VehicleBodyLightsBeamHigh High = 2;
}

message VehicleBodyLightsBeamLow {
  bool IsOn = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsBeamHigh {
  bool IsOn = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsRunning {
  bool IsOn = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsBackup {
  bool IsOn = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsParking {
  bool IsOn = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsFog {
  VehicleBodyLightsFogRear Rear = 1;
  VehicleBodyLightsFogFront Front = 2;
}

message VehicleBodyLightsFogRear {
  bool IsOn = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsFogFront {
  bool IsOn = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsLicensePlate {
  bool IsOn = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsBrake {
  string IsActive = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsHazard {
  bool IsSignaling = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsDirectionIndicator {
  VehicleBodyLightsDirectionIndicatorLeft Left = 1;
  VehicleBodyLightsDirectionIndicatorRight Right = 2;
}

message VehicleBodyLightsDirectionIndicatorLeft {
  bool IsSignaling = 1;
  bool IsDefect = 2;
}

message VehicleBodyLightsDirectionIndicatorRight {
  bool IsSignaling = 1;
  bool IsDefect = 2;
}

message VehicleBodyMirrors {
  VehicleBodyMirrorsLeft Left = 1;
  VehicleBodyMirrorsRight Right = 2;
}

message VehicleBodyMirrorsLeft {
  int32 Tilt = 1;
  int32 Pan = 2;
  bool IsHeatingOn = 3;
}

message VehicleBodyMirrorsRight {
  int32 Tilt = 1;
  int32 Pan = 2;
  bool IsHeatingOn = 3;
}

message VehicleCabin {
  VehicleCabinRearShade RearShade = 1;
  VehicleCabinHVAC HVAC = 2;
  VehicleCabinInfotainment Infotainment = 3;
  VehicleCabinSunroof Sunroof = 4;
  VehicleCabinRearviewMirror RearviewMirror = 5;
  VehicleCabinLights Lights = 6;
  VehicleCabinDoor Door = 7;
  uint32 DoorCount = 8;
  VehicleCabinSeat Seat = 9;
  uint32 DriverPosition = 10;
  uint32 SeatRowCount = 11;
  repeated uint32 SeatPosCount = 12;
  VehicleCabinConvertible Convertible = 13;
}

message VehicleCabinRearShade {
  string Switch = 1;
  uint32 Position = 2;
}

message VehicleCabinHVAC {
  VehicleCabinHVACStation Station = 1;
  bool IsRecirculationActive = 2;
  bool IsFrontDefrosterActive = 3;
  bool IsRearDefrosterActive = 4;
  bool IsAirConditioningActive = 5;
  float AmbientAirTemperature = 6;
}

message VehicleCabinHVACStation {
  VehicleCabinHVACStationRow1 Row1 = 1;
  VehicleCabinHVACStationRow2 Row2 = 2;
  VehicleCabinHVACStationRow3 Row3 = 3;
  VehicleCabinHVACStationRow4 Row4 = 4;
}

message VehicleCabinHVACStationRow1 {
  VehicleCabinHVACStationRow1Left Left = 1;
  VehicleCabinHVACStationRow1Right Right = 2;
}

message VehicleCabinHVACStationRow1Left {
  uint32 FanSpeed = 1;
  int32 Temperature = 2;
  string AirDistribution = 3;
}

message VehicleCabinHVACStationRow1Right {
  uint32 FanSpeed = 1;
  int32 Temperature = 2;
  string AirDistribution = 3;
}

message VehicleCabinHVACStationRow2 {
  VehicleCabinHVACStationRow2Left Left = 1;
  VehicleCabinHVACStationRow2Right Right = 2;
}

message VehicleCabinHVACStationRow2Left {
  uint32 FanSpeed = 1;
  int32 Temperature = 2;
  string AirDistribution = 3;
}

message VehicleCabinHVACStationRow2Right {
  uint32 FanSpeed = 1;
  int32 Temperature = 2;
  string AirDistribution = 3;
}

message VehicleCabinHVACStationRow3 {
  VehicleCabinHVACStationRow3Left Left = 1;
  VehicleCabinHVACStationRow3Right Right = 2;
}

message VehicleCabinHVACStationRow3Left {
  uint32 FanSpeed = 1;
  int32 Temperature = 2;
  string AirDistribution = 3;
}

message VehicleCabinHVACStationRow3Right {
  uint32 FanSpeed = 1;
  int32 Temperature = 2;
  string AirDistribution = 3;
}

message VehicleCabinHVACStationRow4 {
  VehicleCabinHVACStationRow4Left Left = 1;
  VehicleCabinHVACStationRow4Right Right = 2;
}

message VehicleCabinHVACStationRow4Left {
  uint32 FanSpeed = 1;
  int32 Temperature = 2;
  string AirDistribution = 3;
}

message VehicleCabinHVACStationRow4Right {
  uint32 FanSpeed = 1;
  int32 Temperature = 2;
  string AirDistribution = 3;
}

message VehicleCabinInfotainment {
  VehicleCabinInfotainmentMedia Media = 1;
  VehicleCabinInfotainmentNavigation Navigation = 2;
  VehicleCabinInfotainmentHMI HMI = 3;
  VehicleCabinInfotainmentSmartphoneProjection SmartphoneProjection = 4;
}

message VehicleCabinInfotainmentMedia {
  string Action = 1;
  VehicleCabinInfotainmentMediaPlayed Played = 2;
  string DeclinedURI = 3;
  string SelectedURI = 4;
  uint32 Volume = 5;
}

message VehicleCabinInfotainmentMediaPlayed {
  string Source = 1;
  string Artist = 2;
  string Album = 3;
  string Track = 4;
  string URI = 5;
  float PlaybackRate = 6;
}

message VehicleCabinInfotainmentNavigation {
  VehicleCabinInfotainmentNavigationDestinationSet DestinationSet = 1;
  string Mute = 2;
  uint32 Volume = 3;
}

message VehicleCabinInfotainmentNavigationDestinationSet {
  double Latitude = 1;
  double Longitude = 2;
}

message VehicleCabinInfotainmentHMI {
  string CurrentLanguage = 1;
  string DateFormat = 2;
  string TimeFormat = 3;
  string DistanceUnit = 4;
  string FuelVolumeUnit = 5;
  string FuelEconomyUnits = 6;
  string EVEconomyUnits = 7;
  string TemperatureUnit = 8;
  string TirePressureUnit = 9;
  float Brightness = 10;
  string DayNightMode = 11;
}

message VehicleCabinInfotainmentSmartphoneProjection {
  string Active = 1;
  string Source = 2;
  repeated string SupportedMode = 3;
}

message VehicleCabinSunroof {
  int32 Position = 1;
  string Switch = 2;
  VehicleCabinSunroofShade Shade = 3;
}

message VehicleCabinSunroofShade {
  string Switch = 1;
  uint32 Position = 2;
}

message VehicleCabinRearviewMirror {
  uint32 DimmingLevel = 1;
}

message VehicleCabinLights {
  bool IsGloveBoxOn = 1;
  bool IsTrunkOn = 2;
  bool IsDomeOn = 3;
  uint32 AmbientLight = 4;
  uint32 LightIntensity = 5;
  VehicleCabinLightsSpotlight Spotlight = 6;
}

message VehicleCabinLightsSpotlight {
  VehicleCabinLightsSpotlightRow1 Row1 = 1;
  VehicleCabinLightsSpotlightRow2 Row2 = 2;
  VehicleCabinLightsSpotlightRow3 Row3 = 3;
  VehicleCabinLightsSpotlightRow4 Row4 = 4;
}

message VehicleCabinLightsSpotlightRow1 {
  bool IsSharedOn = 1;
  bool IsLeftOn = 2;
  bool IsRightOn = 3;
}

message VehicleCabinLightsSpotlightRow2 {
  bool IsSharedOn = 1;
  bool IsLeftOn = 2;
  bool IsRightOn = 3;
}

message VehicleCabinLightsSpotlightRow3 {
  bool IsSharedOn = 1;
  bool IsLeftOn = 2;
  bool IsRightOn = 3;
}

message VehicleCabinLightsSpotlightRow4 {
  bool IsSharedOn = 1;
  bool IsLeftOn = 2;
  bool IsRightOn = 3;
}

message VehicleCabinDoor {
  VehicleCabinDoorRow1 Row1 = 1;
  VehicleCabinDoorRow2 Row2 = 2;
}

message VehicleCabinDoorRow1 {
  VehicleCabinDoorRow1Left Left = 1;
  VehicleCabinDoorRow1Right Right = 2;
}

message VehicleCabinDoorRow1Left {
  bool IsOpen = 1;
  bool IsLocked = 2;
  VehicleCabinDoorRow1LeftWindow Window = 3;
  bool IsChildLockActive = 4;
  VehicleCabinDoorRow1LeftShade Shade = 5;
}

message VehicleCabinDoorRow1LeftWindow {
  bool IsOpen = 1;
  uint32 Position = 2;
  bool IsChildLockEngaged = 3;
  string Switch = 4;
}

message VehicleCabinDoorRow1LeftShade {
  string Switch = 1;
  uint32 Position = 2;
}

message VehicleCabinDoorRow1Right {
  bool IsOpen = 1;
  bool IsLocked = 2;
  VehicleCabinDoorRow1RightWindow Window = 3;
  bool IsChildLockActive = 4;
  VehicleCabinDoorRow1RightShade Shade = 5;
}

message VehicleCabinDoorRow1RightWindow {
  bool IsOpen = 1;
  uint32 Position = 2;
  bool IsChildLockEngaged = 3;
  string Switch = 4;
}

message VehicleCabinDoorRow1RightShade {
  string Switch = 1;
  uint32 Position = 2;
}

message VehicleCabinDoorRow2 {
  VehicleCabinDoorRow2Left Left = 1;
  VehicleCabinDoorRow2Right Right = 2;
}

message VehicleCabinDoorRow2Left {
  bool IsOpen = 1;
  bool IsLocked = 2;
  VehicleCabinDoorRow2LeftWindow Window = 3;
  bool IsChildLockActive = 4;
  VehicleCabinDoorRow2LeftShade Shade = 5;
}

message VehicleCabinDoorRow2LeftWindow {
  bool IsOpen = 1;
  uint32 Position = 2;
  bool IsChildLockEngaged = 3;
  string Switch = 4;
}

message VehicleCabinDoorRow2LeftShade {
  string Switch = 1;
  uint32 Position = 2;
}

message VehicleCabinDoorRow2Right {
  bool IsOpen = 1;
  bool IsLocked = 2;
  VehicleCabinDoorRow2RightWindow Window = 3;
  bool IsChildLockActive = 4;
  VehicleCabinDoorRow2RightShade Shade = 5;
}

message VehicleCabinDoorRow2RightWindow {
  bool IsOpen = 1;
  uint32 Position = 2;
  bool IsChildLockEngaged = 3;
  string Switch = 4;
}

message VehicleCabinDoorRow2RightShade {
  string Switch = 1;
  uint32 Position = 2;
}

message VehicleCabinSeat {
  VehicleCabinSeatRow1 Row1 = 1;
  VehicleCabinSeatRow2 Row2 = 2;
}

message VehicleCabinSeatRow1 {
  VehicleCabinSeatRow1Pos1 Pos1 = 1;
  VehicleCabinSeatRow1Pos2 Pos2 = 2;
  VehicleCabinSeatRow1Pos3 Pos3 = 3;
}

message VehicleCabinSeatRow1Pos1 {
  bool IsOccupied = 1;
  VehicleCabinSeatRow1Pos1Occupant Occupant = 2;
  bool IsBelted = 3;
  int32 Heating = 4;
  uint32 Massage = 5;
  uint32 Position = 6;
  uint32 Height = 7;
  float Tilt = 8;
  VehicleCabinSeatRow1Pos1Backrest Backrest = 9;
  VehicleCabinSeatRow1Pos1Seating Seating = 10;
  VehicleCabinSeatRow1Pos1Headrest Headrest = 11;
  VehicleCabinSeatRow1Pos1Airbag Airbag = 12;
  VehicleCabinSeatRow1Pos1Switch Switch = 13;
}

message VehicleCabinSeatRow1Pos1Occupant {
  VehicleCabinSeatRow1Pos1OccupantIdentifier Identifier = 1;
}

message VehicleCabinSeatRow1Pos1OccupantIdentifier {
  string Subject = 1;
  string Issuer = 2;
}

message VehicleCabinSeatRow1Pos1Backrest {
  float Recline = 1;
  VehicleCabinSeatRow1Pos1BackrestLumbar Lumbar = 2;
  VehicleCabinSeatRow1Pos1BackrestSideBolster SideBolster = 3;
}

message VehicleCabinSeatRow1Pos1BackrestLumbar {
  float Support = 1;
  uint32 Height = 2;
}

message VehicleCabinSeatRow1Pos1BackrestSideBolster {
  float Support = 1;
}

message VehicleCabinSeatRow1Pos1Seating {
  uint32 Length = 1;
}

message VehicleCabinSeatRow1Pos1Headrest {
  uint32 Height = 1;
  float Angle = 2;
}

message VehicleCabinSeatRow1Pos1Airbag {
  bool IsDeployed = 1;
}

message VehicleCabinSeatRow1Pos1Switch {
  bool IsWarmerEngaged = 1;
  bool IsCoolerEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
  bool IsUpEngaged = 5;
  bool IsDownEngaged = 6;
  bool IsTiltForwardEngaged = 7;
  bool IsTiltBackwardEngaged = 8;
  VehicleCabinSeatRow1Pos1SwitchBackrest Backrest = 9;
  VehicleCabinSeatRow1Pos1SwitchSeating Seating = 10;
  VehicleCabinSeatRow1Pos1SwitchHeadrest Headrest = 11;
  VehicleCabinSeatRow1Pos1SwitchMassage Massage = 12;
}

message VehicleCabinSeatRow1Pos1SwitchBackrest {
  bool IsReclineForwardEngaged = 1;
  bool IsReclineBackwardEngaged = 2;
  VehicleCabinSeatRow1Pos1SwitchBackrestLumbar Lumbar = 3;
  VehicleCabinSeatRow1Pos1SwitchBackrestSideBolster SideBolster = 4;
}

message VehicleCabinSeatRow1Pos1SwitchBackrestLumbar {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
  bool IsUpEngaged = 3;
  bool IsDownEngaged = 4;
}

message VehicleCabinSeatRow1Pos1SwitchBackrestSideBolster {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
}

message VehicleCabinSeatRow1Pos1SwitchSeating {
  bool IsForwardEngaged = 1;
  bool IsBackwardEngaged = 2;
}

message VehicleCabinSeatRow1Pos1SwitchHeadrest {
  bool IsUpEngaged = 1;
  bool IsDownEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
}

message VehicleCabinSeatRow1Pos1SwitchMassage {
  bool IsIncreaseEngaged = 1;
  bool IsDecreaseEngaged = 2;
}

message VehicleCabinSeatRow1Pos2 {
  bool IsOccupied = 1;
  VehicleCabinSeatRow1Pos2Occupant Occupant = 2;
  bool IsBelted = 3;
  int32 Heating = 4;
  uint32 Massage = 5;
  uint32 Position = 6;
  uint32 Height = 7;
  float Tilt = 8;
  VehicleCabinSeatRow1Pos2Backrest Backrest = 9;
  VehicleCabinSeatRow1Pos2Seating Seating = 10;
  VehicleCabinSeatRow1Pos2Headrest Headrest = 11;
  VehicleCabinSeatRow1Pos2Airbag Airbag = 12;
  VehicleCabinSeatRow1Pos2Switch Switch = 13;
}

message VehicleCabinSeatRow1Pos2Occupant {
  VehicleCabinSeatRow1Pos2OccupantIdentifier Identifier = 1;
}

message VehicleCabinSeatRow1Pos2OccupantIdentifier {
  string Subject = 1;
  string Issuer = 2;
}

message VehicleCabinSeatRow1Pos2Backrest {
  float Recline = 1;
  VehicleCabinSeatRow1Pos2BackrestLumbar Lumbar = 2;
  VehicleCabinSeatRow1Pos2BackrestSideBolster SideBolster = 3;
}

message VehicleCabinSeatRow1Pos2BackrestLumbar {
  float Support = 1;
  uint32 Height = 2;
}

message VehicleCabinSeatRow1Pos2BackrestSideBolster {
  float Support = 1;
}

message VehicleCabinSeatRow1Pos2Seating {
  uint32 Length = 1;
}

message VehicleCabinSeatRow1Pos2Headrest {
  uint32 Height = 1;
  float Angle = 2;
}

message VehicleCabinSeatRow1Pos2Airbag {
  bool IsDeployed = 1;
}

message VehicleCabinSeatRow1Pos2Switch {
  bool IsWarmerEngaged = 1;
  bool IsCoolerEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
  bool IsUpEngaged = 5;
  bool IsDownEngaged = 6;
  bool IsTiltForwardEngaged = 7;
  bool IsTiltBackwardEngaged = 8;
  VehicleCabinSeatRow1Pos2SwitchBackrest Backrest = 9;
  VehicleCabinSeatRow1Pos2SwitchSeating Seating = 10;
  VehicleCabinSeatRow1Pos2SwitchHeadrest Headrest = 11;
  VehicleCabinSeatRow1Pos2SwitchMassage Massage = 12;
}

message VehicleCabinSeatRow1Pos2SwitchBackrest {
  bool IsReclineForwardEngaged = 1;
  bool IsReclineBackwardEngaged = 2;
  VehicleCabinSeatRow1Pos2SwitchBackrestLumbar Lumbar = 3;
  VehicleCabinSeatRow1Pos2SwitchBackrestSideBolster SideBolster = 4;
}

message VehicleCabinSeatRow1Pos2SwitchBackrestLumbar {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
  bool IsUpEngaged = 3;
  bool IsDownEngaged = 4;
}

message VehicleCabinSeatRow1Pos2SwitchBackrestSideBolster {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
}

message VehicleCabinSeatRow1Pos2SwitchSeating {
  bool IsForwardEngaged = 1;
  bool IsBackwardEngaged = 2;
}

message VehicleCabinSeatRow1Pos2SwitchHeadrest {
  bool IsUpEngaged = 1;
  bool IsDownEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
}

message VehicleCabinSeatRow1Pos2SwitchMassage {
  bool IsIncreaseEngaged = 1;
  bool IsDecreaseEngaged = 2;
}

message VehicleCabinSeatRow1Pos3 {
  bool IsOccupied = 1;
  VehicleCabinSeatRow1Pos3Occupant Occupant = 2;
  bool IsBelted = 3;
  int32 Heating = 4;
  uint32 Massage = 5;
  uint32 Position = 6;
  uint32 Height = 7;
  float Tilt = 8;
  VehicleCabinSeatRow1Pos3Backrest Backrest = 9;
  VehicleCabinSeatRow1Pos3Seating Seating = 10;
  VehicleCabinSeatRow1Pos3Headrest Headrest = 11;
  VehicleCabinSeatRow1Pos3Airbag Airbag = 12;
  VehicleCabinSeatRow1Pos3Switch Switch = 13;
}

message VehicleCabinSeatRow1Pos3Occupant {
  VehicleCabinSeatRow1Pos3OccupantIdentifier Identifier = 1;
}

message VehicleCabinSeatRow1Pos3OccupantIdentifier {
  string Subject = 1;
  string Issuer = 2;
}

message VehicleCabinSeatRow1Pos3Backrest {
  float Recline = 1;
  VehicleCabinSeatRow1Pos3BackrestLumbar Lumbar = 2;
  VehicleCabinSeatRow1Pos3BackrestSideBolster SideBolster = 3;
}

message VehicleCabinSeatRow1Pos3BackrestLumbar {
  float Support = 1;
  uint32 Height = 2;
}

message VehicleCabinSeatRow1Pos3BackrestSideBolster {
  float Support = 1;
}

message VehicleCabinSeatRow1Pos3Seating {
  uint32 Length = 1;
}

message VehicleCabinSeatRow1Pos3Headrest {
  uint32 Height = 1;
  float Angle = 2;
}

message VehicleCabinSeatRow1Pos3Airbag {
  bool IsDeployed = 1;
}

message VehicleCabinSeatRow1Pos3Switch {
  bool IsWarmerEngaged = 1;
  bool IsCoolerEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
  bool IsUpEngaged = 5;
  bool IsDownEngaged = 6;
  bool IsTiltForwardEngaged = 7;
  bool IsTiltBackwardEngaged = 8;
  VehicleCabinSeatRow1Pos3SwitchBackrest Backrest = 9;
  VehicleCabinSeatRow1Pos3SwitchSeating Seating = 10;
  VehicleCabinSeatRow1Pos3SwitchHeadrest Headrest = 11;
  VehicleCabinSeatRow1Pos3SwitchMassage Massage = 12;
}

message VehicleCabinSeatRow1Pos3SwitchBackrest {
  bool IsReclineForwardEngaged = 1;
  bool IsReclineBackwardEngaged = 2;
  VehicleCabinSeatRow1Pos3SwitchBackrestLumbar Lumbar = 3;
  VehicleCabinSeatRow1Pos3SwitchBackrestSideBolster SideBolster = 4;
}

message VehicleCabinSeatRow1Pos3SwitchBackrestLumbar {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
  bool IsUpEngaged = 3;
  bool IsDownEngaged = 4;
}

message VehicleCabinSeatRow1Pos3SwitchBackrestSideBolster {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
}

message VehicleCabinSeatRow1Pos3SwitchSeating {
  bool IsForwardEngaged = 1;
  bool IsBackwardEngaged = 2;
}

message VehicleCabinSeatRow1Pos3SwitchHeadrest {
  bool IsUpEngaged = 1;
  bool IsDownEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
}

message VehicleCabinSeatRow1Pos3SwitchMassage {
  bool IsIncreaseEngaged = 1;
  bool IsDecreaseEngaged = 2;
}

message VehicleCabinSeatRow2 {
  VehicleCabinSeatRow2Pos1 Pos1 = 1;
  VehicleCabinSeatRow2Pos2 Pos2 = 2;
  VehicleCabinSeatRow2Pos3 Pos3 = 3;
}

message VehicleCabinSeatRow2Pos1 {
  bool IsOccupied = 1;
  VehicleCabinSeatRow2Pos1Occupant Occupant = 2;
  bool IsBelted = 3;
  int32 Heating = 4;
  uint32 Massage = 5;
  uint32 Position = 6;
  uint32 Height = 7;
  float Tilt = 8;
  VehicleCabinSeatRow2Pos1Backrest Backrest = 9;
  VehicleCabinSeatRow2Pos1Seating Seating = 10;
  VehicleCabinSeatRow2Pos1Headrest Headrest = 11;
  VehicleCabinSeatRow2Pos1Airbag Airbag = 12;
  VehicleCabinSeatRow2Pos1Switch Switch = 13;
}

message VehicleCabinSeatRow2Pos1Occupant {
  VehicleCabinSeatRow2Pos1OccupantIdentifier Identifier = 1;
}

message VehicleCabinSeatRow2Pos1OccupantIdentifier {
  string Subject = 1;
  string Issuer = 2;
}

message VehicleCabinSeatRow2Pos1Backrest {
  float Recline = 1;
  VehicleCabinSeatRow2Pos1BackrestLumbar Lumbar = 2;
  VehicleCabinSeatRow2Pos1BackrestSideBolster SideBolster = 3;
}

message VehicleCabinSeatRow2Pos1BackrestLumbar {
  float Support = 1;
  uint32 Height = 2;
}

message VehicleCabinSeatRow2Pos1BackrestSideBolster {
  float Support = 1;
}

message VehicleCabinSeatRow2Pos1Seating {
  uint32 Length = 1;
}

message VehicleCabinSeatRow2Pos1Headrest {
  uint32 Height = 1;
  float Angle = 2;
}

message VehicleCabinSeatRow2Pos1Airbag {
  bool IsDeployed = 1;
}

message VehicleCabinSeatRow2Pos1Switch {
  bool IsWarmerEngaged = 1;
  bool IsCoolerEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
  bool IsUpEngaged = 5;
  bool IsDownEngaged = 6;
  bool IsTiltForwardEngaged = 7;
  bool IsTiltBackwardEngaged = 8;
  VehicleCabinSeatRow2Pos1SwitchBackrest Backrest = 9;
  VehicleCabinSeatRow2Pos1SwitchSeating Seating = 10;
  VehicleCabinSeatRow2Pos1SwitchHeadrest Headrest = 11;
  VehicleCabinSeatRow2Pos1SwitchMassage Massage = 12;
}

message VehicleCabinSeatRow2Pos1SwitchBackrest {
  bool IsReclineForwardEngaged = 1;
  bool IsReclineBackwardEngaged = 2;
  VehicleCabinSeatRow2Pos1SwitchBackrestLumbar Lumbar = 3;
  VehicleCabinSeatRow2Pos1SwitchBackrestSideBolster SideBolster = 4;
}

message VehicleCabinSeatRow2Pos1SwitchBackrestLumbar {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
  bool IsUpEngaged = 3;
  bool IsDownEngaged = 4;
}

message VehicleCabinSeatRow2Pos1SwitchBackrestSideBolster {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
}

message VehicleCabinSeatRow2Pos1SwitchSeating {
  bool IsForwardEngaged = 1;
  bool IsBackwardEngaged = 2;
}

message VehicleCabinSeatRow2Pos1SwitchHeadrest {
  bool IsUpEngaged = 1;
  bool IsDownEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
}

message VehicleCabinSeatRow2Pos1SwitchMassage {
  bool IsIncreaseEngaged = 1;
  bool IsDecreaseEngaged = 2;
}

message VehicleCabinSeatRow2Pos2 {
  bool IsOccupied = 1;
  VehicleCabinSeatRow2Pos2Occupant Occupant = 2;
  bool IsBelted = 3;
  int32 Heating = 4;
  uint32 Massage = 5;
  uint32 Position = 6;
  uint32 Height = 7;
  float Tilt = 8;
  VehicleCabinSeatRow2Pos2Backrest Backrest = 9;
  VehicleCabinSeatRow2Pos2Seating Seating = 10;
  VehicleCabinSeatRow2Pos2Headrest Headrest = 11;
  VehicleCabinSeatRow2Pos2Airbag Airbag = 12;
  VehicleCabinSeatRow2Pos2Switch Switch = 13;
}

message VehicleCabinSeatRow2Pos2Occupant {
  VehicleCabinSeatRow2Pos2OccupantIdentifier Identifier = 1;
}

message VehicleCabinSeatRow2Pos2OccupantIdentifier {
  string Subject = 1;
  string Issuer = 2;
}

message VehicleCabinSeatRow2Pos2Backrest {
  float Recline = 1;
  VehicleCabinSeatRow2Pos2BackrestLumbar Lumbar = 2;
  VehicleCabinSeatRow2Pos2BackrestSideBolster SideBolster = 3;
}

message VehicleCabinSeatRow2Pos2BackrestLumbar {
  float Support = 1;
  uint32 Height = 2;
}

message VehicleCabinSeatRow2Pos2BackrestSideBolster {
  float Support = 1;
}

message VehicleCabinSeatRow2Pos2Seating {
  uint32 Length = 1;
}

message VehicleCabinSeatRow2Pos2Headrest {
  uint32 Height = 1;
  float Angle = 2;
}

message VehicleCabinSeatRow2Pos2Airbag {
  bool IsDeployed = 1;
}

message VehicleCabinSeatRow2Pos2Switch {
  bool IsWarmerEngaged = 1;
  bool IsCoolerEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
  bool IsUpEngaged = 5;
  bool IsDownEngaged = 6;
  bool IsTiltForwardEngaged = 7;
  bool IsTiltBackwardEngaged = 8;
  VehicleCabinSeatRow2Pos2SwitchBackrest Backrest = 9;
  VehicleCabinSeatRow2Pos2SwitchSeating Seating = 10;
  VehicleCabinSeatRow2Pos2SwitchHeadrest Headrest = 11;
  VehicleCabinSeatRow2Pos2SwitchMassage Massage = 12;
}

message VehicleCabinSeatRow2Pos2SwitchBackrest {
  bool IsReclineForwardEngaged = 1;
  bool IsReclineBackwardEngaged = 2;
  VehicleCabinSeatRow2Pos2SwitchBackrestLumbar Lumbar = 3;
  VehicleCabinSeatRow2Pos2SwitchBackrestSideBolster SideBolster = 4;
}

message VehicleCabinSeatRow2Pos2SwitchBackrestLumbar {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
  bool IsUpEngaged = 3;
  bool IsDownEngaged = 4;
}

message VehicleCabinSeatRow2Pos2SwitchBackrestSideBolster {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
}

message VehicleCabinSeatRow2Pos2SwitchSeating {
  bool IsForwardEngaged = 1;
  bool IsBackwardEngaged = 2;
}

message VehicleCabinSeatRow2Pos2SwitchHeadrest {
  bool IsUpEngaged = 1;
  bool IsDownEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
}

message VehicleCabinSeatRow2Pos2SwitchMassage {
  bool IsIncreaseEngaged = 1;
  bool IsDecreaseEngaged = 2;
}

message VehicleCabinSeatRow2Pos3 {
  bool IsOccupied = 1;
  VehicleCabinSeatRow2Pos3Occupant Occupant = 2;
  bool IsBelted = 3;
  int32 Heating = 4;
  uint32 Massage = 5;
  uint32 Position = 6;
  uint32 Height = 7;
  float Tilt = 8;
  VehicleCabinSeatRow2Pos3Backrest Backrest = 9;
  VehicleCabinSeatRow2Pos3Seating Seating = 10;
  VehicleCabinSeatRow2Pos3Headrest Headrest = 11;
  VehicleCabinSeatRow2Pos3Airbag Airbag = 12;
  VehicleCabinSeatRow2Pos3Switch Switch = 13;
}

message VehicleCabinSeatRow2Pos3Occupant {
  VehicleCabinSeatRow2Pos3OccupantIdentifier Identifier = 1;
}

message VehicleCabinSeatRow2Pos3OccupantIdentifier {
  string Subject = 1;
  string Issuer = 2;
}

message VehicleCabinSeatRow2Pos3Backrest {
  float Recline = 1;
  VehicleCabinSeatRow2Pos3BackrestLumbar Lumbar = 2;
  VehicleCabinSeatRow2Pos3BackrestSideBolster SideBolster = 3;
}

message VehicleCabinSeatRow2Pos3BackrestLumbar {
  float Support = 1;
  uint32 Height = 2;
}

message VehicleCabinSeatRow2Pos3BackrestSideBolster {
  float Support = 1;
}

message VehicleCabinSeatRow2Pos3Seating {
  uint32 Length = 1;
}

message VehicleCabinSeatRow2Pos3Headrest {
  uint32 Height = 1;
  float Angle = 2;
}

message VehicleCabinSeatRow2Pos3Airbag {
  bool IsDeployed = 1;
}

message VehicleCabinSeatRow2Pos3Switch {
  bool IsWarmerEngaged = 1;
  bool IsCoolerEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
  bool IsUpEngaged = 5;
  bool IsDownEngaged = 6;
  bool IsTiltForwardEngaged = 7;
  bool IsTiltBackwardEngaged = 8;
  VehicleCabinSeatRow2Pos3SwitchBackrest Backrest = 9;
  VehicleCabinSeatRow2Pos3SwitchSeating Seating = 10;
  VehicleCabinSeatRow2Pos3SwitchHeadrest Headrest = 11;
  VehicleCabinSeatRow2Pos3SwitchMassage Massage = 12;
}

message VehicleCabinSeatRow2Pos3SwitchBackrest {
  bool IsReclineForwardEngaged = 1;
  bool IsReclineBackwardEngaged = 2;
  VehicleCabinSeatRow2Pos3SwitchBackrestLumbar Lumbar = 3;
  VehicleCabinSeatRow2Pos3SwitchBackrestSideBolster SideBolster = 4;
}

message VehicleCabinSeatRow2Pos3SwitchBackrestLumbar {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
  bool IsUpEngaged = 3;
  bool IsDownEngaged = 4;
}

message VehicleCabinSeatRow2Pos3SwitchBackrestSideBolster {
  bool IsMoreSupportEngaged = 1;
  bool IsLessSupportEngaged = 2;
}

message VehicleCabinSeatRow2Pos3SwitchSeating {
  bool IsForwardEngaged = 1;
  bool IsBackwardEngaged = 2;
}

message VehicleCabinSeatRow2Pos3SwitchHeadrest {
  bool IsUpEngaged = 1;
  bool IsDownEngaged = 2;
  bool IsForwardEngaged = 3;
  bool IsBackwardEngaged = 4;
}

message VehicleCabinSeatRow2Pos3SwitchMassage {
  bool IsIncreaseEngaged = 1;
  bool IsDecreaseEngaged = 2;
}

message VehicleCabinConvertible {
  string Status = 1;
}

message VehicleADAS {
  string ActiveAutonomyLevel = 1;
  string SupportedAutonomyLevel = 2;
  VehicleADASCruiseControl CruiseControl = 3;
  VehicleADASLaneDepartureDetection LaneDepartureDetection = 4;
  VehicleADASObstacleDetection ObstacleDetection = 5;
  VehicleADASABS ABS = 6;
  VehicleADASTCS TCS = 7;
  VehicleADASESC ESC = 8;
  VehicleADASEBD EBD = 9;
  VehicleADASEBA EBA = 10;
}

message VehicleADASCruiseControl {
  bool IsEnabled = 1;
  bool IsActive = 2;
  float SpeedSet = 3;
  bool IsError = 4;
}

message VehicleADASLaneDepartureDetection {
  bool IsEnabled = 1;
  bool IsWarning = 2;
  bool IsError = 3;
}

message VehicleADASObstacleDetection {
  bool IsEnabled = 1;
  bool IsWarning = 2;
  bool IsError = 3;
}

message VehicleADASABS {
  bool IsEnabled = 1;
  bool IsError = 2;
  bool IsEngaged = 3;
}

message VehicleADASTCS {
  bool IsEnabled = 1;
  bool IsError = 2;
  bool IsEngaged = 3;
}

message VehicleADASESC {
  bool IsEnabled = 1;
  bool IsError = 2;
  bool IsEngaged = 3;
  bool IsStrongCrossWindDetected = 4;
  VehicleADASESCRoadFriction RoadFriction = 5;
}

message VehicleADASESCRoadFriction {
  float MostProbable = 1;
  float LowerBound = 2;
  float UpperBound = 3;
}

message VehicleADASEBD {
  bool IsEnabled = 1;
  bool IsError = 2;
  bool IsEngaged = 3;
}

message VehicleADASEBA {
  bool IsEnabled = 1;
  bool IsError = 2;
  bool IsEngaged = 3;
}

message VehicleChassis {
  uint32 Wheelbase = 1;
  uint32 Track = 2;
  VehicleChassisAxle Axle = 3;
  uint32 AxleCount = 4;
  VehicleChassisParkingBrake ParkingBrake = 5;
  VehicleChassisSteeringWheel SteeringWheel = 6;
  VehicleChassisAccelerator Accelerator = 7;
  VehicleChassisBrake Brake = 8;
}

message VehicleChassisAxle {
  VehicleChassisAxleRow1 Row1 = 1;
  VehicleChassisAxleRow2 Row2 = 2;
}

message VehicleChassisAxleRow1 {
  uint32 WheelCount = 1;
  float WheelDiameter = 2;
  float WheelWidth = 3;
  float TireDiameter = 4;
  uint32 TireWidth = 5;
  uint32 TireAspectRatio = 6;
  VehicleChassisAxleRow1Wheel Wheel = 7;
}

message VehicleChassisAxleRow1Wheel {
  VehicleChassisAxleRow1WheelLeft Left = 1;
  VehicleChassisAxleRow1WheelRight Right = 2;
}

message VehicleChassisAxleRow1WheelLeft {
  VehicleChassisAxleRow1WheelLeftBrake Brake = 1;
  VehicleChassisAxleRow1WheelLeftTire Tire = 2;
  float Speed = 3;
}

message VehicleChassisAxleRow1WheelLeftBrake {
  uint32 FluidLevel = 1;
  bool IsFluidLevelLow = 2;
  uint32 PadWear = 3;
  bool IsBrakesWorn = 4;
}

message VehicleChassisAxleRow1WheelLeftTire {
  uint32 Pressure = 1;
  bool IsPressureLow = 2;
  float Temperature = 3;
}

message VehicleChassisAxleRow1WheelRight {
  VehicleChassisAxleRow1WheelRightBrake Brake = 1;
  VehicleChassisAxleRow1WheelRightTire Tire = 2;
  float Speed = 3;
}

message VehicleChassisAxleRow1WheelRightBrake {
  uint32 FluidLevel = 1;
  bool IsFluidLevelLow = 2;
  uint32 PadWear = 3;
  bool IsBrakesWorn = 4;
}

message VehicleChassisAxleRow1WheelRightTire {
  uint32 Pressure = 1;
  bool IsPressureLow = 2;
  float Temperature = 3;
}

message VehicleChassisAxleRow2 {
  uint32 WheelCount = 1;
  float WheelDiameter = 2;
  float WheelWidth = 3;
  float TireDiameter = 4;
  uint32 TireWidth = 5;
  uint32 TireAspectRatio = 6;
  VehicleChassisAxleRow2Wheel Wheel = 7;
}

message VehicleChassisAxleRow2Wheel {
  VehicleChassisAxleRow2WheelLeft Left = 1;
  VehicleChassisAxleRow2WheelRight Right = 2;
}

message VehicleChassisAxleRow2WheelLeft {
  VehicleChassisAxleRow2WheelLeftBrake Brake = 1;
  VehicleChassisAxleRow2WheelLeftTire Tire = 2;
  float Speed = 3;
}

message VehicleChassisAxleRow2WheelLeftBrake {
  uint32 FluidLevel = 1;
  bool IsFluidLevelLow = 2;
  uint32 PadWear = 3;
  bool IsBrakesWorn = 4;
}

message VehicleChassisAxleRow2WheelLeftTire {
  uint32 Pressure = 1;
  bool IsPressureLow = 2;
  float Temperature = 3;
}

message VehicleChassisAxleRow2WheelRight {
  VehicleChassisAxleRow2WheelRightBrake Brake = 1;
  VehicleChassisAxleRow2WheelRightTire Tire = 2;
  float Speed = 3;
}

message VehicleChassisAxleRow2WheelRightBrake {
  uint32 FluidLevel = 1;
  bool IsFluidLevelLow = 2;
  uint32 PadWear = 3;
  bool IsBrakesWorn = 4;
}

message VehicleChassisAxleRow2WheelRightTire {
  uint32 Pressure = 1;
  bool IsPressureLow = 2;
  float Temperature = 3;
}

message VehicleChassisParkingBrake {
  bool IsEngaged = 1;
}

message VehicleChassisSteeringWheel {
  int32 Angle = 1;
  uint32 Tilt = 2;
  uint32 Extension = 3;
  string Position = 4;
}

message VehicleChassisAccelerator {
  uint32 PedalPosition = 1;
}

message VehicleChassisBrake {
  uint32 PedalPosition = 1;
  bool IsDriverEmergencyBrakingDetected = 2;
}

message VehicleOBD {
  uint32 PidsA = 1;
  VehicleOBDStatus Status = 2;
  repeated string DTCList = 3;
  string FreezeDTC = 4;
  string FuelStatus = 5;
  float EngineLoad = 6;
  float CoolantTemperature = 7;
  float ShortTermFuelTrim1 = 8;
  float LongTermFuelTrim1 = 9;
  float ShortTermFuelTrim2 = 10;
  float LongTermFuelTrim2 = 11;
  float FuelPressure = 12;
  float MAP = 13;
  float EngineSpeed = 14;
  float Speed = 15;
  float TimingAdvance = 16;
  float IntakeTemp = 17;
  float MAF = 18;
  float ThrottlePosition = 19;
  string AirStatus = 20;
  uint32 OxygenSensorsIn2Banks = 21;
  VehicleOBDO2 O2 = 22;
  uint32 OBDStandards = 23;
  uint32 OxygenSensorsIn4Banks = 24;
  bool IsPTOActive = 25;
  float RunTime = 26;
  uint32 PidsB = 27;
  float DistanceWithMIL = 28;
  float FuelRailPressureVac = 29;
  float FuelRailPressureDirect = 30;
  VehicleOBDO2WR O2WR = 31;
  float CommandedEGR = 32;
  float EGRError = 33;
  float CommandedEVAP = 34;
  float FuelLevel = 35;
  uint32 WarmupsSinceDTCClear = 36;
  float DistanceSinceDTCClear = 37;
  float EVAPVaporPressure = 38;
  float BarometricPressure = 39;
  VehicleOBDCatalyst Catalyst = 40;
  uint32 PidsC = 41;
  VehicleOBDDriveCycleStatus DriveCycleStatus = 42;
  float ControlModuleVoltage = 43;
  float AbsoluteLoad = 44;
  float CommandedEquivalenceRatio = 45;
  float RelativeThrottlePosition = 46;
  float AmbientAirTemperature = 47;
  float ThrottlePositionB = 48;
  float ThrottlePositionC = 49;
  float AcceleratorPositionD = 50;
  float AcceleratorPositionE = 51;
  float AcceleratorPositionF = 52;
  float ThrottleActuator = 53;
  float RunTimeMIL = 54;
  float TimeSinceDTCCleared = 55;
  float MaxMAF = 56;
  string FuelType = 57;
  float EthanolPercent = 58;
  float EVAPVaporPressureAbsolute = 59;
  float EVAPVaporPressureAlternate = 60;
  float ShortTermO2Trim1 = 61;
  float ShortTermO2Trim3 = 62;
  float LongTermO2Trim1 = 63;
  float LongTermO2Trim3 = 64;
  float ShortTermO2Trim2 = 65;
  float ShortTermO2Trim4 = 66;
  float LongTermO2Trim2 = 67;
  float LongTermO2Trim4 = 68;
  float FuelRailPressureAbsolute = 69;
  float RelativeAcceleratorPosition = 70;
  float HybridBatteryRemaining = 71;
  float OilTemperature = 72;
  float FuelInjectionTiming = 73;
  float FuelRate = 74;
}

message VehicleOBDStatus {
  bool IsMILOn = 1;
  uint32 DTCCount = 2;
  string IgnitionType = 3;
}

message VehicleOBDO2 {
  VehicleOBDO2Sensor1 Sensor1 = 1;
  VehicleOBDO2Sensor2 Sensor2 = 2;
  VehicleOBDO2Sensor3 Sensor3 = 3;
  VehicleOBDO2Sensor4 Sensor4 = 4;
  VehicleOBDO2Sensor5 Sensor5 = 5;
  VehicleOBDO2Sensor6 Sensor6 = 6;
  VehicleOBDO2Sensor7 Sensor7 = 7;
  VehicleOBDO2Sensor8 Sensor8 = 8;
}

message VehicleOBDO2Sensor1 {
  float Voltage = 1;
  float ShortTermFuelTrim = 2;
}

message VehicleOBDO2Sensor2 {
  float Voltage = 1;
  float ShortTermFuelTrim = 2;
}

message VehicleOBDO2Sensor3 {
  float Voltage = 1;
  float ShortTermFuelTrim = 2;
}

message VehicleOBDO2Sensor4 {
  float Voltage = 1;
  float ShortTermFuelTrim = 2;
}

message VehicleOBDO2Sensor5 {
  float Voltage = 1;
  float ShortTermFuelTrim = 2;
}

message VehicleOBDO2Sensor6 {
  float Voltage = 1;
  float ShortTermFuelTrim = 2;
}

message VehicleOBDO2Sensor7 {
  float Voltage = 1;
  float ShortTermFuelTrim = 2;
}

message VehicleOBDO2Sensor8 {
  float Voltage = 1;
  float ShortTermFuelTrim = 2;
}

message VehicleOBDO2WR {
  VehicleOBDO2WRSensor1 Sensor1 = 1;
  VehicleOBDO2WRSensor2 Sensor2 = 2;
  VehicleOBDO2WRSensor3 Sensor3 = 3;
  VehicleOBDO2WRSensor4 Sensor4 = 4;
  VehicleOBDO2WRSensor5 Sensor5 = 5;
  VehicleOBDO2WRSensor6 Sensor6 = 6;
  VehicleOBDO2WRSensor7 Sensor7 = 7;
  VehicleOBDO2WRSensor8 Sensor8 = 8;
}

message VehicleOBDO2WRSensor1 {
  float Lambda = 1;
  float Voltage = 2;
  float Current = 3;
}

message VehicleOBDO2WRSensor2 {
  float Lambda = 1;
  float Voltage = 2;
  float Current = 3;
}

message VehicleOBDO2WRSensor3 {
  float Lambda = 1;
  float Voltage = 2;
  float Current = 3;
}

message VehicleOBDO2WRSensor4 {
  float Lambda = 1;
  float Voltage = 2;
  float Current = 3;
}

message VehicleOBDO2WRSensor5 {
  float Lambda = 1;
  float Voltage = 2;
  float Current = 3;
}

message VehicleOBDO2WRSensor6 {
  float Lambda = 1;
  float Voltage = 2;
  float Current = 3;
}

message VehicleOBDO2WRSensor7 {
  float Lambda = 1;
  float Voltage = 2;
  float Current = 3;
}

message VehicleOBDO2WRSensor8 {
  float Lambda = 1;
  float Voltage = 2;
  float Current = 3;
}

message VehicleOBDCatalyst {
  VehicleOBDCatalystBank1 Bank1 = 1;
  VehicleOBDCatalystBank2 Bank2 = 2;
}

message VehicleOBDCatalystBank1 {
  float Temperature1 = 1;
  float Temperature2 = 2;
}

message VehicleOBDCatalystBank2 {
  float Temperature1 = 1;
  float Temperature2 = 2;
}

message VehicleOBDDriveCycleStatus {
  bool IsMILOn = 1;
  uint32 DTCCount = 2;
  string IgnitionType = 3;
}

message VehicleDriver {
  VehicleDriverIdentifier Identifier = 1;
  float DistractionLevel = 2;
  bool IsEyesOnRoad = 3;
  float AttentiveProbability = 4;
  float FatigueLevel = 5;
  uint32 HeartRate = 6;
}

message VehicleDriverIdentifier {
  string Subject = 1;
  string Issuer = 2;
}

message VehicleExterior {
  float AirTemperature = 1;
  float Humidity = 2;
  float LightIntensity = 3;
}

message VehicleService {
  bool IsServiceDue = 1;
  float DistanceToService = 2;
  int32 TimeToService = 3;
}

message VehicleConnectivity {
  bool IsConnectivityAvailable = 1;
}