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authorMarcus Fritzsch <marcus_fritzsch@mentor.com>2017-06-09 17:13:43 +0200
committerMarcus Fritzsch <marcus_fritzsch@mentor.com>2017-08-08 17:24:00 +0200
commita0eba6dbbf675a45f744fb8d6f4fb3cc1c901713 (patch)
treec1ce3e29a93a567730775e846fcbd62274878db8 /src/wayland.cpp
parentfdc1e4622d8aae5bf380e4b197ab616fed7efd34 (diff)
wayland: refactored genivi object events
Events are now delivered to surface_* and layer_* methods of the controller. The genivi object wrappers still are needed to hold wl_proxy objects, their id and a reference/pointer to the controller. Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
Diffstat (limited to 'src/wayland.cpp')
-rw-r--r--src/wayland.cpp140
1 files changed, 81 insertions, 59 deletions
diff --git a/src/wayland.cpp b/src/wayland.cpp
index fef0cc3..c2f55fa 100644
--- a/src/wayland.cpp
+++ b/src/wayland.cpp
@@ -26,9 +26,7 @@ display::display()
display::~display() {}
-bool display::ok() const {
- return d && wl_display_get_error(d.get()) == 0;
-}
+bool display::ok() const { return d && wl_display_get_error(d.get()) == 0; }
void display::roundtrip() { wl_display_roundtrip(this->d.get()); }
@@ -195,17 +193,17 @@ controller::~controller() {}
void controller::screen(uint32_t id, struct ivi_controller_screen *screen) {
logdebug("genivi::controller @ %p screen %u (%x) @ %p", this->proxy, id, id,
screen);
- this->screens[id] = std::make_unique<struct screen>(id, screen);
+ this->screens[id] = std::make_unique<struct screen>(id, this, screen);
}
void controller::layer(uint32_t id) {
logdebug("genivi::controller @ %p layer %u (%x)", this->proxy, id, id);
- this->layers[id] = std::make_unique<struct layer>(id, this->proxy);
+ this->layers[id] = std::make_unique<struct layer>(id, this);
}
void controller::surface(uint32_t id) {
logdebug("genivi::controller @ %p surface %u (%x)", this->proxy, id, id);
- this->surfaces[id] = std::make_unique<struct surface>(id, this->proxy);
+ this->surfaces[id] = std::make_unique<struct surface>(id, this);
}
void controller::error(int32_t object_id, int32_t object_type,
@@ -224,49 +222,56 @@ namespace {
void layer_visibility(void *data,
struct ivi_controller_layer *ivi_controller_layer,
int32_t visibility) {
- static_cast<struct layer *>(data)->visibility(visibility);
+ static_cast<struct layer *>(data)->parent->layer_visibility(
+ static_cast<struct layer *>(data)->id, visibility);
}
void layer_opacity(void *data,
struct ivi_controller_layer *ivi_controller_layer,
wl_fixed_t opacity) {
- static_cast<struct layer *>(data)->opacity(wl_fixed_to_double(opacity));
+ static_cast<struct layer *>(data)->parent->layer_opacity(
+ static_cast<struct layer *>(data)->id, wl_fixed_to_double(opacity));
}
void layer_source_rectangle(void *data,
struct ivi_controller_layer *ivi_controller_layer,
int32_t x, int32_t y, int32_t width,
int32_t height) {
- static_cast<struct layer *>(data)->source_rectangle(x, y, width, height);
+ static_cast<struct layer *>(data)->parent->layer_source_rectangle(
+ static_cast<struct layer *>(data)->id, x, y, width, height);
}
void layer_destination_rectangle(
void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t x,
int32_t y, int32_t width, int32_t height) {
- static_cast<struct layer *>(data)->destination_rectangle(x, y, width,
- height);
+ static_cast<struct layer *>(data)->parent->layer_destination_rectangle(
+ static_cast<struct layer *>(data)->id, x, y, width, height);
}
void layer_configuration(void *data,
struct ivi_controller_layer *ivi_controller_layer,
int32_t width, int32_t height) {
- static_cast<struct layer *>(data)->configuration(width, height);
+ static_cast<struct layer *>(data)->parent->layer_configuration(
+ static_cast<struct layer *>(data)->id, width, height);
}
void layer_orientation(void *data,
struct ivi_controller_layer *ivi_controller_layer,
int32_t orientation) {
- static_cast<struct layer *>(data)->orientation(orientation);
+ static_cast<struct layer *>(data)->parent->layer_orientation(
+ static_cast<struct layer *>(data)->id, orientation);
}
void layer_screen(void *data, struct ivi_controller_layer *ivi_controller_layer,
struct wl_output *screen) {
- static_cast<struct layer *>(data)->screen(screen);
+ static_cast<struct layer *>(data)->parent->layer_screen(
+ static_cast<struct layer *>(data)->id, screen);
}
void layer_destroyed(void *data,
struct ivi_controller_layer *ivi_controller_layer) {
- static_cast<struct layer *>(data)->destroyed();
+ static_cast<struct layer *>(data)->parent->layer_destroyed(
+ static_cast<struct layer *>(data)->id);
}
constexpr struct ivi_controller_layer_listener layer_listener = {
@@ -277,8 +282,9 @@ constexpr struct ivi_controller_layer_listener layer_listener = {
};
}
-layer::layer(uint32_t i, struct ivi_controller *c)
- : wayland_proxy(ivi_controller_layer_create(c, i, 0, 0)), id(i) {
+layer::layer(uint32_t i, struct controller *c)
+ : wayland_proxy(ivi_controller_layer_create(c->proxy, i, 0, 0)),
+ controlled_entity(c, i) {
ivi_controller_layer_add_listener(this->proxy, &layer_listener, this);
}
@@ -288,40 +294,41 @@ layer::~layer() {
this->proxy = nullptr;
}
-void layer::visibility(int32_t visibility) {
+void controller::layer_visibility(uint32_t id, int32_t visibility) {
logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy, visibility);
}
-void layer::opacity(float opacity) {
+void controller::layer_opacity(uint32_t id, float opacity) {
logdebug("genivi::layer %s @ %p o %f", __func__, this->proxy, opacity);
}
-void layer::source_rectangle(int32_t x, int32_t y, int32_t width,
- int32_t height) {
+void controller::layer_source_rectangle(uint32_t id, int32_t x, int32_t y,
+ int32_t width, int32_t height) {
logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy,
x, y, width, height);
}
-void layer::destination_rectangle(int32_t x, int32_t y, int32_t width,
- int32_t height) {
+void controller::layer_destination_rectangle(uint32_t id, int32_t x, int32_t y,
+ int32_t width, int32_t height) {
logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy,
x, y, width, height);
}
-void layer::configuration(int32_t width, int32_t height) {
+void controller::layer_configuration(uint32_t id, int32_t width,
+ int32_t height) {
logdebug("genivi::layer %s @ %p w %i h %i", __func__, this->proxy, width,
height);
}
-void layer::orientation(int32_t orientation) {
+void controller::layer_orientation(uint32_t id, int32_t orientation) {
logdebug("genivi::layer %s @ %p o %i", __func__, this->proxy, orientation);
}
-void layer::screen(struct wl_output *screen) {
+void controller::layer_screen(uint32_t id, struct wl_output *screen) {
logdebug("genivi::layer %s @ %p s %p", __func__, this->proxy, screen);
}
-void layer::destroyed() {
+void controller::layer_destroyed(uint32_t id) {
logdebug("genivi::layer %s @ %p", __func__, this->proxy);
}
@@ -336,50 +343,57 @@ namespace {
void surface_visibility(void *data,
struct ivi_controller_surface *ivi_controller_surface,
int32_t visibility) {
- static_cast<struct surface *>(data)->visibility(visibility);
+ static_cast<struct surface *>(data)->parent->surface_visibility(
+ static_cast<struct surface *>(data)->id, visibility);
}
void surface_opacity(void *data,
struct ivi_controller_surface *ivi_controller_surface,
wl_fixed_t opacity) {
- static_cast<struct surface *>(data)->opacity(wl_fixed_to_double(opacity));
+ static_cast<struct surface *>(data)->parent->surface_opacity(
+ static_cast<struct surface *>(data)->id, wl_fixed_to_double(opacity));
}
void surface_source_rectangle(
void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t x,
int32_t y, int32_t width, int32_t height) {
- static_cast<struct surface *>(data)->source_rectangle(x, y, width, height);
+ static_cast<struct surface *>(data)->parent->surface_source_rectangle(
+ static_cast<struct surface *>(data)->id, x, y, width, height);
}
void surface_destination_rectangle(
void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t x,
int32_t y, int32_t width, int32_t height) {
- static_cast<struct surface *>(data)->destination_rectangle(x, y, width,
- height);
+ static_cast<struct surface *>(data)->parent->surface_destination_rectangle(
+ static_cast<struct surface *>(data)->id, x, y, width, height);
}
void surface_configuration(
void *data, struct ivi_controller_surface *ivi_controller_surface,
int32_t width, int32_t height) {
- static_cast<struct surface *>(data)->configuration(width, height);
+ static_cast<struct surface *>(data)->parent->surface_configuration(
+ static_cast<struct surface *>(data)->id, width, height);
}
void surface_orientation(void *data,
struct ivi_controller_surface *ivi_controller_surface,
int32_t orientation) {
- static_cast<struct surface *>(data)->orientation(orientation);
+ static_cast<struct surface *>(data)->parent->surface_orientation(
+ static_cast<struct surface *>(data)->id, orientation);
}
void surface_pixelformat(void *data,
struct ivi_controller_surface *ivi_controller_surface,
int32_t pixelformat) {
- static_cast<struct surface *>(data)->pixelformat(pixelformat);
+ static_cast<struct surface *>(data)->parent->surface_pixelformat(
+ static_cast<struct surface *>(data)->id, pixelformat);
}
void surface_layer(void *data,
struct ivi_controller_surface *ivi_controller_surface,
struct ivi_controller_layer *layer) {
- static_cast<struct surface *>(data)->layer(layer);
+ static_cast<struct surface *>(data)->parent->surface_layer(
+ static_cast<struct surface *>(data)->id, layer);
}
void surface_stats(void *data,
@@ -387,19 +401,22 @@ void surface_stats(void *data,
uint32_t redraw_count, uint32_t frame_count,
uint32_t update_count, uint32_t pid,
const char *process_name) {
- static_cast<struct surface *>(data)->stats(redraw_count, frame_count,
- update_count, pid, process_name);
+ static_cast<struct surface *>(data)->parent->surface_stats(
+ static_cast<struct surface *>(data)->id, redraw_count, frame_count,
+ update_count, pid, process_name);
}
void surface_destroyed(void *data,
struct ivi_controller_surface *ivi_controller_surface) {
- static_cast<struct surface *>(data)->destroyed();
+ static_cast<struct surface *>(data)->parent->surface_destroyed(
+ static_cast<struct surface *>(data)->id);
}
void surface_content(void *data,
struct ivi_controller_surface *ivi_controller_surface,
int32_t content_state) {
- static_cast<struct surface *>(data)->content(content_state);
+ static_cast<struct surface *>(data)->parent->surface_content(
+ static_cast<struct surface *>(data)->id, content_state);
}
constexpr struct ivi_controller_surface_listener surface_listener = {
@@ -417,8 +434,9 @@ constexpr struct ivi_controller_surface_listener surface_listener = {
};
}
-surface::surface(uint32_t i, struct ivi_controller *c)
- : wayland_proxy(ivi_controller_surface_create(c, i)), id(i) {
+surface::surface(uint32_t i, struct controller *c)
+ : wayland_proxy(ivi_controller_surface_create(c->proxy, i)),
+ controlled_entity(c, i) {
ivi_controller_surface_add_listener(this->proxy, &surface_listener, this);
}
@@ -428,56 +446,59 @@ surface::~surface() {
this->proxy = nullptr;
}
-void surface::visibility(int32_t visibility) {
+void controller::surface_visibility(uint32_t id, int32_t visibility) {
logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy, visibility);
}
-void surface::opacity(float opacity) {
+void controller::surface_opacity(uint32_t id, float opacity) {
logdebug("genivi::surface %s @ %p o %f", __func__, this->proxy, opacity);
}
-void surface::source_rectangle(int32_t x, int32_t y, int32_t width,
- int32_t height) {
+void controller::surface_source_rectangle(uint32_t id, int32_t x, int32_t y,
+ int32_t width, int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy, x, y, width, height);
}
-void surface::destination_rectangle(int32_t x, int32_t y, int32_t width,
- int32_t height) {
+void controller::surface_destination_rectangle(uint32_t id, int32_t x,
+ int32_t y, int32_t width,
+ int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy, x, y, width, height);
}
-void surface::configuration(int32_t width, int32_t height) {
+void controller::surface_configuration(uint32_t id, int32_t width,
+ int32_t height) {
logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy, width,
height);
}
-void surface::orientation(int32_t orientation) {
+void controller::surface_orientation(uint32_t id, int32_t orientation) {
logdebug("genivi::surface %s @ %p o %i", __func__, this->proxy, orientation);
}
-void surface::pixelformat(int32_t pixelformat) {
+void controller::surface_pixelformat(uint32_t id, int32_t pixelformat) {
logdebug("genivi::surface %s @ %p f %i", __func__, this->proxy, pixelformat);
}
-void surface::layer(struct ivi_controller_layer *layer) {
+void controller::surface_layer(uint32_t id,
+ struct ivi_controller_layer *layer) {
logdebug("genivi::surface %s @ %p l @ %p", __func__, this->proxy, layer);
}
-void surface::stats(uint32_t redraw_count, uint32_t frame_count,
- uint32_t update_count, uint32_t pid,
- const char *process_name) {
+void controller::surface_stats(uint32_t id, uint32_t redraw_count,
+ uint32_t frame_count, uint32_t update_count,
+ uint32_t pid, const char *process_name) {
logdebug("genivi::surface %s @ %p r %u f %u u %u pid %u p %s", __func__,
this->proxy, redraw_count, frame_count, update_count, pid,
process_name);
}
-void surface::destroyed() {
+void controller::surface_destroyed(uint32_t id) {
logdebug("genivi::surface %s @ %p", __func__, this->proxy);
}
-void surface::content(int32_t content_state) {
+void controller::surface_content(uint32_t id, int32_t content_state) {
logdebug("genivi::surface %s @ %p s %i", __func__, this->proxy,
content_state);
}
@@ -488,6 +509,7 @@ void surface::content(int32_t content_state) {
// \__ \ (__| | | __/ __/ | | |
// |___/\___|_| \___|\___|_| |_|
//
-screen::screen(uint32_t i, struct ivi_controller_screen *p)
- : wayland_proxy(p), id(i) {}
+screen::screen(uint32_t i, struct controller *c,
+ struct ivi_controller_screen *p)
+ : wayland_proxy(p), controlled_entity(c, i) {}
}