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//
// Created by mfritzsc on 7/11/17.
//
#ifndef TMCAGLWM_APP_HPP
#define TMCAGLWM_APP_HPP
#include <json-c/json.h>
#include <memory>
#include "afb_binding_api.hpp"
#include "controller_hooks.hpp"
#include "layers.hpp"
#include "layout.hpp"
#include "result.hpp"
#include "wayland.hpp"
namespace wl {
struct display;
}
namespace genivi {
struct controller;
}
namespace wm {
struct App {
struct binding_api api;
struct controller_hooks chooks;
// This is the one thing, we do not own.
struct wl::display *display;
std::unique_ptr<struct genivi::controller> controller;
std::vector<std::unique_ptr<struct wl::output>> outputs;
layouts_type layouts;
surface_id_to_layer_map surface2layer;
App(wl::display *d);
~App();
App(App const &) = delete;
App &operator=(App const &) = delete;
int init();
int dispatch_events();
int init_layout();
void surface_created(uint32_t surface_id);
void surface_removed(uint32_t surface_id);
};
} // namespace wm
#endif // TMCAGLWM_APP_HPP
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