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//
// Created by mfritzsc on 7/11/17.
//

#ifndef TMCAGLWM_APP_HPP
#define TMCAGLWM_APP_HPP

#include <json-c/json.h>
#include <memory>

#include "afb_binding_api.hpp"
#include "controller_hooks.hpp"
#include "layers.hpp"
#include "layout.hpp"
#include "result.hpp"
#include "wayland.hpp"

namespace wl {
struct display;
}

namespace genivi {
struct controller;
}

namespace wm {

struct App {
   struct binding_api api;
   struct controller_hooks chooks;

   // This is the one thing, we do not own.
   struct wl::display *display;

   std::unique_ptr<struct genivi::controller> controller;
   std::vector<std::unique_ptr<struct wl::output>> outputs;

   layouts_type layouts;
   surface_id_to_layer_map surface2layer;

   App(wl::display *d);
   ~App();

   App(App const &) = delete;
   App &operator=(App const &) = delete;

   int init();
   int dispatch_events();
   int init_layout();

   void surface_created(uint32_t surface_id);
   void surface_removed(uint32_t surface_id);
};

}  // namespace wm

#endif  // TMCAGLWM_APP_HPP