blob: a6df4a05147bf909f5c4ddedb81ea69b8b003efe (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
|
/*
* Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Created by m on 7/27/17.
//
#ifndef TMCAGLWM_LAYERS_H
#define TMCAGLWM_LAYERS_H
#include <json.hpp>
#include <set>
#include <string>
#include "result.hpp"
#include "wayland.hpp"
namespace wm {
struct layer {
using json = nlohmann::json;
// Min and max surface ID mapped to this layer
int id_min = -1;
int id_max = -1;
// A more or less descriptive name?
std::string name = "";
// The actual layer ID
int layer_id = -1;
// The rectangular region surfaces are allowed to draw on
// this layer, note however, width and hieght of the rect
// can be negative, in which case they specify that
// the actual value is computed using MAX + 1 - w
// That is; allow us to specify dimensions dependent on
// e.g. screen dimension, w/o knowing the actual screen size.
genivi::rect rect;
// XXX perhaps a zorder is needed here?
explicit layer(nlohmann::json const &j);
bool operator<(struct layer const &rhs) const {
return this->id_max < rhs.id_max;
}
json to_json() const;
};
// Actually, we shouldn't need a struct here ... but let's just keep it at that
// for now, to contain its mapping type and the _single_ useful method.
struct layer_map {
using json = nlohmann::json;
typedef std::set<struct layer> storage_type;
typedef std::vector<unsigned int> layers_type;
storage_type mapping;
layers_type layers;
optional<int> get_layer_id(int surface_id);
optional<genivi::rect> get_layer_rect(int surface_id);
layers_type::size_type get_layers_count() const {
return this->layers.size();
}
json to_json() const;
};
struct result<struct layer_map> to_layer_map(nlohmann::json const &j);
} // namespace wm
#endif // TMCAGLWM_LAYERS_H
|