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//
// Created by mfritzsc on 6/27/17.
//
#ifndef TMCAGLWM_LAYOUT_HPP
#define TMCAGLWM_LAYOUT_HPP
#include <cstdint>
#include <experimental/optional>
#include <set>
#include <string>
#include <json.hpp>
#include "result.hpp"
#include "wayland.hpp"
namespace wm {
// Areas and layouts are defined to have a name, let's just keep it this way,
// we will not copy them around anyway.
struct area {
std::string name;
genivi::rect rect;
uint32_t layer; // i.e. zorder?
};
struct layout {
static constexpr unsigned MAX_N_AREAS = 2;
std::string name;
uint32_t n_areas;
struct area areas[MAX_N_AREAS];
};
typedef std::vector<struct layout> layouts_type;
struct surface_id_to_layer {
int id_min = -1;
int id_max = -1;
std::string name = "";
int layer_id = -1;
explicit surface_id_to_layer(nlohmann::json const &j);
bool operator<(struct surface_id_to_layer const &rhs) const {
return this->id_max < rhs.id_max;
}
};
inline bool operator<(struct surface_id_to_layer const &a, int b) {
return a.id_max < b;
}
struct surface_id_to_layer_map {
typedef std::set<struct surface_id_to_layer> map_type;
map_type mapping;
std::experimental::optional<int> get_layer_for_surface(int surface_id) {
auto i = std::lower_bound(std::cbegin(this->mapping),
std::cend(this->mapping), surface_id);
if (i != this->mapping.end()) {
return std::experimental::optional<int>(i->layer_id);
}
return std::experimental::nullopt;
}
};
struct result<struct surface_id_to_layer_map> to_surface_id_to_layer_map(
nlohmann::json const &j);
} // namespace wm
#endif // TMCAGLWM_LAYOUT_HPP
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