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-rw-r--r--meta-agl-bsp/meta-raspberrypi/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch234
1 files changed, 0 insertions, 234 deletions
diff --git a/meta-agl-bsp/meta-raspberrypi/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch b/meta-agl-bsp/meta-raspberrypi/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch
deleted file mode 100644
index f77b97f3e..000000000
--- a/meta-agl-bsp/meta-raspberrypi/recipes-graphics/mesa/mesa-demos/0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch
+++ /dev/null
@@ -1,234 +0,0 @@
-From 5e10108d76a59abac21c7e540bcfd2ddaccca2cb Mon Sep 17 00:00:00 2001
-From: Drew Moseley <drew_moseley@mentor.com>
-Date: Fri, 9 May 2014 11:50:24 -0400
-Subject: [PATCH 4/9] Use DEMOS_DATA_DIR to locate data files
-
-Upstream-Status: Submitted [https://bugs.freedesktop.org/show_bug.cgi?id=78496]
-Signed-off-by: Drew Moseley <drew_moseley@mentor.com>
----
- src/glsl/bezier.c | 2 +-
- src/glsl/blinking-teapot.c | 4 ++--
- src/glsl/brick.c | 4 ++--
- src/glsl/bump.c | 6 +++---
- src/glsl/convolutions.c | 2 +-
- src/glsl/mandelbrot.c | 4 ++--
- src/glsl/multitex.c | 4 ++--
- src/glsl/simplex-noise.c | 2 +-
- src/glsl/skinning.c | 4 ++--
- src/glsl/texdemo1.c | 8 ++++----
- src/glsl/toyball.c | 4 ++--
- src/objviewer/objview.c | 12 ++++++------
- src/perf/glslstateschange.c | 8 ++++----
- 13 files changed, 32 insertions(+), 32 deletions(-)
-
-diff --git a/src/glsl/bezier.c b/src/glsl/bezier.c
-index 0b56bc1..e01603d 100644
---- a/src/glsl/bezier.c
-+++ b/src/glsl/bezier.c
-@@ -13,7 +13,7 @@
- #include "glut_wrap.h"
- #include "shaderutil.h"
-
--static const char *filename = "bezier.geom";
-+static const char *filename = DEMOS_DATA_DIR "bezier.geom";
-
- static GLuint fragShader;
- static GLuint vertShader;
-diff --git a/src/glsl/blinking-teapot.c b/src/glsl/blinking-teapot.c
-index e3bf24d..7662b1f 100644
---- a/src/glsl/blinking-teapot.c
-+++ b/src/glsl/blinking-teapot.c
-@@ -63,8 +63,8 @@ init_opengl (void)
- exit(1);
- }
-
-- vshad_id = CompileShaderFile (GL_VERTEX_SHADER, "blinking-teapot.vert");
-- fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, "blinking-teapot.frag");
-+ vshad_id = CompileShaderFile (GL_VERTEX_SHADER, DEMOS_DATA_DIR "blinking-teapot.vert");
-+ fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, DEMOS_DATA_DIR "blinking-teapot.frag");
- prog_id = LinkShaders (vshad_id, fshad_id);
-
- UseProgram (prog_id);
-diff --git a/src/glsl/brick.c b/src/glsl/brick.c
-index 3021856..fe5f190 100644
---- a/src/glsl/brick.c
-+++ b/src/glsl/brick.c
-@@ -14,8 +14,8 @@
- #include "shaderutil.h"
-
-
--static char *FragProgFile = "CH06-brick.frag";
--static char *VertProgFile = "CH06-brick.vert";
-+static char *FragProgFile = DEMOS_DATA_DIR "CH06-brick.frag";
-+static char *VertProgFile = DEMOS_DATA_DIR "CH06-brick.vert";
-
- /* program/shader objects */
- static GLuint fragShader;
-diff --git a/src/glsl/bump.c b/src/glsl/bump.c
-index 59f62cd..3a1b20a 100644
---- a/src/glsl/bump.c
-+++ b/src/glsl/bump.c
-@@ -15,9 +15,9 @@
- #include "readtex.h"
-
-
--static char *FragProgFile = "CH11-bumpmap.frag";
--static char *FragTexProgFile = "CH11-bumpmaptex.frag";
--static char *VertProgFile = "CH11-bumpmap.vert";
-+static char *FragProgFile = DEMOS_DATA_DIR "CH11-bumpmap.frag";
-+static char *FragTexProgFile = DEMOS_DATA_DIR "CH11-bumpmaptex.frag";
-+static char *VertProgFile = DEMOS_DATA_DIR "CH11-bumpmap.vert";
- static char *TextureFile = DEMOS_DATA_DIR "tile.rgb";
-
- /* program/shader objects */
-diff --git a/src/glsl/convolutions.c b/src/glsl/convolutions.c
-index a120cfe..9312f00 100644
---- a/src/glsl/convolutions.c
-+++ b/src/glsl/convolutions.c
-@@ -340,7 +340,7 @@ static void init(void)
-
- menuInit();
- readTexture(textureLocation);
-- createProgram("convolution.vert", "convolution.frag");
-+ createProgram(DEMOS_DATA_DIR "convolution.vert", DEMOS_DATA_DIR "convolution.frag");
-
- glEnable(GL_TEXTURE_2D);
- glClearColor(1.0, 1.0, 1.0, 1.0);
-diff --git a/src/glsl/mandelbrot.c b/src/glsl/mandelbrot.c
-index 31ede1d..ab34a0f 100644
---- a/src/glsl/mandelbrot.c
-+++ b/src/glsl/mandelbrot.c
-@@ -14,8 +14,8 @@
- #include "shaderutil.h"
-
-
--static char *FragProgFile = "CH18-mandel.frag";
--static char *VertProgFile = "CH18-mandel.vert";
-+static char *FragProgFile = DEMOS_DATA_DIR "CH18-mandel.frag";
-+static char *VertProgFile = DEMOS_DATA_DIR "CH18-mandel.vert";
-
- /* program/shader objects */
- static GLuint fragShader;
-diff --git a/src/glsl/multitex.c b/src/glsl/multitex.c
-index 262ea50..546bd27 100644
---- a/src/glsl/multitex.c
-+++ b/src/glsl/multitex.c
-@@ -35,8 +35,8 @@
-
- static const char *Demo = "multitex";
-
--static const char *VertFile = "multitex.vert";
--static const char *FragFile = "multitex.frag";
-+static const char *VertFile = DEMOS_DATA_DIR "multitex.vert";
-+static const char *FragFile = DEMOS_DATA_DIR "multitex.frag";
-
- static const char *TexFiles[2] =
- {
-diff --git a/src/glsl/simplex-noise.c b/src/glsl/simplex-noise.c
-index 13fdd5d..885f01e 100644
---- a/src/glsl/simplex-noise.c
-+++ b/src/glsl/simplex-noise.c
-@@ -169,7 +169,7 @@ SpecialKey(int key, int x, int y)
- static void
- Init(void)
- {
-- const char *filename = "simplex-noise.glsl";
-+ const char *filename = DEMOS_DATA_DIR "simplex-noise.glsl";
- char noiseText[10000];
- FILE *f;
- int len;
-diff --git a/src/glsl/skinning.c b/src/glsl/skinning.c
-index bf38d77..536d475 100644
---- a/src/glsl/skinning.c
-+++ b/src/glsl/skinning.c
-@@ -20,8 +20,8 @@
- #define M_PI 3.1415926535
- #endif
-
--static char *FragProgFile = "skinning.frag";
--static char *VertProgFile = "skinning.vert";
-+static char *FragProgFile = DEMOS_DATA_DIR "skinning.frag";
-+static char *VertProgFile = DEMOS_DATA_DIR "skinning.vert";
-
- /* program/shader objects */
- static GLuint fragShader;
-diff --git a/src/glsl/texdemo1.c b/src/glsl/texdemo1.c
-index 6cde239..a082342 100644
---- a/src/glsl/texdemo1.c
-+++ b/src/glsl/texdemo1.c
-@@ -35,11 +35,11 @@
-
- static const char *Demo = "texdemo1";
-
--static const char *ReflectVertFile = "reflect.vert";
--static const char *CubeFragFile = "cubemap.frag";
-+static const char *ReflectVertFile = DEMOS_DATA_DIR "reflect.vert";
-+static const char *CubeFragFile = DEMOS_DATA_DIR "cubemap.frag";
-
--static const char *SimpleVertFile = "simple.vert";
--static const char *SimpleTexFragFile = "shadowtex.frag";
-+static const char *SimpleVertFile = DEMOS_DATA_DIR "simple.vert";
-+static const char *SimpleTexFragFile = DEMOS_DATA_DIR "shadowtex.frag";
-
- static const char *GroundImage = DEMOS_DATA_DIR "tile.rgb";
-
-diff --git a/src/glsl/toyball.c b/src/glsl/toyball.c
-index 5f27951..4e7e832 100644
---- a/src/glsl/toyball.c
-+++ b/src/glsl/toyball.c
-@@ -14,8 +14,8 @@
- #include "shaderutil.h"
-
-
--static char *FragProgFile = "CH11-toyball.frag";
--static char *VertProgFile = "CH11-toyball.vert";
-+static char *FragProgFile = DEMOS_DATA_DIR "CH11-toyball.frag";
-+static char *VertProgFile = DEMOS_DATA_DIR "CH11-toyball.vert";
-
- /* program/shader objects */
- static GLuint fragShader;
-diff --git a/src/objviewer/objview.c b/src/objviewer/objview.c
-index 6def726..78a6acf 100644
---- a/src/objviewer/objview.c
-+++ b/src/objviewer/objview.c
-@@ -162,12 +162,12 @@ init_model(void)
- static void
- init_skybox(void)
- {
-- SkyboxTex = LoadSkyBoxCubeTexture("alpine_east.rgb",
-- "alpine_west.rgb",
-- "alpine_up.rgb",
-- "alpine_down.rgb",
-- "alpine_south.rgb",
-- "alpine_north.rgb");
-+ SkyboxTex = LoadSkyBoxCubeTexture(DEMOS_DATA_DIR "alpine_east.rgb",
-+ DEMOS_DATA_DIR "alpine_west.rgb",
-+ DEMOS_DATA_DIR "alpine_up.rgb",
-+ DEMOS_DATA_DIR "alpine_down.rgb",
-+ DEMOS_DATA_DIR "alpine_south.rgb",
-+ DEMOS_DATA_DIR "alpine_north.rgb");
- glmSpecularTexture(Model, SkyboxTex);
- }
-
-diff --git a/src/perf/glslstateschange.c b/src/perf/glslstateschange.c
-index 7422b78..dbf8332 100644
---- a/src/perf/glslstateschange.c
-+++ b/src/perf/glslstateschange.c
-@@ -33,10 +33,10 @@
- #include "glmain.h"
- #include "common.h"
-
--static const char *VertFile1 = "glslstateschange1.vert";
--static const char *FragFile1 = "glslstateschange1.frag";
--static const char *VertFile2 = "glslstateschange2.vert";
--static const char *FragFile2 = "glslstateschange2.frag";
-+static const char *VertFile1 = DEMOS_DATA_DIR "glslstateschange1.vert";
-+static const char *FragFile1 = DEMOS_DATA_DIR "glslstateschange1.frag";
-+static const char *VertFile2 = DEMOS_DATA_DIR "glslstateschange2.vert";
-+static const char *FragFile2 = DEMOS_DATA_DIR "glslstateschange2.frag";
- static struct uniform_info Uniforms1[] = {
- { "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 },
- { "tex2", 1, GL_SAMPLER_2D, { 1, 0, 0, 0 }, -1 },
---
-2.0.0
-